llvm/llvm/test/Transforms/SLPVectorizer/X86/reorder_with_external_users.ll

; NOTE: Assertions have been autogenerated by utils/update_test_checks.py
; RUN: opt < %s -passes=slp-vectorizer -S -mtriple=x86_64-unknown-linux-gnu -mcpu=corei7-avx | FileCheck %s

; Make sure that we rotate the graph to help avoid the shuffle to
; the external vectorizable stores.
;
; SLP starts vectorizing from the operands of the `fcmp` in bb2, then crosses
; into bb1, vectorizing all the way to the broadcast load at the top.
; The stores in bb1 are external to this tree, but they are vectorizable and are
; in reverse order.
define void @rotate_with_external_users(ptr %A, ptr %ptr) {
; CHECK-LABEL: @rotate_with_external_users(
; CHECK-NEXT:  bb1:
; CHECK-NEXT:    [[LD:%.*]] = load double, ptr undef, align 8
; CHECK-NEXT:    [[TMP0:%.*]] = insertelement <2 x double> poison, double [[LD]], i32 0
; CHECK-NEXT:    [[SHUFFLE:%.*]] = shufflevector <2 x double> [[TMP0]], <2 x double> poison, <2 x i32> zeroinitializer
; CHECK-NEXT:    [[TMP1:%.*]] = fadd <2 x double> [[SHUFFLE]], <double 2.200000e+00, double 1.100000e+00>
; CHECK-NEXT:    [[TMP2:%.*]] = fmul <2 x double> [[TMP1]], <double 2.200000e+00, double 1.100000e+00>
; CHECK-NEXT:    store <2 x double> [[TMP2]], ptr [[A:%.*]], align 8
; CHECK-NEXT:    br label [[BB2:%.*]]
; CHECK:       bb2:
; CHECK-NEXT:    [[TMP4:%.*]] = fadd <2 x double> [[TMP2]], <double 4.400000e+00, double 3.300000e+00>
; CHECK-NEXT:    [[TMP5:%.*]] = extractelement <2 x double> [[TMP4]], i32 0
; CHECK-NEXT:    [[TMP6:%.*]] = extractelement <2 x double> [[TMP4]], i32 1
; CHECK-NEXT:    [[SEED:%.*]] = fcmp ogt double [[TMP6]], [[TMP5]]
; CHECK-NEXT:    ret void
;
bb1:
  %ld = load double, ptr undef

  %add1 = fadd double %ld, 1.1
  %add2 = fadd double %ld, 2.2

  %mul1 = fmul double %add1, 1.1
  %mul2 = fmul double %add2, 2.2

  ; Thes are external vectorizable stores with operands in reverse order.
  %ptrA2 = getelementptr inbounds double, ptr %A, i64 1
  store double %mul2, ptr %A
  store double %mul1, ptr %ptrA2
  br label %bb2

bb2:
  %add3 = fadd double %mul1, 3.3
  %add4 = fadd double %mul2, 4.4
  %seed = fcmp ogt double %add3, %add4
  ret void
}

; This checks that non-consecutive external users are skipped.
define void @non_consecutive_external_users(ptr %A, ptr %ptr) {
; CHECK-LABEL: @non_consecutive_external_users(
; CHECK-NEXT:  bb1:
; CHECK-NEXT:    [[LD:%.*]] = load double, ptr undef, align 8
; CHECK-NEXT:    [[TMP0:%.*]] = insertelement <4 x double> poison, double [[LD]], i32 0
; CHECK-NEXT:    [[SHUFFLE:%.*]] = shufflevector <4 x double> [[TMP0]], <4 x double> poison, <4 x i32> zeroinitializer
; CHECK-NEXT:    [[TMP1:%.*]] = fadd <4 x double> [[SHUFFLE]], <double 1.100000e+00, double 2.200000e+00, double 3.300000e+00, double 4.400000e+00>
; CHECK-NEXT:    [[TMP2:%.*]] = fadd <4 x double> [[TMP1]], <double 1.100000e+00, double 2.200000e+00, double 3.300000e+00, double 4.400000e+00>
; CHECK-NEXT:    [[TMP3:%.*]] = fmul <4 x double> [[TMP2]], <double 1.100000e+00, double 2.200000e+00, double 3.300000e+00, double 4.400000e+00>
; CHECK-NEXT:    [[PTRA4:%.*]] = getelementptr inbounds double, ptr [[A:%.*]], i64 3
; CHECK-NEXT:    [[TMP4:%.*]] = extractelement <4 x double> [[TMP3]], i32 3
; CHECK-NEXT:    store double [[TMP4]], ptr [[A]], align 8
; CHECK-NEXT:    [[TMP5:%.*]] = extractelement <4 x double> [[TMP3]], i32 2
; CHECK-NEXT:    store double [[TMP5]], ptr [[A]], align 8
; CHECK-NEXT:    [[TMP6:%.*]] = extractelement <4 x double> [[TMP3]], i32 1
; CHECK-NEXT:    store double [[TMP6]], ptr [[PTRA4]], align 8
; CHECK-NEXT:    [[TMP7:%.*]] = extractelement <4 x double> [[TMP3]], i32 0
; CHECK-NEXT:    store double [[TMP7]], ptr [[PTRA4]], align 8
; CHECK-NEXT:    br label [[SEED_LOOP:%.*]]
; CHECK:       seed_loop:
; CHECK-NEXT:    [[TMP8:%.*]] = phi <4 x double> [ [[TMP3]], [[BB1:%.*]] ], [ zeroinitializer, [[SEED_LOOP]] ]
; CHECK-NEXT:    br label [[SEED_LOOP]]
;
bb1:
  %ld = load double, ptr undef

  %add5 = fadd double %ld, 1.1
  %add6 = fadd double %ld, 2.2
  %add7 = fadd double %ld, 3.3
  %add8 = fadd double %ld, 4.4

  %add1 = fadd double %add5, 1.1
  %add2 = fadd double %add6, 2.2
  %add3 = fadd double %add7, 3.3
  %add4 = fadd double %add8, 4.4

  %mul1 = fmul double %add1, 1.1
  %mul2 = fmul double %add2, 2.2
  %mul3 = fmul double %add3, 3.3
  %mul4 = fmul double %add4, 4.4

  ; External non-consecutive stores.
  %ptrA4 = getelementptr inbounds double, ptr %A, i64 3
  store double %mul4, ptr %A
  store double %mul3, ptr %A
  store double %mul2, ptr %ptrA4
  store double %mul1, ptr %ptrA4
  br label %seed_loop

seed_loop:
  %phi1 = phi double [ %mul1, %bb1 ], [ 0.0, %seed_loop ]
  %phi2 = phi double [ %mul2, %bb1 ], [ 0.0, %seed_loop ]
  %phi3 = phi double [ %mul3, %bb1 ], [ 0.0, %seed_loop ]
  %phi4 = phi double [ %mul4, %bb1 ], [ 0.0, %seed_loop ]
  br label %seed_loop
}

; We have to be careful when the tree contains add/sub patterns that could be
; combined into a single addsub instruction. Reordering can block the pattern.
define void @addsub_and_external_users(ptr %A, ptr %ptr) {
; CHECK-LABEL: @addsub_and_external_users(
; CHECK-NEXT:  bb1:
; CHECK-NEXT:    [[LD:%.*]] = load double, ptr undef, align 8
; CHECK-NEXT:    [[TMP0:%.*]] = insertelement <2 x double> poison, double [[LD]], i32 0
; CHECK-NEXT:    [[TMP1:%.*]] = shufflevector <2 x double> [[TMP0]], <2 x double> poison, <2 x i32> zeroinitializer
; CHECK-NEXT:    [[TMP2:%.*]] = fsub <2 x double> [[TMP1]], <double 1.100000e+00, double 1.200000e+00>
; CHECK-NEXT:    [[TMP6:%.*]] = fadd <2 x double> [[TMP1]], <double 1.100000e+00, double 1.200000e+00>
; CHECK-NEXT:    [[TMP3:%.*]] = shufflevector <2 x double> [[TMP2]], <2 x double> [[TMP6]], <2 x i32> <i32 0, i32 3>
; CHECK-NEXT:    [[TMP4:%.*]] = fdiv <2 x double> [[TMP3]], <double 2.100000e+00, double 2.200000e+00>
; CHECK-NEXT:    [[TMP5:%.*]] = fmul <2 x double> [[TMP4]], <double 3.100000e+00, double 3.200000e+00>
; CHECK-NEXT:    [[SHUFFLE1:%.*]] = shufflevector <2 x double> [[TMP5]], <2 x double> poison, <2 x i32> <i32 1, i32 0>
; CHECK-NEXT:    store <2 x double> [[SHUFFLE1]], ptr [[A:%.*]], align 8
; CHECK-NEXT:    br label [[BB2:%.*]]
; CHECK:       bb2:
; CHECK-NEXT:    [[TMP7:%.*]] = fadd <2 x double> [[TMP5]], <double 4.100000e+00, double 4.200000e+00>
; CHECK-NEXT:    [[TMP8:%.*]] = extractelement <2 x double> [[TMP7]], i32 0
; CHECK-NEXT:    [[TMP9:%.*]] = extractelement <2 x double> [[TMP7]], i32 1
; CHECK-NEXT:    [[SEED:%.*]] = fcmp ogt double [[TMP8]], [[TMP9]]
; CHECK-NEXT:    ret void
;
bb1:
  %ld = load double, ptr undef

  %sub1 = fsub double %ld, 1.1
  %add2 = fadd double %ld, 1.2

  %div1 = fdiv double %sub1, 2.1
  %div2 = fdiv double %add2, 2.2

  %mul1 = fmul double %div1, 3.1
  %mul2 = fmul double %div2, 3.2

  ; These are external vectorizable stores with operands in reverse order.
  %ptrA1 = getelementptr inbounds double, ptr %A, i64 1
  store double %mul2, ptr %A
  store double %mul1, ptr %ptrA1
  br label %bb2

bb2:
  %addS1 = fadd double %mul1, 4.1
  %addS2 = fadd double %mul2, 4.2
  %seed = fcmp ogt double %addS1, %addS2
  ret void
}

; This contains a sub/add bundle, reordering it will make it better.
define void @subadd_and_external_users(ptr %A, ptr %ptr) {
; CHECK-LABEL: @subadd_and_external_users(
; CHECK-NEXT:  bb1:
; CHECK-NEXT:    [[LD:%.*]] = load double, ptr undef, align 8
; CHECK-NEXT:    [[TMP0:%.*]] = insertelement <2 x double> poison, double [[LD]], i32 0
; CHECK-NEXT:    [[TMP1:%.*]] = shufflevector <2 x double> [[TMP0]], <2 x double> poison, <2 x i32> zeroinitializer
; CHECK-NEXT:    [[TMP2:%.*]] = fsub <2 x double> [[TMP1]], <double 1.200000e+00, double 1.100000e+00>
; CHECK-NEXT:    [[TMP6:%.*]] = fadd <2 x double> [[TMP1]], <double 1.200000e+00, double 1.100000e+00>
; CHECK-NEXT:    [[TMP3:%.*]] = shufflevector <2 x double> [[TMP2]], <2 x double> [[TMP6]], <2 x i32> <i32 0, i32 3>
; CHECK-NEXT:    [[TMP4:%.*]] = fdiv <2 x double> [[TMP3]], <double 2.200000e+00, double 2.100000e+00>
; CHECK-NEXT:    [[TMP5:%.*]] = fmul <2 x double> [[TMP4]], <double 3.200000e+00, double 3.100000e+00>
; CHECK-NEXT:    store <2 x double> [[TMP5]], ptr [[A:%.*]], align 8
; CHECK-NEXT:    br label [[BB2:%.*]]
; CHECK:       bb2:
; CHECK-NEXT:    [[TMP7:%.*]] = fadd <2 x double> [[TMP5]], <double 4.200000e+00, double 4.100000e+00>
; CHECK-NEXT:    [[TMP8:%.*]] = extractelement <2 x double> [[TMP7]], i32 0
; CHECK-NEXT:    [[TMP9:%.*]] = extractelement <2 x double> [[TMP7]], i32 1
; CHECK-NEXT:    [[SEED:%.*]] = fcmp ogt double [[TMP9]], [[TMP8]]
; CHECK-NEXT:    ret void
;
bb1:
  %ld = load double, ptr undef

  %add1 = fadd double %ld, 1.1
  %sub2 = fsub double %ld, 1.2

  %div1 = fdiv double %add1, 2.1
  %div2 = fdiv double %sub2, 2.2

  %mul1 = fmul double %div1, 3.1
  %mul2 = fmul double %div2, 3.2

  ; These are external vectorizable stores with operands in reverse order.
  %ptrA1 = getelementptr inbounds double, ptr %A, i64 1
  store double %mul2, ptr %A
  store double %mul1, ptr %ptrA1
  br label %bb2

bb2:
  %addS1 = fadd double %mul1, 4.1
  %addS2 = fadd double %mul2, 4.2
  %seed = fcmp ogt double %addS1, %addS2
  ret void
}

define void @alt_but_not_addsub_and_external_users(ptr %A, ptr %ptr) {
; CHECK-LABEL: @alt_but_not_addsub_and_external_users(
; CHECK-NEXT:  bb1:
; CHECK-NEXT:    [[LD:%.*]] = load double, ptr undef, align 8
; CHECK-NEXT:    [[TMP0:%.*]] = insertelement <4 x double> poison, double [[LD]], i32 0
; CHECK-NEXT:    [[SHUFFLE:%.*]] = shufflevector <4 x double> [[TMP0]], <4 x double> poison, <4 x i32> zeroinitializer
; CHECK-NEXT:    [[TMP1:%.*]] = fsub <4 x double> [[SHUFFLE]], <double 1.400000e+00, double 1.300000e+00, double 1.200000e+00, double 1.100000e+00>
; CHECK-NEXT:    [[TMP2:%.*]] = fadd <4 x double> [[SHUFFLE]], <double 1.400000e+00, double 1.300000e+00, double 1.200000e+00, double 1.100000e+00>
; CHECK-NEXT:    [[TMP3:%.*]] = shufflevector <4 x double> [[TMP1]], <4 x double> [[TMP2]], <4 x i32> <i32 0, i32 5, i32 6, i32 3>
; CHECK-NEXT:    [[TMP4:%.*]] = fdiv <4 x double> [[TMP3]], <double 2.400000e+00, double 2.300000e+00, double 2.200000e+00, double 2.100000e+00>
; CHECK-NEXT:    [[TMP5:%.*]] = fmul <4 x double> [[TMP4]], <double 3.400000e+00, double 3.300000e+00, double 3.200000e+00, double 3.100000e+00>
; CHECK-NEXT:    store <4 x double> [[TMP5]], ptr [[A:%.*]], align 8
; CHECK-NEXT:    br label [[BB2:%.*]]
; CHECK:       bb2:
; CHECK-NEXT:    [[TMP7:%.*]] = phi <4 x double> [ [[TMP5]], [[BB1:%.*]] ], [ <double 4.400000e+00, double 4.300000e+00, double 4.200000e+00, double 4.100000e+00>, [[BB2]] ]
; CHECK-NEXT:    br label [[BB2]]
;
bb1:
  %ld = load double, ptr undef

  %sub1 = fsub double %ld, 1.1
  %add2 = fadd double %ld, 1.2
  %add3 = fadd double %ld, 1.3
  %sub4 = fsub double %ld, 1.4

  %div1 = fdiv double %sub1, 2.1
  %div2 = fdiv double %add2, 2.2
  %div3 = fdiv double %add3, 2.3
  %div4 = fdiv double %sub4, 2.4

  %mul1 = fmul double %div1, 3.1
  %mul2 = fmul double %div2, 3.2
  %mul3 = fmul double %div3, 3.3
  %mul4 = fmul double %div4, 3.4

  ; These are external vectorizable stores with operands in reverse order.
  %ptrA3 = getelementptr inbounds double, ptr %A, i64 3
  %ptrA2 = getelementptr inbounds double, ptr %A, i64 2
  %ptrA1 = getelementptr inbounds double, ptr %A, i64 1
  store double %mul4, ptr %A
  store double %mul3, ptr %ptrA1
  store double %mul2, ptr %ptrA2
  store double %mul1, ptr %ptrA3
  br label %bb2

bb2:
  %phi1 = phi double [ %mul1, %bb1 ], [ 4.1, %bb2 ]
  %phi2 = phi double [ %mul2, %bb1 ], [ 4.2, %bb2 ]
  %phi3 = phi double [ %mul3, %bb1 ], [ 4.3, %bb2 ]
  %phi4 = phi double [ %mul4, %bb1 ], [ 4.4, %bb2 ]
  br label %bb2
}