; NOTE: Assertions have been autogenerated by utils/update_test_checks.py
;RUN: opt -S -passes=slp-vectorizer -mtriple=x86_64-unknown-linux-android23 < %s | FileCheck %s
define void @test() {
; CHECK-LABEL: @test(
; CHECK-NEXT: [[TMP1:%.*]] = getelementptr inbounds float, ptr undef, i32 2
; CHECK-NEXT: [[TMP2:%.*]] = load <2 x float>, ptr [[TMP1]], align 4
; CHECK-NEXT: [[TMP3:%.*]] = load <2 x float>, ptr undef, align 4
; CHECK-NEXT: [[TMP4:%.*]] = fsub <2 x float> [[TMP2]], [[TMP3]]
; CHECK-NEXT: [[TMP5:%.*]] = extractelement <2 x float> [[TMP4]], i32 0
; CHECK-NEXT: [[TMP6:%.*]] = extractelement <2 x float> [[TMP4]], i32 1
; CHECK-NEXT: [[TMP7:%.*]] = fcmp olt float [[TMP6]], [[TMP5]]
; CHECK-NEXT: [[TMP8:%.*]] = insertelement <2 x float> zeroinitializer, float 0.000000e+00, i64 0
; CHECK-NEXT: store <2 x float> zeroinitializer, ptr null, align 4
; CHECK-NEXT: [[TMP9:%.*]] = shufflevector <2 x float> [[TMP2]], <2 x float> poison, <2 x i32> <i32 1, i32 poison>
; CHECK-NEXT: store <2 x float> zeroinitializer, ptr null, align 4
; CHECK-NEXT: ret void
;
%1 = getelementptr inbounds float, ptr undef, i32 2
%2 = load float, ptr %1, align 4
%3 = load float, ptr undef, align 4
%4 = fsub float %2, %3
%5 = getelementptr inbounds float, ptr undef, i32 3
%6 = load float, ptr %5, align 4
%7 = getelementptr inbounds float, ptr undef, i32 1
%8 = load float, ptr %7, align 4
%9 = fsub float %6, %8
%10 = fcmp olt float %9, %4
%11 = insertelement <2 x float> undef, float %3, i64 0
%12 = insertelement <2 x float> zeroinitializer, float 0.000000e+00, i64 0
store <2 x float> zeroinitializer, ptr null, align 4
%13 = insertelement <2 x float> %11, float %6, i64 0
store <2 x float> zeroinitializer, ptr null, align 4
ret void
}
define void @test1() {
; CHECK-LABEL: @test1(
; CHECK-NEXT: [[TMP1:%.*]] = getelementptr inbounds float, ptr undef, i32 2
; CHECK-NEXT: [[TMP2:%.*]] = load <2 x float>, ptr [[TMP1]], align 4
; CHECK-NEXT: [[TMP3:%.*]] = load <2 x float>, ptr undef, align 4
; CHECK-NEXT: [[TMP4:%.*]] = fsub <2 x float> [[TMP2]], [[TMP3]]
; CHECK-NEXT: [[TMP5:%.*]] = extractelement <2 x float> [[TMP4]], i32 0
; CHECK-NEXT: [[TMP6:%.*]] = extractelement <2 x float> [[TMP4]], i32 1
; CHECK-NEXT: [[TMP7:%.*]] = fcmp olt float [[TMP6]], [[TMP5]]
; CHECK-NEXT: store <2 x float> [[TMP3]], ptr null, align 4
; CHECK-NEXT: [[TMP8:%.*]] = shufflevector <2 x float> [[TMP3]], <2 x float> [[TMP2]], <2 x i32> <i32 0, i32 3>
; CHECK-NEXT: store <2 x float> [[TMP8]], ptr null, align 4
; CHECK-NEXT: ret void
;
%1 = getelementptr inbounds float, ptr undef, i32 2
%2 = load float, ptr %1, align 4
%3 = load float, ptr undef, align 4
%4 = fsub float %2, %3
%5 = getelementptr inbounds float, ptr undef, i32 3
%6 = load float, ptr %5, align 4
%7 = getelementptr inbounds float, ptr undef, i32 1
%8 = load float, ptr %7, align 4
%9 = fsub float %6, %8
%10 = fcmp olt float %9, %4
%.sroa.0.0.vec.insert.i5.i10 = insertelement <2 x float> undef, float %3, i64 0
%.sroa.0.4.vec.insert.i10.i13 = insertelement <2 x float> %.sroa.0.0.vec.insert.i5.i10, float %8, i64 1
store <2 x float> %.sroa.0.4.vec.insert.i10.i13, ptr null, align 4
%.sroa.0.4.vec.insert.i10.i13.2 = insertelement <2 x float> %.sroa.0.0.vec.insert.i5.i10, float %6, i64 1
store <2 x float> %.sroa.0.4.vec.insert.i10.i13.2, ptr null, align 4
ret void
}