; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py UTC_ARGS: --version 2
; RUN: llc -mtriple=aarch64 -verify-machineinstrs %s -o - | FileCheck %s --check-prefixes=CHECK,CHECK-SD
; RUN: llc -mtriple=aarch64 -global-isel -verify-machineinstrs %s -o - | FileCheck %s --check-prefixes=CHECK,CHECK-GI
define double @pow_f64(double %a, double %b) {
; CHECK-LABEL: pow_f64:
; CHECK: // %bb.0: // %entry
; CHECK-NEXT: b pow
entry:
%c = call double @llvm.pow.f64(double %a, double %b)
ret double %c
}
define float @pow_f32(float %a, float %b) {
; CHECK-LABEL: pow_f32:
; CHECK: // %bb.0: // %entry
; CHECK-NEXT: b powf
entry:
%c = call float @llvm.pow.f32(float %a, float %b)
ret float %c
}
define half @pow_f16(half %a, half %b) {
; CHECK-LABEL: pow_f16:
; CHECK: // %bb.0: // %entry
; CHECK-NEXT: str x30, [sp, #-16]! // 8-byte Folded Spill
; CHECK-NEXT: .cfi_def_cfa_offset 16
; CHECK-NEXT: .cfi_offset w30, -16
; CHECK-NEXT: fcvt s0, h0
; CHECK-NEXT: fcvt s1, h1
; CHECK-NEXT: bl powf
; CHECK-NEXT: fcvt h0, s0
; CHECK-NEXT: ldr x30, [sp], #16 // 8-byte Folded Reload
; CHECK-NEXT: ret
entry:
%c = call half @llvm.pow.f16(half %a, half %b)
ret half %c
}
define <1 x double> @pow_v1f64(<1 x double> %x) {
; CHECK-LABEL: pow_v1f64:
; CHECK: // %bb.0:
; CHECK-NEXT: str x30, [sp, #-16]! // 8-byte Folded Spill
; CHECK-NEXT: .cfi_def_cfa_offset 16
; CHECK-NEXT: .cfi_offset w30, -16
; CHECK-NEXT: adrp x8, .LCPI3_0
; CHECK-NEXT: ldr d1, [x8, :lo12:.LCPI3_0]
; CHECK-NEXT: bl pow
; CHECK-NEXT: ldr x30, [sp], #16 // 8-byte Folded Reload
; CHECK-NEXT: ret
%c = call <1 x double> @llvm.pow.v1f64(<1 x double> %x, <1 x double> <double 3.140000e+00>)
ret <1 x double> %c
}
define <2 x double> @pow_v2f64(<2 x double> %a, <2 x double> %b) {
; CHECK-SD-LABEL: pow_v2f64:
; CHECK-SD: // %bb.0: // %entry
; CHECK-SD-NEXT: sub sp, sp, #64
; CHECK-SD-NEXT: str x30, [sp, #48] // 8-byte Folded Spill
; CHECK-SD-NEXT: .cfi_def_cfa_offset 64
; CHECK-SD-NEXT: .cfi_offset w30, -16
; CHECK-SD-NEXT: stp q0, q1, [sp] // 32-byte Folded Spill
; CHECK-SD-NEXT: mov d0, v0.d[1]
; CHECK-SD-NEXT: mov d1, v1.d[1]
; CHECK-SD-NEXT: bl pow
; CHECK-SD-NEXT: // kill: def $d0 killed $d0 def $q0
; CHECK-SD-NEXT: str q0, [sp, #32] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldp q0, q1, [sp] // 32-byte Folded Reload
; CHECK-SD-NEXT: // kill: def $d0 killed $d0 killed $q0
; CHECK-SD-NEXT: // kill: def $d1 killed $d1 killed $q1
; CHECK-SD-NEXT: bl pow
; CHECK-SD-NEXT: ldr q1, [sp, #32] // 16-byte Folded Reload
; CHECK-SD-NEXT: // kill: def $d0 killed $d0 def $q0
; CHECK-SD-NEXT: ldr x30, [sp, #48] // 8-byte Folded Reload
; CHECK-SD-NEXT: mov v0.d[1], v1.d[0]
; CHECK-SD-NEXT: add sp, sp, #64
; CHECK-SD-NEXT: ret
;
; CHECK-GI-LABEL: pow_v2f64:
; CHECK-GI: // %bb.0: // %entry
; CHECK-GI-NEXT: sub sp, sp, #48
; CHECK-GI-NEXT: stp d9, d8, [sp, #16] // 16-byte Folded Spill
; CHECK-GI-NEXT: str x30, [sp, #32] // 8-byte Folded Spill
; CHECK-GI-NEXT: .cfi_def_cfa_offset 48
; CHECK-GI-NEXT: .cfi_offset w30, -16
; CHECK-GI-NEXT: .cfi_offset b8, -24
; CHECK-GI-NEXT: .cfi_offset b9, -32
; CHECK-GI-NEXT: mov d8, v0.d[1]
; CHECK-GI-NEXT: mov d9, v1.d[1]
; CHECK-GI-NEXT: // kill: def $d0 killed $d0 killed $q0
; CHECK-GI-NEXT: // kill: def $d1 killed $d1 killed $q1
; CHECK-GI-NEXT: bl pow
; CHECK-GI-NEXT: // kill: def $d0 killed $d0 def $q0
; CHECK-GI-NEXT: str q0, [sp] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov d1, d9
; CHECK-GI-NEXT: fmov d0, d8
; CHECK-GI-NEXT: bl pow
; CHECK-GI-NEXT: ldr q1, [sp] // 16-byte Folded Reload
; CHECK-GI-NEXT: // kill: def $d0 killed $d0 def $q0
; CHECK-GI-NEXT: ldp d9, d8, [sp, #16] // 16-byte Folded Reload
; CHECK-GI-NEXT: ldr x30, [sp, #32] // 8-byte Folded Reload
; CHECK-GI-NEXT: mov v1.d[1], v0.d[0]
; CHECK-GI-NEXT: mov v0.16b, v1.16b
; CHECK-GI-NEXT: add sp, sp, #48
; CHECK-GI-NEXT: ret
entry:
%c = call <2 x double> @llvm.pow.v2f64(<2 x double> %a, <2 x double> %b)
ret <2 x double> %c
}
define <3 x double> @pow_v3f64(<3 x double> %a, <3 x double> %b) {
; CHECK-SD-LABEL: pow_v3f64:
; CHECK-SD: // %bb.0: // %entry
; CHECK-SD-NEXT: str d12, [sp, #-48]! // 8-byte Folded Spill
; CHECK-SD-NEXT: stp d11, d10, [sp, #8] // 16-byte Folded Spill
; CHECK-SD-NEXT: stp d9, d8, [sp, #24] // 16-byte Folded Spill
; CHECK-SD-NEXT: str x30, [sp, #40] // 8-byte Folded Spill
; CHECK-SD-NEXT: .cfi_def_cfa_offset 48
; CHECK-SD-NEXT: .cfi_offset w30, -8
; CHECK-SD-NEXT: .cfi_offset b8, -16
; CHECK-SD-NEXT: .cfi_offset b9, -24
; CHECK-SD-NEXT: .cfi_offset b10, -32
; CHECK-SD-NEXT: .cfi_offset b11, -40
; CHECK-SD-NEXT: .cfi_offset b12, -48
; CHECK-SD-NEXT: fmov d11, d1
; CHECK-SD-NEXT: fmov d1, d3
; CHECK-SD-NEXT: fmov d8, d5
; CHECK-SD-NEXT: fmov d9, d4
; CHECK-SD-NEXT: fmov d10, d2
; CHECK-SD-NEXT: bl pow
; CHECK-SD-NEXT: fmov d12, d0
; CHECK-SD-NEXT: fmov d0, d11
; CHECK-SD-NEXT: fmov d1, d9
; CHECK-SD-NEXT: bl pow
; CHECK-SD-NEXT: fmov d9, d0
; CHECK-SD-NEXT: fmov d0, d10
; CHECK-SD-NEXT: fmov d1, d8
; CHECK-SD-NEXT: bl pow
; CHECK-SD-NEXT: fmov d1, d9
; CHECK-SD-NEXT: ldp d9, d8, [sp, #24] // 16-byte Folded Reload
; CHECK-SD-NEXT: ldp d11, d10, [sp, #8] // 16-byte Folded Reload
; CHECK-SD-NEXT: fmov d2, d0
; CHECK-SD-NEXT: ldr x30, [sp, #40] // 8-byte Folded Reload
; CHECK-SD-NEXT: fmov d0, d12
; CHECK-SD-NEXT: ldr d12, [sp], #48 // 8-byte Folded Reload
; CHECK-SD-NEXT: ret
;
; CHECK-GI-LABEL: pow_v3f64:
; CHECK-GI: // %bb.0: // %entry
; CHECK-GI-NEXT: str d12, [sp, #-48]! // 8-byte Folded Spill
; CHECK-GI-NEXT: stp d11, d10, [sp, #8] // 16-byte Folded Spill
; CHECK-GI-NEXT: stp d9, d8, [sp, #24] // 16-byte Folded Spill
; CHECK-GI-NEXT: str x30, [sp, #40] // 8-byte Folded Spill
; CHECK-GI-NEXT: .cfi_def_cfa_offset 48
; CHECK-GI-NEXT: .cfi_offset w30, -8
; CHECK-GI-NEXT: .cfi_offset b8, -16
; CHECK-GI-NEXT: .cfi_offset b9, -24
; CHECK-GI-NEXT: .cfi_offset b10, -32
; CHECK-GI-NEXT: .cfi_offset b11, -40
; CHECK-GI-NEXT: .cfi_offset b12, -48
; CHECK-GI-NEXT: fmov d8, d1
; CHECK-GI-NEXT: fmov d1, d3
; CHECK-GI-NEXT: fmov d9, d2
; CHECK-GI-NEXT: fmov d10, d4
; CHECK-GI-NEXT: fmov d11, d5
; CHECK-GI-NEXT: bl pow
; CHECK-GI-NEXT: fmov d12, d0
; CHECK-GI-NEXT: fmov d0, d8
; CHECK-GI-NEXT: fmov d1, d10
; CHECK-GI-NEXT: bl pow
; CHECK-GI-NEXT: fmov d8, d0
; CHECK-GI-NEXT: fmov d0, d9
; CHECK-GI-NEXT: fmov d1, d11
; CHECK-GI-NEXT: bl pow
; CHECK-GI-NEXT: fmov d1, d8
; CHECK-GI-NEXT: ldp d9, d8, [sp, #24] // 16-byte Folded Reload
; CHECK-GI-NEXT: ldp d11, d10, [sp, #8] // 16-byte Folded Reload
; CHECK-GI-NEXT: fmov d2, d0
; CHECK-GI-NEXT: ldr x30, [sp, #40] // 8-byte Folded Reload
; CHECK-GI-NEXT: fmov d0, d12
; CHECK-GI-NEXT: ldr d12, [sp], #48 // 8-byte Folded Reload
; CHECK-GI-NEXT: ret
entry:
%c = call <3 x double> @llvm.pow.v3f64(<3 x double> %a, <3 x double> %b)
ret <3 x double> %c
}
define <4 x double> @pow_v4f64(<4 x double> %a, <4 x double> %b) {
; CHECK-SD-LABEL: pow_v4f64:
; CHECK-SD: // %bb.0: // %entry
; CHECK-SD-NEXT: sub sp, sp, #96
; CHECK-SD-NEXT: str x30, [sp, #80] // 8-byte Folded Spill
; CHECK-SD-NEXT: .cfi_def_cfa_offset 96
; CHECK-SD-NEXT: .cfi_offset w30, -16
; CHECK-SD-NEXT: stp q0, q2, [sp] // 32-byte Folded Spill
; CHECK-SD-NEXT: mov d0, v0.d[1]
; CHECK-SD-NEXT: stp q1, q3, [sp, #48] // 32-byte Folded Spill
; CHECK-SD-NEXT: mov d1, v2.d[1]
; CHECK-SD-NEXT: bl pow
; CHECK-SD-NEXT: // kill: def $d0 killed $d0 def $q0
; CHECK-SD-NEXT: str q0, [sp, #32] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldp q0, q1, [sp] // 32-byte Folded Reload
; CHECK-SD-NEXT: // kill: def $d0 killed $d0 killed $q0
; CHECK-SD-NEXT: // kill: def $d1 killed $d1 killed $q1
; CHECK-SD-NEXT: bl pow
; CHECK-SD-NEXT: ldr q1, [sp, #32] // 16-byte Folded Reload
; CHECK-SD-NEXT: // kill: def $d0 killed $d0 def $q0
; CHECK-SD-NEXT: mov v0.d[1], v1.d[0]
; CHECK-SD-NEXT: str q0, [sp, #32] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldp q0, q1, [sp, #48] // 32-byte Folded Reload
; CHECK-SD-NEXT: mov d0, v0.d[1]
; CHECK-SD-NEXT: mov d1, v1.d[1]
; CHECK-SD-NEXT: bl pow
; CHECK-SD-NEXT: // kill: def $d0 killed $d0 def $q0
; CHECK-SD-NEXT: str q0, [sp, #16] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldp q0, q1, [sp, #48] // 32-byte Folded Reload
; CHECK-SD-NEXT: // kill: def $d0 killed $d0 killed $q0
; CHECK-SD-NEXT: // kill: def $d1 killed $d1 killed $q1
; CHECK-SD-NEXT: bl pow
; CHECK-SD-NEXT: fmov d1, d0
; CHECK-SD-NEXT: ldp q2, q0, [sp, #16] // 32-byte Folded Reload
; CHECK-SD-NEXT: ldr x30, [sp, #80] // 8-byte Folded Reload
; CHECK-SD-NEXT: mov v1.d[1], v2.d[0]
; CHECK-SD-NEXT: add sp, sp, #96
; CHECK-SD-NEXT: ret
;
; CHECK-GI-LABEL: pow_v4f64:
; CHECK-GI: // %bb.0: // %entry
; CHECK-GI-NEXT: sub sp, sp, #112
; CHECK-GI-NEXT: stp d11, d10, [sp, #64] // 16-byte Folded Spill
; CHECK-GI-NEXT: stp d9, d8, [sp, #80] // 16-byte Folded Spill
; CHECK-GI-NEXT: str x30, [sp, #96] // 8-byte Folded Spill
; CHECK-GI-NEXT: .cfi_def_cfa_offset 112
; CHECK-GI-NEXT: .cfi_offset w30, -16
; CHECK-GI-NEXT: .cfi_offset b8, -24
; CHECK-GI-NEXT: .cfi_offset b9, -32
; CHECK-GI-NEXT: .cfi_offset b10, -40
; CHECK-GI-NEXT: .cfi_offset b11, -48
; CHECK-GI-NEXT: mov v4.16b, v1.16b
; CHECK-GI-NEXT: str q1, [sp, #32] // 16-byte Folded Spill
; CHECK-GI-NEXT: mov v1.16b, v2.16b
; CHECK-GI-NEXT: str q3, [sp] // 16-byte Folded Spill
; CHECK-GI-NEXT: mov d8, v0.d[1]
; CHECK-GI-NEXT: mov d10, v2.d[1]
; CHECK-GI-NEXT: mov d11, v3.d[1]
; CHECK-GI-NEXT: // kill: def $d0 killed $d0 killed $q0
; CHECK-GI-NEXT: // kill: def $d1 killed $d1 killed $q1
; CHECK-GI-NEXT: mov d9, v4.d[1]
; CHECK-GI-NEXT: bl pow
; CHECK-GI-NEXT: // kill: def $d0 killed $d0 def $q0
; CHECK-GI-NEXT: str q0, [sp, #48] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov d1, d10
; CHECK-GI-NEXT: fmov d0, d8
; CHECK-GI-NEXT: bl pow
; CHECK-GI-NEXT: // kill: def $d0 killed $d0 def $q0
; CHECK-GI-NEXT: str q0, [sp, #16] // 16-byte Folded Spill
; CHECK-GI-NEXT: ldr q1, [sp] // 16-byte Folded Reload
; CHECK-GI-NEXT: ldr q0, [sp, #32] // 16-byte Folded Reload
; CHECK-GI-NEXT: // kill: def $d1 killed $d1 killed $q1
; CHECK-GI-NEXT: // kill: def $d0 killed $d0 killed $q0
; CHECK-GI-NEXT: bl pow
; CHECK-GI-NEXT: // kill: def $d0 killed $d0 def $q0
; CHECK-GI-NEXT: str q0, [sp, #32] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov d1, d11
; CHECK-GI-NEXT: fmov d0, d9
; CHECK-GI-NEXT: bl pow
; CHECK-GI-NEXT: ldp q3, q1, [sp, #16] // 32-byte Folded Reload
; CHECK-GI-NEXT: // kill: def $d0 killed $d0 def $q0
; CHECK-GI-NEXT: ldr q2, [sp, #48] // 16-byte Folded Reload
; CHECK-GI-NEXT: ldp d9, d8, [sp, #80] // 16-byte Folded Reload
; CHECK-GI-NEXT: ldr x30, [sp, #96] // 8-byte Folded Reload
; CHECK-GI-NEXT: ldp d11, d10, [sp, #64] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v2.d[1], v3.d[0]
; CHECK-GI-NEXT: mov v1.d[1], v0.d[0]
; CHECK-GI-NEXT: mov v0.16b, v2.16b
; CHECK-GI-NEXT: add sp, sp, #112
; CHECK-GI-NEXT: ret
entry:
%c = call <4 x double> @llvm.pow.v4f64(<4 x double> %a, <4 x double> %b)
ret <4 x double> %c
}
define <2 x float> @pow_v2f32(<2 x float> %a, <2 x float> %b) {
; CHECK-SD-LABEL: pow_v2f32:
; CHECK-SD: // %bb.0: // %entry
; CHECK-SD-NEXT: sub sp, sp, #64
; CHECK-SD-NEXT: str x30, [sp, #48] // 8-byte Folded Spill
; CHECK-SD-NEXT: .cfi_def_cfa_offset 64
; CHECK-SD-NEXT: .cfi_offset w30, -16
; CHECK-SD-NEXT: // kill: def $d1 killed $d1 def $q1
; CHECK-SD-NEXT: // kill: def $d0 killed $d0 def $q0
; CHECK-SD-NEXT: stp q0, q1, [sp] // 32-byte Folded Spill
; CHECK-SD-NEXT: mov s0, v0.s[1]
; CHECK-SD-NEXT: mov s1, v1.s[1]
; CHECK-SD-NEXT: bl powf
; CHECK-SD-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-SD-NEXT: str q0, [sp, #32] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldp q0, q1, [sp] // 32-byte Folded Reload
; CHECK-SD-NEXT: // kill: def $s0 killed $s0 killed $q0
; CHECK-SD-NEXT: // kill: def $s1 killed $s1 killed $q1
; CHECK-SD-NEXT: bl powf
; CHECK-SD-NEXT: ldr q1, [sp, #32] // 16-byte Folded Reload
; CHECK-SD-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-SD-NEXT: ldr x30, [sp, #48] // 8-byte Folded Reload
; CHECK-SD-NEXT: mov v0.s[1], v1.s[0]
; CHECK-SD-NEXT: // kill: def $d0 killed $d0 killed $q0
; CHECK-SD-NEXT: add sp, sp, #64
; CHECK-SD-NEXT: ret
;
; CHECK-GI-LABEL: pow_v2f32:
; CHECK-GI: // %bb.0: // %entry
; CHECK-GI-NEXT: sub sp, sp, #48
; CHECK-GI-NEXT: stp d9, d8, [sp, #16] // 16-byte Folded Spill
; CHECK-GI-NEXT: str x30, [sp, #32] // 8-byte Folded Spill
; CHECK-GI-NEXT: .cfi_def_cfa_offset 48
; CHECK-GI-NEXT: .cfi_offset w30, -16
; CHECK-GI-NEXT: .cfi_offset b8, -24
; CHECK-GI-NEXT: .cfi_offset b9, -32
; CHECK-GI-NEXT: // kill: def $d0 killed $d0 def $q0
; CHECK-GI-NEXT: // kill: def $d1 killed $d1 def $q1
; CHECK-GI-NEXT: mov s8, v0.s[1]
; CHECK-GI-NEXT: mov s9, v1.s[1]
; CHECK-GI-NEXT: // kill: def $s0 killed $s0 killed $q0
; CHECK-GI-NEXT: // kill: def $s1 killed $s1 killed $q1
; CHECK-GI-NEXT: bl powf
; CHECK-GI-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-GI-NEXT: str q0, [sp] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s1, s9
; CHECK-GI-NEXT: fmov s0, s8
; CHECK-GI-NEXT: bl powf
; CHECK-GI-NEXT: ldr q1, [sp] // 16-byte Folded Reload
; CHECK-GI-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-GI-NEXT: ldp d9, d8, [sp, #16] // 16-byte Folded Reload
; CHECK-GI-NEXT: ldr x30, [sp, #32] // 8-byte Folded Reload
; CHECK-GI-NEXT: mov v1.s[1], v0.s[0]
; CHECK-GI-NEXT: fmov d0, d1
; CHECK-GI-NEXT: add sp, sp, #48
; CHECK-GI-NEXT: ret
entry:
%c = call <2 x float> @llvm.pow.v2f32(<2 x float> %a, <2 x float> %b)
ret <2 x float> %c
}
define <3 x float> @pow_v3f32(<3 x float> %a, <3 x float> %b) {
; CHECK-SD-LABEL: pow_v3f32:
; CHECK-SD: // %bb.0: // %entry
; CHECK-SD-NEXT: sub sp, sp, #64
; CHECK-SD-NEXT: str x30, [sp, #48] // 8-byte Folded Spill
; CHECK-SD-NEXT: .cfi_def_cfa_offset 64
; CHECK-SD-NEXT: .cfi_offset w30, -16
; CHECK-SD-NEXT: stp q0, q1, [sp, #16] // 32-byte Folded Spill
; CHECK-SD-NEXT: mov s0, v0.s[1]
; CHECK-SD-NEXT: mov s1, v1.s[1]
; CHECK-SD-NEXT: bl powf
; CHECK-SD-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-SD-NEXT: str q0, [sp] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldp q0, q1, [sp, #16] // 32-byte Folded Reload
; CHECK-SD-NEXT: // kill: def $s0 killed $s0 killed $q0
; CHECK-SD-NEXT: // kill: def $s1 killed $s1 killed $q1
; CHECK-SD-NEXT: bl powf
; CHECK-SD-NEXT: ldr q1, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-SD-NEXT: mov v0.s[1], v1.s[0]
; CHECK-SD-NEXT: str q0, [sp] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldp q0, q1, [sp, #16] // 32-byte Folded Reload
; CHECK-SD-NEXT: mov s0, v0.s[2]
; CHECK-SD-NEXT: mov s1, v1.s[2]
; CHECK-SD-NEXT: bl powf
; CHECK-SD-NEXT: ldr q1, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-SD-NEXT: ldr x30, [sp, #48] // 8-byte Folded Reload
; CHECK-SD-NEXT: mov v1.s[2], v0.s[0]
; CHECK-SD-NEXT: mov v0.16b, v1.16b
; CHECK-SD-NEXT: add sp, sp, #64
; CHECK-SD-NEXT: ret
;
; CHECK-GI-LABEL: pow_v3f32:
; CHECK-GI: // %bb.0: // %entry
; CHECK-GI-NEXT: sub sp, sp, #80
; CHECK-GI-NEXT: stp d11, d10, [sp, #32] // 16-byte Folded Spill
; CHECK-GI-NEXT: stp d9, d8, [sp, #48] // 16-byte Folded Spill
; CHECK-GI-NEXT: str x30, [sp, #64] // 8-byte Folded Spill
; CHECK-GI-NEXT: .cfi_def_cfa_offset 80
; CHECK-GI-NEXT: .cfi_offset w30, -16
; CHECK-GI-NEXT: .cfi_offset b8, -24
; CHECK-GI-NEXT: .cfi_offset b9, -32
; CHECK-GI-NEXT: .cfi_offset b10, -40
; CHECK-GI-NEXT: .cfi_offset b11, -48
; CHECK-GI-NEXT: mov s8, v0.s[1]
; CHECK-GI-NEXT: mov s9, v0.s[2]
; CHECK-GI-NEXT: // kill: def $s0 killed $s0 killed $q0
; CHECK-GI-NEXT: mov s10, v1.s[1]
; CHECK-GI-NEXT: mov s11, v1.s[2]
; CHECK-GI-NEXT: // kill: def $s1 killed $s1 killed $q1
; CHECK-GI-NEXT: bl powf
; CHECK-GI-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-GI-NEXT: str q0, [sp, #16] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s1, s10
; CHECK-GI-NEXT: fmov s0, s8
; CHECK-GI-NEXT: bl powf
; CHECK-GI-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-GI-NEXT: str q0, [sp] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s1, s11
; CHECK-GI-NEXT: fmov s0, s9
; CHECK-GI-NEXT: bl powf
; CHECK-GI-NEXT: ldp q2, q1, [sp] // 32-byte Folded Reload
; CHECK-GI-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-GI-NEXT: ldr x30, [sp, #64] // 8-byte Folded Reload
; CHECK-GI-NEXT: ldp d9, d8, [sp, #48] // 16-byte Folded Reload
; CHECK-GI-NEXT: ldp d11, d10, [sp, #32] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v1.s[1], v2.s[0]
; CHECK-GI-NEXT: mov v1.s[2], v0.s[0]
; CHECK-GI-NEXT: mov v0.16b, v1.16b
; CHECK-GI-NEXT: add sp, sp, #80
; CHECK-GI-NEXT: ret
entry:
%c = call <3 x float> @llvm.pow.v3f32(<3 x float> %a, <3 x float> %b)
ret <3 x float> %c
}
define <4 x float> @pow_v4f32(<4 x float> %a, <4 x float> %b) {
; CHECK-SD-LABEL: pow_v4f32:
; CHECK-SD: // %bb.0: // %entry
; CHECK-SD-NEXT: sub sp, sp, #64
; CHECK-SD-NEXT: str x30, [sp, #48] // 8-byte Folded Spill
; CHECK-SD-NEXT: .cfi_def_cfa_offset 64
; CHECK-SD-NEXT: .cfi_offset w30, -16
; CHECK-SD-NEXT: stp q0, q1, [sp, #16] // 32-byte Folded Spill
; CHECK-SD-NEXT: mov s0, v0.s[1]
; CHECK-SD-NEXT: mov s1, v1.s[1]
; CHECK-SD-NEXT: bl powf
; CHECK-SD-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-SD-NEXT: str q0, [sp] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldp q0, q1, [sp, #16] // 32-byte Folded Reload
; CHECK-SD-NEXT: // kill: def $s0 killed $s0 killed $q0
; CHECK-SD-NEXT: // kill: def $s1 killed $s1 killed $q1
; CHECK-SD-NEXT: bl powf
; CHECK-SD-NEXT: ldr q1, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-SD-NEXT: mov v0.s[1], v1.s[0]
; CHECK-SD-NEXT: str q0, [sp] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldp q0, q1, [sp, #16] // 32-byte Folded Reload
; CHECK-SD-NEXT: mov s0, v0.s[2]
; CHECK-SD-NEXT: mov s1, v1.s[2]
; CHECK-SD-NEXT: bl powf
; CHECK-SD-NEXT: ldr q1, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-SD-NEXT: mov v1.s[2], v0.s[0]
; CHECK-SD-NEXT: str q1, [sp] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldp q0, q1, [sp, #16] // 32-byte Folded Reload
; CHECK-SD-NEXT: mov s0, v0.s[3]
; CHECK-SD-NEXT: mov s1, v1.s[3]
; CHECK-SD-NEXT: bl powf
; CHECK-SD-NEXT: ldr q1, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-SD-NEXT: ldr x30, [sp, #48] // 8-byte Folded Reload
; CHECK-SD-NEXT: mov v1.s[3], v0.s[0]
; CHECK-SD-NEXT: mov v0.16b, v1.16b
; CHECK-SD-NEXT: add sp, sp, #64
; CHECK-SD-NEXT: ret
;
; CHECK-GI-LABEL: pow_v4f32:
; CHECK-GI: // %bb.0: // %entry
; CHECK-GI-NEXT: sub sp, sp, #112
; CHECK-GI-NEXT: stp d13, d12, [sp, #48] // 16-byte Folded Spill
; CHECK-GI-NEXT: stp d11, d10, [sp, #64] // 16-byte Folded Spill
; CHECK-GI-NEXT: stp d9, d8, [sp, #80] // 16-byte Folded Spill
; CHECK-GI-NEXT: str x30, [sp, #96] // 8-byte Folded Spill
; CHECK-GI-NEXT: .cfi_def_cfa_offset 112
; CHECK-GI-NEXT: .cfi_offset w30, -16
; CHECK-GI-NEXT: .cfi_offset b8, -24
; CHECK-GI-NEXT: .cfi_offset b9, -32
; CHECK-GI-NEXT: .cfi_offset b10, -40
; CHECK-GI-NEXT: .cfi_offset b11, -48
; CHECK-GI-NEXT: .cfi_offset b12, -56
; CHECK-GI-NEXT: .cfi_offset b13, -64
; CHECK-GI-NEXT: mov s8, v0.s[1]
; CHECK-GI-NEXT: mov s9, v0.s[2]
; CHECK-GI-NEXT: mov s10, v0.s[3]
; CHECK-GI-NEXT: mov s11, v1.s[1]
; CHECK-GI-NEXT: // kill: def $s0 killed $s0 killed $q0
; CHECK-GI-NEXT: mov s12, v1.s[2]
; CHECK-GI-NEXT: mov s13, v1.s[3]
; CHECK-GI-NEXT: // kill: def $s1 killed $s1 killed $q1
; CHECK-GI-NEXT: bl powf
; CHECK-GI-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-GI-NEXT: str q0, [sp, #32] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s1, s11
; CHECK-GI-NEXT: fmov s0, s8
; CHECK-GI-NEXT: bl powf
; CHECK-GI-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-GI-NEXT: str q0, [sp, #16] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s1, s12
; CHECK-GI-NEXT: fmov s0, s9
; CHECK-GI-NEXT: bl powf
; CHECK-GI-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-GI-NEXT: str q0, [sp] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s1, s13
; CHECK-GI-NEXT: fmov s0, s10
; CHECK-GI-NEXT: bl powf
; CHECK-GI-NEXT: ldp q2, q1, [sp, #16] // 32-byte Folded Reload
; CHECK-GI-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-GI-NEXT: ldr x30, [sp, #96] // 8-byte Folded Reload
; CHECK-GI-NEXT: ldp d9, d8, [sp, #80] // 16-byte Folded Reload
; CHECK-GI-NEXT: ldp d11, d10, [sp, #64] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v1.s[1], v2.s[0]
; CHECK-GI-NEXT: ldr q2, [sp] // 16-byte Folded Reload
; CHECK-GI-NEXT: ldp d13, d12, [sp, #48] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v1.s[2], v2.s[0]
; CHECK-GI-NEXT: mov v1.s[3], v0.s[0]
; CHECK-GI-NEXT: mov v0.16b, v1.16b
; CHECK-GI-NEXT: add sp, sp, #112
; CHECK-GI-NEXT: ret
entry:
%c = call <4 x float> @llvm.pow.v4f32(<4 x float> %a, <4 x float> %b)
ret <4 x float> %c
}
define <8 x float> @pow_v8f32(<8 x float> %a, <8 x float> %b) {
; CHECK-SD-LABEL: pow_v8f32:
; CHECK-SD: // %bb.0: // %entry
; CHECK-SD-NEXT: sub sp, sp, #96
; CHECK-SD-NEXT: str x30, [sp, #80] // 8-byte Folded Spill
; CHECK-SD-NEXT: .cfi_def_cfa_offset 96
; CHECK-SD-NEXT: .cfi_offset w30, -16
; CHECK-SD-NEXT: stp q0, q2, [sp] // 32-byte Folded Spill
; CHECK-SD-NEXT: mov s0, v0.s[1]
; CHECK-SD-NEXT: stp q1, q3, [sp, #32] // 32-byte Folded Spill
; CHECK-SD-NEXT: mov s1, v2.s[1]
; CHECK-SD-NEXT: bl powf
; CHECK-SD-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-SD-NEXT: str q0, [sp, #64] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldp q0, q1, [sp] // 32-byte Folded Reload
; CHECK-SD-NEXT: // kill: def $s0 killed $s0 killed $q0
; CHECK-SD-NEXT: // kill: def $s1 killed $s1 killed $q1
; CHECK-SD-NEXT: bl powf
; CHECK-SD-NEXT: ldr q1, [sp, #64] // 16-byte Folded Reload
; CHECK-SD-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-SD-NEXT: mov v0.s[1], v1.s[0]
; CHECK-SD-NEXT: str q0, [sp, #64] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldp q0, q1, [sp] // 32-byte Folded Reload
; CHECK-SD-NEXT: mov s0, v0.s[2]
; CHECK-SD-NEXT: mov s1, v1.s[2]
; CHECK-SD-NEXT: bl powf
; CHECK-SD-NEXT: ldr q1, [sp, #64] // 16-byte Folded Reload
; CHECK-SD-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-SD-NEXT: mov v1.s[2], v0.s[0]
; CHECK-SD-NEXT: str q1, [sp, #64] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldp q0, q1, [sp] // 32-byte Folded Reload
; CHECK-SD-NEXT: mov s0, v0.s[3]
; CHECK-SD-NEXT: mov s1, v1.s[3]
; CHECK-SD-NEXT: bl powf
; CHECK-SD-NEXT: ldr q1, [sp, #64] // 16-byte Folded Reload
; CHECK-SD-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-SD-NEXT: mov v1.s[3], v0.s[0]
; CHECK-SD-NEXT: str q1, [sp, #64] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldp q0, q1, [sp, #32] // 32-byte Folded Reload
; CHECK-SD-NEXT: mov s0, v0.s[1]
; CHECK-SD-NEXT: mov s1, v1.s[1]
; CHECK-SD-NEXT: bl powf
; CHECK-SD-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-SD-NEXT: str q0, [sp, #16] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldp q0, q1, [sp, #32] // 32-byte Folded Reload
; CHECK-SD-NEXT: // kill: def $s0 killed $s0 killed $q0
; CHECK-SD-NEXT: // kill: def $s1 killed $s1 killed $q1
; CHECK-SD-NEXT: bl powf
; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload
; CHECK-SD-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-SD-NEXT: mov v0.s[1], v1.s[0]
; CHECK-SD-NEXT: str q0, [sp, #16] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldp q0, q1, [sp, #32] // 32-byte Folded Reload
; CHECK-SD-NEXT: mov s0, v0.s[2]
; CHECK-SD-NEXT: mov s1, v1.s[2]
; CHECK-SD-NEXT: bl powf
; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload
; CHECK-SD-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-SD-NEXT: mov v1.s[2], v0.s[0]
; CHECK-SD-NEXT: str q1, [sp, #16] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldp q0, q1, [sp, #32] // 32-byte Folded Reload
; CHECK-SD-NEXT: mov s0, v0.s[3]
; CHECK-SD-NEXT: mov s1, v1.s[3]
; CHECK-SD-NEXT: bl powf
; CHECK-SD-NEXT: fmov s2, s0
; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload
; CHECK-SD-NEXT: ldr q0, [sp, #64] // 16-byte Folded Reload
; CHECK-SD-NEXT: ldr x30, [sp, #80] // 8-byte Folded Reload
; CHECK-SD-NEXT: mov v1.s[3], v2.s[0]
; CHECK-SD-NEXT: add sp, sp, #96
; CHECK-SD-NEXT: ret
;
; CHECK-GI-LABEL: pow_v8f32:
; CHECK-GI: // %bb.0: // %entry
; CHECK-GI-NEXT: sub sp, sp, #208
; CHECK-GI-NEXT: stp d15, d14, [sp, #128] // 16-byte Folded Spill
; CHECK-GI-NEXT: stp d13, d12, [sp, #144] // 16-byte Folded Spill
; CHECK-GI-NEXT: stp d11, d10, [sp, #160] // 16-byte Folded Spill
; CHECK-GI-NEXT: stp d9, d8, [sp, #176] // 16-byte Folded Spill
; CHECK-GI-NEXT: str x30, [sp, #192] // 8-byte Folded Spill
; CHECK-GI-NEXT: .cfi_def_cfa_offset 208
; CHECK-GI-NEXT: .cfi_offset w30, -16
; CHECK-GI-NEXT: .cfi_offset b8, -24
; CHECK-GI-NEXT: .cfi_offset b9, -32
; CHECK-GI-NEXT: .cfi_offset b10, -40
; CHECK-GI-NEXT: .cfi_offset b11, -48
; CHECK-GI-NEXT: .cfi_offset b12, -56
; CHECK-GI-NEXT: .cfi_offset b13, -64
; CHECK-GI-NEXT: .cfi_offset b14, -72
; CHECK-GI-NEXT: .cfi_offset b15, -80
; CHECK-GI-NEXT: mov v4.16b, v1.16b
; CHECK-GI-NEXT: mov v1.16b, v2.16b
; CHECK-GI-NEXT: mov s8, v0.s[1]
; CHECK-GI-NEXT: mov s9, v0.s[2]
; CHECK-GI-NEXT: mov s10, v0.s[3]
; CHECK-GI-NEXT: // kill: def $s0 killed $s0 killed $q0
; CHECK-GI-NEXT: mov s12, v3.s[1]
; CHECK-GI-NEXT: mov s11, v3.s[2]
; CHECK-GI-NEXT: mov s2, v4.s[1]
; CHECK-GI-NEXT: stp q3, q4, [sp] // 32-byte Folded Spill
; CHECK-GI-NEXT: mov s5, v4.s[3]
; CHECK-GI-NEXT: mov s14, v1.s[1]
; CHECK-GI-NEXT: mov s15, v1.s[2]
; CHECK-GI-NEXT: mov s13, v1.s[3]
; CHECK-GI-NEXT: // kill: def $s1 killed $s1 killed $q1
; CHECK-GI-NEXT: str s2, [sp, #48] // 4-byte Folded Spill
; CHECK-GI-NEXT: mov s2, v4.s[2]
; CHECK-GI-NEXT: str s2, [sp, #112] // 4-byte Folded Spill
; CHECK-GI-NEXT: mov s2, v3.s[3]
; CHECK-GI-NEXT: stp s2, s5, [sp, #200] // 8-byte Folded Spill
; CHECK-GI-NEXT: bl powf
; CHECK-GI-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-GI-NEXT: str q0, [sp, #96] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s1, s14
; CHECK-GI-NEXT: fmov s0, s8
; CHECK-GI-NEXT: bl powf
; CHECK-GI-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-GI-NEXT: str q0, [sp, #32] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s1, s15
; CHECK-GI-NEXT: fmov s0, s9
; CHECK-GI-NEXT: bl powf
; CHECK-GI-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-GI-NEXT: str q0, [sp, #80] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s1, s13
; CHECK-GI-NEXT: fmov s0, s10
; CHECK-GI-NEXT: bl powf
; CHECK-GI-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-GI-NEXT: str q0, [sp, #64] // 16-byte Folded Spill
; CHECK-GI-NEXT: ldp q1, q0, [sp] // 32-byte Folded Reload
; CHECK-GI-NEXT: // kill: def $s0 killed $s0 killed $q0
; CHECK-GI-NEXT: // kill: def $s1 killed $s1 killed $q1
; CHECK-GI-NEXT: bl powf
; CHECK-GI-NEXT: fmov s1, s12
; CHECK-GI-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-GI-NEXT: str q0, [sp, #16] // 16-byte Folded Spill
; CHECK-GI-NEXT: ldr s0, [sp, #48] // 4-byte Folded Reload
; CHECK-GI-NEXT: bl powf
; CHECK-GI-NEXT: fmov s1, s11
; CHECK-GI-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-GI-NEXT: str q0, [sp, #48] // 16-byte Folded Spill
; CHECK-GI-NEXT: ldr s0, [sp, #112] // 4-byte Folded Reload
; CHECK-GI-NEXT: bl powf
; CHECK-GI-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-GI-NEXT: str q0, [sp, #112] // 16-byte Folded Spill
; CHECK-GI-NEXT: ldp s1, s0, [sp, #200] // 8-byte Folded Reload
; CHECK-GI-NEXT: bl powf
; CHECK-GI-NEXT: ldp q3, q2, [sp, #16] // 32-byte Folded Reload
; CHECK-GI-NEXT: // kill: def $s0 killed $s0 def $q0
; CHECK-GI-NEXT: ldr q1, [sp, #96] // 16-byte Folded Reload
; CHECK-GI-NEXT: ldp d9, d8, [sp, #176] // 16-byte Folded Reload
; CHECK-GI-NEXT: ldr x30, [sp, #192] // 8-byte Folded Reload
; CHECK-GI-NEXT: ldp d11, d10, [sp, #160] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v1.s[1], v2.s[0]
; CHECK-GI-NEXT: ldr q2, [sp, #48] // 16-byte Folded Reload
; CHECK-GI-NEXT: ldp d13, d12, [sp, #144] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v3.s[1], v2.s[0]
; CHECK-GI-NEXT: ldr q2, [sp, #80] // 16-byte Folded Reload
; CHECK-GI-NEXT: ldp d15, d14, [sp, #128] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v1.s[2], v2.s[0]
; CHECK-GI-NEXT: ldr q2, [sp, #112] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v3.s[2], v2.s[0]
; CHECK-GI-NEXT: ldr q2, [sp, #64] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v1.s[3], v2.s[0]
; CHECK-GI-NEXT: mov v3.s[3], v0.s[0]
; CHECK-GI-NEXT: mov v2.16b, v1.16b
; CHECK-GI-NEXT: mov v1.16b, v3.16b
; CHECK-GI-NEXT: mov v0.16b, v2.16b
; CHECK-GI-NEXT: add sp, sp, #208
; CHECK-GI-NEXT: ret
entry:
%c = call <8 x float> @llvm.pow.v8f32(<8 x float> %a, <8 x float> %b)
ret <8 x float> %c
}
define <7 x half> @pow_v7f16(<7 x half> %a, <7 x half> %b) {
; CHECK-SD-LABEL: pow_v7f16:
; CHECK-SD: // %bb.0: // %entry
; CHECK-SD-NEXT: sub sp, sp, #64
; CHECK-SD-NEXT: str x30, [sp, #48] // 8-byte Folded Spill
; CHECK-SD-NEXT: .cfi_def_cfa_offset 64
; CHECK-SD-NEXT: .cfi_offset w30, -16
; CHECK-SD-NEXT: mov h3, v0.h[1]
; CHECK-SD-NEXT: mov h2, v1.h[1]
; CHECK-SD-NEXT: stp q0, q1, [sp] // 32-byte Folded Spill
; CHECK-SD-NEXT: fcvt s0, h3
; CHECK-SD-NEXT: fcvt s1, h2
; CHECK-SD-NEXT: bl powf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: str q0, [sp, #32] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldp q0, q1, [sp] // 32-byte Folded Reload
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: fcvt s1, h1
; CHECK-SD-NEXT: bl powf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: ldp q1, q2, [sp, #16] // 32-byte Folded Reload
; CHECK-SD-NEXT: mov h1, v1.h[2]
; CHECK-SD-NEXT: mov v0.h[1], v2.h[0]
; CHECK-SD-NEXT: fcvt s1, h1
; CHECK-SD-NEXT: str q0, [sp, #32] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov h0, v0.h[2]
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: bl powf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: ldr q1, [sp, #32] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov v1.h[2], v0.h[0]
; CHECK-SD-NEXT: str q1, [sp, #32] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldp q0, q1, [sp] // 32-byte Folded Reload
; CHECK-SD-NEXT: mov h0, v0.h[3]
; CHECK-SD-NEXT: mov h1, v1.h[3]
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: fcvt s1, h1
; CHECK-SD-NEXT: bl powf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: ldr q1, [sp, #32] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov v1.h[3], v0.h[0]
; CHECK-SD-NEXT: str q1, [sp, #32] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldp q0, q1, [sp] // 32-byte Folded Reload
; CHECK-SD-NEXT: mov h0, v0.h[4]
; CHECK-SD-NEXT: mov h1, v1.h[4]
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: fcvt s1, h1
; CHECK-SD-NEXT: bl powf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: ldr q1, [sp, #32] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov v1.h[4], v0.h[0]
; CHECK-SD-NEXT: str q1, [sp, #32] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldp q0, q1, [sp] // 32-byte Folded Reload
; CHECK-SD-NEXT: mov h0, v0.h[5]
; CHECK-SD-NEXT: mov h1, v1.h[5]
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: fcvt s1, h1
; CHECK-SD-NEXT: bl powf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: ldr q1, [sp, #32] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov v1.h[5], v0.h[0]
; CHECK-SD-NEXT: str q1, [sp, #32] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldp q0, q1, [sp] // 32-byte Folded Reload
; CHECK-SD-NEXT: mov h0, v0.h[6]
; CHECK-SD-NEXT: mov h1, v1.h[6]
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: fcvt s1, h1
; CHECK-SD-NEXT: bl powf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: ldr q1, [sp, #32] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov v1.h[6], v0.h[0]
; CHECK-SD-NEXT: str q1, [sp, #32] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldp q0, q1, [sp] // 32-byte Folded Reload
; CHECK-SD-NEXT: mov h0, v0.h[7]
; CHECK-SD-NEXT: mov h1, v1.h[7]
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: fcvt s1, h1
; CHECK-SD-NEXT: bl powf
; CHECK-SD-NEXT: fcvt h1, s0
; CHECK-SD-NEXT: ldr q0, [sp, #32] // 16-byte Folded Reload
; CHECK-SD-NEXT: ldr x30, [sp, #48] // 8-byte Folded Reload
; CHECK-SD-NEXT: mov v0.h[7], v1.h[0]
; CHECK-SD-NEXT: add sp, sp, #64
; CHECK-SD-NEXT: ret
;
; CHECK-GI-LABEL: pow_v7f16:
; CHECK-GI: // %bb.0: // %entry
; CHECK-GI-NEXT: sub sp, sp, #176
; CHECK-GI-NEXT: stp d15, d14, [sp, #96] // 16-byte Folded Spill
; CHECK-GI-NEXT: stp d13, d12, [sp, #112] // 16-byte Folded Spill
; CHECK-GI-NEXT: stp d11, d10, [sp, #128] // 16-byte Folded Spill
; CHECK-GI-NEXT: stp d9, d8, [sp, #144] // 16-byte Folded Spill
; CHECK-GI-NEXT: str x30, [sp, #160] // 8-byte Folded Spill
; CHECK-GI-NEXT: .cfi_def_cfa_offset 176
; CHECK-GI-NEXT: .cfi_offset w30, -16
; CHECK-GI-NEXT: .cfi_offset b8, -24
; CHECK-GI-NEXT: .cfi_offset b9, -32
; CHECK-GI-NEXT: .cfi_offset b10, -40
; CHECK-GI-NEXT: .cfi_offset b11, -48
; CHECK-GI-NEXT: .cfi_offset b12, -56
; CHECK-GI-NEXT: .cfi_offset b13, -64
; CHECK-GI-NEXT: .cfi_offset b14, -72
; CHECK-GI-NEXT: .cfi_offset b15, -80
; CHECK-GI-NEXT: mov h2, v0.h[5]
; CHECK-GI-NEXT: mov h9, v0.h[1]
; CHECK-GI-NEXT: mov h10, v0.h[2]
; CHECK-GI-NEXT: mov h11, v0.h[3]
; CHECK-GI-NEXT: mov h12, v0.h[4]
; CHECK-GI-NEXT: mov h14, v1.h[1]
; CHECK-GI-NEXT: mov h15, v1.h[2]
; CHECK-GI-NEXT: mov h8, v1.h[3]
; CHECK-GI-NEXT: mov h13, v1.h[4]
; CHECK-GI-NEXT: str h2, [sp, #48] // 2-byte Folded Spill
; CHECK-GI-NEXT: mov h2, v0.h[6]
; CHECK-GI-NEXT: fcvt s0, h0
; CHECK-GI-NEXT: str h2, [sp, #80] // 2-byte Folded Spill
; CHECK-GI-NEXT: mov h2, v1.h[5]
; CHECK-GI-NEXT: str h2, [sp, #172] // 2-byte Folded Spill
; CHECK-GI-NEXT: mov h2, v1.h[6]
; CHECK-GI-NEXT: fcvt s1, h1
; CHECK-GI-NEXT: str h2, [sp, #174] // 2-byte Folded Spill
; CHECK-GI-NEXT: bl powf
; CHECK-GI-NEXT: fcvt s2, h9
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: fcvt s1, h14
; CHECK-GI-NEXT: str q0, [sp, #64] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s2
; CHECK-GI-NEXT: bl powf
; CHECK-GI-NEXT: fcvt s2, h10
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: fcvt s1, h15
; CHECK-GI-NEXT: str q0, [sp, #32] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s2
; CHECK-GI-NEXT: bl powf
; CHECK-GI-NEXT: fcvt s2, h11
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: fcvt s1, h8
; CHECK-GI-NEXT: str q0, [sp, #16] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s2
; CHECK-GI-NEXT: bl powf
; CHECK-GI-NEXT: fcvt s2, h12
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: fcvt s1, h13
; CHECK-GI-NEXT: str q0, [sp] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s2
; CHECK-GI-NEXT: bl powf
; CHECK-GI-NEXT: ldr h1, [sp, #48] // 2-byte Folded Reload
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: fcvt s2, h1
; CHECK-GI-NEXT: str q0, [sp, #48] // 16-byte Folded Spill
; CHECK-GI-NEXT: ldr h0, [sp, #172] // 2-byte Folded Reload
; CHECK-GI-NEXT: fcvt s1, h0
; CHECK-GI-NEXT: fmov s0, s2
; CHECK-GI-NEXT: bl powf
; CHECK-GI-NEXT: ldr h1, [sp, #80] // 2-byte Folded Reload
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: fcvt s2, h1
; CHECK-GI-NEXT: str q0, [sp, #80] // 16-byte Folded Spill
; CHECK-GI-NEXT: ldr h0, [sp, #174] // 2-byte Folded Reload
; CHECK-GI-NEXT: fcvt s1, h0
; CHECK-GI-NEXT: fmov s0, s2
; CHECK-GI-NEXT: bl powf
; CHECK-GI-NEXT: ldp q2, q3, [sp, #16] // 32-byte Folded Reload
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: ldr q1, [sp, #64] // 16-byte Folded Reload
; CHECK-GI-NEXT: ldp d9, d8, [sp, #144] // 16-byte Folded Reload
; CHECK-GI-NEXT: ldp d11, d10, [sp, #128] // 16-byte Folded Reload
; CHECK-GI-NEXT: ldr x30, [sp, #160] // 8-byte Folded Reload
; CHECK-GI-NEXT: mov v1.h[1], v3.h[0]
; CHECK-GI-NEXT: ldp d13, d12, [sp, #112] // 16-byte Folded Reload
; CHECK-GI-NEXT: ldp d15, d14, [sp, #96] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v1.h[2], v2.h[0]
; CHECK-GI-NEXT: ldr q2, [sp] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v1.h[3], v2.h[0]
; CHECK-GI-NEXT: ldr q2, [sp, #48] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v1.h[4], v2.h[0]
; CHECK-GI-NEXT: ldr q2, [sp, #80] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v1.h[5], v2.h[0]
; CHECK-GI-NEXT: mov v1.h[6], v0.h[0]
; CHECK-GI-NEXT: mov v0.16b, v1.16b
; CHECK-GI-NEXT: add sp, sp, #176
; CHECK-GI-NEXT: ret
entry:
%c = call <7 x half> @llvm.pow.v7f16(<7 x half> %a, <7 x half> %b)
ret <7 x half> %c
}
define <4 x half> @pow_v4f16(<4 x half> %a, <4 x half> %b) {
; CHECK-SD-LABEL: pow_v4f16:
; CHECK-SD: // %bb.0: // %entry
; CHECK-SD-NEXT: sub sp, sp, #64
; CHECK-SD-NEXT: str x30, [sp, #48] // 8-byte Folded Spill
; CHECK-SD-NEXT: .cfi_def_cfa_offset 64
; CHECK-SD-NEXT: .cfi_offset w30, -16
; CHECK-SD-NEXT: // kill: def $d1 killed $d1 def $q1
; CHECK-SD-NEXT: // kill: def $d0 killed $d0 def $q0
; CHECK-SD-NEXT: mov h3, v0.h[1]
; CHECK-SD-NEXT: mov h2, v1.h[1]
; CHECK-SD-NEXT: stp q0, q1, [sp, #16] // 32-byte Folded Spill
; CHECK-SD-NEXT: fcvt s0, h3
; CHECK-SD-NEXT: fcvt s1, h2
; CHECK-SD-NEXT: bl powf
; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: fcvt s2, h1
; CHECK-SD-NEXT: str q0, [sp] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldr q0, [sp, #32] // 16-byte Folded Reload
; CHECK-SD-NEXT: fcvt s1, h0
; CHECK-SD-NEXT: fmov s0, s2
; CHECK-SD-NEXT: bl powf
; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload
; CHECK-SD-NEXT: fcvt h3, s0
; CHECK-SD-NEXT: ldr q0, [sp, #32] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov h1, v1.h[2]
; CHECK-SD-NEXT: mov h2, v0.h[2]
; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov v3.h[1], v0.h[0]
; CHECK-SD-NEXT: fcvt s0, h1
; CHECK-SD-NEXT: fcvt s1, h2
; CHECK-SD-NEXT: str q3, [sp] // 16-byte Folded Spill
; CHECK-SD-NEXT: bl powf
; CHECK-SD-NEXT: ldp q1, q2, [sp, #16] // 32-byte Folded Reload
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: ldr q3, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov h1, v1.h[3]
; CHECK-SD-NEXT: mov h2, v2.h[3]
; CHECK-SD-NEXT: mov v3.h[2], v0.h[0]
; CHECK-SD-NEXT: fcvt s0, h1
; CHECK-SD-NEXT: fcvt s1, h2
; CHECK-SD-NEXT: str q3, [sp] // 16-byte Folded Spill
; CHECK-SD-NEXT: bl powf
; CHECK-SD-NEXT: fcvt h1, s0
; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: ldr x30, [sp, #48] // 8-byte Folded Reload
; CHECK-SD-NEXT: mov v0.h[3], v1.h[0]
; CHECK-SD-NEXT: // kill: def $d0 killed $d0 killed $q0
; CHECK-SD-NEXT: add sp, sp, #64
; CHECK-SD-NEXT: ret
;
; CHECK-GI-LABEL: pow_v4f16:
; CHECK-GI: // %bb.0: // %entry
; CHECK-GI-NEXT: sub sp, sp, #112
; CHECK-GI-NEXT: stp d13, d12, [sp, #48] // 16-byte Folded Spill
; CHECK-GI-NEXT: stp d11, d10, [sp, #64] // 16-byte Folded Spill
; CHECK-GI-NEXT: stp d9, d8, [sp, #80] // 16-byte Folded Spill
; CHECK-GI-NEXT: str x30, [sp, #96] // 8-byte Folded Spill
; CHECK-GI-NEXT: .cfi_def_cfa_offset 112
; CHECK-GI-NEXT: .cfi_offset w30, -16
; CHECK-GI-NEXT: .cfi_offset b8, -24
; CHECK-GI-NEXT: .cfi_offset b9, -32
; CHECK-GI-NEXT: .cfi_offset b10, -40
; CHECK-GI-NEXT: .cfi_offset b11, -48
; CHECK-GI-NEXT: .cfi_offset b12, -56
; CHECK-GI-NEXT: .cfi_offset b13, -64
; CHECK-GI-NEXT: // kill: def $d0 killed $d0 def $q0
; CHECK-GI-NEXT: // kill: def $d1 killed $d1 def $q1
; CHECK-GI-NEXT: mov h8, v0.h[1]
; CHECK-GI-NEXT: mov h9, v0.h[2]
; CHECK-GI-NEXT: mov h10, v0.h[3]
; CHECK-GI-NEXT: mov h11, v1.h[1]
; CHECK-GI-NEXT: mov h12, v1.h[2]
; CHECK-GI-NEXT: mov h13, v1.h[3]
; CHECK-GI-NEXT: fcvt s0, h0
; CHECK-GI-NEXT: fcvt s1, h1
; CHECK-GI-NEXT: bl powf
; CHECK-GI-NEXT: fcvt s2, h8
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: fcvt s1, h11
; CHECK-GI-NEXT: str q0, [sp, #32] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s2
; CHECK-GI-NEXT: bl powf
; CHECK-GI-NEXT: fcvt s2, h9
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: fcvt s1, h12
; CHECK-GI-NEXT: str q0, [sp] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s2
; CHECK-GI-NEXT: bl powf
; CHECK-GI-NEXT: fcvt s2, h10
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: fcvt s1, h13
; CHECK-GI-NEXT: str q0, [sp, #16] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s2
; CHECK-GI-NEXT: bl powf
; CHECK-GI-NEXT: ldp q3, q2, [sp] // 32-byte Folded Reload
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: ldr q1, [sp, #32] // 16-byte Folded Reload
; CHECK-GI-NEXT: ldp d9, d8, [sp, #80] // 16-byte Folded Reload
; CHECK-GI-NEXT: ldp d11, d10, [sp, #64] // 16-byte Folded Reload
; CHECK-GI-NEXT: ldr x30, [sp, #96] // 8-byte Folded Reload
; CHECK-GI-NEXT: mov v1.h[1], v3.h[0]
; CHECK-GI-NEXT: ldp d13, d12, [sp, #48] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v1.h[2], v2.h[0]
; CHECK-GI-NEXT: mov v1.h[3], v0.h[0]
; CHECK-GI-NEXT: mov v0.16b, v1.16b
; CHECK-GI-NEXT: // kill: def $d0 killed $d0 killed $q0
; CHECK-GI-NEXT: add sp, sp, #112
; CHECK-GI-NEXT: ret
entry:
%c = call <4 x half> @llvm.pow.v4f16(<4 x half> %a, <4 x half> %b)
ret <4 x half> %c
}
define <8 x half> @pow_v8f16(<8 x half> %a, <8 x half> %b) {
; CHECK-SD-LABEL: pow_v8f16:
; CHECK-SD: // %bb.0: // %entry
; CHECK-SD-NEXT: sub sp, sp, #64
; CHECK-SD-NEXT: str x30, [sp, #48] // 8-byte Folded Spill
; CHECK-SD-NEXT: .cfi_def_cfa_offset 64
; CHECK-SD-NEXT: .cfi_offset w30, -16
; CHECK-SD-NEXT: mov h3, v0.h[1]
; CHECK-SD-NEXT: mov h2, v1.h[1]
; CHECK-SD-NEXT: stp q0, q1, [sp] // 32-byte Folded Spill
; CHECK-SD-NEXT: fcvt s0, h3
; CHECK-SD-NEXT: fcvt s1, h2
; CHECK-SD-NEXT: bl powf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: str q0, [sp, #32] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldp q0, q1, [sp] // 32-byte Folded Reload
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: fcvt s1, h1
; CHECK-SD-NEXT: bl powf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: ldp q1, q2, [sp, #16] // 32-byte Folded Reload
; CHECK-SD-NEXT: mov h1, v1.h[2]
; CHECK-SD-NEXT: mov v0.h[1], v2.h[0]
; CHECK-SD-NEXT: fcvt s1, h1
; CHECK-SD-NEXT: str q0, [sp, #32] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov h0, v0.h[2]
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: bl powf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: ldr q1, [sp, #32] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov v1.h[2], v0.h[0]
; CHECK-SD-NEXT: str q1, [sp, #32] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldp q0, q1, [sp] // 32-byte Folded Reload
; CHECK-SD-NEXT: mov h0, v0.h[3]
; CHECK-SD-NEXT: mov h1, v1.h[3]
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: fcvt s1, h1
; CHECK-SD-NEXT: bl powf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: ldr q1, [sp, #32] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov v1.h[3], v0.h[0]
; CHECK-SD-NEXT: str q1, [sp, #32] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldp q0, q1, [sp] // 32-byte Folded Reload
; CHECK-SD-NEXT: mov h0, v0.h[4]
; CHECK-SD-NEXT: mov h1, v1.h[4]
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: fcvt s1, h1
; CHECK-SD-NEXT: bl powf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: ldr q1, [sp, #32] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov v1.h[4], v0.h[0]
; CHECK-SD-NEXT: str q1, [sp, #32] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldp q0, q1, [sp] // 32-byte Folded Reload
; CHECK-SD-NEXT: mov h0, v0.h[5]
; CHECK-SD-NEXT: mov h1, v1.h[5]
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: fcvt s1, h1
; CHECK-SD-NEXT: bl powf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: ldr q1, [sp, #32] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov v1.h[5], v0.h[0]
; CHECK-SD-NEXT: str q1, [sp, #32] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldp q0, q1, [sp] // 32-byte Folded Reload
; CHECK-SD-NEXT: mov h0, v0.h[6]
; CHECK-SD-NEXT: mov h1, v1.h[6]
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: fcvt s1, h1
; CHECK-SD-NEXT: bl powf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: ldr q1, [sp, #32] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov v1.h[6], v0.h[0]
; CHECK-SD-NEXT: str q1, [sp, #32] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldp q0, q1, [sp] // 32-byte Folded Reload
; CHECK-SD-NEXT: mov h0, v0.h[7]
; CHECK-SD-NEXT: mov h1, v1.h[7]
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: fcvt s1, h1
; CHECK-SD-NEXT: bl powf
; CHECK-SD-NEXT: fcvt h1, s0
; CHECK-SD-NEXT: ldr q0, [sp, #32] // 16-byte Folded Reload
; CHECK-SD-NEXT: ldr x30, [sp, #48] // 8-byte Folded Reload
; CHECK-SD-NEXT: mov v0.h[7], v1.h[0]
; CHECK-SD-NEXT: add sp, sp, #64
; CHECK-SD-NEXT: ret
;
; CHECK-GI-LABEL: pow_v8f16:
; CHECK-GI: // %bb.0: // %entry
; CHECK-GI-NEXT: sub sp, sp, #192
; CHECK-GI-NEXT: stp d15, d14, [sp, #112] // 16-byte Folded Spill
; CHECK-GI-NEXT: stp d13, d12, [sp, #128] // 16-byte Folded Spill
; CHECK-GI-NEXT: stp d11, d10, [sp, #144] // 16-byte Folded Spill
; CHECK-GI-NEXT: stp d9, d8, [sp, #160] // 16-byte Folded Spill
; CHECK-GI-NEXT: str x30, [sp, #176] // 8-byte Folded Spill
; CHECK-GI-NEXT: .cfi_def_cfa_offset 192
; CHECK-GI-NEXT: .cfi_offset w30, -16
; CHECK-GI-NEXT: .cfi_offset b8, -24
; CHECK-GI-NEXT: .cfi_offset b9, -32
; CHECK-GI-NEXT: .cfi_offset b10, -40
; CHECK-GI-NEXT: .cfi_offset b11, -48
; CHECK-GI-NEXT: .cfi_offset b12, -56
; CHECK-GI-NEXT: .cfi_offset b13, -64
; CHECK-GI-NEXT: .cfi_offset b14, -72
; CHECK-GI-NEXT: .cfi_offset b15, -80
; CHECK-GI-NEXT: mov h2, v0.h[5]
; CHECK-GI-NEXT: mov h11, v0.h[1]
; CHECK-GI-NEXT: mov h12, v0.h[2]
; CHECK-GI-NEXT: mov h13, v0.h[3]
; CHECK-GI-NEXT: mov h14, v0.h[4]
; CHECK-GI-NEXT: mov h8, v1.h[1]
; CHECK-GI-NEXT: mov h9, v1.h[2]
; CHECK-GI-NEXT: mov h10, v1.h[3]
; CHECK-GI-NEXT: mov h15, v1.h[4]
; CHECK-GI-NEXT: str h2, [sp, #48] // 2-byte Folded Spill
; CHECK-GI-NEXT: mov h2, v0.h[6]
; CHECK-GI-NEXT: str h2, [sp, #64] // 2-byte Folded Spill
; CHECK-GI-NEXT: mov h2, v0.h[7]
; CHECK-GI-NEXT: fcvt s0, h0
; CHECK-GI-NEXT: str h2, [sp, #96] // 2-byte Folded Spill
; CHECK-GI-NEXT: mov h2, v1.h[5]
; CHECK-GI-NEXT: str h2, [sp, #186] // 2-byte Folded Spill
; CHECK-GI-NEXT: mov h2, v1.h[6]
; CHECK-GI-NEXT: str h2, [sp, #188] // 2-byte Folded Spill
; CHECK-GI-NEXT: mov h2, v1.h[7]
; CHECK-GI-NEXT: fcvt s1, h1
; CHECK-GI-NEXT: str h2, [sp, #190] // 2-byte Folded Spill
; CHECK-GI-NEXT: bl powf
; CHECK-GI-NEXT: fcvt s2, h11
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: fcvt s1, h8
; CHECK-GI-NEXT: str q0, [sp, #80] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s2
; CHECK-GI-NEXT: bl powf
; CHECK-GI-NEXT: fcvt s2, h12
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: fcvt s1, h9
; CHECK-GI-NEXT: str q0, [sp, #32] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s2
; CHECK-GI-NEXT: bl powf
; CHECK-GI-NEXT: fcvt s2, h13
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: fcvt s1, h10
; CHECK-GI-NEXT: str q0, [sp, #16] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s2
; CHECK-GI-NEXT: bl powf
; CHECK-GI-NEXT: fcvt s2, h14
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: fcvt s1, h15
; CHECK-GI-NEXT: str q0, [sp] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s2
; CHECK-GI-NEXT: bl powf
; CHECK-GI-NEXT: ldr h1, [sp, #48] // 2-byte Folded Reload
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: fcvt s2, h1
; CHECK-GI-NEXT: str q0, [sp, #48] // 16-byte Folded Spill
; CHECK-GI-NEXT: ldr h0, [sp, #186] // 2-byte Folded Reload
; CHECK-GI-NEXT: fcvt s1, h0
; CHECK-GI-NEXT: fmov s0, s2
; CHECK-GI-NEXT: bl powf
; CHECK-GI-NEXT: ldr h1, [sp, #64] // 2-byte Folded Reload
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: fcvt s2, h1
; CHECK-GI-NEXT: str q0, [sp, #64] // 16-byte Folded Spill
; CHECK-GI-NEXT: ldr h0, [sp, #188] // 2-byte Folded Reload
; CHECK-GI-NEXT: fcvt s1, h0
; CHECK-GI-NEXT: fmov s0, s2
; CHECK-GI-NEXT: bl powf
; CHECK-GI-NEXT: ldr h1, [sp, #96] // 2-byte Folded Reload
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: fcvt s2, h1
; CHECK-GI-NEXT: str q0, [sp, #96] // 16-byte Folded Spill
; CHECK-GI-NEXT: ldr h0, [sp, #190] // 2-byte Folded Reload
; CHECK-GI-NEXT: fcvt s1, h0
; CHECK-GI-NEXT: fmov s0, s2
; CHECK-GI-NEXT: bl powf
; CHECK-GI-NEXT: ldp q2, q3, [sp, #16] // 32-byte Folded Reload
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: ldr q1, [sp, #80] // 16-byte Folded Reload
; CHECK-GI-NEXT: ldp d9, d8, [sp, #160] // 16-byte Folded Reload
; CHECK-GI-NEXT: ldp d11, d10, [sp, #144] // 16-byte Folded Reload
; CHECK-GI-NEXT: ldr x30, [sp, #176] // 8-byte Folded Reload
; CHECK-GI-NEXT: mov v1.h[1], v3.h[0]
; CHECK-GI-NEXT: ldp d13, d12, [sp, #128] // 16-byte Folded Reload
; CHECK-GI-NEXT: ldp d15, d14, [sp, #112] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v1.h[2], v2.h[0]
; CHECK-GI-NEXT: ldr q2, [sp] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v1.h[3], v2.h[0]
; CHECK-GI-NEXT: ldp q3, q2, [sp, #48] // 32-byte Folded Reload
; CHECK-GI-NEXT: mov v1.h[4], v3.h[0]
; CHECK-GI-NEXT: mov v1.h[5], v2.h[0]
; CHECK-GI-NEXT: ldr q2, [sp, #96] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v1.h[6], v2.h[0]
; CHECK-GI-NEXT: mov v1.h[7], v0.h[0]
; CHECK-GI-NEXT: mov v0.16b, v1.16b
; CHECK-GI-NEXT: add sp, sp, #192
; CHECK-GI-NEXT: ret
entry:
%c = call <8 x half> @llvm.pow.v8f16(<8 x half> %a, <8 x half> %b)
ret <8 x half> %c
}
define <16 x half> @pow_v16f16(<16 x half> %a, <16 x half> %b) {
; CHECK-SD-LABEL: pow_v16f16:
; CHECK-SD: // %bb.0: // %entry
; CHECK-SD-NEXT: sub sp, sp, #96
; CHECK-SD-NEXT: str x30, [sp, #80] // 8-byte Folded Spill
; CHECK-SD-NEXT: .cfi_def_cfa_offset 96
; CHECK-SD-NEXT: .cfi_offset w30, -16
; CHECK-SD-NEXT: stp q0, q1, [sp] // 32-byte Folded Spill
; CHECK-SD-NEXT: mov h1, v2.h[1]
; CHECK-SD-NEXT: stp q3, q2, [sp, #32] // 32-byte Folded Spill
; CHECK-SD-NEXT: mov h3, v0.h[1]
; CHECK-SD-NEXT: fcvt s1, h1
; CHECK-SD-NEXT: fcvt s0, h3
; CHECK-SD-NEXT: bl powf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: ldr q1, [sp, #48] // 16-byte Folded Reload
; CHECK-SD-NEXT: fcvt s1, h1
; CHECK-SD-NEXT: str q0, [sp, #64] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: bl powf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: ldp q1, q2, [sp, #48] // 32-byte Folded Reload
; CHECK-SD-NEXT: mov h1, v1.h[2]
; CHECK-SD-NEXT: mov v0.h[1], v2.h[0]
; CHECK-SD-NEXT: fcvt s1, h1
; CHECK-SD-NEXT: str q0, [sp, #64] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov h0, v0.h[2]
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: bl powf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: ldr q1, [sp, #64] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov v1.h[2], v0.h[0]
; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov h0, v0.h[3]
; CHECK-SD-NEXT: str q1, [sp, #64] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldr q1, [sp, #48] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov h1, v1.h[3]
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: fcvt s1, h1
; CHECK-SD-NEXT: bl powf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: ldr q1, [sp, #64] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov v1.h[3], v0.h[0]
; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov h0, v0.h[4]
; CHECK-SD-NEXT: str q1, [sp, #64] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldr q1, [sp, #48] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov h1, v1.h[4]
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: fcvt s1, h1
; CHECK-SD-NEXT: bl powf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: ldr q1, [sp, #64] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov v1.h[4], v0.h[0]
; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov h0, v0.h[5]
; CHECK-SD-NEXT: str q1, [sp, #64] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldr q1, [sp, #48] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov h1, v1.h[5]
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: fcvt s1, h1
; CHECK-SD-NEXT: bl powf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: ldr q1, [sp, #64] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov v1.h[5], v0.h[0]
; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov h0, v0.h[6]
; CHECK-SD-NEXT: str q1, [sp, #64] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldr q1, [sp, #48] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov h1, v1.h[6]
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: fcvt s1, h1
; CHECK-SD-NEXT: bl powf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: ldr q1, [sp, #64] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov v1.h[6], v0.h[0]
; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov h0, v0.h[7]
; CHECK-SD-NEXT: str q1, [sp, #64] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldr q1, [sp, #48] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov h1, v1.h[7]
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: fcvt s1, h1
; CHECK-SD-NEXT: bl powf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: ldr q1, [sp, #64] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov v1.h[7], v0.h[0]
; CHECK-SD-NEXT: str q1, [sp, #64] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldp q0, q1, [sp, #16] // 32-byte Folded Reload
; CHECK-SD-NEXT: mov h0, v0.h[1]
; CHECK-SD-NEXT: mov h1, v1.h[1]
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: fcvt s1, h1
; CHECK-SD-NEXT: bl powf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: str q0, [sp, #48] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldp q0, q1, [sp, #16] // 32-byte Folded Reload
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: fcvt s1, h1
; CHECK-SD-NEXT: bl powf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: ldp q1, q2, [sp, #32] // 32-byte Folded Reload
; CHECK-SD-NEXT: mov h1, v1.h[2]
; CHECK-SD-NEXT: mov v0.h[1], v2.h[0]
; CHECK-SD-NEXT: fcvt s1, h1
; CHECK-SD-NEXT: str q0, [sp, #48] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov h0, v0.h[2]
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: bl powf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: ldr q1, [sp, #48] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov v1.h[2], v0.h[0]
; CHECK-SD-NEXT: str q1, [sp, #48] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldp q0, q1, [sp, #16] // 32-byte Folded Reload
; CHECK-SD-NEXT: mov h0, v0.h[3]
; CHECK-SD-NEXT: mov h1, v1.h[3]
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: fcvt s1, h1
; CHECK-SD-NEXT: bl powf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: ldr q1, [sp, #48] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov v1.h[3], v0.h[0]
; CHECK-SD-NEXT: str q1, [sp, #48] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldp q0, q1, [sp, #16] // 32-byte Folded Reload
; CHECK-SD-NEXT: mov h0, v0.h[4]
; CHECK-SD-NEXT: mov h1, v1.h[4]
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: fcvt s1, h1
; CHECK-SD-NEXT: bl powf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: ldr q1, [sp, #48] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov v1.h[4], v0.h[0]
; CHECK-SD-NEXT: str q1, [sp, #48] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldp q0, q1, [sp, #16] // 32-byte Folded Reload
; CHECK-SD-NEXT: mov h0, v0.h[5]
; CHECK-SD-NEXT: mov h1, v1.h[5]
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: fcvt s1, h1
; CHECK-SD-NEXT: bl powf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: ldr q1, [sp, #48] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov v1.h[5], v0.h[0]
; CHECK-SD-NEXT: str q1, [sp, #48] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldp q0, q1, [sp, #16] // 32-byte Folded Reload
; CHECK-SD-NEXT: mov h0, v0.h[6]
; CHECK-SD-NEXT: mov h1, v1.h[6]
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: fcvt s1, h1
; CHECK-SD-NEXT: bl powf
; CHECK-SD-NEXT: fcvt h0, s0
; CHECK-SD-NEXT: ldr q1, [sp, #48] // 16-byte Folded Reload
; CHECK-SD-NEXT: mov v1.h[6], v0.h[0]
; CHECK-SD-NEXT: str q1, [sp, #48] // 16-byte Folded Spill
; CHECK-SD-NEXT: ldp q0, q1, [sp, #16] // 32-byte Folded Reload
; CHECK-SD-NEXT: mov h0, v0.h[7]
; CHECK-SD-NEXT: mov h1, v1.h[7]
; CHECK-SD-NEXT: fcvt s0, h0
; CHECK-SD-NEXT: fcvt s1, h1
; CHECK-SD-NEXT: bl powf
; CHECK-SD-NEXT: fmov s1, s0
; CHECK-SD-NEXT: ldr x30, [sp, #80] // 8-byte Folded Reload
; CHECK-SD-NEXT: fcvt h2, s1
; CHECK-SD-NEXT: ldp q1, q0, [sp, #48] // 32-byte Folded Reload
; CHECK-SD-NEXT: mov v1.h[7], v2.h[0]
; CHECK-SD-NEXT: add sp, sp, #96
; CHECK-SD-NEXT: ret
;
; CHECK-GI-LABEL: pow_v16f16:
; CHECK-GI: // %bb.0: // %entry
; CHECK-GI-NEXT: sub sp, sp, #448
; CHECK-GI-NEXT: stp d15, d14, [sp, #368] // 16-byte Folded Spill
; CHECK-GI-NEXT: stp d13, d12, [sp, #384] // 16-byte Folded Spill
; CHECK-GI-NEXT: stp d11, d10, [sp, #400] // 16-byte Folded Spill
; CHECK-GI-NEXT: stp d9, d8, [sp, #416] // 16-byte Folded Spill
; CHECK-GI-NEXT: stp x29, x30, [sp, #432] // 16-byte Folded Spill
; CHECK-GI-NEXT: .cfi_def_cfa_offset 448
; CHECK-GI-NEXT: .cfi_offset w30, -8
; CHECK-GI-NEXT: .cfi_offset w29, -16
; CHECK-GI-NEXT: .cfi_offset b8, -24
; CHECK-GI-NEXT: .cfi_offset b9, -32
; CHECK-GI-NEXT: .cfi_offset b10, -40
; CHECK-GI-NEXT: .cfi_offset b11, -48
; CHECK-GI-NEXT: .cfi_offset b12, -56
; CHECK-GI-NEXT: .cfi_offset b13, -64
; CHECK-GI-NEXT: .cfi_offset b14, -72
; CHECK-GI-NEXT: .cfi_offset b15, -80
; CHECK-GI-NEXT: mov v4.16b, v1.16b
; CHECK-GI-NEXT: str q1, [sp, #112] // 16-byte Folded Spill
; CHECK-GI-NEXT: mov h1, v0.h[4]
; CHECK-GI-NEXT: mov h12, v0.h[1]
; CHECK-GI-NEXT: mov h13, v0.h[2]
; CHECK-GI-NEXT: str q3, [sp, #16] // 16-byte Folded Spill
; CHECK-GI-NEXT: mov h14, v0.h[3]
; CHECK-GI-NEXT: mov h15, v2.h[1]
; CHECK-GI-NEXT: mov h8, v2.h[2]
; CHECK-GI-NEXT: mov h9, v2.h[3]
; CHECK-GI-NEXT: mov h10, v2.h[4]
; CHECK-GI-NEXT: mov h11, v2.h[5]
; CHECK-GI-NEXT: str h1, [sp, #272] // 2-byte Folded Spill
; CHECK-GI-NEXT: mov h1, v0.h[5]
; CHECK-GI-NEXT: str h1, [sp, #240] // 2-byte Folded Spill
; CHECK-GI-NEXT: mov h1, v0.h[6]
; CHECK-GI-NEXT: str h1, [sp, #176] // 2-byte Folded Spill
; CHECK-GI-NEXT: mov h1, v0.h[7]
; CHECK-GI-NEXT: fcvt s0, h0
; CHECK-GI-NEXT: str h1, [sp, #144] // 2-byte Folded Spill
; CHECK-GI-NEXT: mov h1, v4.h[1]
; CHECK-GI-NEXT: str h1, [sp, #48] // 2-byte Folded Spill
; CHECK-GI-NEXT: mov h1, v4.h[2]
; CHECK-GI-NEXT: str h1, [sp, #80] // 2-byte Folded Spill
; CHECK-GI-NEXT: mov h1, v4.h[3]
; CHECK-GI-NEXT: str h1, [sp, #128] // 2-byte Folded Spill
; CHECK-GI-NEXT: mov h1, v4.h[4]
; CHECK-GI-NEXT: str h1, [sp, #192] // 2-byte Folded Spill
; CHECK-GI-NEXT: mov h1, v4.h[5]
; CHECK-GI-NEXT: str h1, [sp, #256] // 2-byte Folded Spill
; CHECK-GI-NEXT: mov h1, v4.h[6]
; CHECK-GI-NEXT: str h1, [sp, #336] // 2-byte Folded Spill
; CHECK-GI-NEXT: mov h1, v4.h[7]
; CHECK-GI-NEXT: str h1, [sp, #352] // 2-byte Folded Spill
; CHECK-GI-NEXT: mov h1, v2.h[6]
; CHECK-GI-NEXT: str h1, [sp, #12] // 2-byte Folded Spill
; CHECK-GI-NEXT: mov h1, v2.h[7]
; CHECK-GI-NEXT: str h1, [sp, #14] // 2-byte Folded Spill
; CHECK-GI-NEXT: mov h1, v3.h[1]
; CHECK-GI-NEXT: str h1, [sp, #44] // 2-byte Folded Spill
; CHECK-GI-NEXT: mov h1, v3.h[2]
; CHECK-GI-NEXT: str h1, [sp, #46] // 2-byte Folded Spill
; CHECK-GI-NEXT: mov h1, v3.h[3]
; CHECK-GI-NEXT: str h1, [sp, #78] // 2-byte Folded Spill
; CHECK-GI-NEXT: mov h1, v3.h[4]
; CHECK-GI-NEXT: str h1, [sp, #110] // 2-byte Folded Spill
; CHECK-GI-NEXT: mov h1, v3.h[5]
; CHECK-GI-NEXT: str h1, [sp, #174] // 2-byte Folded Spill
; CHECK-GI-NEXT: mov h1, v3.h[6]
; CHECK-GI-NEXT: str h1, [sp, #238] // 2-byte Folded Spill
; CHECK-GI-NEXT: mov h1, v3.h[7]
; CHECK-GI-NEXT: str h1, [sp, #302] // 2-byte Folded Spill
; CHECK-GI-NEXT: fcvt s1, h2
; CHECK-GI-NEXT: bl powf
; CHECK-GI-NEXT: fcvt s2, h12
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: fcvt s1, h15
; CHECK-GI-NEXT: str q0, [sp, #304] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s2
; CHECK-GI-NEXT: bl powf
; CHECK-GI-NEXT: fcvt s2, h13
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: fcvt s1, h8
; CHECK-GI-NEXT: str q0, [sp, #208] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s2
; CHECK-GI-NEXT: bl powf
; CHECK-GI-NEXT: fcvt s2, h14
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: fcvt s1, h9
; CHECK-GI-NEXT: str q0, [sp, #320] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s2
; CHECK-GI-NEXT: bl powf
; CHECK-GI-NEXT: ldr h1, [sp, #272] // 2-byte Folded Reload
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: fcvt s2, h1
; CHECK-GI-NEXT: fcvt s1, h10
; CHECK-GI-NEXT: str q0, [sp, #272] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s2
; CHECK-GI-NEXT: bl powf
; CHECK-GI-NEXT: ldr h1, [sp, #240] // 2-byte Folded Reload
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: fcvt s2, h1
; CHECK-GI-NEXT: fcvt s1, h11
; CHECK-GI-NEXT: str q0, [sp, #240] // 16-byte Folded Spill
; CHECK-GI-NEXT: fmov s0, s2
; CHECK-GI-NEXT: bl powf
; CHECK-GI-NEXT: ldr h1, [sp, #176] // 2-byte Folded Reload
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: fcvt s2, h1
; CHECK-GI-NEXT: str q0, [sp, #176] // 16-byte Folded Spill
; CHECK-GI-NEXT: ldr h0, [sp, #12] // 2-byte Folded Reload
; CHECK-GI-NEXT: fcvt s1, h0
; CHECK-GI-NEXT: fmov s0, s2
; CHECK-GI-NEXT: bl powf
; CHECK-GI-NEXT: ldr h1, [sp, #144] // 2-byte Folded Reload
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: fcvt s2, h1
; CHECK-GI-NEXT: str q0, [sp, #144] // 16-byte Folded Spill
; CHECK-GI-NEXT: ldr h0, [sp, #14] // 2-byte Folded Reload
; CHECK-GI-NEXT: fcvt s1, h0
; CHECK-GI-NEXT: fmov s0, s2
; CHECK-GI-NEXT: bl powf
; CHECK-GI-NEXT: ldr q1, [sp, #112] // 16-byte Folded Reload
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: fcvt s2, h1
; CHECK-GI-NEXT: str q0, [sp, #112] // 16-byte Folded Spill
; CHECK-GI-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload
; CHECK-GI-NEXT: fcvt s1, h0
; CHECK-GI-NEXT: fmov s0, s2
; CHECK-GI-NEXT: bl powf
; CHECK-GI-NEXT: ldr h1, [sp, #48] // 2-byte Folded Reload
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: fcvt s2, h1
; CHECK-GI-NEXT: str q0, [sp, #48] // 16-byte Folded Spill
; CHECK-GI-NEXT: ldr h0, [sp, #44] // 2-byte Folded Reload
; CHECK-GI-NEXT: fcvt s1, h0
; CHECK-GI-NEXT: fmov s0, s2
; CHECK-GI-NEXT: bl powf
; CHECK-GI-NEXT: ldr h1, [sp, #80] // 2-byte Folded Reload
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: fcvt s2, h1
; CHECK-GI-NEXT: str q0, [sp, #80] // 16-byte Folded Spill
; CHECK-GI-NEXT: ldr h0, [sp, #46] // 2-byte Folded Reload
; CHECK-GI-NEXT: fcvt s1, h0
; CHECK-GI-NEXT: fmov s0, s2
; CHECK-GI-NEXT: bl powf
; CHECK-GI-NEXT: ldr h1, [sp, #128] // 2-byte Folded Reload
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: fcvt s2, h1
; CHECK-GI-NEXT: str q0, [sp, #128] // 16-byte Folded Spill
; CHECK-GI-NEXT: ldr h0, [sp, #78] // 2-byte Folded Reload
; CHECK-GI-NEXT: fcvt s1, h0
; CHECK-GI-NEXT: fmov s0, s2
; CHECK-GI-NEXT: bl powf
; CHECK-GI-NEXT: ldr h1, [sp, #192] // 2-byte Folded Reload
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: fcvt s2, h1
; CHECK-GI-NEXT: str q0, [sp, #192] // 16-byte Folded Spill
; CHECK-GI-NEXT: ldr h0, [sp, #110] // 2-byte Folded Reload
; CHECK-GI-NEXT: fcvt s1, h0
; CHECK-GI-NEXT: fmov s0, s2
; CHECK-GI-NEXT: bl powf
; CHECK-GI-NEXT: ldr h1, [sp, #256] // 2-byte Folded Reload
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: fcvt s2, h1
; CHECK-GI-NEXT: str q0, [sp, #256] // 16-byte Folded Spill
; CHECK-GI-NEXT: ldr h0, [sp, #174] // 2-byte Folded Reload
; CHECK-GI-NEXT: fcvt s1, h0
; CHECK-GI-NEXT: fmov s0, s2
; CHECK-GI-NEXT: bl powf
; CHECK-GI-NEXT: ldr h1, [sp, #336] // 2-byte Folded Reload
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: fcvt s2, h1
; CHECK-GI-NEXT: str q0, [sp, #336] // 16-byte Folded Spill
; CHECK-GI-NEXT: ldr h0, [sp, #238] // 2-byte Folded Reload
; CHECK-GI-NEXT: fcvt s1, h0
; CHECK-GI-NEXT: fmov s0, s2
; CHECK-GI-NEXT: bl powf
; CHECK-GI-NEXT: ldr h1, [sp, #352] // 2-byte Folded Reload
; CHECK-GI-NEXT: fcvt h0, s0
; CHECK-GI-NEXT: fcvt s2, h1
; CHECK-GI-NEXT: str q0, [sp, #352] // 16-byte Folded Spill
; CHECK-GI-NEXT: ldr h0, [sp, #302] // 2-byte Folded Reload
; CHECK-GI-NEXT: fcvt s1, h0
; CHECK-GI-NEXT: fmov s0, s2
; CHECK-GI-NEXT: bl powf
; CHECK-GI-NEXT: ldr q3, [sp, #304] // 16-byte Folded Reload
; CHECK-GI-NEXT: ldr q2, [sp, #208] // 16-byte Folded Reload
; CHECK-GI-NEXT: ldr q1, [sp, #48] // 16-byte Folded Reload
; CHECK-GI-NEXT: ldp x29, x30, [sp, #432] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v3.h[1], v2.h[0]
; CHECK-GI-NEXT: ldr q2, [sp, #80] // 16-byte Folded Reload
; CHECK-GI-NEXT: ldp d9, d8, [sp, #416] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v1.h[1], v2.h[0]
; CHECK-GI-NEXT: ldr q2, [sp, #320] // 16-byte Folded Reload
; CHECK-GI-NEXT: ldp d11, d10, [sp, #400] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v3.h[2], v2.h[0]
; CHECK-GI-NEXT: ldr q2, [sp, #128] // 16-byte Folded Reload
; CHECK-GI-NEXT: ldp d13, d12, [sp, #384] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v1.h[2], v2.h[0]
; CHECK-GI-NEXT: ldr q2, [sp, #272] // 16-byte Folded Reload
; CHECK-GI-NEXT: ldp d15, d14, [sp, #368] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v3.h[3], v2.h[0]
; CHECK-GI-NEXT: ldr q2, [sp, #192] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v1.h[3], v2.h[0]
; CHECK-GI-NEXT: ldp q4, q2, [sp, #240] // 32-byte Folded Reload
; CHECK-GI-NEXT: mov v3.h[4], v4.h[0]
; CHECK-GI-NEXT: mov v1.h[4], v2.h[0]
; CHECK-GI-NEXT: ldr q2, [sp, #176] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v3.h[5], v2.h[0]
; CHECK-GI-NEXT: ldr q2, [sp, #336] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v1.h[5], v2.h[0]
; CHECK-GI-NEXT: fcvt h2, s0
; CHECK-GI-NEXT: ldr q0, [sp, #144] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v3.h[6], v0.h[0]
; CHECK-GI-NEXT: ldr q0, [sp, #352] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v1.h[6], v0.h[0]
; CHECK-GI-NEXT: ldr q0, [sp, #112] // 16-byte Folded Reload
; CHECK-GI-NEXT: mov v3.h[7], v0.h[0]
; CHECK-GI-NEXT: mov v1.h[7], v2.h[0]
; CHECK-GI-NEXT: mov v0.16b, v3.16b
; CHECK-GI-NEXT: add sp, sp, #448
; CHECK-GI-NEXT: ret
entry:
%c = call <16 x half> @llvm.pow.v16f16(<16 x half> %a, <16 x half> %b)
ret <16 x half> %c
}
declare <16 x half> @llvm.pow.v16f16(<16 x half>, <16 x half>)
declare <2 x double> @llvm.pow.v2f64(<2 x double>, <2 x double>)
declare <2 x float> @llvm.pow.v2f32(<2 x float>, <2 x float>)
declare <3 x double> @llvm.pow.v3f64(<3 x double>, <3 x double>)
declare <3 x float> @llvm.pow.v3f32(<3 x float>, <3 x float>)
declare <4 x double> @llvm.pow.v4f64(<4 x double>, <4 x double>)
declare <4 x float> @llvm.pow.v4f32(<4 x float>, <4 x float>)
declare <4 x half> @llvm.pow.v4f16(<4 x half>, <4 x half>)
declare <7 x half> @llvm.pow.v7f16(<7 x half>, <7 x half>)
declare <8 x float> @llvm.pow.v8f32(<8 x float>, <8 x float>)
declare <8 x half> @llvm.pow.v8f16(<8 x half>, <8 x half>)
declare double @llvm.pow.f64(double, double)
declare float @llvm.pow.f32(float, float)
declare half @llvm.pow.f16(half, half)