; RUN: opt < %s -passes=instcombine -disable-output
%struct.Ray = type { %struct.Vec, %struct.Vec }
%struct.Scene = type { ptr }
%struct.Vec = type { double, double, double }
declare double @_Z9ray_traceRK3VecRK3RayRK5Scene(ptr, ptr, ptr)
define i32 @main(i32 %argc, ptr %argv) {
entry:
%tmp3 = alloca %struct.Ray, align 4 ; <ptr> [#uses=2]
%tmp97 = icmp slt i32 0, 512 ; <i1> [#uses=1]
br i1 %tmp97, label %bb71, label %bb108
bb29: ; preds = %bb62
%tmp322.0 = getelementptr %struct.Vec, ptr %tmp3, i32 0, i32 0 ; <ptr> [#uses=1]
store double 0.000000e+00, ptr %tmp322.0
%tmp57 = call double @_Z9ray_traceRK3VecRK3RayRK5Scene( ptr null, ptr %tmp3, ptr null ) ; <double> [#uses=0]
br label %bb62
bb62: ; preds = %bb71, %bb29
%tmp65 = icmp slt i32 0, 4 ; <i1> [#uses=1]
br i1 %tmp65, label %bb29, label %bb68
bb68: ; preds = %bb62
ret i32 0
bb71: ; preds = %entry
%tmp74 = icmp slt i32 0, 4 ; <i1> [#uses=1]
br i1 %tmp74, label %bb62, label %bb77
bb77: ; preds = %bb71
ret i32 0
bb108: ; preds = %entry
ret i32 0
}