; RUN: llc < %s -mtriple=aarch64-none-linux-gnu --verify-machineinstrs -aarch64-b-offset-bits=9 -aarch64-tbz-offset-bits=6 -aarch64-cbz-offset-bits=6 -aarch64-bcc-offset-bits=6 | FileCheck %s
define void @relax_b_nospill(i1 zeroext %0) {
; CHECK-LABEL: relax_b_nospill:
; CHECK: // %bb.0: // %entry
; CHECK-NEXT: tbnz w0,
; CHECK-SAME: LBB0_1
; CHECK-NEXT: // %bb.3: // %entry
; CHECK-NEXT: b .LBB0_2
; CHECK-NEXT: .LBB0_1: // %iftrue
; CHECK-NEXT: //APP
; CHECK-NEXT: .zero 2048
; CHECK-NEXT: //NO_APP
; CHECK-NEXT: ret
; CHECK-NEXT: .LBB0_2: // %iffalse
; CHECK-NEXT: //APP
; CHECK-NEXT: .zero 8
; CHECK-NEXT: //NO_APP
; CHECK-NEXT: ret
entry:
br i1 %0, label %iftrue, label %iffalse
iftrue:
call void asm sideeffect ".space 2048", ""()
ret void
iffalse:
call void asm sideeffect ".space 8", ""()
ret void
}
define void @relax_b_spill() {
; CHECK-LABEL: relax_b_spill: // @relax_b_spill
; CHECK: // %bb.0: // %entry
; CHECK-COUNT-5: // 16-byte Folded Spill
; CHECK-NOT: // 16-byte Folded Spill
; CHECK: //APP
; CHECK-COUNT-29: mov {{x[0-9]+}},
; CHECK-NOT: mov {{x[0-9]+}},
; CHECK-NEXT: //NO_APP
; CHECK-NEXT: b.eq .LBB1_1
; CHECK-NEXT: // %bb.4: // %entry
; CHECK-NEXT: str [[SPILL_REGISTER:x[0-9]+]], [sp,
; CHECK-SAME: -16]!
; CHECK-NEXT: b .LBB1_5
; CHECK-NEXT: .LBB1_1: // %iftrue
; CHECK-NEXT: //APP
; CHECK-NEXT: .zero 2048
; CHECK-NEXT: //NO_APP
; CHECK-NEXT: b .LBB1_3
; CHECK-NEXT: .LBB1_5: // %iffalse
; CHECK-NEXT: ldr [[SPILL_REGISTER]], [sp],
; CHECK-SAME: 16
; CHECK-NEXT: // %bb.2: // %iffalse
; CHECK-NEXT: //APP
; CHECK-COUNT-29: // reg use {{x[0-9]+}}
; CHECK-NOT: // reg use {{x[0-9]+}}
; CHECK-NEXT: //NO_APP
; CHECK-NEXT: .LBB1_3: // %common.ret
; CHECK-COUNT-5: // 16-byte Folded Reload
; CHECK-NOT: // 16-byte Folded Reload
; CHECK-NEXT: ret
entry:
%x0 = call i64 asm sideeffect "mov x0, 1", "={x0}"()
%x1 = call i64 asm sideeffect "mov x1, 1", "={x1}"()
%x2 = call i64 asm sideeffect "mov x2, 1", "={x2}"()
%x3 = call i64 asm sideeffect "mov x3, 1", "={x3}"()
%x4 = call i64 asm sideeffect "mov x4, 1", "={x4}"()
%x5 = call i64 asm sideeffect "mov x5, 1", "={x5}"()
%x6 = call i64 asm sideeffect "mov x6, 1", "={x6}"()
%x7 = call i64 asm sideeffect "mov x7, 1", "={x7}"()
%x8 = call i64 asm sideeffect "mov x8, 1", "={x8}"()
%x9 = call i64 asm sideeffect "mov x9, 1", "={x9}"()
%x10 = call i64 asm sideeffect "mov x10, 1", "={x10}"()
%x11 = call i64 asm sideeffect "mov x11, 1", "={x11}"()
%x12 = call i64 asm sideeffect "mov x12, 1", "={x12}"()
%x13 = call i64 asm sideeffect "mov x13, 1", "={x13}"()
%x14 = call i64 asm sideeffect "mov x14, 1", "={x14}"()
%x15 = call i64 asm sideeffect "mov x15, 1", "={x15}"()
%x16 = call i64 asm sideeffect "mov x16, 1", "={x16}"()
%x17 = call i64 asm sideeffect "mov x17, 1", "={x17}"()
%x18 = call i64 asm sideeffect "mov x18, 1", "={x18}"()
%x19 = call i64 asm sideeffect "mov x19, 1", "={x19}"()
%x20 = call i64 asm sideeffect "mov x20, 1", "={x20}"()
%x21 = call i64 asm sideeffect "mov x21, 1", "={x21}"()
%x22 = call i64 asm sideeffect "mov x22, 1", "={x22}"()
%x23 = call i64 asm sideeffect "mov x23, 1", "={x23}"()
%x24 = call i64 asm sideeffect "mov x24, 1", "={x24}"()
%x25 = call i64 asm sideeffect "mov x25, 1", "={x25}"()
%x26 = call i64 asm sideeffect "mov x26, 1", "={x26}"()
%x27 = call i64 asm sideeffect "mov x27, 1", "={x27}"()
%x28 = call i64 asm sideeffect "mov x28, 1", "={x28}"()
%cmp = icmp eq i64 %x16, %x15
br i1 %cmp, label %iftrue, label %iffalse
iftrue:
call void asm sideeffect ".space 2048", ""()
ret void
iffalse:
call void asm sideeffect "# reg use $0", "{x0}"(i64 %x0)
call void asm sideeffect "# reg use $0", "{x1}"(i64 %x1)
call void asm sideeffect "# reg use $0", "{x2}"(i64 %x2)
call void asm sideeffect "# reg use $0", "{x3}"(i64 %x3)
call void asm sideeffect "# reg use $0", "{x4}"(i64 %x4)
call void asm sideeffect "# reg use $0", "{x5}"(i64 %x5)
call void asm sideeffect "# reg use $0", "{x6}"(i64 %x6)
call void asm sideeffect "# reg use $0", "{x7}"(i64 %x7)
call void asm sideeffect "# reg use $0", "{x8}"(i64 %x8)
call void asm sideeffect "# reg use $0", "{x9}"(i64 %x9)
call void asm sideeffect "# reg use $0", "{x10}"(i64 %x10)
call void asm sideeffect "# reg use $0", "{x11}"(i64 %x11)
call void asm sideeffect "# reg use $0", "{x12}"(i64 %x12)
call void asm sideeffect "# reg use $0", "{x13}"(i64 %x13)
call void asm sideeffect "# reg use $0", "{x14}"(i64 %x14)
call void asm sideeffect "# reg use $0", "{x15}"(i64 %x15)
call void asm sideeffect "# reg use $0", "{x16}"(i64 %x16)
call void asm sideeffect "# reg use $0", "{x17}"(i64 %x17)
call void asm sideeffect "# reg use $0", "{x18}"(i64 %x18)
call void asm sideeffect "# reg use $0", "{x19}"(i64 %x19)
call void asm sideeffect "# reg use $0", "{x20}"(i64 %x20)
call void asm sideeffect "# reg use $0", "{x21}"(i64 %x21)
call void asm sideeffect "# reg use $0", "{x22}"(i64 %x22)
call void asm sideeffect "# reg use $0", "{x23}"(i64 %x23)
call void asm sideeffect "# reg use $0", "{x24}"(i64 %x24)
call void asm sideeffect "# reg use $0", "{x25}"(i64 %x25)
call void asm sideeffect "# reg use $0", "{x26}"(i64 %x26)
call void asm sideeffect "# reg use $0", "{x27}"(i64 %x27)
call void asm sideeffect "# reg use $0", "{x28}"(i64 %x28)
ret void
}
define void @relax_b_x16_taken() {
; CHECK-LABEL: relax_b_x16_taken: // @relax_b_x16_taken
; COM: Since the source of the out-of-range branch is hot and x16 is
; COM: taken, it makes sense to spill x16 and let the linker insert
; COM: fixup code for this branch rather than inflating the hot code
; COM: size by eagerly relaxing the unconditional branch.
; CHECK: // %bb.0: // %entry
; CHECK-NEXT: //APP
; CHECK-NEXT: mov x16, #1
; CHECK-NEXT: //NO_APP
; CHECK-NEXT: cbnz x16, .LBB2_1
; CHECK-NEXT: // %bb.3: // %entry
; CHECK-NEXT: str [[SPILL_REGISTER]], [sp,
; CHECK-SAME: -16]!
; CHECK-NEXT: b .LBB2_4
; CHECK-NEXT: .LBB2_1: // %iftrue
; CHECK-NEXT: //APP
; CHECK-NEXT: .zero 2048
; CHECK-NEXT: //NO_APP
; CHECK-NEXT: ret
; CHECK-NEXT: .LBB2_4: // %iffalse
; CHECK-NEXT: ldr [[SPILL_REGISTER]], [sp],
; CHECK-SAME: 16
; CHECK-NEXT: // %bb.2: // %iffalse
; CHECK-NEXT: //APP
; CHECK-NEXT: // reg use x16
; CHECK-NEXT: //NO_APP
; CHECK-NEXT: ret
entry:
%x16 = call i64 asm sideeffect "mov x16, 1", "={x16}"()
%cmp = icmp eq i64 %x16, 0
br i1 %cmp, label %iffalse, label %iftrue
iftrue:
call void asm sideeffect ".space 2048", ""()
ret void
iffalse:
call void asm sideeffect "# reg use $0", "{x16}"(i64 %x16)
ret void
}
declare i32 @bar()
declare i32 @baz()