; RUN: opt < %s -passes=globalopt -disable-output
%struct._list = type { ptr, ptr }
%struct._play = type { i32, ptr, ptr, ptr }
@nrow = internal global i32 0 ; <ptr> [#uses=2]
define void @make_play() {
entry:
br label %cond_true16.i
cond_true16.i: ; preds = %cond_true16.i, %entry
%low.0.in.i.0 = phi ptr [ @nrow, %entry ], [ null, %cond_true16.i ] ; <ptr> [#uses=1]
%low.0.i = load i32, ptr %low.0.in.i.0 ; <i32> [#uses=0]
br label %cond_true16.i
}
define void @make_wanted() {
entry:
unreachable
}
define void @get_good_move() {
entry:
ret void
}
define void @main() {
entry:
store i32 8, ptr @nrow
tail call void @make_play( )
ret void
}