llvm/llvm/test/ObjectYAML/DXContainer/PSVv3-vertex.yaml

# RUN: yaml2obj %s | obj2yaml | FileCheck %s

--- !dxcontainer
Header:
  Hash:            [ 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 
                     0x0, 0x0, 0x0, 0x0, 0x0, 0x0 ]
  Version:
    Major:           1
    Minor:           0
  PartCount:       2
Parts:
  - Name:            PSV0
    Size:            144
    PSVInfo:
      Version:         3
      ShaderStage:     1
      OutputPositionPresent: 1
      MinimumWaveLaneCount: 0
      MaximumWaveLaneCount: 4294967295
      UsesViewID:      0
      SigInputVectors: 0
      SigOutputVectors: [ 8, 16, 32, 64 ]
      NumThreadsX:     512
      NumThreadsY:     1024
      NumThreadsZ:     2048
      EntryName: VSEntry
      ResourceStride:       24
      Resources:
        - Type:            Sampler
          Space:           2
          LowerBound:      3
          UpperBound:      4
          Kind:            TextureCube
          Flags:
            UsedByAtomic64:  false
        - Type:            Invalid
          Space:           32768
          LowerBound:      8388608
          UpperBound:      2147483648
          Kind:            Invalid
          Flags:
            UsedByAtomic64:  true
      SigInputElements: []
      SigOutputElements: []
      SigPatchOrPrimElements: []
      InputOutputMap:
        - [  ]
        - [  ]
        - [  ]
        - [  ]
  - Name:            DXIL
    Size:            24
    Program:
      MajorVersion:    6
      MinorVersion:    0
      ShaderKind:      1
      Size:            6
      DXILMajorVersion: 0
      DXILMinorVersion: 1
      DXILSize:        0
...

# CHECK: Name:            PSV0
# CHECK: PSVInfo:
# CHECK-NEXT: Version:         3
# CHECK-NEXT: ShaderStage:     1
# CHECK-NEXT: OutputPositionPresent: 1
# CHECK-NEXT: MinimumWaveLaneCount: 0
# CHECK-NEXT: MaximumWaveLaneCount: 4294967295
# CHECK-NEXT: UsesViewID:      0
# CHECK-NEXT: SigInputVectors: 0
# CHECK-NEXT: SigOutputVectors: [ 8, 16, 32, 64 ]
# CHECK-NEXT: NumThreadsX:     512
# CHECK-NEXT: NumThreadsY:     1024
# CHECK-NEXT: NumThreadsZ:     2048
# CHECK-NEXT: EntryName: VSEntry
# CHECK-NEXT: ResourceStride: 24
# CHECK-NEXT: Resources:
# CHECK-NEXT: - Type:            Sampler
# CHECK-NEXT: Space:           2
# CHECK-NEXT: LowerBound:      3
# CHECK-NEXT: UpperBound:      4
# CHECK-NEXT: Kind:            TextureCube
# CHECK-NEXT: Flags:
# CHECK-NEXT: UsedByAtomic64:  false
# CHECK-NEXT: - Type:            Invalid
# CHECK-NEXT: Space:           32768
# CHECK-NEXT: LowerBound:      8388608
# CHECK-NEXT: UpperBound:      2147483648
# CHECK-NEXT: Kind:            Invalid
# CHECK-NEXT: Flags:
# CHECK-NEXT: UsedByAtomic64:  true
# CHECK-NEXT: SigInputElements: []
# CHECK-NEXT: SigOutputElements: []
# CHECK-NEXT: SigPatchOrPrimElements: []
# CHECK-NEXT: InputOutputMap:
# CHECK-NEXT:   - [  ]
# CHECK-NEXT:   - [  ]
# CHECK-NEXT:   - [  ]
# CHECK-NEXT:   - [  ]
# CHECK-NEXT: Name