#include "FuzzerCommand.h"
#include "FuzzerFork.h"
#include "FuzzerIO.h"
#include "FuzzerInternal.h"
#include "FuzzerMerge.h"
#include "FuzzerSHA1.h"
#include "FuzzerTracePC.h"
#include "FuzzerUtil.h"
#include <atomic>
#include <chrono>
#include <condition_variable>
#include <fstream>
#include <memory>
#include <mutex>
#include <queue>
#include <sstream>
#include <thread>
namespace fuzzer {
struct Stats { … };
static Stats ParseFinalStatsFromLog(const std::string &LogPath) { … }
struct FuzzJob { … };
struct GlobalEnv { … };
struct JobQueue { … };
void WorkerThread(JobQueue *FuzzQ, JobQueue *MergeQ) { … }
void FuzzWithFork(Random &Rand, const FuzzingOptions &Options,
const std::vector<std::string> &Args,
const std::vector<std::string> &CorpusDirs, int NumJobs) { … }
}