# RUN: yaml2obj %s -o %t
# RUN: llvm-objcopy --strip-all --keep-file-symbols %t %t2
# RUN: llvm-readobj --symbols %t2 | FileCheck %s --check-prefix=STRIPALL
# RUN: llvm-objcopy --keep-file-symbols --strip-symbol foo %t %t2
# RUN: llvm-readobj --symbols %t2 | FileCheck %s --check-prefix=STRIP
# RUN: llvm-strip --keep-file-symbols %t -o %t3
# RUN: llvm-readobj --symbols %t3 | FileCheck %s --check-prefix=STRIPALL
# RUN: llvm-strip --keep-file-symbols --strip-symbol foo %t -o %t4
# RUN: llvm-readobj --symbols %t4 | FileCheck %s --check-prefix=STRIP
# RUN: llvm-objcopy --keep-file-symbols --strip-debug %t %t5
# RUN: llvm-readobj --symbols %t5 | FileCheck %s --check-prefix=STRIPDEBUG
# RUN: llvm-objcopy --keep-file-symbols --strip-unneeded %t %t6
# RUN: llvm-readobj --symbols %t6 | FileCheck %s --check-prefix=STRIPDEBUG
# RUN: llvm-strip --keep-file-symbols --strip-debug %t -o %t7
# RUN: llvm-readobj --symbols %t7 | FileCheck %s --check-prefix=STRIPDEBUG
# RUN: llvm-strip --keep-file-symbols --strip-unneeded %t -o %t8
# RUN: llvm-readobj --symbols %t8 | FileCheck %s --check-prefix=STRIPDEBUG
!ELF
FileHeader:
Class: ELFCLASS64
Data: ELFDATA2LSB
Type: ET_REL
Machine: EM_X86_64
Sections:
- Name: .debugfoo
Type: SHT_PROGBITS
Content: "00000000"
- Name: .text
Type: SHT_PROGBITS
Flags: [ SHF_ALLOC, SHF_EXECINSTR ]
Address: 0x1000
AddressAlign: 0x0000000000000010
Size: 64
Symbols:
- Name: foo
Type: STT_FILE
Section: .text
- Name: bar
Type: STT_FUNC
Section: .text
Binding: STB_GLOBAL
- Name: debugfoo
Section: .debugfoo
Binding: STB_GLOBAL
#STRIPALL: Symbols [
#STRIPALL-NEXT: Symbol {
#STRIPALL-NEXT: Name:
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#STRIPALL-NEXT: Binding: Local
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#STRIP-NEXT: Binding: Global
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#STRIP-NEXT: Section: .text
#STRIP-NEXT: }
#STRIP-NEXT: Symbol {
#STRIP-NEXT: Name: debugfoo
#STRIP-NEXT: Value: 0x0
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#STRIP-NEXT: Binding: Global
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#STRIP-NEXT: Section: .debugfoo
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#STRIPDEBUG: Symbols [
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#STRIPDEBUG-NEXT: Name:
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#STRIPDEBUG-NEXT: Binding: Local
#STRIPDEBUG-NEXT: Type: None
#STRIPDEBUG-NEXT: Other: 0
#STRIPDEBUG-NEXT: Section: Undefined
#STRIPDEBUG-NEXT: }
#STRIPDEBUG-NEXT: Symbol {
#STRIPDEBUG-NEXT: Name: foo
#STRIPDEBUG-NEXT: Value: 0x0
#STRIPDEBUG-NEXT: Size: 0
#STRIPDEBUG-NEXT: Binding: Local
#STRIPDEBUG-NEXT: Type: File
#STRIPDEBUG-NEXT: Other: 0
#STRIPDEBUG-NEXT: Section: .text
#STRIPDEBUG-NEXT: }
#STRIPDEBUG-NEXT: Symbol {
#STRIPDEBUG-NEXT: Name: bar
#STRIPDEBUG-NEXT: Value: 0x0
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#STRIPDEBUG-NEXT:]