; NOTE: Assertions have been autogenerated by utils/update_test_checks.py
; RUN: opt < %s -passes=instcombine -S | FileCheck %s
declare void @use_vscale_2_i32(<vscale x 2 x i32>)
declare void @use_vscale_8_i8(<vscale x 8 x i8>)
define i32 @extractelement_in_range(<vscale x 4 x i32> %a) {
; CHECK-LABEL: @extractelement_in_range(
; CHECK-NEXT: [[R:%.*]] = extractelement <vscale x 4 x i32> [[A:%.*]], i64 1
; CHECK-NEXT: ret i32 [[R]]
;
%r = extractelement <vscale x 4 x i32> %a, i64 1
ret i32 %r
}
define i32 @extractelement_maybe_out_of_range(<vscale x 4 x i32> %a) {
; CHECK-LABEL: @extractelement_maybe_out_of_range(
; CHECK-NEXT: [[R:%.*]] = extractelement <vscale x 4 x i32> [[A:%.*]], i64 4
; CHECK-NEXT: ret i32 [[R]]
;
%r = extractelement <vscale x 4 x i32> %a, i64 4
ret i32 %r
}
define i32 @extractelement_bitcast(float %f) {
; CHECK-LABEL: @extractelement_bitcast(
; CHECK-NEXT: [[R:%.*]] = bitcast float [[F:%.*]] to i32
; CHECK-NEXT: ret i32 [[R]]
;
%vec_float = insertelement <vscale x 4 x float> poison, float %f, i32 0
%vec_int = bitcast <vscale x 4 x float> %vec_float to <vscale x 4 x i32>
%r = extractelement <vscale x 4 x i32> %vec_int, i32 0
ret i32 %r
}
define i8 @extractelement_bitcast_to_trunc(<vscale x 2 x i32> %a, i32 %x) {
; CHECK-LABEL: @extractelement_bitcast_to_trunc(
; CHECK-NEXT: [[R:%.*]] = trunc i32 [[X:%.*]] to i8
; CHECK-NEXT: ret i8 [[R]]
;
%vec = insertelement <vscale x 2 x i32> %a, i32 %x, i32 1
%vec_cast = bitcast <vscale x 2 x i32> %vec to <vscale x 8 x i8>
%r = extractelement <vscale x 8 x i8> %vec_cast, i32 4
ret i8 %r
}
define i8 @extractelement_bitcast_useless_insert(<vscale x 2 x i32> %a, i32 %x) {
; CHECK-LABEL: @extractelement_bitcast_useless_insert(
; CHECK-NEXT: [[TMP1:%.*]] = bitcast <vscale x 2 x i32> [[A:%.*]] to <vscale x 8 x i8>
; CHECK-NEXT: [[R:%.*]] = extractelement <vscale x 8 x i8> [[TMP1]], i64 2
; CHECK-NEXT: ret i8 [[R]]
;
%vec = insertelement <vscale x 2 x i32> %a, i32 %x, i32 1
%vec_cast = bitcast <vscale x 2 x i32> %vec to <vscale x 8 x i8>
%r = extractelement <vscale x 8 x i8> %vec_cast, i32 2
ret i8 %r
}
; extra use tests
define i8 @extractelement_bitcast_insert_extra_use_insert(<vscale x 2 x i32> %a, i32 %x) {
; CHECK-LABEL: @extractelement_bitcast_insert_extra_use_insert(
; CHECK-NEXT: [[VEC:%.*]] = insertelement <vscale x 2 x i32> [[A:%.*]], i32 [[X:%.*]], i64 1
; CHECK-NEXT: call void @use_vscale_2_i32(<vscale x 2 x i32> [[VEC]])
; CHECK-NEXT: [[VEC_CAST:%.*]] = bitcast <vscale x 2 x i32> [[VEC]] to <vscale x 8 x i8>
; CHECK-NEXT: [[R:%.*]] = extractelement <vscale x 8 x i8> [[VEC_CAST]], i64 2
; CHECK-NEXT: ret i8 [[R]]
;
%vec = insertelement <vscale x 2 x i32> %a, i32 %x, i32 1
call void @use_vscale_2_i32(<vscale x 2 x i32> %vec)
%vec_cast = bitcast <vscale x 2 x i32> %vec to <vscale x 8 x i8>
%r = extractelement <vscale x 8 x i8> %vec_cast, i32 2
ret i8 %r
}
define i8 @extractelement_bitcast_insert_extra_use_bitcast(<vscale x 2 x i32> %a, i32 %x) {
; CHECK-LABEL: @extractelement_bitcast_insert_extra_use_bitcast(
; CHECK-NEXT: [[VEC:%.*]] = insertelement <vscale x 2 x i32> [[A:%.*]], i32 [[X:%.*]], i64 1
; CHECK-NEXT: [[VEC_CAST:%.*]] = bitcast <vscale x 2 x i32> [[VEC]] to <vscale x 8 x i8>
; CHECK-NEXT: call void @use_vscale_8_i8(<vscale x 8 x i8> [[VEC_CAST]])
; CHECK-NEXT: [[R:%.*]] = extractelement <vscale x 8 x i8> [[VEC_CAST]], i64 2
; CHECK-NEXT: ret i8 [[R]]
;
%vec = insertelement <vscale x 2 x i32> %a, i32 %x, i32 1
%vec_cast = bitcast <vscale x 2 x i32> %vec to <vscale x 8 x i8>
call void @use_vscale_8_i8(<vscale x 8 x i8> %vec_cast)
%r = extractelement <vscale x 8 x i8> %vec_cast, i32 2
ret i8 %r
}
define i32 @extractelement_shuffle_maybe_out_of_range(i32 %v) {
; CHECK-LABEL: @extractelement_shuffle_maybe_out_of_range(
; CHECK-NEXT: [[IN:%.*]] = insertelement <vscale x 4 x i32> poison, i32 [[V:%.*]], i64 0
; CHECK-NEXT: [[SPLAT:%.*]] = shufflevector <vscale x 4 x i32> [[IN]], <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer
; CHECK-NEXT: [[R:%.*]] = extractelement <vscale x 4 x i32> [[SPLAT]], i64 4
; CHECK-NEXT: ret i32 [[R]]
;
%in = insertelement <vscale x 4 x i32> poison, i32 %v, i32 0
%splat = shufflevector <vscale x 4 x i32> %in, <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer
%r = extractelement <vscale x 4 x i32> %splat, i32 4
ret i32 %r
}
define i32 @extractelement_shuffle_invalid_index(i32 %v) {
; CHECK-LABEL: @extractelement_shuffle_invalid_index(
; CHECK-NEXT: [[IN:%.*]] = insertelement <vscale x 4 x i32> poison, i32 [[V:%.*]], i64 0
; CHECK-NEXT: [[SPLAT:%.*]] = shufflevector <vscale x 4 x i32> [[IN]], <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer
; CHECK-NEXT: [[R:%.*]] = extractelement <vscale x 4 x i32> [[SPLAT]], i64 4294967295
; CHECK-NEXT: ret i32 [[R]]
;
%in = insertelement <vscale x 4 x i32> poison, i32 %v, i32 0
%splat = shufflevector <vscale x 4 x i32> %in, <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer
%r = extractelement <vscale x 4 x i32> %splat, i32 -1
ret i32 %r
}
define <vscale x 4 x i32> @extractelement_insertelement_same_positions(<vscale x 4 x i32> %vec) {
; CHECK-LABEL: @extractelement_insertelement_same_positions(
; CHECK-NEXT: ret <vscale x 4 x i32> [[VEC:%.*]]
;
%vec.e0 = extractelement <vscale x 4 x i32> %vec, i32 0
%vec.e1 = extractelement <vscale x 4 x i32> %vec, i32 1
%vec.e2 = extractelement <vscale x 4 x i32> %vec, i32 2
%vec.e3 = extractelement <vscale x 4 x i32> %vec, i32 3
%1 = insertelement <vscale x 4 x i32> %vec, i32 %vec.e0, i32 0
%2 = insertelement <vscale x 4 x i32> %1, i32 %vec.e1, i32 1
%3 = insertelement <vscale x 4 x i32> %2, i32 %vec.e2, i32 2
%4 = insertelement <vscale x 4 x i32> %3, i32 %vec.e3, i32 3
ret <vscale x 4 x i32> %4
}
define <vscale x 4 x i32> @extractelement_insertelement_diff_positions(<vscale x 4 x i32> %vec) {
; CHECK-LABEL: @extractelement_insertelement_diff_positions(
; CHECK-NEXT: [[VEC_E0:%.*]] = extractelement <vscale x 4 x i32> [[VEC:%.*]], i64 4
; CHECK-NEXT: [[VEC_E1:%.*]] = extractelement <vscale x 4 x i32> [[VEC]], i64 5
; CHECK-NEXT: [[VEC_E2:%.*]] = extractelement <vscale x 4 x i32> [[VEC]], i64 6
; CHECK-NEXT: [[VEC_E3:%.*]] = extractelement <vscale x 4 x i32> [[VEC]], i64 7
; CHECK-NEXT: [[TMP1:%.*]] = insertelement <vscale x 4 x i32> [[VEC]], i32 [[VEC_E0]], i64 0
; CHECK-NEXT: [[TMP2:%.*]] = insertelement <vscale x 4 x i32> [[TMP1]], i32 [[VEC_E1]], i64 1
; CHECK-NEXT: [[TMP3:%.*]] = insertelement <vscale x 4 x i32> [[TMP2]], i32 [[VEC_E2]], i64 2
; CHECK-NEXT: [[TMP4:%.*]] = insertelement <vscale x 4 x i32> [[TMP3]], i32 [[VEC_E3]], i64 3
; CHECK-NEXT: ret <vscale x 4 x i32> [[TMP4]]
;
%vec.e0 = extractelement <vscale x 4 x i32> %vec, i32 4
%vec.e1 = extractelement <vscale x 4 x i32> %vec, i32 5
%vec.e2 = extractelement <vscale x 4 x i32> %vec, i32 6
%vec.e3 = extractelement <vscale x 4 x i32> %vec, i32 7
%1 = insertelement <vscale x 4 x i32> %vec, i32 %vec.e0, i32 0
%2 = insertelement <vscale x 4 x i32> %1, i32 %vec.e1, i32 1
%3 = insertelement <vscale x 4 x i32> %2, i32 %vec.e2, i32 2
%4 = insertelement <vscale x 4 x i32> %3, i32 %vec.e3, i32 3
ret <vscale x 4 x i32> %4
}
define i32 @bitcast_of_extractelement( <vscale x 2 x float> %d) {
; CHECK-LABEL: @bitcast_of_extractelement(
; CHECK-NEXT: [[BC:%.*]] = bitcast <vscale x 2 x float> [[D:%.*]] to <vscale x 2 x i32>
; CHECK-NEXT: [[CAST:%.*]] = extractelement <vscale x 2 x i32> [[BC]], i64 0
; CHECK-NEXT: ret i32 [[CAST]]
;
%ext = extractelement <vscale x 2 x float> %d, i32 0
%cast = bitcast float %ext to i32
ret i32 %cast
}
define i1 @extractelement_is_zero(<vscale x 2 x i32> %d, i1 %b, i32 %z) {
; CHECK-LABEL: @extractelement_is_zero(
; CHECK-NEXT: [[EXT:%.*]] = extractelement <vscale x 2 x i32> [[D:%.*]], i64 0
; CHECK-NEXT: [[BB:%.*]] = icmp eq i32 [[EXT]], 0
; CHECK-NEXT: ret i1 [[BB]]
;
%ext = extractelement <vscale x 2 x i32> %d, i32 0
%bb = icmp eq i32 %ext, 0
ret i1 %bb
}
; OSS-Fuzz #25272
; https://bugs.chromium.org/p/oss-fuzz/issues/detail?id=25272
define i32 @ossfuzz_25272(float %f) {
; CHECK-LABEL: @ossfuzz_25272(
; CHECK-NEXT: [[VEC_FLOAT:%.*]] = insertelement <vscale x 4 x float> poison, float [[F:%.*]], i64 0
; CHECK-NEXT: [[VEC_INT:%.*]] = bitcast <vscale x 4 x float> [[VEC_FLOAT]] to <vscale x 4 x i32>
; CHECK-NEXT: [[E:%.*]] = extractelement <vscale x 4 x i32> [[VEC_INT]], i64 2147483647
; CHECK-NEXT: ret i32 [[E]]
;
%vec_float = insertelement <vscale x 4 x float> poison, float %f, i32 0
%vec_int = bitcast <vscale x 4 x float> %vec_float to <vscale x 4 x i32>
%E = extractelement <vscale x 4 x i32> %vec_int, i32 2147483647
ret i32 %E
}