; RUN: opt -march=hexagon -O2 -S < %s
; REQUIRES: asserts
;
; -fvectorize-loops infinite compile/memory
; test checks that the compile completes successfully
target triple = "hexagon"
@g0 = global i8 -1, align 1
@g1 = common global [15 x i8] zeroinitializer, align 8
@g2 = common global [15 x ptr] zeroinitializer, align 8
; Function Attrs: nounwind
define void @f0() #0 {
b0:
%v0 = alloca i32, align 4
store i32 0, ptr %v0, align 4
store i32 0, ptr %v0, align 4
br label %b1
b1: ; preds = %b3, %b0
%v1 = load i32, ptr %v0, align 4
%v2 = icmp slt i32 %v1, 15
br i1 %v2, label %b2, label %b4
b2: ; preds = %b1
%v3 = load i32, ptr %v0, align 4
%v4 = getelementptr inbounds [15 x i8], ptr @g1, i32 0, i32 %v3
store i8 0, ptr %v4, align 1
%v5 = load i32, ptr %v0, align 4
%v6 = getelementptr inbounds [15 x ptr], ptr @g2, i32 0, i32 %v5
store ptr @g0, ptr %v6, align 4
br label %b3
b3: ; preds = %b2
%v7 = load i32, ptr %v0, align 4
%v8 = add nsw i32 %v7, 1
store i32 %v8, ptr %v0, align 4
br label %b1
b4: ; preds = %b1
ret void
}
attributes #0 = { nounwind }