; NOTE: Assertions have been autogenerated by utils/update_test_checks.py
; RUN: opt -S --passes='simplifycfg<hoist-common-insts>' %s | FileCheck %s
;; Check that the two loads are hoisted to the common predecessor, skipping
;; over the add/sub instructions.
define void @f0(i1 %c, ptr nocapture noundef %d, ptr nocapture noundef readonly %m, ptr nocapture noundef readonly %b) {
; CHECK-LABEL: @f0(
; CHECK-NEXT: entry:
; CHECK-NEXT: [[TMP0:%.*]] = load i16, ptr [[B:%.*]], align 2
; CHECK-NEXT: [[TMP1:%.*]] = load i16, ptr [[M:%.*]], align 2
; CHECK-NEXT: br i1 [[C:%.*]], label [[IF_THEN:%.*]], label [[IF_ELSE:%.*]]
; CHECK: if.then:
; CHECK-NEXT: [[ADD:%.*]] = add nsw i16 [[TMP0]], 1
; CHECK-NEXT: [[U:%.*]] = add i16 [[ADD]], [[TMP1]]
; CHECK-NEXT: br label [[IF_END:%.*]]
; CHECK: if.else:
; CHECK-NEXT: [[SUB:%.*]] = sub nsw i16 [[TMP0]], 1
; CHECK-NEXT: [[TMP2:%.*]] = add i16 [[SUB]], 3
; CHECK-NEXT: [[V:%.*]] = add i16 [[SUB]], [[TMP2]]
; CHECK-NEXT: br label [[IF_END]]
; CHECK: if.end:
; CHECK-NEXT: [[UV:%.*]] = phi i16 [ [[V]], [[IF_ELSE]] ], [ [[U]], [[IF_THEN]] ]
; CHECK-NEXT: store i16 [[UV]], ptr [[D:%.*]], align 2
; CHECK-NEXT: ret void
;
entry:
br i1 %c, label %if.then, label %if.else
if.then:
%0 = load i16, ptr %b, align 2
%add = add nsw i16 %0, 1
%1 = load i16, ptr %m, align 2
%u = add i16 %add, %1
br label %if.end
if.else:
%2 = load i16, ptr %b, align 2
%sub = sub nsw i16 %2, 1
%3 = load i16, ptr %m, align 2
%4 = add i16 %sub, 3
%v = add i16 %sub, %4
br label %if.end
if.end:
%uv = phi i16 [ %v, %if.else ], [ %u, %if.then ]
store i16 %uv, ptr %d, align 2
ret void
}
define void @f0_switch(i64 %i, ptr nocapture noundef %d, ptr nocapture noundef readonly %m, ptr nocapture noundef readonly %b) {
; CHECK-LABEL: @f0_switch(
; CHECK-NEXT: entry:
; CHECK-NEXT: [[TMP0:%.*]] = load i16, ptr [[B:%.*]], align 2
; CHECK-NEXT: [[TMP1:%.*]] = load i16, ptr [[M:%.*]], align 2
; CHECK-NEXT: switch i64 [[I:%.*]], label [[BB0:%.*]] [
; CHECK-NEXT: i64 1, label [[BB1:%.*]]
; CHECK-NEXT: i64 2, label [[BB2:%.*]]
; CHECK-NEXT: ]
; CHECK: bb0:
; CHECK-NEXT: [[ADD:%.*]] = add nsw i16 [[TMP0]], 1
; CHECK-NEXT: [[U:%.*]] = add i16 [[ADD]], [[TMP1]]
; CHECK-NEXT: br label [[END:%.*]]
; CHECK: bb1:
; CHECK-NEXT: [[SUB:%.*]] = sub nsw i16 [[TMP0]], 1
; CHECK-NEXT: [[TMP2:%.*]] = add i16 [[SUB]], 3
; CHECK-NEXT: [[V:%.*]] = add i16 [[SUB]], [[TMP2]]
; CHECK-NEXT: br label [[END]]
; CHECK: bb2:
; CHECK-NEXT: [[SUB2:%.*]] = sub nsw i16 [[TMP0]], 1
; CHECK-NEXT: [[TMP3:%.*]] = add i16 [[SUB2]], 3
; CHECK-NEXT: [[W:%.*]] = add i16 [[SUB2]], [[TMP3]]
; CHECK-NEXT: br label [[END]]
; CHECK: end:
; CHECK-NEXT: [[UV:%.*]] = phi i16 [ [[U]], [[BB0]] ], [ [[V]], [[BB1]] ], [ [[W]], [[BB2]] ]
; CHECK-NEXT: store i16 [[UV]], ptr [[D:%.*]], align 2
; CHECK-NEXT: ret void
;
entry:
switch i64 %i, label %bb0 [
i64 1, label %bb1
i64 2, label %bb2
]
bb0:
%0 = load i16, ptr %b, align 2
%add = add nsw i16 %0, 1
%1 = load i16, ptr %m, align 2
%u = add i16 %add, %1
br label %end
bb1:
%2 = load i16, ptr %b, align 2
%sub = sub nsw i16 %2, 1
%3 = load i16, ptr %m, align 2
%4 = add i16 %sub, 3
%v = add i16 %sub, %4
br label %end
bb2:
%5 = load i16, ptr %b, align 2
%sub2 = sub nsw i16 %5, 1
%6 = load i16, ptr %m, align 2
%7 = add i16 %sub2, 3
%w = add i16 %sub2, %7
br label %end
end:
%uv = phi i16 [ %u, %bb0 ], [ %v, %bb1 ], [ %w, %bb2 ]
store i16 %uv, ptr %d, align 2
ret void
}
;; Check some instructions (e.g. add) can be reordered across instructions with side
;; effects, while others (e.g. load) can't.
define void @f2(i1 %c, ptr nocapture noundef %d, ptr nocapture noundef readonly %m, ptr nocapture noundef readonly %b) {
; CHECK-LABEL: @f2(
; CHECK-NEXT: entry:
; CHECK-NEXT: [[TMP0:%.*]] = load i16, ptr [[B:%.*]], align 2
; CHECK-NEXT: [[ADD_0:%.*]] = add nsw i16 [[TMP0]], 1
; CHECK-NEXT: br i1 [[C:%.*]], label [[IF_THEN:%.*]], label [[IF_ELSE:%.*]]
; CHECK: if.then:
; CHECK-NEXT: call void @side_effects0()
; CHECK-NEXT: [[TMP1:%.*]] = load i16, ptr [[M:%.*]], align 2
; CHECK-NEXT: [[U:%.*]] = add i16 [[ADD_0]], [[TMP1]]
; CHECK-NEXT: br label [[IF_END:%.*]]
; CHECK: if.else:
; CHECK-NEXT: call void @no_side_effects0()
; CHECK-NEXT: [[TMP2:%.*]] = load i16, ptr [[M]], align 2
; CHECK-NEXT: [[V:%.*]] = add i16 [[ADD_0]], [[TMP2]]
; CHECK-NEXT: br label [[IF_END]]
; CHECK: if.end:
; CHECK-NEXT: [[UV:%.*]] = phi i16 [ [[V]], [[IF_ELSE]] ], [ [[U]], [[IF_THEN]] ]
; CHECK-NEXT: store i16 [[UV]], ptr [[D:%.*]], align 2
; CHECK-NEXT: ret void
;
entry:
br i1 %c, label %if.then, label %if.else
if.then:
%0 = load i16, ptr %b, align 2
call void @side_effects0()
%add.0 = add nsw i16 %0, 1
%1 = load i16, ptr %m, align 2
%u = add i16 %add.0, %1
br label %if.end
if.else:
%2 = load i16, ptr %b, align 2
call void @no_side_effects0()
%add.1 = add nsw i16 %2, 1
%3 = load i16, ptr %m, align 2
%v = add i16 %add.1, %3
br label %if.end
if.end:
%uv = phi i16 [ %v, %if.else ], [ %u, %if.then ]
store i16 %uv, ptr %d, align 2
ret void
}
define void @f2_switch(i64 %i, ptr nocapture noundef %d, ptr nocapture noundef readonly %m, ptr nocapture noundef readonly %b) {
; CHECK-LABEL: @f2_switch(
; CHECK-NEXT: entry:
; CHECK-NEXT: [[TMP0:%.*]] = load i16, ptr [[B:%.*]], align 2
; CHECK-NEXT: [[ADD_0:%.*]] = add nsw i16 [[TMP0]], 1
; CHECK-NEXT: switch i64 [[I:%.*]], label [[BB0:%.*]] [
; CHECK-NEXT: i64 1, label [[BB1:%.*]]
; CHECK-NEXT: i64 2, label [[BB2:%.*]]
; CHECK-NEXT: ]
; CHECK: bb0:
; CHECK-NEXT: call void @side_effects0()
; CHECK-NEXT: [[TMP1:%.*]] = load i16, ptr [[M:%.*]], align 2
; CHECK-NEXT: [[U:%.*]] = add i16 [[ADD_0]], [[TMP1]]
; CHECK-NEXT: br label [[END:%.*]]
; CHECK: bb1:
; CHECK-NEXT: call void @no_side_effects0()
; CHECK-NEXT: [[TMP2:%.*]] = load i16, ptr [[M]], align 2
; CHECK-NEXT: [[V:%.*]] = add i16 [[ADD_0]], [[TMP2]]
; CHECK-NEXT: br label [[END]]
; CHECK: bb2:
; CHECK-NEXT: call void @no_side_effects0()
; CHECK-NEXT: [[TMP3:%.*]] = load i16, ptr [[M]], align 2
; CHECK-NEXT: [[W:%.*]] = add i16 [[ADD_0]], [[TMP3]]
; CHECK-NEXT: br label [[END]]
; CHECK: end:
; CHECK-NEXT: [[UV:%.*]] = phi i16 [ [[U]], [[BB0]] ], [ [[V]], [[BB1]] ], [ [[W]], [[BB2]] ]
; CHECK-NEXT: store i16 [[UV]], ptr [[D:%.*]], align 2
; CHECK-NEXT: ret void
;
entry:
switch i64 %i, label %bb0 [
i64 1, label %bb1
i64 2, label %bb2
]
bb0:
%0 = load i16, ptr %b, align 2
call void @side_effects0()
%add.0 = add nsw i16 %0, 1
%1 = load i16, ptr %m, align 2
%u = add i16 %add.0, %1
br label %end
bb1:
%2 = load i16, ptr %b, align 2
call void @no_side_effects0()
%add.1 = add nsw i16 %2, 1
%3 = load i16, ptr %m, align 2
%v = add i16 %add.1, %3
br label %end
bb2:
%4 = load i16, ptr %b, align 2
call void @no_side_effects0()
%add.2 = add nsw i16 %4, 1
%5 = load i16, ptr %m, align 2
%w = add i16 %add.2, %5
br label %end
end:
%uv = phi i16 [ %u, %bb0 ], [ %v, %bb1 ], [ %w, %bb2 ]
store i16 %uv, ptr %d, align 2
ret void
}
;; Check indeed it was the side effects that prevented hoisting the load
;; in the previous test.
define void @f3(i1 %c, ptr nocapture noundef %d, ptr nocapture noundef readonly %m, ptr nocapture noundef readonly %b) {
; CHECK-LABEL: @f3(
; CHECK-NEXT: entry:
; CHECK-NEXT: [[TMP0:%.*]] = load i16, ptr [[B:%.*]], align 2
; CHECK-NEXT: [[ADD_0:%.*]] = add nsw i16 [[TMP0]], 1
; CHECK-NEXT: [[TMP1:%.*]] = load i16, ptr [[M:%.*]], align 2
; CHECK-NEXT: [[U:%.*]] = add i16 [[ADD_0]], [[TMP1]]
; CHECK-NEXT: br i1 [[C:%.*]], label [[IF_THEN:%.*]], label [[IF_ELSE:%.*]]
; CHECK: if.then:
; CHECK-NEXT: call void @no_side_effects0()
; CHECK-NEXT: br label [[IF_END:%.*]]
; CHECK: if.else:
; CHECK-NEXT: call void @no_side_effects1()
; CHECK-NEXT: br label [[IF_END]]
; CHECK: if.end:
; CHECK-NEXT: store i16 [[U]], ptr [[D:%.*]], align 2
; CHECK-NEXT: ret void
;
entry:
br i1 %c, label %if.then, label %if.else
if.then:
%0 = load i16, ptr %b, align 2
call void @no_side_effects0()
%add.0 = add nsw i16 %0, 1
%1 = load i16, ptr %m, align 2
%u = add i16 %add.0, %1
br label %if.end
if.else:
%2 = load i16, ptr %b, align 2
call void @no_side_effects1()
%add.1 = add nsw i16 %2, 1
%3 = load i16, ptr %m, align 2
%v = add i16 %add.1, %3
br label %if.end
if.end:
%uv = phi i16 [ %v, %if.else ], [ %u, %if.then ]
store i16 %uv, ptr %d, align 2
ret void
}
define void @f3_switch(i64 %i, ptr nocapture noundef %d, ptr nocapture noundef readonly %m, ptr nocapture noundef readonly %b) {
; CHECK-LABEL: @f3_switch(
; CHECK-NEXT: entry:
; CHECK-NEXT: [[TMP0:%.*]] = load i16, ptr [[B:%.*]], align 2
; CHECK-NEXT: [[ADD_0:%.*]] = add nsw i16 [[TMP0]], 1
; CHECK-NEXT: [[TMP1:%.*]] = load i16, ptr [[M:%.*]], align 2
; CHECK-NEXT: [[U:%.*]] = add i16 [[ADD_0]], [[TMP1]]
; CHECK-NEXT: switch i64 [[I:%.*]], label [[BB0:%.*]] [
; CHECK-NEXT: i64 1, label [[BB1:%.*]]
; CHECK-NEXT: i64 2, label [[BB2:%.*]]
; CHECK-NEXT: ]
; CHECK: bb0:
; CHECK-NEXT: call void @no_side_effects0()
; CHECK-NEXT: br label [[END:%.*]]
; CHECK: bb1:
; CHECK-NEXT: call void @no_side_effects1()
; CHECK-NEXT: br label [[END]]
; CHECK: bb2:
; CHECK-NEXT: call void @no_side_effects1()
; CHECK-NEXT: br label [[END]]
; CHECK: end:
; CHECK-NEXT: [[UV:%.*]] = phi i16 [ [[U]], [[BB0]] ], [ [[U]], [[BB1]] ], [ [[U]], [[BB2]] ]
; CHECK-NEXT: store i16 [[UV]], ptr [[D:%.*]], align 2
; CHECK-NEXT: ret void
;
entry:
switch i64 %i, label %bb0 [
i64 1, label %bb1
i64 2, label %bb2
]
bb0:
%0 = load i16, ptr %b, align 2
call void @no_side_effects0()
%add.0 = add nsw i16 %0, 1
%1 = load i16, ptr %m, align 2
%u = add i16 %add.0, %1
br label %end
bb1:
%2 = load i16, ptr %b, align 2
call void @no_side_effects1()
%add.1 = add nsw i16 %2, 1
%3 = load i16, ptr %m, align 2
%v = add i16 %add.1, %3
br label %end
bb2:
%4 = load i16, ptr %b, align 2
call void @no_side_effects1()
%add.2 = add nsw i16 %4, 1
%5 = load i16, ptr %m, align 2
%w = add i16 %add.2, %5
br label %end
end:
%uv = phi i16 [ %u, %bb0 ], [ %v, %bb1 ], [ %w, %bb2 ]
store i16 %uv, ptr %d, align 2
ret void
}
;; Check some instructions (e.g. sdiv) are not speculatively executed.
;; Division by non-zero constant OK to speculate ...
define void @f4(i1 %c, ptr nocapture noundef %d, ptr nocapture noundef readonly %m, ptr nocapture noundef readonly %b) {
; CHECK-LABEL: @f4(
; CHECK-NEXT: entry:
; CHECK-NEXT: [[TMP0:%.*]] = load i16, ptr [[B:%.*]], align 2
; CHECK-NEXT: [[DIV_0:%.*]] = sdiv i16 [[TMP0]], 2
; CHECK-NEXT: [[U:%.*]] = add i16 [[DIV_0]], [[TMP0]]
; CHECK-NEXT: br i1 [[C:%.*]], label [[IF_THEN:%.*]], label [[IF_ELSE:%.*]]
; CHECK: if.then:
; CHECK-NEXT: call void @side_effects0()
; CHECK-NEXT: br label [[IF_END:%.*]]
; CHECK: if.else:
; CHECK-NEXT: call void @side_effects1()
; CHECK-NEXT: br label [[IF_END]]
; CHECK: if.end:
; CHECK-NEXT: store i16 [[U]], ptr [[D:%.*]], align 2
; CHECK-NEXT: ret void
;
entry:
br i1 %c, label %if.then, label %if.else
if.then:
%0 = load i16, ptr %b, align 2
call void @side_effects0()
%div.0 = sdiv i16 %0, 2
%u = add i16 %div.0, %0
br label %if.end
if.else:
%1 = load i16, ptr %b, align 2
call void @side_effects1()
%div.1 = sdiv i16 %1, 2
%v = add i16 %div.1, %1
br label %if.end
if.end:
%uv = phi i16 [ %v, %if.else ], [ %u, %if.then ]
store i16 %uv, ptr %d, align 2
ret void
}
define void @f4_switch(i64 %i, ptr nocapture noundef %d, ptr nocapture noundef readonly %m, ptr nocapture noundef readonly %b) {
; CHECK-LABEL: @f4_switch(
; CHECK-NEXT: entry:
; CHECK-NEXT: [[TMP0:%.*]] = load i16, ptr [[B:%.*]], align 2
; CHECK-NEXT: [[DIV_0:%.*]] = sdiv i16 [[TMP0]], 2
; CHECK-NEXT: [[U:%.*]] = add i16 [[DIV_0]], [[TMP0]]
; CHECK-NEXT: switch i64 [[I:%.*]], label [[BB0:%.*]] [
; CHECK-NEXT: i64 1, label [[BB1:%.*]]
; CHECK-NEXT: i64 2, label [[BB2:%.*]]
; CHECK-NEXT: ]
; CHECK: bb0:
; CHECK-NEXT: call void @side_effects0()
; CHECK-NEXT: br label [[IF_END:%.*]]
; CHECK: bb1:
; CHECK-NEXT: call void @side_effects1()
; CHECK-NEXT: br label [[IF_END]]
; CHECK: bb2:
; CHECK-NEXT: call void @side_effects1()
; CHECK-NEXT: br label [[IF_END]]
; CHECK: if.end:
; CHECK-NEXT: [[UV:%.*]] = phi i16 [ [[U]], [[BB0]] ], [ [[U]], [[BB1]] ], [ [[U]], [[BB2]] ]
; CHECK-NEXT: store i16 [[UV]], ptr [[D:%.*]], align 2
; CHECK-NEXT: ret void
;
entry:
switch i64 %i, label %bb0 [
i64 1, label %bb1
i64 2, label %bb2
]
bb0:
%0 = load i16, ptr %b, align 2
call void @side_effects0()
%div.0 = sdiv i16 %0, 2
%u = add i16 %div.0, %0
br label %if.end
bb1:
%1 = load i16, ptr %b, align 2
call void @side_effects1()
%div.1 = sdiv i16 %1, 2
%v = add i16 %div.1, %1
br label %if.end
bb2:
%2 = load i16, ptr %b, align 2
call void @side_effects1()
%div.2 = sdiv i16 %2, 2
%w = add i16 %div.2, %2
br label %if.end
if.end:
%uv = phi i16 [ %u, %bb0 ], [ %v, %bb1 ], [ %w, %bb2 ]
store i16 %uv, ptr %d, align 2
ret void
}
;; ... but not a general division ...
define void @f5(i1 %c, ptr nocapture noundef %d, ptr nocapture noundef readonly %m, ptr nocapture noundef readonly %b) {
; CHECK-LABEL: @f5(
; CHECK-NEXT: entry:
; CHECK-NEXT: [[TMP0:%.*]] = load i16, ptr [[B:%.*]], align 2
; CHECK-NEXT: br i1 [[C:%.*]], label [[IF_THEN:%.*]], label [[IF_ELSE:%.*]]
; CHECK: if.then:
; CHECK-NEXT: call void @side_effects0()
; CHECK-NEXT: [[DIV_0:%.*]] = sdiv i16 211, [[TMP0]]
; CHECK-NEXT: [[U:%.*]] = add i16 [[DIV_0]], [[TMP0]]
; CHECK-NEXT: br label [[IF_END:%.*]]
; CHECK: if.else:
; CHECK-NEXT: call void @side_effects1()
; CHECK-NEXT: [[DIV_1:%.*]] = sdiv i16 211, [[TMP0]]
; CHECK-NEXT: [[V:%.*]] = add i16 [[DIV_1]], [[TMP0]]
; CHECK-NEXT: br label [[IF_END]]
; CHECK: if.end:
; CHECK-NEXT: [[UV:%.*]] = phi i16 [ [[V]], [[IF_ELSE]] ], [ [[U]], [[IF_THEN]] ]
; CHECK-NEXT: store i16 [[UV]], ptr [[D:%.*]], align 2
; CHECK-NEXT: ret void
;
entry:
br i1 %c, label %if.then, label %if.else
if.then:
%0 = load i16, ptr %b, align 2
call void @side_effects0()
%div.0 = sdiv i16 211, %0
%u = add i16 %div.0, %0
br label %if.end
if.else:
%1 = load i16, ptr %b, align 2
call void @side_effects1()
%div.1 = sdiv i16 211, %1
%v = add i16 %div.1, %1
br label %if.end
if.end:
%uv = phi i16 [ %v, %if.else ], [ %u, %if.then ]
store i16 %uv, ptr %d, align 2
ret void
}
define void @f5_switch(i64 %i, ptr nocapture noundef %d, ptr nocapture noundef readonly %m, ptr nocapture noundef readonly %b) {
; CHECK-LABEL: @f5_switch(
; CHECK-NEXT: entry:
; CHECK-NEXT: [[TMP0:%.*]] = load i16, ptr [[B:%.*]], align 2
; CHECK-NEXT: switch i64 [[I:%.*]], label [[BB0:%.*]] [
; CHECK-NEXT: i64 1, label [[BB1:%.*]]
; CHECK-NEXT: i64 2, label [[BB2:%.*]]
; CHECK-NEXT: ]
; CHECK: bb0:
; CHECK-NEXT: call void @side_effects0()
; CHECK-NEXT: [[DIV_0:%.*]] = sdiv i16 211, [[TMP0]]
; CHECK-NEXT: [[U:%.*]] = add i16 [[DIV_0]], [[TMP0]]
; CHECK-NEXT: br label [[END:%.*]]
; CHECK: bb1:
; CHECK-NEXT: call void @side_effects1()
; CHECK-NEXT: [[DIV_1:%.*]] = sdiv i16 211, [[TMP0]]
; CHECK-NEXT: [[V:%.*]] = add i16 [[DIV_1]], [[TMP0]]
; CHECK-NEXT: br label [[END]]
; CHECK: bb2:
; CHECK-NEXT: call void @side_effects1()
; CHECK-NEXT: [[DIV_2:%.*]] = sdiv i16 211, [[TMP0]]
; CHECK-NEXT: [[W:%.*]] = add i16 [[DIV_2]], [[TMP0]]
; CHECK-NEXT: br label [[END]]
; CHECK: end:
; CHECK-NEXT: [[UV:%.*]] = phi i16 [ [[U]], [[BB0]] ], [ [[V]], [[BB1]] ], [ [[W]], [[BB2]] ]
; CHECK-NEXT: store i16 [[UV]], ptr [[D:%.*]], align 2
; CHECK-NEXT: ret void
;
entry:
switch i64 %i, label %bb0 [
i64 1, label %bb1
i64 2, label %bb2
]
bb0:
%0 = load i16, ptr %b, align 2
call void @side_effects0()
%div.0 = sdiv i16 211, %0
%u = add i16 %div.0, %0
br label %end
bb1:
%1 = load i16, ptr %b, align 2
call void @side_effects1()
%div.1 = sdiv i16 211, %1
%v = add i16 %div.1, %1
br label %end
bb2:
%2 = load i16, ptr %b, align 2
call void @side_effects1()
%div.2 = sdiv i16 211, %2
%w = add i16 %div.2, %2
br label %end
end:
%uv = phi i16 [ %u, %bb0 ], [ %v, %bb1 ], [ %w, %bb2 ]
store i16 %uv, ptr %d, align 2
ret void
}
;; ... and it's also OK to hoist the division when there's no speculation happening.
define void @f6(i1 %c, ptr nocapture noundef %d, ptr nocapture noundef readonly %m, ptr nocapture noundef readonly %b) {
; CHECK-LABEL: @f6(
; CHECK-NEXT: entry:
; CHECK-NEXT: [[TMP0:%.*]] = load i16, ptr [[B:%.*]], align 2
; CHECK-NEXT: [[DIV_0:%.*]] = sdiv i16 211, [[TMP0]]
; CHECK-NEXT: [[U:%.*]] = add i16 [[DIV_0]], [[TMP0]]
; CHECK-NEXT: br i1 [[C:%.*]], label [[IF_THEN:%.*]], label [[IF_ELSE:%.*]]
; CHECK: if.then:
; CHECK-NEXT: call void @no_side_effects0()
; CHECK-NEXT: br label [[IF_END:%.*]]
; CHECK: if.else:
; CHECK-NEXT: call void @no_side_effects1()
; CHECK-NEXT: br label [[IF_END]]
; CHECK: if.end:
; CHECK-NEXT: store i16 [[U]], ptr [[D:%.*]], align 2
; CHECK-NEXT: ret void
;
entry:
br i1 %c, label %if.then, label %if.else
if.then:
%0 = load i16, ptr %b, align 2
call void @no_side_effects0()
%div.0 = sdiv i16 211, %0
%u = add i16 %div.0, %0
br label %if.end
if.else:
%1 = load i16, ptr %b, align 2
call void @no_side_effects1()
%div.1 = sdiv i16 211, %1
%v = add i16 %div.1, %1
br label %if.end
if.end:
%uv = phi i16 [ %v, %if.else ], [ %u, %if.then ]
store i16 %uv, ptr %d, align 2
ret void
}
define void @f6_switch(i64 %i, ptr nocapture noundef %d, ptr nocapture noundef readonly %m, ptr nocapture noundef readonly %b) {
; CHECK-LABEL: @f6_switch(
; CHECK-NEXT: entry:
; CHECK-NEXT: [[TMP0:%.*]] = load i16, ptr [[B:%.*]], align 2
; CHECK-NEXT: [[DIV_0:%.*]] = sdiv i16 211, [[TMP0]]
; CHECK-NEXT: [[U:%.*]] = add i16 [[DIV_0]], [[TMP0]]
; CHECK-NEXT: switch i64 [[I:%.*]], label [[BB0:%.*]] [
; CHECK-NEXT: i64 1, label [[BB1:%.*]]
; CHECK-NEXT: i64 2, label [[BB2:%.*]]
; CHECK-NEXT: ]
; CHECK: bb0:
; CHECK-NEXT: call void @no_side_effects0()
; CHECK-NEXT: br label [[END:%.*]]
; CHECK: bb1:
; CHECK-NEXT: call void @no_side_effects1()
; CHECK-NEXT: br label [[END]]
; CHECK: bb2:
; CHECK-NEXT: call void @no_side_effects1()
; CHECK-NEXT: br label [[END]]
; CHECK: end:
; CHECK-NEXT: [[UV:%.*]] = phi i16 [ [[U]], [[BB0]] ], [ [[U]], [[BB1]] ], [ [[U]], [[BB2]] ]
; CHECK-NEXT: store i16 [[UV]], ptr [[D:%.*]], align 2
; CHECK-NEXT: ret void
;
entry:
switch i64 %i, label %bb0 [
i64 1, label %bb1
i64 2, label %bb2
]
bb0:
%0 = load i16, ptr %b, align 2
call void @no_side_effects0()
%div.0 = sdiv i16 211, %0
%u = add i16 %div.0, %0
br label %end
bb1:
%1 = load i16, ptr %b, align 2
call void @no_side_effects1()
%div.1 = sdiv i16 211, %1
%v = add i16 %div.1, %1
br label %end
bb2:
%2 = load i16, ptr %b, align 2
call void @no_side_effects1()
%div.2 = sdiv i16 211, %2
%w = add i16 %div.2, %2
br label %end
end:
%uv = phi i16 [ %u, %bb0 ], [ %v, %bb1 ], [ %w, %bb2 ]
store i16 %uv, ptr %d, align 2
ret void
}
;; No reorder of store over a load.
define i16 @f7(i1 %c, ptr %a, ptr %b) {
; CHECK-LABEL: @f7(
; CHECK-NEXT: entry:
; CHECK-NEXT: br i1 [[C:%.*]], label [[IF_THEN:%.*]], label [[IF_ELSE:%.*]]
; CHECK: if.then:
; CHECK-NEXT: [[VA:%.*]] = load i16, ptr [[A:%.*]], align 2
; CHECK-NEXT: store i16 0, ptr [[B:%.*]], align 2
; CHECK-NEXT: br label [[IF_END:%.*]]
; CHECK: if.else:
; CHECK-NEXT: [[VB:%.*]] = load i16, ptr [[B]], align 2
; CHECK-NEXT: store i16 0, ptr [[B]], align 2
; CHECK-NEXT: br label [[IF_END]]
; CHECK: if.end:
; CHECK-NEXT: [[V:%.*]] = phi i16 [ [[VA]], [[IF_THEN]] ], [ [[VB]], [[IF_ELSE]] ]
; CHECK-NEXT: ret i16 [[V]]
;
entry:
br i1 %c, label %if.then, label %if.else
if.then:
%va = load i16, ptr %a, align 2
store i16 0, ptr %b, align 2
br label %if.end
if.else:
%vb = load i16, ptr %b, align 2
store i16 0, ptr %b, align 2
br label %if.end
if.end:
%v = phi i16 [ %va, %if.then ], [ %vb, %if.else ]
ret i16 %v
}
define i16 @f7_switch(i64 %i, ptr %a, ptr %b) {
; CHECK-LABEL: @f7_switch(
; CHECK-NEXT: entry:
; CHECK-NEXT: switch i64 [[I:%.*]], label [[BB0:%.*]] [
; CHECK-NEXT: i64 1, label [[BB1:%.*]]
; CHECK-NEXT: i64 2, label [[BB2:%.*]]
; CHECK-NEXT: ]
; CHECK: bb0:
; CHECK-NEXT: [[VA:%.*]] = load i16, ptr [[A:%.*]], align 2
; CHECK-NEXT: store i16 0, ptr [[B:%.*]], align 2
; CHECK-NEXT: br label [[END:%.*]]
; CHECK: bb1:
; CHECK-NEXT: [[VB:%.*]] = load i16, ptr [[B]], align 2
; CHECK-NEXT: store i16 0, ptr [[B]], align 2
; CHECK-NEXT: br label [[END]]
; CHECK: bb2:
; CHECK-NEXT: [[VC:%.*]] = load i16, ptr [[B]], align 2
; CHECK-NEXT: store i16 0, ptr [[B]], align 2
; CHECK-NEXT: br label [[END]]
; CHECK: end:
; CHECK-NEXT: [[V:%.*]] = phi i16 [ [[VA]], [[BB0]] ], [ [[VB]], [[BB1]] ], [ [[VC]], [[BB2]] ]
; CHECK-NEXT: ret i16 [[V]]
;
entry:
switch i64 %i, label %bb0 [
i64 1, label %bb1
i64 2, label %bb2
]
bb0:
%va = load i16, ptr %a, align 2
store i16 0, ptr %b, align 2
br label %end
bb1:
%vb = load i16, ptr %b, align 2
store i16 0, ptr %b, align 2
br label %end
bb2:
%vc = load i16, ptr %b, align 2
store i16 0, ptr %b, align 2
br label %end
end:
%v = phi i16 [ %va, %bb0 ], [ %vb, %bb1 ], [ %vc, %bb2 ]
ret i16 %v
}
;; Can reorder load over another load
define i16 @f8(i1 %cond, ptr %a, ptr %b, ptr %c) {
; CHECK-LABEL: @f8(
; CHECK-NEXT: entry:
; CHECK-NEXT: [[C_0:%.*]] = load i16, ptr [[C:%.*]], align 2
; CHECK-NEXT: br i1 [[COND:%.*]], label [[IF_THEN:%.*]], label [[IF_ELSE:%.*]]
; CHECK: if.then:
; CHECK-NEXT: [[VA:%.*]] = load i16, ptr [[A:%.*]], align 2
; CHECK-NEXT: br label [[IF_END:%.*]]
; CHECK: if.else:
; CHECK-NEXT: [[VB:%.*]] = load i16, ptr [[B:%.*]], align 2
; CHECK-NEXT: br label [[IF_END]]
; CHECK: if.end:
; CHECK-NEXT: [[V:%.*]] = phi i16 [ [[VA]], [[IF_THEN]] ], [ [[VB]], [[IF_ELSE]] ]
; CHECK-NEXT: [[U:%.*]] = phi i16 [ [[C_0]], [[IF_THEN]] ], [ [[C_0]], [[IF_ELSE]] ]
; CHECK-NEXT: [[W:%.*]] = add i16 [[V]], [[U]]
; CHECK-NEXT: ret i16 [[W]]
;
entry:
br i1 %cond, label %if.then, label %if.else
if.then:
%va = load i16, ptr %a, align 2
%c.0 = load i16, ptr %c
br label %if.end
if.else:
%vb = load i16, ptr %b, align 2
%c.1 = load i16, ptr %c
br label %if.end
if.end:
%v = phi i16 [ %va, %if.then ], [ %vb, %if.else ]
%u = phi i16 [ %c.0, %if.then ], [ %c.1, %if.else ]
%w = add i16 %v, %u
ret i16 %w
}
define i16 @f8_switch(i64 %i, ptr %a, ptr %b, ptr %c) {
; CHECK-LABEL: @f8_switch(
; CHECK-NEXT: entry:
; CHECK-NEXT: [[C_0:%.*]] = load i16, ptr [[C:%.*]], align 2
; CHECK-NEXT: switch i64 [[I:%.*]], label [[BB0:%.*]] [
; CHECK-NEXT: i64 1, label [[BB1:%.*]]
; CHECK-NEXT: i64 2, label [[BB2:%.*]]
; CHECK-NEXT: ]
; CHECK: bb0:
; CHECK-NEXT: [[VA:%.*]] = load i16, ptr [[A:%.*]], align 2
; CHECK-NEXT: br label [[END:%.*]]
; CHECK: bb1:
; CHECK-NEXT: [[VB:%.*]] = load i16, ptr [[B:%.*]], align 2
; CHECK-NEXT: br label [[END]]
; CHECK: bb2:
; CHECK-NEXT: [[VC:%.*]] = load i16, ptr [[B]], align 2
; CHECK-NEXT: br label [[END]]
; CHECK: end:
; CHECK-NEXT: [[V:%.*]] = phi i16 [ [[VA]], [[BB0]] ], [ [[VB]], [[BB1]] ], [ [[VC]], [[BB2]] ]
; CHECK-NEXT: [[U:%.*]] = phi i16 [ [[C_0]], [[BB0]] ], [ [[C_0]], [[BB1]] ], [ [[C_0]], [[BB2]] ]
; CHECK-NEXT: [[W:%.*]] = add i16 [[V]], [[U]]
; CHECK-NEXT: ret i16 [[W]]
;
entry:
switch i64 %i, label %bb0 [
i64 1, label %bb1
i64 2, label %bb2
]
bb0:
%va = load i16, ptr %a, align 2
%c.0 = load i16, ptr %c
br label %end
bb1:
%vb = load i16, ptr %b, align 2
%c.1 = load i16, ptr %c
br label %end
bb2:
%vc = load i16, ptr %b, align 2
%c.2 = load i16, ptr %c
br label %end
end:
%v = phi i16 [ %va, %bb0 ], [ %vb, %bb1 ], [ %vc, %bb2 ]
%u = phi i16 [ %c.0, %bb0 ], [ %c.1, %bb1 ], [ %c.2, %bb2 ]
%w = add i16 %v, %u
ret i16 %w
}
;; Currently won't reorder volatile and non-volatile loads.
define i16 @f9(i1 %cond, ptr %a, ptr %b, ptr %c) {
; CHECK-LABEL: @f9(
; CHECK-NEXT: entry:
; CHECK-NEXT: br i1 [[COND:%.*]], label [[IF_THEN:%.*]], label [[IF_ELSE:%.*]]
; CHECK: if.then:
; CHECK-NEXT: [[VA:%.*]] = load volatile i16, ptr [[A:%.*]], align 2
; CHECK-NEXT: [[C_0:%.*]] = load i16, ptr [[C:%.*]], align 2
; CHECK-NEXT: br label [[IF_END:%.*]]
; CHECK: if.else:
; CHECK-NEXT: [[VB:%.*]] = load i16, ptr [[B:%.*]], align 2
; CHECK-NEXT: [[C_1:%.*]] = load i16, ptr [[C]], align 2
; CHECK-NEXT: br label [[IF_END]]
; CHECK: if.end:
; CHECK-NEXT: [[V:%.*]] = phi i16 [ [[VA]], [[IF_THEN]] ], [ [[VB]], [[IF_ELSE]] ]
; CHECK-NEXT: [[U:%.*]] = phi i16 [ [[C_0]], [[IF_THEN]] ], [ [[C_1]], [[IF_ELSE]] ]
; CHECK-NEXT: [[W:%.*]] = add i16 [[V]], [[U]]
; CHECK-NEXT: ret i16 [[W]]
;
entry:
br i1 %cond, label %if.then, label %if.else
if.then:
%va = load volatile i16, ptr %a, align 2
%c.0 = load i16, ptr %c
br label %if.end
if.else:
%vb = load i16, ptr %b, align 2
%c.1 = load i16, ptr %c
br label %if.end
if.end:
%v = phi i16 [ %va, %if.then ], [ %vb, %if.else ]
%u = phi i16 [ %c.0, %if.then ], [ %c.1, %if.else ]
%w = add i16 %v, %u
ret i16 %w
}
define i16 @f9_switch(i64 %i, ptr %a, ptr %b, ptr %c) {
; CHECK-LABEL: @f9_switch(
; CHECK-NEXT: entry:
; CHECK-NEXT: switch i64 [[I:%.*]], label [[BB0:%.*]] [
; CHECK-NEXT: i64 1, label [[BB1:%.*]]
; CHECK-NEXT: i64 2, label [[BB2:%.*]]
; CHECK-NEXT: ]
; CHECK: bb0:
; CHECK-NEXT: [[VA:%.*]] = load volatile i16, ptr [[A:%.*]], align 2
; CHECK-NEXT: [[C_0:%.*]] = load i16, ptr [[C:%.*]], align 2
; CHECK-NEXT: br label [[END:%.*]]
; CHECK: bb1:
; CHECK-NEXT: [[VB:%.*]] = load i16, ptr [[B:%.*]], align 2
; CHECK-NEXT: [[C_1:%.*]] = load i16, ptr [[C]], align 2
; CHECK-NEXT: br label [[END]]
; CHECK: bb2:
; CHECK-NEXT: [[VC:%.*]] = load i16, ptr [[B]], align 2
; CHECK-NEXT: [[C_2:%.*]] = load i16, ptr [[C]], align 2
; CHECK-NEXT: br label [[END]]
; CHECK: end:
; CHECK-NEXT: [[V:%.*]] = phi i16 [ [[VA]], [[BB0]] ], [ [[VB]], [[BB1]] ], [ [[VC]], [[BB2]] ]
; CHECK-NEXT: [[U:%.*]] = phi i16 [ [[C_0]], [[BB0]] ], [ [[C_1]], [[BB1]] ], [ [[C_2]], [[BB2]] ]
; CHECK-NEXT: [[W:%.*]] = add i16 [[V]], [[U]]
; CHECK-NEXT: ret i16 [[W]]
;
entry:
switch i64 %i, label %bb0 [
i64 1, label %bb1
i64 2, label %bb2
]
bb0:
%va = load volatile i16, ptr %a, align 2
%c.0 = load i16, ptr %c
br label %end
bb1:
%vb = load i16, ptr %b, align 2
%c.1 = load i16, ptr %c
br label %end
bb2:
%vc = load i16, ptr %b, align 2
%c.2 = load i16, ptr %c
br label %end
end:
%v = phi i16 [ %va, %bb0 ], [ %vb, %bb1 ], [ %vc, %bb2 ]
%u = phi i16 [ %c.0, %bb0 ], [ %c.1, %bb1 ], [ %c.2, %bb2 ]
%w = add i16 %v, %u
ret i16 %w
}
;; Don't hoist stacksaves across inalloca allocas
define void @f10(i1 %cond) {
; CHECK-LABEL: @f10(
; CHECK-NEXT: [[SS:%.*]] = call ptr @llvm.stacksave.p0()
; CHECK-NEXT: br i1 [[COND:%.*]], label [[BB1:%.*]], label [[BB2:%.*]]
; CHECK: bb1:
; CHECK-NEXT: [[I1:%.*]] = alloca inalloca i32, align 4
; CHECK-NEXT: [[SS2:%.*]] = call ptr @llvm.stacksave.p0()
; CHECK-NEXT: [[I2:%.*]] = alloca inalloca i64, align 8
; CHECK-NEXT: call void @inalloca_i64(ptr inalloca(i64) [[I2]])
; CHECK-NEXT: call void @llvm.stackrestore.p0(ptr [[SS2]])
; CHECK-NEXT: call void @inalloca_i32(ptr inalloca(i32) [[I1]])
; CHECK-NEXT: br label [[END:%.*]]
; CHECK: bb2:
; CHECK-NEXT: [[I3:%.*]] = alloca inalloca i64, align 8
; CHECK-NEXT: [[SS3:%.*]] = call ptr @llvm.stacksave.p0()
; CHECK-NEXT: [[I4:%.*]] = alloca inalloca i64, align 8
; CHECK-NEXT: [[TMP1:%.*]] = call ptr @inalloca_i64(ptr inalloca(i64) [[I4]])
; CHECK-NEXT: call void @llvm.stackrestore.p0(ptr [[SS3]])
; CHECK-NEXT: [[TMP2:%.*]] = call ptr @inalloca_i64(ptr inalloca(i64) [[I3]])
; CHECK-NEXT: br label [[END]]
; CHECK: end:
; CHECK-NEXT: call void @llvm.stackrestore.p0(ptr [[SS]])
; CHECK-NEXT: ret void
;
%ss = call ptr @llvm.stacksave()
br i1 %cond, label %bb1, label %bb2
bb1:
%i1 = alloca inalloca i32
%ss2 = call ptr @llvm.stacksave()
%i2 = alloca inalloca i64
call void @inalloca_i64(ptr inalloca(i64) %i2)
call void @llvm.stackrestore(ptr %ss2)
call void @inalloca_i32(ptr inalloca(i32) %i1)
br label %end
bb2:
%i3 = alloca inalloca i64
%ss3 = call ptr @llvm.stacksave()
%i4 = alloca inalloca i64
call ptr @inalloca_i64(ptr inalloca(i64) %i4)
call void @llvm.stackrestore(ptr %ss3)
call ptr @inalloca_i64(ptr inalloca(i64) %i3)
br label %end
end:
call void @llvm.stackrestore(ptr %ss)
ret void
}
define void @f10_switch(i64 %i) {
; CHECK-LABEL: @f10_switch(
; CHECK-NEXT: [[SS:%.*]] = call ptr @llvm.stacksave.p0()
; CHECK-NEXT: switch i64 [[I:%.*]], label [[BB0:%.*]] [
; CHECK-NEXT: i64 1, label [[BB1:%.*]]
; CHECK-NEXT: i64 2, label [[BB2:%.*]]
; CHECK-NEXT: ]
; CHECK: bb0:
; CHECK-NEXT: [[I1:%.*]] = alloca inalloca i32, align 4
; CHECK-NEXT: [[SS2:%.*]] = call ptr @llvm.stacksave.p0()
; CHECK-NEXT: [[I2:%.*]] = alloca inalloca i64, align 8
; CHECK-NEXT: call void @inalloca_i64(ptr inalloca(i64) [[I2]])
; CHECK-NEXT: call void @llvm.stackrestore.p0(ptr [[SS2]])
; CHECK-NEXT: call void @inalloca_i32(ptr inalloca(i32) [[I1]])
; CHECK-NEXT: br label [[END:%.*]]
; CHECK: bb1:
; CHECK-NEXT: [[I3:%.*]] = alloca inalloca i64, align 8
; CHECK-NEXT: [[SS3:%.*]] = call ptr @llvm.stacksave.p0()
; CHECK-NEXT: [[I4:%.*]] = alloca inalloca i64, align 8
; CHECK-NEXT: [[TMP1:%.*]] = call ptr @inalloca_i64(ptr inalloca(i64) [[I4]])
; CHECK-NEXT: call void @llvm.stackrestore.p0(ptr [[SS3]])
; CHECK-NEXT: [[TMP2:%.*]] = call ptr @inalloca_i64(ptr inalloca(i64) [[I3]])
; CHECK-NEXT: br label [[END]]
; CHECK: bb2:
; CHECK-NEXT: [[I5:%.*]] = alloca inalloca i64, align 8
; CHECK-NEXT: [[SS4:%.*]] = call ptr @llvm.stacksave.p0()
; CHECK-NEXT: [[I6:%.*]] = alloca inalloca i64, align 8
; CHECK-NEXT: [[TMP3:%.*]] = call ptr @inalloca_i64(ptr inalloca(i64) [[I6]])
; CHECK-NEXT: call void @llvm.stackrestore.p0(ptr [[SS4]])
; CHECK-NEXT: [[TMP4:%.*]] = call ptr @inalloca_i64(ptr inalloca(i64) [[I5]])
; CHECK-NEXT: br label [[END]]
; CHECK: end:
; CHECK-NEXT: call void @llvm.stackrestore.p0(ptr [[SS]])
; CHECK-NEXT: ret void
;
%ss = call ptr @llvm.stacksave()
switch i64 %i, label %bb0 [
i64 1, label %bb1
i64 2, label %bb2
]
bb0:
%i1 = alloca inalloca i32
%ss2 = call ptr @llvm.stacksave()
%i2 = alloca inalloca i64
call void @inalloca_i64(ptr inalloca(i64) %i2)
call void @llvm.stackrestore(ptr %ss2)
call void @inalloca_i32(ptr inalloca(i32) %i1)
br label %end
bb1:
%i3 = alloca inalloca i64
%ss3 = call ptr @llvm.stacksave()
%i4 = alloca inalloca i64
call ptr @inalloca_i64(ptr inalloca(i64) %i4)
call void @llvm.stackrestore(ptr %ss3)
call ptr @inalloca_i64(ptr inalloca(i64) %i3)
br label %end
bb2:
%i5 = alloca inalloca i64
%ss4 = call ptr @llvm.stacksave()
%i6 = alloca inalloca i64
call ptr @inalloca_i64(ptr inalloca(i64) %i6)
call void @llvm.stackrestore(ptr %ss4)
call ptr @inalloca_i64(ptr inalloca(i64) %i5)
br label %end
end:
call void @llvm.stackrestore(ptr %ss)
ret void
}
declare void @side_effects0()
declare void @side_effects1()
declare void @no_side_effects0() readonly nounwind willreturn
declare void @no_side_effects1() readonly nounwind willreturn
declare void @inalloca_i64(ptr inalloca(i64))
declare void @inalloca_i32(ptr inalloca(i32))
declare ptr @llvm.stacksave()
declare void @llvm.stackrestore(ptr)