; RUN: llc < %s -mtriple=r600 -mcpu=r600 | FileCheck %s
; RUN: llc < %s -mtriple=r600 -mcpu=rs880 | FileCheck %s
; RUN: llc < %s -mtriple=r600 -mcpu=rv670 | FileCheck %s
; R600 supports 8 fetches in a clause
; CHECK: {{^}}fetch_limits_r600:
; CHECK: Fetch clause
; CHECK: Fetch clause
define amdgpu_ps void @fetch_limits_r600() {
entry:
%tmp = load <4 x float>, ptr addrspace(8) null
%tmp1 = load <4 x float>, ptr addrspace(8) getelementptr ([1024 x <4 x float>], ptr addrspace(8) null, i64 0, i32 1)
%tmp2 = load <4 x float>, ptr addrspace(8) getelementptr ([1024 x <4 x float>], ptr addrspace(8) null, i64 0, i32 2)
%tmp3 = load <4 x float>, ptr addrspace(8) getelementptr ([1024 x <4 x float>], ptr addrspace(8) null, i64 0, i32 3)
%tmp4 = load <4 x float>, ptr addrspace(8) getelementptr ([1024 x <4 x float>], ptr addrspace(8) null, i64 0, i32 4)
%tmp5 = load <4 x float>, ptr addrspace(8) getelementptr ([1024 x <4 x float>], ptr addrspace(8) null, i64 0, i32 5)
%tmp6 = load <4 x float>, ptr addrspace(8) getelementptr ([1024 x <4 x float>], ptr addrspace(8) null, i64 0, i32 6)
%tmp7 = load <4 x float>, ptr addrspace(8) getelementptr ([1024 x <4 x float>], ptr addrspace(8) null, i64 0, i32 7)
%tmp8 = load <4 x float>, ptr addrspace(8) getelementptr ([1024 x <4 x float>], ptr addrspace(8) null, i64 0, i32 8)
%tmp9 = shufflevector <4 x float> %tmp, <4 x float> %tmp, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
%tmp10 = call <4 x float> @llvm.r600.tex(<4 x float> %tmp9, i32 0, i32 0, i32 0, i32 0, i32 0, i32 1, i32 1, i32 1, i32 1)
%tmp11 = shufflevector <4 x float> %tmp1, <4 x float> %tmp1, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
%tmp12 = call <4 x float> @llvm.r600.tex(<4 x float> %tmp11, i32 0, i32 0, i32 0, i32 0, i32 0, i32 1, i32 1, i32 1, i32 1)
%tmp13 = shufflevector <4 x float> %tmp2, <4 x float> %tmp2, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
%tmp14 = call <4 x float> @llvm.r600.tex(<4 x float> %tmp13, i32 0, i32 0, i32 0, i32 0, i32 0, i32 1, i32 1, i32 1, i32 1)
%tmp15 = shufflevector <4 x float> %tmp3, <4 x float> %tmp3, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
%tmp16 = call <4 x float> @llvm.r600.tex(<4 x float> %tmp15, i32 0, i32 0, i32 0, i32 0, i32 0, i32 1, i32 1, i32 1, i32 1)
%tmp17 = shufflevector <4 x float> %tmp4, <4 x float> %tmp4, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
%tmp18 = call <4 x float> @llvm.r600.tex(<4 x float> %tmp17, i32 0, i32 0, i32 0, i32 0, i32 0, i32 1, i32 1, i32 1, i32 1)
%tmp19 = shufflevector <4 x float> %tmp5, <4 x float> %tmp5, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
%tmp20 = call <4 x float> @llvm.r600.tex(<4 x float> %tmp19, i32 0, i32 0, i32 0, i32 0, i32 0, i32 1, i32 1, i32 1, i32 1)
%tmp21 = shufflevector <4 x float> %tmp6, <4 x float> %tmp6, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
%tmp22 = call <4 x float> @llvm.r600.tex(<4 x float> %tmp21, i32 0, i32 0, i32 0, i32 0, i32 0, i32 1, i32 1, i32 1, i32 1)
%tmp23 = shufflevector <4 x float> %tmp7, <4 x float> %tmp7, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
%tmp24 = call <4 x float> @llvm.r600.tex(<4 x float> %tmp23, i32 0, i32 0, i32 0, i32 0, i32 0, i32 1, i32 1, i32 1, i32 1)
%tmp25 = shufflevector <4 x float> %tmp8, <4 x float> %tmp8, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
%tmp26 = call <4 x float> @llvm.r600.tex(<4 x float> %tmp25, i32 0, i32 0, i32 0, i32 0, i32 0, i32 1, i32 1, i32 1, i32 1)
%a = fadd <4 x float> %tmp10, %tmp12
%b = fadd <4 x float> %tmp14, %tmp16
%c = fadd <4 x float> %tmp18, %tmp20
%d = fadd <4 x float> %tmp22, %tmp24
%e = fadd <4 x float> %tmp26, %a
%bc = fadd <4 x float> %b, %c
%de = fadd <4 x float> %d, %e
%bcde = fadd <4 x float> %bc, %de
call void @llvm.r600.store.swizzle(<4 x float> %bcde, i32 0, i32 1)
ret void
}
declare void @llvm.r600.store.swizzle(<4 x float>, i32, i32)
; Function Attrs: readnone
declare <4 x float> @llvm.r600.tex(<4 x float>, i32, i32, i32, i32, i32, i32, i32, i32, i32) #0
attributes #0 = { nounwind readnone }