; NOTE: Assertions have been autogenerated by utils/update_test_checks.py
; RUN: opt < %s -passes=gvn -enable-load-pre -S | FileCheck %s
; RUN: opt < %s -aa-pipeline=basic-aa -passes="gvn<load-pre>" -enable-load-pre=false -S | FileCheck %s
target datalayout = "e-p:64:64:64-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:64:64-f32:32:32-f64:64:64-v64:64:64-v128:128:128-a0:0:64-s0:64:64-f80:128:128-n8:16:32:64"
define i32 @test1(ptr %p, i1 %C) {
; CHECK-LABEL: @test1(
; CHECK-NEXT: block1:
; CHECK-NEXT: br i1 [[C:%.*]], label [[BLOCK2:%.*]], label [[BLOCK3:%.*]]
; CHECK: block2:
; CHECK-NEXT: [[PRE_PRE:%.*]] = load i32, ptr [[P:%.*]], align 4
; CHECK-NEXT: br label [[BLOCK4:%.*]]
; CHECK: block3:
; CHECK-NEXT: store i32 0, ptr [[P]], align 4
; CHECK-NEXT: br label [[BLOCK4]]
; CHECK: block4:
; CHECK-NEXT: [[PRE:%.*]] = phi i32 [ 0, [[BLOCK3]] ], [ [[PRE_PRE]], [[BLOCK2]] ]
; CHECK-NEXT: ret i32 [[PRE]]
;
block1:
br i1 %C, label %block2, label %block3
block2:
br label %block4
block3:
store i32 0, ptr %p
br label %block4
block4:
%PRE = load i32, ptr %p
ret i32 %PRE
}
; This is a simple phi translation case.
define i32 @test2(ptr %p, ptr %q, i1 %C) {
; CHECK-LABEL: @test2(
; CHECK-NEXT: block1:
; CHECK-NEXT: br i1 [[C:%.*]], label [[BLOCK2:%.*]], label [[BLOCK3:%.*]]
; CHECK: block2:
; CHECK-NEXT: [[PRE_PRE:%.*]] = load i32, ptr [[Q:%.*]], align 4
; CHECK-NEXT: br label [[BLOCK4:%.*]]
; CHECK: block3:
; CHECK-NEXT: store i32 0, ptr [[P:%.*]], align 4
; CHECK-NEXT: br label [[BLOCK4]]
; CHECK: block4:
; CHECK-NEXT: [[PRE:%.*]] = phi i32 [ 0, [[BLOCK3]] ], [ [[PRE_PRE]], [[BLOCK2]] ]
; CHECK-NEXT: [[P2:%.*]] = phi ptr [ [[P]], [[BLOCK3]] ], [ [[Q]], [[BLOCK2]] ]
; CHECK-NEXT: ret i32 [[PRE]]
;
block1:
br i1 %C, label %block2, label %block3
block2:
br label %block4
block3:
store i32 0, ptr %p
br label %block4
block4:
%P2 = phi ptr [%p, %block3], [%q, %block2]
%PRE = load i32, ptr %P2
ret i32 %PRE
}
; This is a PRE case that requires phi translation through a GEP.
define i32 @test3(ptr %p, ptr %q, ptr %Hack, i1 %C) {
; CHECK-LABEL: @test3(
; CHECK-NEXT: block1:
; CHECK-NEXT: [[B:%.*]] = getelementptr i32, ptr [[Q:%.*]], i32 1
; CHECK-NEXT: store ptr [[B]], ptr [[HACK:%.*]], align 8
; CHECK-NEXT: br i1 [[C:%.*]], label [[BLOCK2:%.*]], label [[BLOCK3:%.*]]
; CHECK: block2:
; CHECK-NEXT: [[PRE_PRE:%.*]] = load i32, ptr [[B]], align 4
; CHECK-NEXT: br label [[BLOCK4:%.*]]
; CHECK: block3:
; CHECK-NEXT: [[A:%.*]] = getelementptr i32, ptr [[P:%.*]], i32 1
; CHECK-NEXT: store i32 0, ptr [[A]], align 4
; CHECK-NEXT: br label [[BLOCK4]]
; CHECK: block4:
; CHECK-NEXT: [[PRE:%.*]] = phi i32 [ 0, [[BLOCK3]] ], [ [[PRE_PRE]], [[BLOCK2]] ]
; CHECK-NEXT: [[P2:%.*]] = phi ptr [ [[P]], [[BLOCK3]] ], [ [[Q]], [[BLOCK2]] ]
; CHECK-NEXT: [[P3:%.*]] = getelementptr i32, ptr [[P2]], i32 1
; CHECK-NEXT: ret i32 [[PRE]]
;
block1:
%B = getelementptr i32, ptr %q, i32 1
store ptr %B, ptr %Hack
br i1 %C, label %block2, label %block3
block2:
br label %block4
block3:
%A = getelementptr i32, ptr %p, i32 1
store i32 0, ptr %A
br label %block4
block4:
%P2 = phi ptr [%p, %block3], [%q, %block2]
%P3 = getelementptr i32, ptr %P2, i32 1
%PRE = load i32, ptr %P3
ret i32 %PRE
}
;; Here the loaded address is available, but the computation is in 'block3'
;; which does not dominate 'block2'.
define i32 @test4(ptr %p, ptr %q, ptr %Hack, i1 %C) {
; CHECK-LABEL: @test4(
; CHECK-NEXT: block1:
; CHECK-NEXT: br i1 [[C:%.*]], label [[BLOCK2:%.*]], label [[BLOCK3:%.*]]
; CHECK: block2:
; CHECK-NEXT: [[P3_PHI_TRANS_INSERT:%.*]] = getelementptr i32, ptr [[Q:%.*]], i32 1
; CHECK-NEXT: [[PRE_PRE:%.*]] = load i32, ptr [[P3_PHI_TRANS_INSERT]], align 4
; CHECK-NEXT: br label [[BLOCK4:%.*]]
; CHECK: block3:
; CHECK-NEXT: [[B:%.*]] = getelementptr i32, ptr [[Q]], i32 1
; CHECK-NEXT: store ptr [[B]], ptr [[HACK:%.*]], align 8
; CHECK-NEXT: [[A:%.*]] = getelementptr i32, ptr [[P:%.*]], i32 1
; CHECK-NEXT: store i32 0, ptr [[A]], align 4
; CHECK-NEXT: br label [[BLOCK4]]
; CHECK: block4:
; CHECK-NEXT: [[PRE:%.*]] = phi i32 [ 0, [[BLOCK3]] ], [ [[PRE_PRE]], [[BLOCK2]] ]
; CHECK-NEXT: [[P2:%.*]] = phi ptr [ [[P]], [[BLOCK3]] ], [ [[Q]], [[BLOCK2]] ]
; CHECK-NEXT: [[P3:%.*]] = getelementptr i32, ptr [[P2]], i32 1
; CHECK-NEXT: ret i32 [[PRE]]
;
block1:
br i1 %C, label %block2, label %block3
block2:
br label %block4
block3:
%B = getelementptr i32, ptr %q, i32 1
store ptr %B, ptr %Hack
%A = getelementptr i32, ptr %p, i32 1
store i32 0, ptr %A
br label %block4
block4:
%P2 = phi ptr [%p, %block3], [%q, %block2]
%P3 = getelementptr i32, ptr %P2, i32 1
%PRE = load i32, ptr %P3
ret i32 %PRE
}
; Same as test4, with a nuw flag on the GEP.
define i32 @test4_nuw(ptr %p, ptr %q, ptr %Hack, i1 %C) {
; CHECK-LABEL: @test4_nuw(
; CHECK-NEXT: block1:
; CHECK-NEXT: br i1 [[C:%.*]], label [[BLOCK2:%.*]], label [[BLOCK3:%.*]]
; CHECK: block2:
; CHECK-NEXT: [[P3_PHI_TRANS_INSERT:%.*]] = getelementptr nuw i32, ptr [[Q:%.*]], i32 1
; CHECK-NEXT: [[PRE_PRE:%.*]] = load i32, ptr [[P3_PHI_TRANS_INSERT]], align 4
; CHECK-NEXT: br label [[BLOCK4:%.*]]
; CHECK: block3:
; CHECK-NEXT: [[B:%.*]] = getelementptr i32, ptr [[Q]], i32 1
; CHECK-NEXT: store ptr [[B]], ptr [[HACK:%.*]], align 8
; CHECK-NEXT: [[A:%.*]] = getelementptr i32, ptr [[P:%.*]], i32 1
; CHECK-NEXT: store i32 0, ptr [[A]], align 4
; CHECK-NEXT: br label [[BLOCK4]]
; CHECK: block4:
; CHECK-NEXT: [[PRE:%.*]] = phi i32 [ 0, [[BLOCK3]] ], [ [[PRE_PRE]], [[BLOCK2]] ]
; CHECK-NEXT: [[P2:%.*]] = phi ptr [ [[P]], [[BLOCK3]] ], [ [[Q]], [[BLOCK2]] ]
; CHECK-NEXT: [[P3:%.*]] = getelementptr nuw i32, ptr [[P2]], i32 1
; CHECK-NEXT: ret i32 [[PRE]]
;
block1:
br i1 %C, label %block2, label %block3
block2:
br label %block4
block3:
%B = getelementptr i32, ptr %q, i32 1
store ptr %B, ptr %Hack
%A = getelementptr i32, ptr %p, i32 1
store i32 0, ptr %A
br label %block4
block4:
%P2 = phi ptr [%p, %block3], [%q, %block2]
%P3 = getelementptr nuw i32, ptr %P2, i32 1
%PRE = load i32, ptr %P3
ret i32 %PRE
}
;void test5(int N, ptr G) {
; int j;
; for (j = 0; j < N - 1; j++)
; G[j] = G[j] + G[j+1];
;}
define void @test5(i32 %N, ptr nocapture %G) nounwind ssp {
; CHECK-LABEL: @test5(
; CHECK-NEXT: entry:
; CHECK-NEXT: [[TMP0:%.*]] = add i32 [[N:%.*]], -1
; CHECK-NEXT: [[TMP1:%.*]] = icmp sgt i32 [[TMP0]], 0
; CHECK-NEXT: br i1 [[TMP1]], label [[BB_NPH:%.*]], label [[RETURN:%.*]]
; CHECK: bb.nph:
; CHECK-NEXT: [[TMP:%.*]] = zext i32 [[TMP0]] to i64
; CHECK-NEXT: [[DOTPRE:%.*]] = load double, ptr [[G:%.*]], align 8
; CHECK-NEXT: br label [[BB:%.*]]
; CHECK: bb:
; CHECK-NEXT: [[TMP2:%.*]] = phi double [ [[DOTPRE]], [[BB_NPH]] ], [ [[TMP3:%.*]], [[BB]] ]
; CHECK-NEXT: [[INDVAR:%.*]] = phi i64 [ 0, [[BB_NPH]] ], [ [[TMP6:%.*]], [[BB]] ]
; CHECK-NEXT: [[TMP6]] = add i64 [[INDVAR]], 1
; CHECK-NEXT: [[SCEVGEP:%.*]] = getelementptr double, ptr [[G]], i64 [[TMP6]]
; CHECK-NEXT: [[SCEVGEP7:%.*]] = getelementptr double, ptr [[G]], i64 [[INDVAR]]
; CHECK-NEXT: [[TMP3]] = load double, ptr [[SCEVGEP]], align 8
; CHECK-NEXT: [[TMP4:%.*]] = fadd double [[TMP2]], [[TMP3]]
; CHECK-NEXT: store double [[TMP4]], ptr [[SCEVGEP7]], align 8
; CHECK-NEXT: [[EXITCOND:%.*]] = icmp eq i64 [[TMP6]], [[TMP]]
; CHECK-NEXT: br i1 [[EXITCOND]], label [[RETURN]], label [[BB]]
; CHECK: return:
; CHECK-NEXT: ret void
;
entry:
%0 = add i32 %N, -1
%1 = icmp sgt i32 %0, 0
br i1 %1, label %bb.nph, label %return
bb.nph:
%tmp = zext i32 %0 to i64
br label %bb
bb:
%indvar = phi i64 [ 0, %bb.nph ], [ %tmp6, %bb ]
%tmp6 = add i64 %indvar, 1
%scevgep = getelementptr double, ptr %G, i64 %tmp6
%scevgep7 = getelementptr double, ptr %G, i64 %indvar
%2 = load double, ptr %scevgep7, align 8
%3 = load double, ptr %scevgep, align 8
%4 = fadd double %2, %3
store double %4, ptr %scevgep7, align 8
%exitcond = icmp eq i64 %tmp6, %tmp
br i1 %exitcond, label %return, label %bb
; Should only be one load in the loop.
return:
ret void
}
;void test6(int N, ptr G) {
; int j;
; for (j = 0; j < N - 1; j++)
; G[j+1] = G[j] + G[j+1];
;}
define void @test6(i32 %N, ptr nocapture %G) nounwind ssp {
; CHECK-LABEL: @test6(
; CHECK-NEXT: entry:
; CHECK-NEXT: [[TMP0:%.*]] = add i32 [[N:%.*]], -1
; CHECK-NEXT: [[TMP1:%.*]] = icmp sgt i32 [[TMP0]], 0
; CHECK-NEXT: br i1 [[TMP1]], label [[BB_NPH:%.*]], label [[RETURN:%.*]]
; CHECK: bb.nph:
; CHECK-NEXT: [[TMP:%.*]] = zext i32 [[TMP0]] to i64
; CHECK-NEXT: [[DOTPRE:%.*]] = load double, ptr [[G:%.*]], align 8
; CHECK-NEXT: br label [[BB:%.*]]
; CHECK: bb:
; CHECK-NEXT: [[TMP2:%.*]] = phi double [ [[DOTPRE]], [[BB_NPH]] ], [ [[TMP4:%.*]], [[BB]] ]
; CHECK-NEXT: [[INDVAR:%.*]] = phi i64 [ 0, [[BB_NPH]] ], [ [[TMP6:%.*]], [[BB]] ]
; CHECK-NEXT: [[TMP6]] = add i64 [[INDVAR]], 1
; CHECK-NEXT: [[SCEVGEP:%.*]] = getelementptr double, ptr [[G]], i64 [[TMP6]]
; CHECK-NEXT: [[SCEVGEP7:%.*]] = getelementptr double, ptr [[G]], i64 [[INDVAR]]
; CHECK-NEXT: [[TMP3:%.*]] = load double, ptr [[SCEVGEP]], align 8
; CHECK-NEXT: [[TMP4]] = fadd double [[TMP2]], [[TMP3]]
; CHECK-NEXT: store double [[TMP4]], ptr [[SCEVGEP]], align 8
; CHECK-NEXT: [[EXITCOND:%.*]] = icmp eq i64 [[TMP6]], [[TMP]]
; CHECK-NEXT: br i1 [[EXITCOND]], label [[RETURN]], label [[BB]]
; CHECK: return:
; CHECK-NEXT: ret void
;
entry:
%0 = add i32 %N, -1
%1 = icmp sgt i32 %0, 0
br i1 %1, label %bb.nph, label %return
bb.nph:
%tmp = zext i32 %0 to i64
br label %bb
bb:
%indvar = phi i64 [ 0, %bb.nph ], [ %tmp6, %bb ]
%tmp6 = add i64 %indvar, 1
%scevgep = getelementptr double, ptr %G, i64 %tmp6
%scevgep7 = getelementptr double, ptr %G, i64 %indvar
%2 = load double, ptr %scevgep7, align 8
%3 = load double, ptr %scevgep, align 8
%4 = fadd double %2, %3
store double %4, ptr %scevgep, align 8
%exitcond = icmp eq i64 %tmp6, %tmp
br i1 %exitcond, label %return, label %bb
; Should only be one load in the loop.
return:
ret void
}
;void test7(int N, ptr G) {
; long j;
; G[1] = 1;
; for (j = 1; j < N - 1; j++)
; G[j+1] = G[j] + G[j+1];
;}
; This requires phi translation of the adds.
define void @test7(i32 %N, ptr nocapture %G) nounwind ssp {
; CHECK-LABEL: @test7(
; CHECK-NEXT: entry:
; CHECK-NEXT: [[TMP0:%.*]] = getelementptr inbounds double, ptr [[G:%.*]], i64 1
; CHECK-NEXT: store double 1.000000e+00, ptr [[TMP0]], align 8
; CHECK-NEXT: [[TMP1:%.*]] = add i32 [[N:%.*]], -1
; CHECK-NEXT: [[TMP2:%.*]] = icmp sgt i32 [[TMP1]], 1
; CHECK-NEXT: br i1 [[TMP2]], label [[BB_NPH:%.*]], label [[RETURN:%.*]]
; CHECK: bb.nph:
; CHECK-NEXT: [[TMP:%.*]] = sext i32 [[TMP1]] to i64
; CHECK-NEXT: [[TMP7:%.*]] = add i64 [[TMP]], -1
; CHECK-NEXT: br label [[BB:%.*]]
; CHECK: bb:
; CHECK-NEXT: [[TMP3:%.*]] = phi double [ 1.000000e+00, [[BB_NPH]] ], [ [[TMP5:%.*]], [[BB]] ]
; CHECK-NEXT: [[INDVAR:%.*]] = phi i64 [ 0, [[BB_NPH]] ], [ [[TMP9:%.*]], [[BB]] ]
; CHECK-NEXT: [[TMP8:%.*]] = add i64 [[INDVAR]], 2
; CHECK-NEXT: [[SCEVGEP:%.*]] = getelementptr double, ptr [[G]], i64 [[TMP8]]
; CHECK-NEXT: [[TMP9]] = add i64 [[INDVAR]], 1
; CHECK-NEXT: [[SCEVGEP10:%.*]] = getelementptr double, ptr [[G]], i64 [[TMP9]]
; CHECK-NEXT: [[TMP4:%.*]] = load double, ptr [[SCEVGEP]], align 8
; CHECK-NEXT: [[TMP5]] = fadd double [[TMP3]], [[TMP4]]
; CHECK-NEXT: store double [[TMP5]], ptr [[SCEVGEP]], align 8
; CHECK-NEXT: [[EXITCOND:%.*]] = icmp eq i64 [[TMP9]], [[TMP7]]
; CHECK-NEXT: br i1 [[EXITCOND]], label [[RETURN]], label [[BB]]
; CHECK: return:
; CHECK-NEXT: ret void
;
entry:
%0 = getelementptr inbounds double, ptr %G, i64 1
store double 1.000000e+00, ptr %0, align 8
%1 = add i32 %N, -1
%2 = icmp sgt i32 %1, 1
br i1 %2, label %bb.nph, label %return
bb.nph:
%tmp = sext i32 %1 to i64
%tmp7 = add i64 %tmp, -1
br label %bb
bb:
%indvar = phi i64 [ 0, %bb.nph ], [ %tmp9, %bb ]
%tmp8 = add i64 %indvar, 2
%scevgep = getelementptr double, ptr %G, i64 %tmp8
%tmp9 = add i64 %indvar, 1
%scevgep10 = getelementptr double, ptr %G, i64 %tmp9
%3 = load double, ptr %scevgep10, align 8
%4 = load double, ptr %scevgep, align 8
%5 = fadd double %3, %4
store double %5, ptr %scevgep, align 8
%exitcond = icmp eq i64 %tmp9, %tmp7
br i1 %exitcond, label %return, label %bb
; Should only be one load in the loop.
return:
ret void
}
;; Here the loaded address isn't available in 'block2' at all, requiring a new
;; GEP to be inserted into it.
define i32 @test8(ptr %p, ptr %q, ptr %Hack, i1 %C) {
; CHECK-LABEL: @test8(
; CHECK-NEXT: block1:
; CHECK-NEXT: br i1 [[C:%.*]], label [[BLOCK2:%.*]], label [[BLOCK3:%.*]]
; CHECK: block2:
; CHECK-NEXT: [[P3_PHI_TRANS_INSERT:%.*]] = getelementptr i32, ptr [[Q:%.*]], i32 1
; CHECK-NEXT: [[PRE_PRE:%.*]] = load i32, ptr [[P3_PHI_TRANS_INSERT]], align 4
; CHECK-NEXT: br label [[BLOCK4:%.*]]
; CHECK: block3:
; CHECK-NEXT: [[A:%.*]] = getelementptr i32, ptr [[P:%.*]], i32 1
; CHECK-NEXT: store i32 0, ptr [[A]], align 4
; CHECK-NEXT: br label [[BLOCK4]]
; CHECK: block4:
; CHECK-NEXT: [[PRE:%.*]] = phi i32 [ 0, [[BLOCK3]] ], [ [[PRE_PRE]], [[BLOCK2]] ]
; CHECK-NEXT: [[P2:%.*]] = phi ptr [ [[P]], [[BLOCK3]] ], [ [[Q]], [[BLOCK2]] ]
; CHECK-NEXT: [[P3:%.*]] = getelementptr i32, ptr [[P2]], i32 1
; CHECK-NEXT: ret i32 [[PRE]]
;
block1:
br i1 %C, label %block2, label %block3
block2:
br label %block4
block3:
%A = getelementptr i32, ptr %p, i32 1
store i32 0, ptr %A
br label %block4
block4:
%P2 = phi ptr [%p, %block3], [%q, %block2]
%P3 = getelementptr i32, ptr %P2, i32 1
%PRE = load i32, ptr %P3
ret i32 %PRE
}
;void test9(int N, ptr G) {
; long j;
; for (j = 1; j < N - 1; j++)
; G[j+1] = G[j] + G[j+1];
;}
; This requires phi translation of the adds.
define void @test9(i32 %N, ptr nocapture %G) nounwind ssp {
; CHECK-LABEL: @test9(
; CHECK-NEXT: entry:
; CHECK-NEXT: [[TMP0:%.*]] = add i32 [[N:%.*]], -1
; CHECK-NEXT: [[TMP1:%.*]] = icmp sgt i32 [[TMP0]], 1
; CHECK-NEXT: br i1 [[TMP1]], label [[BB_NPH:%.*]], label [[RETURN:%.*]]
; CHECK: bb.nph:
; CHECK-NEXT: [[TMP:%.*]] = sext i32 [[TMP0]] to i64
; CHECK-NEXT: [[TMP7:%.*]] = add i64 [[TMP]], -1
; CHECK-NEXT: [[SCEVGEP10_PHI_TRANS_INSERT:%.*]] = getelementptr double, ptr [[G:%.*]], i64 1
; CHECK-NEXT: [[DOTPRE:%.*]] = load double, ptr [[SCEVGEP10_PHI_TRANS_INSERT]], align 8
; CHECK-NEXT: br label [[BB:%.*]]
; CHECK: bb:
; CHECK-NEXT: [[TMP2:%.*]] = phi double [ [[DOTPRE]], [[BB_NPH]] ], [ [[TMP4:%.*]], [[BB]] ]
; CHECK-NEXT: [[INDVAR:%.*]] = phi i64 [ 0, [[BB_NPH]] ], [ [[TMP9:%.*]], [[BB]] ]
; CHECK-NEXT: [[TMP8:%.*]] = add i64 [[INDVAR]], 2
; CHECK-NEXT: [[SCEVGEP:%.*]] = getelementptr double, ptr [[G]], i64 [[TMP8]]
; CHECK-NEXT: [[TMP9]] = add i64 [[INDVAR]], 1
; CHECK-NEXT: [[SCEVGEP10:%.*]] = getelementptr double, ptr [[G]], i64 [[TMP9]]
; CHECK-NEXT: [[TMP3:%.*]] = load double, ptr [[SCEVGEP]], align 8
; CHECK-NEXT: [[TMP4]] = fadd double [[TMP2]], [[TMP3]]
; CHECK-NEXT: store double [[TMP4]], ptr [[SCEVGEP]], align 8
; CHECK-NEXT: [[EXITCOND:%.*]] = icmp eq i64 [[TMP9]], [[TMP7]]
; CHECK-NEXT: br i1 [[EXITCOND]], label [[RETURN]], label [[BB]]
; CHECK: return:
; CHECK-NEXT: ret void
;
entry:
add i32 0, 0
%1 = add i32 %N, -1
%2 = icmp sgt i32 %1, 1
br i1 %2, label %bb.nph, label %return
bb.nph:
%tmp = sext i32 %1 to i64
%tmp7 = add i64 %tmp, -1
br label %bb
bb:
%indvar = phi i64 [ 0, %bb.nph ], [ %tmp9, %bb ]
%tmp8 = add i64 %indvar, 2
%scevgep = getelementptr double, ptr %G, i64 %tmp8
%tmp9 = add i64 %indvar, 1
%scevgep10 = getelementptr double, ptr %G, i64 %tmp9
%3 = load double, ptr %scevgep10, align 8
%4 = load double, ptr %scevgep, align 8
%5 = fadd double %3, %4
store double %5, ptr %scevgep, align 8
%exitcond = icmp eq i64 %tmp9, %tmp7
br i1 %exitcond, label %return, label %bb
; Should only be one load in the loop.
return:
ret void
}
;void test10(int N, ptr G) {
; long j;
; for (j = 1; j < N - 1; j++)
; G[j] = G[j] + G[j+1] + G[j-1];
;}
; PR5501
define void @test10(i32 %N, ptr nocapture %G) nounwind ssp {
; CHECK-LABEL: @test10(
; CHECK-NEXT: entry:
; CHECK-NEXT: [[TMP0:%.*]] = add i32 [[N:%.*]], -1
; CHECK-NEXT: [[TMP1:%.*]] = icmp sgt i32 [[TMP0]], 1
; CHECK-NEXT: br i1 [[TMP1]], label [[BB_NPH:%.*]], label [[RETURN:%.*]]
; CHECK: bb.nph:
; CHECK-NEXT: [[TMP:%.*]] = sext i32 [[TMP0]] to i64
; CHECK-NEXT: [[TMP8:%.*]] = add i64 [[TMP]], -1
; CHECK-NEXT: [[SCEVGEP12_PHI_TRANS_INSERT:%.*]] = getelementptr double, ptr [[G:%.*]], i64 1
; CHECK-NEXT: [[DOTPRE:%.*]] = load double, ptr [[SCEVGEP12_PHI_TRANS_INSERT]], align 8
; CHECK-NEXT: [[DOTPRE1:%.*]] = load double, ptr [[G]], align 8
; CHECK-NEXT: br label [[BB:%.*]]
; CHECK: bb:
; CHECK-NEXT: [[TMP2:%.*]] = phi double [ [[DOTPRE1]], [[BB_NPH]] ], [ [[TMP6:%.*]], [[BB]] ]
; CHECK-NEXT: [[TMP3:%.*]] = phi double [ [[DOTPRE]], [[BB_NPH]] ], [ [[TMP4:%.*]], [[BB]] ]
; CHECK-NEXT: [[INDVAR:%.*]] = phi i64 [ 0, [[BB_NPH]] ], [ [[TMP11:%.*]], [[BB]] ]
; CHECK-NEXT: [[SCEVGEP:%.*]] = getelementptr double, ptr [[G]], i64 [[INDVAR]]
; CHECK-NEXT: [[TMP9:%.*]] = add i64 [[INDVAR]], 2
; CHECK-NEXT: [[SCEVGEP10:%.*]] = getelementptr double, ptr [[G]], i64 [[TMP9]]
; CHECK-NEXT: [[TMP11]] = add i64 [[INDVAR]], 1
; CHECK-NEXT: [[SCEVGEP12:%.*]] = getelementptr double, ptr [[G]], i64 [[TMP11]]
; CHECK-NEXT: [[TMP4]] = load double, ptr [[SCEVGEP10]], align 8
; CHECK-NEXT: [[TMP5:%.*]] = fadd double [[TMP3]], [[TMP4]]
; CHECK-NEXT: [[TMP6]] = fadd double [[TMP5]], [[TMP2]]
; CHECK-NEXT: store double [[TMP6]], ptr [[SCEVGEP12]], align 8
; CHECK-NEXT: [[EXITCOND:%.*]] = icmp eq i64 [[TMP11]], [[TMP8]]
; CHECK-NEXT: br i1 [[EXITCOND]], label [[RETURN]], label [[BB]]
; CHECK: return:
; CHECK-NEXT: ret void
;
entry:
%0 = add i32 %N, -1
%1 = icmp sgt i32 %0, 1
br i1 %1, label %bb.nph, label %return
bb.nph:
%tmp = sext i32 %0 to i64
%tmp8 = add i64 %tmp, -1
br label %bb
bb:
%indvar = phi i64 [ 0, %bb.nph ], [ %tmp11, %bb ]
%scevgep = getelementptr double, ptr %G, i64 %indvar
%tmp9 = add i64 %indvar, 2
%scevgep10 = getelementptr double, ptr %G, i64 %tmp9
%tmp11 = add i64 %indvar, 1
%scevgep12 = getelementptr double, ptr %G, i64 %tmp11
%2 = load double, ptr %scevgep12, align 8
%3 = load double, ptr %scevgep10, align 8
%4 = fadd double %2, %3
%5 = load double, ptr %scevgep, align 8
%6 = fadd double %4, %5
store double %6, ptr %scevgep12, align 8
%exitcond = icmp eq i64 %tmp11, %tmp8
br i1 %exitcond, label %return, label %bb
; Should only be one load in the loop.
return:
ret void
}
; Test critical edge splitting.
define i32 @test11(ptr %p, i1 %C, i32 %N) {
; CHECK-LABEL: @test11(
; CHECK-NEXT: block1:
; CHECK-NEXT: br i1 [[C:%.*]], label [[BLOCK2:%.*]], label [[BLOCK3:%.*]]
; CHECK: block2:
; CHECK-NEXT: [[COND:%.*]] = icmp sgt i32 [[N:%.*]], 1
; CHECK-NEXT: br i1 [[COND]], label [[BLOCK2_BLOCK4_CRIT_EDGE:%.*]], label [[BLOCK5:%.*]]
; CHECK: block2.block4_crit_edge:
; CHECK-NEXT: [[PRE_PRE:%.*]] = load i32, ptr [[P:%.*]], align 4
; CHECK-NEXT: br label [[BLOCK4:%.*]]
; CHECK: block3:
; CHECK-NEXT: store i32 0, ptr [[P]], align 4
; CHECK-NEXT: br label [[BLOCK4]]
; CHECK: block4:
; CHECK-NEXT: [[PRE:%.*]] = phi i32 [ [[PRE_PRE]], [[BLOCK2_BLOCK4_CRIT_EDGE]] ], [ 0, [[BLOCK3]] ]
; CHECK-NEXT: br label [[BLOCK5]]
; CHECK: block5:
; CHECK-NEXT: [[RET:%.*]] = phi i32 [ 0, [[BLOCK2]] ], [ [[PRE]], [[BLOCK4]] ]
; CHECK-NEXT: ret i32 [[RET]]
;
block1:
br i1 %C, label %block2, label %block3
block2:
%cond = icmp sgt i32 %N, 1
br i1 %cond, label %block4, label %block5
block3:
store i32 0, ptr %p
br label %block4
block4:
%PRE = load i32, ptr %p
br label %block5
block5:
%ret = phi i32 [ 0, %block2 ], [ %PRE, %block4 ]
ret i32 %ret
}
declare void @f()
declare void @g(i32)
declare i32 @__CxxFrameHandler3(...)
; Test that loads aren't PRE'd into EH pads.
define void @test12(ptr %p) personality ptr @__CxxFrameHandler3 {
; CHECK-LABEL: @test12(
; CHECK-NEXT: block1:
; CHECK-NEXT: invoke void @f()
; CHECK-NEXT: to label [[BLOCK2:%.*]] unwind label [[CATCH_DISPATCH:%.*]]
; CHECK: block2:
; CHECK-NEXT: invoke void @f()
; CHECK-NEXT: to label [[BLOCK3:%.*]] unwind label [[CLEANUP:%.*]]
; CHECK: block3:
; CHECK-NEXT: ret void
; CHECK: catch.dispatch:
; CHECK-NEXT: [[CS1:%.*]] = catchswitch within none [label %catch] unwind label [[CLEANUP2:%.*]]
; CHECK: catch:
; CHECK-NEXT: [[C:%.*]] = catchpad within [[CS1]] []
; CHECK-NEXT: catchret from [[C]] to label [[BLOCK2]]
; CHECK: cleanup:
; CHECK-NEXT: [[C1:%.*]] = cleanuppad within none []
; CHECK-NEXT: store i32 0, ptr [[P:%.*]], align 4
; CHECK-NEXT: cleanupret from [[C1]] unwind label [[CLEANUP2]]
; CHECK: cleanup2:
; CHECK-NEXT: [[C2:%.*]] = cleanuppad within none []
; CHECK-NEXT: [[NOTPRE:%.*]] = load i32, ptr [[P]], align 4
; CHECK-NEXT: call void @g(i32 [[NOTPRE]])
; CHECK-NEXT: cleanupret from [[C2]] unwind to caller
;
block1:
invoke void @f()
to label %block2 unwind label %catch.dispatch
block2:
invoke void @f()
to label %block3 unwind label %cleanup
block3:
ret void
catch.dispatch:
%cs1 = catchswitch within none [label %catch] unwind label %cleanup2
catch:
%c = catchpad within %cs1 []
catchret from %c to label %block2
cleanup:
%c1 = cleanuppad within none []
store i32 0, ptr %p
cleanupret from %c1 unwind label %cleanup2
cleanup2:
%c2 = cleanuppad within none []
%NOTPRE = load i32, ptr %p
call void @g(i32 %NOTPRE)
cleanupret from %c2 unwind to caller
}
; Don't PRE load across potentially throwing calls.
define i32 @test13(ptr noalias nocapture readonly %x, ptr noalias nocapture %r, i32 %a) {
; CHECK-LABEL: @test13(
; CHECK-NEXT: entry:
; CHECK-NEXT: [[TOBOOL:%.*]] = icmp eq i32 [[A:%.*]], 0
; CHECK-NEXT: br i1 [[TOBOOL]], label [[IF_END:%.*]], label [[IF_THEN:%.*]]
; CHECK: if.then:
; CHECK-NEXT: [[UU:%.*]] = load i32, ptr [[X:%.*]], align 4
; CHECK-NEXT: store i32 [[UU]], ptr [[R:%.*]], align 4
; CHECK-NEXT: br label [[IF_END]]
; CHECK: if.end:
; CHECK-NEXT: call void @f()
; CHECK-NEXT: [[VV:%.*]] = load i32, ptr [[X]], align 4
; CHECK-NEXT: ret i32 [[VV]]
;
entry:
%tobool = icmp eq i32 %a, 0
br i1 %tobool, label %if.end, label %if.then
if.then:
%uu = load i32, ptr %x, align 4
store i32 %uu, ptr %r, align 4
br label %if.end
if.end:
call void @f()
%vv = load i32, ptr %x, align 4
ret i32 %vv
}
; Same as test13, but now the blocking function is not immediately in load's
; block.
define i32 @test14(ptr noalias nocapture readonly %x, ptr noalias nocapture %r, i32 %a) {
; CHECK-LABEL: @test14(
; CHECK-NEXT: entry:
; CHECK-NEXT: [[TOBOOL:%.*]] = icmp eq i32 [[A:%.*]], 0
; CHECK-NEXT: br i1 [[TOBOOL]], label [[IF_END:%.*]], label [[IF_THEN:%.*]]
; CHECK: if.then:
; CHECK-NEXT: [[UU:%.*]] = load i32, ptr [[X:%.*]], align 4
; CHECK-NEXT: store i32 [[UU]], ptr [[R:%.*]], align 4
; CHECK-NEXT: br label [[IF_END]]
; CHECK: if.end:
; CHECK-NEXT: call void @f()
; CHECK-NEXT: [[VV:%.*]] = load i32, ptr [[X]], align 4
; CHECK-NEXT: ret i32 [[VV]]
;
entry:
%tobool = icmp eq i32 %a, 0
br i1 %tobool, label %if.end, label %if.then
if.then:
%uu = load i32, ptr %x, align 4
store i32 %uu, ptr %r, align 4
br label %if.end
if.end:
call void @f()
br label %follow_1
follow_1:
br label %follow_2
follow_2:
%vv = load i32, ptr %x, align 4
ret i32 %vv
}
; Same as test13, but %x here is dereferenceable. A pointer that is
; dereferenceable can be loaded from speculatively without a risk of trapping.
; Since it is OK to speculate, PRE is allowed.
define i32 @test15(ptr noalias nocapture readonly dereferenceable(8) align 4 %x, ptr noalias nocapture %r, i32 %a) nofree nosync {
; CHECK-LABEL: @test15(
; CHECK-NEXT: entry:
; CHECK-NEXT: [[TOBOOL:%.*]] = icmp eq i32 [[A:%.*]], 0
; CHECK-NEXT: [[VV_PRE:%.*]] = load i32, ptr [[X:%.*]], align 4
; CHECK-NEXT: br i1 [[TOBOOL]], label [[IF_END:%.*]], label [[IF_THEN:%.*]]
; CHECK: if.then:
; CHECK-NEXT: store i32 [[VV_PRE]], ptr [[R:%.*]], align 4
; CHECK-NEXT: br label [[IF_END]]
; CHECK: if.end:
; CHECK-NEXT: call void @f()
; CHECK-NEXT: ret i32 [[VV_PRE]]
;
entry:
%tobool = icmp eq i32 %a, 0
br i1 %tobool, label %if.end, label %if.then
if.then:
%uu = load i32, ptr %x, align 4
store i32 %uu, ptr %r, align 4
br label %if.end
if.end:
call void @f()
%vv = load i32, ptr %x, align 4
ret i32 %vv
}
; Same as test14, but %x here is dereferenceable. A pointer that is
; dereferenceable can be loaded from speculatively without a risk of trapping.
; Since it is OK to speculate, PRE is allowed.
define i32 @test16(ptr noalias nocapture readonly dereferenceable(8) align 4 %x, ptr noalias nocapture %r, i32 %a) nofree nosync {
; CHECK-LABEL: @test16(
; CHECK-NEXT: entry:
; CHECK-NEXT: [[TOBOOL:%.*]] = icmp eq i32 [[A:%.*]], 0
; CHECK-NEXT: [[VV_PRE:%.*]] = load i32, ptr [[X:%.*]], align 4
; CHECK-NEXT: br i1 [[TOBOOL]], label [[IF_END:%.*]], label [[IF_THEN:%.*]]
; CHECK: if.then:
; CHECK-NEXT: store i32 [[VV_PRE]], ptr [[R:%.*]], align 4
; CHECK-NEXT: br label [[IF_END]]
; CHECK: if.end:
; CHECK-NEXT: call void @f()
; CHECK-NEXT: ret i32 [[VV_PRE]]
;
entry:
%tobool = icmp eq i32 %a, 0
br i1 %tobool, label %if.end, label %if.then
if.then:
%uu = load i32, ptr %x, align 4
store i32 %uu, ptr %r, align 4
br label %if.end
if.end:
call void @f()
br label %follow_1
follow_1:
br label %follow_2
follow_2:
%vv = load i32, ptr %x, align 4
ret i32 %vv
}
declare i1 @foo()
declare i1 @bar()
; %v3 is partially redundant, bb3 has multiple predecessors coming through
; critical edges. The other successors of those predecessors have same loads.
; We can move all loads into predecessors.
define void @test17(ptr %p1, ptr %p2, ptr %p3, ptr %p4)
; CHECK-LABEL: @test17(
; CHECK-NEXT: entry:
; CHECK-NEXT: [[V1:%.*]] = load i64, ptr [[P1:%.*]], align 8
; CHECK-NEXT: [[COND1:%.*]] = icmp sgt i64 [[V1]], 200
; CHECK-NEXT: br i1 [[COND1]], label [[BB200:%.*]], label [[BB1:%.*]]
; CHECK: bb1:
; CHECK-NEXT: [[COND2:%.*]] = icmp sgt i64 [[V1]], 100
; CHECK-NEXT: br i1 [[COND2]], label [[BB100:%.*]], label [[BB2:%.*]]
; CHECK: bb2:
; CHECK-NEXT: [[V2:%.*]] = add nsw i64 [[V1]], 1
; CHECK-NEXT: store i64 [[V2]], ptr [[P1]], align 8
; CHECK-NEXT: br label [[BB3:%.*]]
; CHECK: bb3:
; CHECK-NEXT: [[V3:%.*]] = phi i64 [ [[V3_PRE:%.*]], [[BB200]] ], [ [[V3_PRE1:%.*]], [[BB100]] ], [ [[V2]], [[BB2]] ]
; CHECK-NEXT: store i64 [[V3]], ptr [[P2:%.*]], align 8
; CHECK-NEXT: ret void
; CHECK: bb100:
; CHECK-NEXT: [[COND3:%.*]] = call i1 @foo()
; CHECK-NEXT: [[V3_PRE1]] = load i64, ptr [[P1]], align 8
; CHECK-NEXT: br i1 [[COND3]], label [[BB3]], label [[BB101:%.*]]
; CHECK: bb101:
; CHECK-NEXT: store i64 [[V3_PRE1]], ptr [[P3:%.*]], align 8
; CHECK-NEXT: ret void
; CHECK: bb200:
; CHECK-NEXT: [[COND4:%.*]] = call i1 @bar()
; CHECK-NEXT: [[V3_PRE]] = load i64, ptr [[P1]], align 8
; CHECK-NEXT: br i1 [[COND4]], label [[BB3]], label [[BB201:%.*]]
; CHECK: bb201:
; CHECK-NEXT: store i64 [[V3_PRE]], ptr [[P4:%.*]], align 8
; CHECK-NEXT: ret void
;
{
entry:
%v1 = load i64, ptr %p1, align 8
%cond1 = icmp sgt i64 %v1, 200
br i1 %cond1, label %bb200, label %bb1
bb1:
%cond2 = icmp sgt i64 %v1, 100
br i1 %cond2, label %bb100, label %bb2
bb2:
%v2 = add nsw i64 %v1, 1
store i64 %v2, ptr %p1, align 8
br label %bb3
bb3:
%v3 = load i64, ptr %p1, align 8
store i64 %v3, ptr %p2, align 8
ret void
bb100:
%cond3 = call i1 @foo()
br i1 %cond3, label %bb3, label %bb101
bb101:
%v4 = load i64, ptr %p1, align 8
store i64 %v4, ptr %p3, align 8
ret void
bb200:
%cond4 = call i1 @bar()
br i1 %cond4, label %bb3, label %bb201
bb201:
%v5 = load i64, ptr %p1, align 8
store i64 %v5, ptr %p4, align 8
ret void
}
; The output value from %if.then block is %dec, not loaded %v1.
; So ValuesPerBlock[%if.then] should not be replaced when the load instruction
; is moved to %entry.
define void @test18(i1 %cond, ptr %p1, ptr %p2) {
; CHECK-LABEL: @test18(
; CHECK-NEXT: entry:
; CHECK-NEXT: [[V2_PRE:%.*]] = load i16, ptr [[P1:%.*]], align 2
; CHECK-NEXT: br i1 [[COND:%.*]], label [[IF_END:%.*]], label [[IF_THEN:%.*]]
; CHECK: if.then:
; CHECK-NEXT: [[DEC:%.*]] = add i16 [[V2_PRE]], -1
; CHECK-NEXT: store i16 [[DEC]], ptr [[P1]], align 2
; CHECK-NEXT: br label [[IF_END]]
; CHECK: if.end:
; CHECK-NEXT: [[V2:%.*]] = phi i16 [ [[DEC]], [[IF_THEN]] ], [ [[V2_PRE]], [[ENTRY:%.*]] ]
; CHECK-NEXT: store i16 [[V2]], ptr [[P2:%.*]], align 2
; CHECK-NEXT: ret void
;
entry:
br i1 %cond, label %if.end, label %if.then
if.then:
%v1 = load i16, ptr %p1
%dec = add i16 %v1, -1
store i16 %dec, ptr %p1
br label %if.end
if.end:
%v2 = load i16, ptr %p1
store i16 %v2, ptr %p2
ret void
}
; PRE of load instructions should not cross exception handling instructions.
define void @test19(i1 %cond, ptr %p1, ptr %p2)
; CHECK-LABEL: @test19(
; CHECK-NEXT: entry:
; CHECK-NEXT: br i1 [[COND:%.*]], label [[THEN:%.*]], label [[ELSE:%.*]]
; CHECK: then:
; CHECK-NEXT: [[V2:%.*]] = load i64, ptr [[P2:%.*]], align 8
; CHECK-NEXT: [[ADD:%.*]] = add i64 [[V2]], 1
; CHECK-NEXT: store i64 [[ADD]], ptr [[P1:%.*]], align 8
; CHECK-NEXT: br label [[END:%.*]]
; CHECK: else:
; CHECK-NEXT: invoke void @f()
; CHECK-NEXT: to label [[ELSE_END_CRIT_EDGE:%.*]] unwind label [[LPAD:%.*]]
; CHECK: else.end_crit_edge:
; CHECK-NEXT: [[V1_PRE:%.*]] = load i64, ptr [[P1]], align 8
; CHECK-NEXT: br label [[END]]
; CHECK: end:
; CHECK-NEXT: [[V1:%.*]] = phi i64 [ [[V1_PRE]], [[ELSE_END_CRIT_EDGE]] ], [ [[ADD]], [[THEN]] ]
; CHECK-NEXT: [[AND:%.*]] = and i64 [[V1]], 100
; CHECK-NEXT: store i64 [[AND]], ptr [[P2]], align 8
; CHECK-NEXT: ret void
; CHECK: lpad:
; CHECK-NEXT: [[LP:%.*]] = landingpad { ptr, i32 }
; CHECK-NEXT: cleanup
; CHECK-NEXT: [[V3:%.*]] = load i64, ptr [[P1]], align 8
; CHECK-NEXT: [[OR:%.*]] = or i64 [[V3]], 200
; CHECK-NEXT: store i64 [[OR]], ptr [[P1]], align 8
; CHECK-NEXT: resume { ptr, i32 } [[LP]]
;
personality ptr @__CxxFrameHandler3 {
entry:
br i1 %cond, label %then, label %else
then:
%v2 = load i64, ptr %p2
%add = add i64 %v2, 1
store i64 %add, ptr %p1
br label %end
else:
invoke void @f()
to label %end unwind label %lpad
end:
%v1 = load i64, ptr %p1
%and = and i64 %v1, 100
store i64 %and, ptr %p2
ret void
lpad:
%lp = landingpad { ptr, i32 }
cleanup
%v3 = load i64, ptr %p1
%or = or i64 %v3, 200
store i64 %or, ptr %p1
resume { ptr, i32 } %lp
}
; A predecessor BB has both successors to the same BB, for simplicity we don't
; handle it, nothing should be changed.
define void @test20(i1 %cond, i1 %cond2, ptr %p1, ptr %p2) {
; CHECK-LABEL: @test20(
; CHECK-NEXT: entry:
; CHECK-NEXT: br i1 [[COND:%.*]], label [[IF_THEN:%.*]], label [[IF_ELSE:%.*]]
; CHECK: if.then:
; CHECK-NEXT: [[V1:%.*]] = load i16, ptr [[P1:%.*]], align 2
; CHECK-NEXT: [[DEC:%.*]] = add i16 [[V1]], -1
; CHECK-NEXT: store i16 [[DEC]], ptr [[P1]], align 2
; CHECK-NEXT: br label [[IF_END:%.*]]
; CHECK: if.else:
; CHECK-NEXT: br i1 [[COND2:%.*]], label [[IF_END]], label [[IF_END]]
; CHECK: if.end:
; CHECK-NEXT: [[V2:%.*]] = load i16, ptr [[P1]], align 2
; CHECK-NEXT: store i16 [[V2]], ptr [[P2:%.*]], align 2
; CHECK-NEXT: ret void
;
entry:
br i1 %cond, label %if.then, label %if.else
if.then:
%v1 = load i16, ptr %p1
%dec = add i16 %v1, -1
store i16 %dec, ptr %p1
br label %if.end
if.else:
br i1 %cond2, label %if.end, label %if.end
if.end:
%v2 = load i16, ptr %p1
store i16 %v2, ptr %p2
ret void
}
; More edges from the same BB to LoadBB. Don't change anything.
define void @test21(i1 %cond, i32 %code, ptr %p1, ptr %p2) {
; CHECK-LABEL: @test21(
; CHECK-NEXT: entry:
; CHECK-NEXT: br i1 [[COND:%.*]], label [[IF_THEN:%.*]], label [[IF_ELSE:%.*]]
; CHECK: if.then:
; CHECK-NEXT: [[V1:%.*]] = load i16, ptr [[P1:%.*]], align 2
; CHECK-NEXT: [[DEC:%.*]] = add i16 [[V1]], -1
; CHECK-NEXT: store i16 [[DEC]], ptr [[P1]], align 2
; CHECK-NEXT: br label [[IF_END:%.*]]
; CHECK: if.else:
; CHECK-NEXT: switch i32 [[CODE:%.*]], label [[IF_END]] [
; CHECK-NEXT: i32 1, label [[IF_END]]
; CHECK-NEXT: i32 2, label [[IF_END]]
; CHECK-NEXT: i32 3, label [[IF_END]]
; CHECK-NEXT: ]
; CHECK: if.end:
; CHECK-NEXT: [[V2:%.*]] = load i16, ptr [[P1]], align 2
; CHECK-NEXT: store i16 [[V2]], ptr [[P2:%.*]], align 2
; CHECK-NEXT: ret void
;
entry:
br i1 %cond, label %if.then, label %if.else
if.then:
%v1 = load i16, ptr %p1
%dec = add i16 %v1, -1
store i16 %dec, ptr %p1
br label %if.end
if.else:
switch i32 %code, label %if.end [
i32 1, label %if.end
i32 2, label %if.end
i32 3, label %if.end
]
if.end:
%v2 = load i16, ptr %p1
store i16 %v2, ptr %p2
ret void
}
; Call to function @maybethrow may cause exception, so the load of %v3 can't
; be hoisted to block %if.else.
define void @test22(i1 %cond, ptr %p1, ptr %p2) {
; CHECK-LABEL: @test22(
; CHECK-NEXT: entry:
; CHECK-NEXT: br i1 [[COND:%.*]], label [[IF_THEN:%.*]], label [[IF_ELSE:%.*]]
; CHECK: if.then:
; CHECK-NEXT: [[V1:%.*]] = load i64, ptr [[P1:%.*]], align 8
; CHECK-NEXT: [[DEC:%.*]] = add i64 [[V1]], -1
; CHECK-NEXT: store i64 [[DEC]], ptr [[P1]], align 8
; CHECK-NEXT: br label [[IF_END:%.*]]
; CHECK: if.end:
; CHECK-NEXT: [[V2:%.*]] = phi i64 [ [[V2_PRE:%.*]], [[IF_ELSE_IF_END_CRIT_EDGE:%.*]] ], [ [[DEC]], [[IF_THEN]] ]
; CHECK-NEXT: store i64 [[V2]], ptr [[P2:%.*]], align 8
; CHECK-NEXT: ret void
; CHECK: if.else:
; CHECK-NEXT: [[COND2:%.*]] = call i1 @foo()
; CHECK-NEXT: br i1 [[COND2]], label [[IF_ELSE_IF_END_CRIT_EDGE]], label [[EXIT:%.*]]
; CHECK: if.else.if.end_crit_edge:
; CHECK-NEXT: [[V2_PRE]] = load i64, ptr [[P1]], align 8
; CHECK-NEXT: br label [[IF_END]]
; CHECK: exit:
; CHECK-NEXT: [[_:%.*]] = call i1 @maybethrow()
; CHECK-NEXT: [[V3:%.*]] = load i64, ptr [[P1]], align 8
; CHECK-NEXT: store i64 [[V3]], ptr [[P2]], align 8
; CHECK-NEXT: ret void
;
entry:
br i1 %cond, label %if.then, label %if.else
if.then:
%v1 = load i64, ptr %p1
%dec = add i64 %v1, -1
store i64 %dec, ptr %p1
br label %if.end
if.end:
%v2 = load i64, ptr %p1
store i64 %v2, ptr %p2
ret void
if.else:
%cond2 = call i1 @foo()
br i1 %cond2, label %if.end, label %exit
exit:
%_ = call i1 @maybethrow()
%v3 = load i64, ptr %p1
store i64 %v3, ptr %p2
ret void
}
declare void @maybethrow() readnone
@B = external global i64, align 8
; When BB in ValuesPerBlock(BB, OldLoad) is not OldLoad->getParent(), it should
; also be replaced by ValuesPerBlock(BB, NewLoad). So we'll not use the deleted
; OldLoad in later PHI instruction.
define void @test23(i1 %cond1, i1 %cond2) {
; CHECK-LABEL: @test23(
; CHECK-NEXT: entry:
; CHECK-NEXT: [[G:%.*]] = alloca i64, align 8
; CHECK-NEXT: [[VAL1_PRE:%.*]] = load i64, ptr @B, align 8
; CHECK-NEXT: br i1 [[COND2:%.*]], label [[THEN:%.*]], label [[WRONG:%.*]]
; CHECK: then:
; CHECK-NEXT: br i1 [[COND1:%.*]], label [[STORE:%.*]], label [[EXIT:%.*]]
; CHECK: store:
; CHECK-NEXT: store i64 [[VAL1_PRE]], ptr @B, align 8
; CHECK-NEXT: br label [[WRONG]]
; CHECK: wrong:
; CHECK-NEXT: store i64 [[VAL1_PRE]], ptr [[G]], align 8
; CHECK-NEXT: ret void
; CHECK: exit:
; CHECK-NEXT: ret void
;
entry:
%G = alloca i64, align 8
br i1 %cond2, label %then, label %wrong
then:
%val2 = load i64, ptr @B, align 8
br i1 %cond1, label %store, label %exit
store:
store i64 %val2, ptr @B, align 8
br label %wrong
wrong:
%val1 = load i64, ptr @B, align 8
store i64 %val1, ptr %G, align 8
ret void
exit:
ret void
}