; RUN: llc < %s -mtriple=r600 -show-mc-encoding -mcpu=rv710 | FileCheck %s
; CHECK: TEX 9 @6 ; encoding: [0x06,0x00,0x00,0x00,0x00,0x04,0x88,0x80]
define amdgpu_vs void @test(<4 x float> inreg %reg0, <4 x float> inreg %reg1) {
bb:
%tmp = extractelement <4 x float> %reg1, i32 0
%tmp1 = extractelement <4 x float> %reg1, i32 1
%tmp2 = extractelement <4 x float> %reg1, i32 2
%tmp3 = extractelement <4 x float> %reg1, i32 3
%tmp4 = insertelement <4 x float> undef, float %tmp, i32 0
%tmp5 = insertelement <4 x float> %tmp4, float %tmp1, i32 1
%tmp6 = insertelement <4 x float> %tmp5, float %tmp2, i32 2
%tmp7 = insertelement <4 x float> %tmp6, float %tmp3, i32 3
%tmp8 = shufflevector <4 x float> %tmp7, <4 x float> %tmp7, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
%tmp9 = call <4 x float> @llvm.r600.tex(<4 x float> %tmp8, i32 0, i32 0, i32 0, i32 0, i32 0, i32 1, i32 1, i32 1, i32 1)
%tmp10 = shufflevector <4 x float> %tmp7, <4 x float> %tmp7, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
%tmp11 = call <4 x float> @llvm.r600.tex(<4 x float> %tmp10, i32 0, i32 0, i32 0, i32 1, i32 0, i32 1, i32 1, i32 1, i32 1)
%tmp12 = shufflevector <4 x float> %tmp7, <4 x float> %tmp7, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
%tmp13 = call <4 x float> @llvm.r600.tex(<4 x float> %tmp12, i32 0, i32 0, i32 0, i32 2, i32 0, i32 1, i32 1, i32 1, i32 1)
%tmp14 = shufflevector <4 x float> %tmp7, <4 x float> %tmp7, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
%tmp15 = call <4 x float> @llvm.r600.tex(<4 x float> %tmp14, i32 0, i32 0, i32 0, i32 3, i32 0, i32 1, i32 1, i32 1, i32 1)
%tmp16 = shufflevector <4 x float> %tmp7, <4 x float> %tmp7, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
%tmp17 = call <4 x float> @llvm.r600.tex(<4 x float> %tmp16, i32 0, i32 0, i32 0, i32 4, i32 0, i32 1, i32 1, i32 1, i32 1)
%tmp18 = shufflevector <4 x float> %tmp7, <4 x float> %tmp7, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
%tmp19 = call <4 x float> @llvm.r600.tex(<4 x float> %tmp18, i32 0, i32 0, i32 0, i32 5, i32 0, i32 1, i32 1, i32 1, i32 1)
%tmp20 = shufflevector <4 x float> %tmp7, <4 x float> %tmp7, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
%tmp21 = call <4 x float> @llvm.r600.tex(<4 x float> %tmp20, i32 0, i32 0, i32 0, i32 6, i32 0, i32 1, i32 1, i32 1, i32 1)
%tmp22 = shufflevector <4 x float> %tmp7, <4 x float> %tmp7, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
%tmp23 = call <4 x float> @llvm.r600.tex(<4 x float> %tmp22, i32 0, i32 0, i32 0, i32 7, i32 0, i32 1, i32 1, i32 1, i32 1)
%tmp24 = shufflevector <4 x float> %tmp7, <4 x float> %tmp7, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
%tmp25 = call <4 x float> @llvm.r600.tex(<4 x float> %tmp24, i32 0, i32 0, i32 0, i32 8, i32 0, i32 1, i32 1, i32 1, i32 1)
%tmp26 = shufflevector <4 x float> %tmp7, <4 x float> %tmp7, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
%tmp27 = call <4 x float> @llvm.r600.tex(<4 x float> %tmp26, i32 0, i32 0, i32 0, i32 9, i32 0, i32 1, i32 1, i32 1, i32 1)
%tmp28 = fadd <4 x float> %tmp9, %tmp11
%tmp29 = fadd <4 x float> %tmp28, %tmp13
%tmp30 = fadd <4 x float> %tmp29, %tmp15
%tmp31 = fadd <4 x float> %tmp30, %tmp17
%tmp32 = fadd <4 x float> %tmp31, %tmp19
%tmp33 = fadd <4 x float> %tmp32, %tmp21
%tmp34 = fadd <4 x float> %tmp33, %tmp23
%tmp35 = fadd <4 x float> %tmp34, %tmp25
%tmp36 = fadd <4 x float> %tmp35, %tmp27
call void @llvm.r600.store.swizzle(<4 x float> %tmp36, i32 0, i32 2)
ret void
}
declare void @llvm.r600.store.swizzle(<4 x float>, i32, i32)
; Function Attrs: nounwind readnone
declare <4 x float> @llvm.r600.tex(<4 x float>, i32, i32, i32, i32, i32, i32, i32, i32, i32) #0
attributes #0 = { nounwind readnone }