llvm/llvm/test/CodeGen/Thumb2/mve-gather-scatter-optimisation.ll

; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py

; RUN: llc -mtriple=thumbv8.1m.main-none-none-eabi -mattr=+mve.fp --arm-memtransfer-tploop=allow %s -o - | FileCheck %s

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 1, !"min_enum_size", i32 4}
!2 = !{!"clang version 11.0.0 ([email protected]:llvm/llvm-project.git 26f04d01a39a33d73fd23165c208b215bf5c350d)"}
!3 = !{!4, !4, i64 0}
!4 = !{!"int", !5, i64 0}
!5 = !{!"omnipotent char", !6, i64 0}
!6 = !{!"Simple C/C++ TBAA"}
!7 = distinct !{!7, !8}
!8 = !{!"llvm.loop.isvectorized", i32 1}
!9 = distinct !{!9, !10, !8}
!10 = !{!"llvm.loop.unroll.runtime.disable"}



define arm_aapcs_vfpcc void @push_out_mul_gather(ptr noalias nocapture readonly %data, ptr noalias nocapture %dst, i32 %n.vec) {
; CHECK-LABEL: push_out_mul_gather:
; CHECK:       @ %bb.0: @ %vector.ph
; CHECK-NEXT:    adr r3, .LCPI0_0
; CHECK-NEXT:    vldrw.u32 q0, [r3]
; CHECK-NEXT:    vadd.i32 q0, q0, r0
; CHECK-NEXT:  .LBB0_1: @ %vector.body
; CHECK-NEXT:    @ =>This Inner Loop Header: Depth=1
; CHECK-NEXT:    vldrw.u32 q1, [q0, #96]!
; CHECK-NEXT:    subs r2, #4
; CHECK-NEXT:    vstrb.8 q1, [r1], #16
; CHECK-NEXT:    bne .LBB0_1
; CHECK-NEXT:  @ %bb.2: @ %end
; CHECK-NEXT:    bx lr
; CHECK-NEXT:    .p2align 4
; CHECK-NEXT:  @ %bb.3:
; CHECK-NEXT:  .LCPI0_0:
; CHECK-NEXT:    .long 4294967200 @ 0xffffffa0
; CHECK-NEXT:    .long 4294967224 @ 0xffffffb8
; CHECK-NEXT:    .long 4294967248 @ 0xffffffd0
; CHECK-NEXT:    .long 4294967272 @ 0xffffffe8

vector.ph:                                        ; preds = %for.body.preheader
  br label %vector.body

vector.body:                                      ; preds = %vector.body, %vector.ph
  %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ]
  %vec.ind = phi <4 x i32> [ <i32 0, i32 2, i32 4, i32 6>, %vector.ph ], [ %vec.ind.next, %vector.body ]
  %0 = mul <4 x i32> %vec.ind, <i32 3, i32 3, i32 3, i32 3>
  %1 = getelementptr inbounds i32, ptr %data, <4 x i32> %0
  %wide.masked.gather = call <4 x i32> @llvm.masked.gather.v4i32.v4p0(<4 x ptr> %1, i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i32> undef)
  %2 = getelementptr inbounds i32, ptr %dst, i32 %index
  %3 = bitcast ptr %2 to ptr
  store <4 x i32> %wide.masked.gather, ptr %3, align 4
  %index.next = add i32 %index, 4
  %vec.ind.next = add <4 x i32> %vec.ind, <i32 8, i32 8, i32 8, i32 8>
  %4 = icmp eq i32 %index.next, %n.vec
  br i1 %4, label %end, label %vector.body

end:
  ret void;
}

define arm_aapcs_vfpcc void @push_out_add_gather(ptr noalias nocapture readonly %data, ptr noalias nocapture %dst, i32 %n.vec) {
; CHECK-LABEL: push_out_add_gather:
; CHECK:       @ %bb.0: @ %vector.ph
; CHECK-NEXT:    adr r3, .LCPI1_0
; CHECK-NEXT:    vldrw.u32 q0, [r3]
; CHECK-NEXT:    vadd.i32 q0, q0, r0
; CHECK-NEXT:  .LBB1_1: @ %vector.body
; CHECK-NEXT:    @ =>This Inner Loop Header: Depth=1
; CHECK-NEXT:    vldrw.u32 q1, [q0, #32]!
; CHECK-NEXT:    subs r2, #4
; CHECK-NEXT:    vstrb.8 q1, [r1], #16
; CHECK-NEXT:    bne .LBB1_1
; CHECK-NEXT:  @ %bb.2: @ %end
; CHECK-NEXT:    bx lr
; CHECK-NEXT:    .p2align 4
; CHECK-NEXT:  @ %bb.3:
; CHECK-NEXT:  .LCPI1_0:
; CHECK-NEXT:    .long 4294967288 @ 0xfffffff8
; CHECK-NEXT:    .long 0 @ 0x0
; CHECK-NEXT:    .long 8 @ 0x8
; CHECK-NEXT:    .long 16 @ 0x10

vector.ph:                                        ; preds = %for.body.preheader
  br label %vector.body

vector.body:                                      ; preds = %vector.body, %vector.ph
  %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ]
  %vec.ind = phi <4 x i32> [ <i32 0, i32 2, i32 4, i32 6>, %vector.ph ], [ %vec.ind.next, %vector.body ]
  %0 = add <4 x i32> %vec.ind, <i32 6, i32 6, i32 6, i32 6>
  %1 = getelementptr inbounds i32, ptr %data, <4 x i32> %0
  %wide.masked.gather = call <4 x i32> @llvm.masked.gather.v4i32.v4p0(<4 x ptr> %1, i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i32> undef)
  %2 = getelementptr inbounds i32, ptr %dst, i32 %index
  %3 = bitcast ptr %2 to ptr
  store <4 x i32> %wide.masked.gather, ptr %3, align 4
  %index.next = add i32 %index, 4
  %vec.ind.next = add <4 x i32> %vec.ind, <i32 8, i32 8, i32 8, i32 8>
  %4 = icmp eq i32 %index.next, %n.vec
  br i1 %4, label %end, label %vector.body

end:
  ret void;
}

define arm_aapcs_vfpcc void @push_out_mul_add_gather(ptr noalias nocapture readonly %data, ptr noalias nocapture %dst, i32 %n.vec) {
; CHECK-LABEL: push_out_mul_add_gather:
; CHECK:       @ %bb.0: @ %vector.ph
; CHECK-NEXT:    adr r3, .LCPI2_0
; CHECK-NEXT:    vldrw.u32 q0, [r3]
; CHECK-NEXT:    vadd.i32 q0, q0, r0
; CHECK-NEXT:  .LBB2_1: @ %vector.body
; CHECK-NEXT:    @ =>This Inner Loop Header: Depth=1
; CHECK-NEXT:    vldrw.u32 q1, [q0, #96]!
; CHECK-NEXT:    subs r2, #4
; CHECK-NEXT:    vstrb.8 q1, [r1], #16
; CHECK-NEXT:    bne .LBB2_1
; CHECK-NEXT:  @ %bb.2: @ %end
; CHECK-NEXT:    bx lr
; CHECK-NEXT:    .p2align 4
; CHECK-NEXT:  @ %bb.3:
; CHECK-NEXT:  .LCPI2_0:
; CHECK-NEXT:    .long 4294967224 @ 0xffffffb8
; CHECK-NEXT:    .long 4294967248 @ 0xffffffd0
; CHECK-NEXT:    .long 4294967272 @ 0xffffffe8
; CHECK-NEXT:    .long 0 @ 0x0

vector.ph:                                        ; preds = %for.body.preheader
  br label %vector.body

vector.body:                                      ; preds = %vector.body, %vector.ph
  %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ]
  %vec.ind = phi <4 x i32> [ <i32 0, i32 2, i32 4, i32 6>, %vector.ph ], [ %vec.ind.next, %vector.body ]
  %0 = mul <4 x i32> %vec.ind, <i32 3, i32 3, i32 3, i32 3>
  %1 = add <4 x i32> %0, <i32 6, i32 6, i32 6, i32 6>
  %2 = getelementptr inbounds i32, ptr %data, <4 x i32> %1
  %wide.masked.gather = call <4 x i32> @llvm.masked.gather.v4i32.v4p0(<4 x ptr> %2, i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i32> undef)
  %3 = getelementptr inbounds i32, ptr %dst, i32 %index
  %4 = bitcast ptr %3 to ptr
  store <4 x i32> %wide.masked.gather, ptr %4, align 4
  %index.next = add i32 %index, 4
  %vec.ind.next = add <4 x i32> %vec.ind, <i32 8, i32 8, i32 8, i32 8>
  %5 = icmp eq i32 %index.next, %n.vec
  br i1 %5, label %end, label %vector.body

end:
  ret void;
}

define arm_aapcs_vfpcc void @push_out_mul_scatter(ptr noalias nocapture readonly %data,
; CHECK-LABEL: push_out_mul_scatter:
; CHECK:       @ %bb.0: @ %vector.ph
; CHECK-NEXT:    adr r1, .LCPI3_0
; CHECK-NEXT:    vldrw.u32 q1, [r1]
; CHECK-NEXT:    vadd.i32 q1, q1, r0
; CHECK-NEXT:  .LBB3_1: @ %vector.body
; CHECK-NEXT:    @ =>This Inner Loop Header: Depth=1
; CHECK-NEXT:    subs r2, #4
; CHECK-NEXT:    vstrw.32 q0, [q1, #96]!
; CHECK-NEXT:    bne .LBB3_1
; CHECK-NEXT:  @ %bb.2: @ %end
; CHECK-NEXT:    bx lr
; CHECK-NEXT:    .p2align 4
; CHECK-NEXT:  @ %bb.3:
; CHECK-NEXT:  .LCPI3_0:
; CHECK-NEXT:    .long 4294967200 @ 0xffffffa0
; CHECK-NEXT:    .long 4294967224 @ 0xffffffb8
; CHECK-NEXT:    .long 4294967248 @ 0xffffffd0
; CHECK-NEXT:    .long 4294967272 @ 0xffffffe8
                                                  ptr noalias nocapture %dst, i32 %n.vec,
                                                  <4 x i32> %to.store) {

vector.ph:                                        ; preds = %for.body.preheader
  br label %vector.body

vector.body:                                      ; preds = %vector.body, %vector.ph
  %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ]
  %vec.ind = phi <4 x i32> [ <i32 0, i32 2, i32 4, i32 6>, %vector.ph ], [ %vec.ind.next, %vector.body ]
  %0 = mul <4 x i32> %vec.ind, <i32 3, i32 3, i32 3, i32 3>
  %1 = getelementptr inbounds i32, ptr %data, <4 x i32> %0
  call void @llvm.masked.scatter.v4i32.v4p0(<4 x i32> %to.store, <4 x ptr> %1, i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>)
  %index.next = add i32 %index, 4
  %vec.ind.next = add <4 x i32> %vec.ind, <i32 8, i32 8, i32 8, i32 8>
  %2 = icmp eq i32 %index.next, %n.vec
  br i1 %2, label %end, label %vector.body

end:
  ret void;
}

define arm_aapcs_vfpcc void @push_out_add_scatter(ptr noalias nocapture readonly %data,
; CHECK-LABEL: push_out_add_scatter:
; CHECK:       @ %bb.0: @ %vector.ph
; CHECK-NEXT:    adr r1, .LCPI4_0
; CHECK-NEXT:    vldrw.u32 q1, [r1]
; CHECK-NEXT:    vadd.i32 q1, q1, r0
; CHECK-NEXT:  .LBB4_1: @ %vector.body
; CHECK-NEXT:    @ =>This Inner Loop Header: Depth=1
; CHECK-NEXT:    subs r2, #4
; CHECK-NEXT:    vstrw.32 q0, [q1, #32]!
; CHECK-NEXT:    bne .LBB4_1
; CHECK-NEXT:  @ %bb.2: @ %end
; CHECK-NEXT:    bx lr
; CHECK-NEXT:    .p2align 4
; CHECK-NEXT:  @ %bb.3:
; CHECK-NEXT:  .LCPI4_0:
; CHECK-NEXT:    .long 4294967288 @ 0xfffffff8
; CHECK-NEXT:    .long 0 @ 0x0
; CHECK-NEXT:    .long 8 @ 0x8
; CHECK-NEXT:    .long 16 @ 0x10
                                                  ptr noalias nocapture %dst, i32 %n.vec,
                                                  <4 x i32> %to.store) {

vector.ph:                                        ; preds = %for.body.preheader
  br label %vector.body

vector.body:                                      ; preds = %vector.body, %vector.ph
  %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ]
  %vec.ind = phi <4 x i32> [ <i32 0, i32 2, i32 4, i32 6>, %vector.ph ], [ %vec.ind.next, %vector.body ]
  %0 = add <4 x i32> %vec.ind, <i32 6, i32 6, i32 6, i32 6>
  %1 = getelementptr inbounds i32, ptr %data, <4 x i32> %0
  call void @llvm.masked.scatter.v4i32.v4p0(<4 x i32> %to.store, <4 x ptr> %1, i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>)
  %index.next = add i32 %index, 4
  %vec.ind.next = add <4 x i32> %vec.ind, <i32 8, i32 8, i32 8, i32 8>
  %2 = icmp eq i32 %index.next, %n.vec
  br i1 %2, label %end, label %vector.body

end:
  ret void;
}

define arm_aapcs_vfpcc void @push_out_mul_gather_scatter(ptr noalias nocapture readonly %data,
; CHECK-LABEL: push_out_mul_gather_scatter:
; CHECK:       @ %bb.0: @ %vector.ph
; CHECK-NEXT:    adr r1, .LCPI5_0
; CHECK-NEXT:    vmov.i32 q0, #0x18
; CHECK-NEXT:    vldrw.u32 q1, [r1]
; CHECK-NEXT:  .LBB5_1: @ %vector.body
; CHECK-NEXT:    @ =>This Inner Loop Header: Depth=1
; CHECK-NEXT:    vldrw.u32 q2, [r0, q1, uxtw #2]
; CHECK-NEXT:    vadd.i32 q3, q1, q0
; CHECK-NEXT:    subs r2, #4
; CHECK-NEXT:    vstrw.32 q2, [r0, q1, uxtw #2]
; CHECK-NEXT:    vmov q1, q3
; CHECK-NEXT:    bne .LBB5_1
; CHECK-NEXT:  @ %bb.2: @ %end
; CHECK-NEXT:    bx lr
; CHECK-NEXT:    .p2align 4
; CHECK-NEXT:  @ %bb.3:
; CHECK-NEXT:  .LCPI5_0:
; CHECK-NEXT:    .long 0 @ 0x0
; CHECK-NEXT:    .long 6 @ 0x6
; CHECK-NEXT:    .long 12 @ 0xc
; CHECK-NEXT:    .long 18 @ 0x12
                                                         ptr noalias nocapture %dst, i32 %n.vec) {

vector.ph:                                        ; preds = %for.body.preheader
  br label %vector.body

vector.body:                                      ; preds = %vector.body, %vector.ph
  %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ]
  %vec.ind = phi <4 x i32> [ <i32 0, i32 2, i32 4, i32 6>, %vector.ph ], [ %vec.ind.next, %vector.body ]
  %0 = mul <4 x i32> %vec.ind, <i32 3, i32 3, i32 3, i32 3>
  %1 = getelementptr inbounds i32, ptr %data, <4 x i32> %0
  %wide.masked.gather = call <4 x i32> @llvm.masked.gather.v4i32.v4p0(<4 x ptr> %1, i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i32> undef)
  call void @llvm.masked.scatter.v4i32.v4p0(<4 x i32> %wide.masked.gather, <4 x ptr> %1, i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>)
  %index.next = add i32 %index, 4
  %vec.ind.next = add <4 x i32> %vec.ind, <i32 8, i32 8, i32 8, i32 8>
  %2 = icmp eq i32 %index.next, %n.vec
  br i1 %2, label %end, label %vector.body

end:
  ret void;
}

define arm_aapcs_vfpcc void @push_out_add_sub_block(ptr noalias nocapture readonly %data, ptr noalias nocapture %dst, i32 %n.vec) {
; CHECK-LABEL: push_out_add_sub_block:
; CHECK:       @ %bb.0: @ %vector.ph
; CHECK-NEXT:    adr r3, .LCPI6_0
; CHECK-NEXT:    vldrw.u32 q0, [r3]
; CHECK-NEXT:    vadd.i32 q0, q0, r0
; CHECK-NEXT:  .LBB6_1: @ %vector.body
; CHECK-NEXT:    @ =>This Inner Loop Header: Depth=1
; CHECK-NEXT:    vldrw.u32 q1, [q0, #32]!
; CHECK-NEXT:    subs r2, #4
; CHECK-NEXT:    vstrb.8 q1, [r1], #16
; CHECK-NEXT:    bne .LBB6_1
; CHECK-NEXT:  @ %bb.2: @ %end
; CHECK-NEXT:    bx lr
; CHECK-NEXT:    .p2align 4
; CHECK-NEXT:  @ %bb.3:
; CHECK-NEXT:  .LCPI6_0:
; CHECK-NEXT:    .long 4294967288 @ 0xfffffff8
; CHECK-NEXT:    .long 0 @ 0x0
; CHECK-NEXT:    .long 8 @ 0x8
; CHECK-NEXT:    .long 16 @ 0x10

vector.ph:                                        ; preds = %for.body.preheader
  br label %vector.body

vector.body:                                      ; preds = %vector.body, %vector.ph
  %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body.end ]
  %vec.ind = phi <4 x i32> [ <i32 0, i32 2, i32 4, i32 6>, %vector.ph ], [ %vec.ind.next, %vector.body.end ]
  br label %lower.block;

lower.block:                             ; preds = %vector.body
  %0 = add <4 x i32> %vec.ind, <i32 6, i32 6, i32 6, i32 6>
  %1 = getelementptr inbounds i32, ptr %data, <4 x i32> %0
  %wide.masked.gather = call <4 x i32> @llvm.masked.gather.v4i32.v4p0(<4 x ptr> %1, i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i32> undef)
  %2 = getelementptr inbounds i32, ptr %dst, i32 %index
  %3 = bitcast ptr %2 to ptr
  store <4 x i32> %wide.masked.gather, ptr %3, align 4
  %index.next = add i32 %index, 4
  %vec.ind.next = add <4 x i32> %vec.ind, <i32 8, i32 8, i32 8, i32 8>
  br label %vector.body.end

vector.body.end:                             ; preds = %lower.block
  %4 = icmp eq i32 %index.next, %n.vec
  br i1 %4, label %end, label %vector.body

end:
  ret void;
}

define arm_aapcs_vfpcc void @non_gatscat_use1(ptr noalias nocapture readonly %data, ptr noalias nocapture %dst, i32 %n.vec, ptr %x) {
; CHECK-LABEL: non_gatscat_use1:
; CHECK:       @ %bb.0: @ %vector.ph
; CHECK-NEXT:    .save {r4, lr}
; CHECK-NEXT:    push {r4, lr}
; CHECK-NEXT:    .vsave {d8, d9}
; CHECK-NEXT:    vpush {d8, d9}
; CHECK-NEXT:    adr r4, .LCPI7_0
; CHECK-NEXT:    mov.w r12, #9
; CHECK-NEXT:    vldrw.u32 q1, [r4]
; CHECK-NEXT:    mov.w lr, #12
; CHECK-NEXT:    movs r4, #8
; CHECK-NEXT:    vdup.32 q0, r0
; CHECK-NEXT:  .LBB7_1: @ %vector.body
; CHECK-NEXT:    @ =>This Inner Loop Header: Depth=1
; CHECK-NEXT:    vmov q3, q0
; CHECK-NEXT:    vadd.i32 q2, q1, r4
; CHECK-NEXT:    vmla.i32 q3, q1, lr
; CHECK-NEXT:    vmul.i32 q1, q1, r12
; CHECK-NEXT:    vldrw.u32 q4, [q3, #24]
; CHECK-NEXT:    subs r2, #4
; CHECK-NEXT:    vstrw.32 q1, [r3]
; CHECK-NEXT:    vmov q1, q2
; CHECK-NEXT:    vstrb.8 q4, [r1], #16
; CHECK-NEXT:    bne .LBB7_1
; CHECK-NEXT:  @ %bb.2: @ %end
; CHECK-NEXT:    vpop {d8, d9}
; CHECK-NEXT:    pop {r4, pc}
; CHECK-NEXT:    .p2align 4
; CHECK-NEXT:  @ %bb.3:
; CHECK-NEXT:  .LCPI7_0:
; CHECK-NEXT:    .long 0 @ 0x0
; CHECK-NEXT:    .long 2 @ 0x2
; CHECK-NEXT:    .long 4 @ 0x4
; CHECK-NEXT:    .long 6 @ 0x6

vector.ph:                                        ; preds = %for.body.preheader
  br label %vector.body

vector.body:                                      ; preds = %vector.body, %vector.ph
  %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ]
  %vec.ind = phi <4 x i32> [ <i32 0, i32 2, i32 4, i32 6>, %vector.ph ], [ %vec.ind.next, %vector.body ]
  %0 = mul <4 x i32> %vec.ind, <i32 3, i32 3, i32 3, i32 3>
  %1 = add <4 x i32> %0, <i32 6, i32 6, i32 6, i32 6>
  %2 = getelementptr inbounds i32, ptr %data, <4 x i32> %1
  %wide.masked.gather = call <4 x i32> @llvm.masked.gather.v4i32.v4p0(<4 x ptr> %2, i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i32> undef)
  %3 = getelementptr inbounds i32, ptr %dst, i32 %index
  %4 = bitcast ptr %3 to ptr
  store <4 x i32> %wide.masked.gather, ptr %4, align 4
  %non_gatscat_use = mul <4 x i32> %0, <i32 3, i32 3, i32 3, i32 3>
  store <4 x i32> %non_gatscat_use, ptr %x, align 4
  %index.next = add i32 %index, 4
  %vec.ind.next = add <4 x i32> %vec.ind, <i32 8, i32 8, i32 8, i32 8>
  %5 = icmp eq i32 %index.next, %n.vec
  br i1 %5, label %end, label %vector.body

end:
  ret void;
}

define arm_aapcs_vfpcc void @non_gatscat_use2(ptr noalias nocapture readonly %data, ptr noalias nocapture %dst, i32 %n.vec, ptr %x) {
; CHECK-LABEL: non_gatscat_use2:
; CHECK:       @ %bb.0: @ %vector.ph
; CHECK-NEXT:    .save {r4, r5, r7, lr}
; CHECK-NEXT:    push {r4, r5, r7, lr}
; CHECK-NEXT:    .vsave {d8, d9, d10, d11}
; CHECK-NEXT:    vpush {d8, d9, d10, d11}
; CHECK-NEXT:    adr r4, .LCPI8_0
; CHECK-NEXT:    movs r5, #18
; CHECK-NEXT:    vldrw.u32 q2, [r4]
; CHECK-NEXT:    mov.w r12, #9
; CHECK-NEXT:    mov.w lr, #12
; CHECK-NEXT:    movs r4, #8
; CHECK-NEXT:    vdup.32 q0, r0
; CHECK-NEXT:    vdup.32 q1, r5
; CHECK-NEXT:  .LBB8_1: @ %vector.body
; CHECK-NEXT:    @ =>This Inner Loop Header: Depth=1
; CHECK-NEXT:    vmov q4, q0
; CHECK-NEXT:    vadd.i32 q3, q2, r4
; CHECK-NEXT:    vmla.i32 q4, q2, lr
; CHECK-NEXT:    subs r2, #4
; CHECK-NEXT:    vldrw.u32 q5, [q4, #24]
; CHECK-NEXT:    vmov q4, q1
; CHECK-NEXT:    vmla.i32 q4, q2, r12
; CHECK-NEXT:    vmov q2, q3
; CHECK-NEXT:    vstrb.8 q5, [r1], #16
; CHECK-NEXT:    vstrw.32 q4, [r3]
; CHECK-NEXT:    bne .LBB8_1
; CHECK-NEXT:  @ %bb.2: @ %end
; CHECK-NEXT:    vpop {d8, d9, d10, d11}
; CHECK-NEXT:    pop {r4, r5, r7, pc}
; CHECK-NEXT:    .p2align 4
; CHECK-NEXT:  @ %bb.3:
; CHECK-NEXT:  .LCPI8_0:
; CHECK-NEXT:    .long 0 @ 0x0
; CHECK-NEXT:    .long 2 @ 0x2
; CHECK-NEXT:    .long 4 @ 0x4
; CHECK-NEXT:    .long 6 @ 0x6

vector.ph:                                        ; preds = %for.body.preheader
  br label %vector.body

vector.body:                                      ; preds = %vector.body, %vector.ph
  %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ]
  %vec.ind = phi <4 x i32> [ <i32 0, i32 2, i32 4, i32 6>, %vector.ph ], [ %vec.ind.next, %vector.body ]
  %0 = mul <4 x i32> %vec.ind, <i32 3, i32 3, i32 3, i32 3>
  %1 = add <4 x i32> %0, <i32 6, i32 6, i32 6, i32 6>
  %2 = getelementptr inbounds i32, ptr %data, <4 x i32> %1
  %wide.masked.gather = call <4 x i32> @llvm.masked.gather.v4i32.v4p0(<4 x ptr> %2, i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i32> undef)
  %3 = getelementptr inbounds i32, ptr %dst, i32 %index
  %4 = bitcast ptr %3 to ptr
  store <4 x i32> %wide.masked.gather, ptr %4, align 4
  %non_gatscat_use = mul <4 x i32> %1, <i32 3, i32 3, i32 3, i32 3>
  store <4 x i32> %non_gatscat_use, ptr %x, align 4
  %index.next = add i32 %index, 4
  %vec.ind.next = add <4 x i32> %vec.ind, <i32 8, i32 8, i32 8, i32 8>
  %5 = icmp eq i32 %index.next, %n.vec
  br i1 %5, label %end, label %vector.body

end:
  ret void;
}

define dso_local void @arm_mat_mult_q31(ptr noalias nocapture readonly %A, ptr noalias nocapture readonly %B, ptr noalias nocapture %C, i32 %n, i32 %m, i32 %l) local_unnamed_addr #0 {
; CHECK-LABEL: arm_mat_mult_q31:
; CHECK:       @ %bb.0: @ %for.cond8.preheader.us.us.preheader.preheader
; CHECK-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, lr}
; CHECK-NEXT:    push.w {r4, r5, r6, r7, r8, r9, r10, lr}
; CHECK-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
; CHECK-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
; CHECK-NEXT:    .pad #32
; CHECK-NEXT:    sub sp, #32
; CHECK-NEXT:    ldrd r9, r12, [sp, #128]
; CHECK-NEXT:    sub.w r7, r12, #1
; CHECK-NEXT:    movs r6, #1
; CHECK-NEXT:    mov.w r8, #0
; CHECK-NEXT:    add.w r7, r6, r7, lsr #1
; CHECK-NEXT:    bic r7, r7, #3
; CHECK-NEXT:    subs r7, #4
; CHECK-NEXT:    add.w r10, r6, r7, lsr #2
; CHECK-NEXT:    adr r6, .LCPI9_1
; CHECK-NEXT:    vldrw.u32 q0, [r6]
; CHECK-NEXT:    adr r7, .LCPI9_0
; CHECK-NEXT:    vldrw.u32 q1, [r7]
; CHECK-NEXT:    vstrw.32 q0, [sp] @ 16-byte Spill
; CHECK-NEXT:    vdup.32 q0, r9
; CHECK-NEXT:    vmov q2, q0
; CHECK-NEXT:    vshl.i32 q3, q0, #3
; CHECK-NEXT:    vstrw.32 q1, [sp, #16] @ 16-byte Spill
; CHECK-NEXT:  .LBB9_1: @ %for.cond8.preheader.us.us.preheader
; CHECK-NEXT:    @ =>This Loop Header: Depth=1
; CHECK-NEXT:    @ Child Loop BB9_2 Depth 2
; CHECK-NEXT:    @ Child Loop BB9_3 Depth 3
; CHECK-NEXT:    mul lr, r8, r12
; CHECK-NEXT:    vldrw.u32 q0, [sp] @ 16-byte Reload
; CHECK-NEXT:    movs r7, #0
; CHECK-NEXT:    mul r6, r8, r9
; CHECK-NEXT:    vdup.32 q4, lr
; CHECK-NEXT:    vshl.i32 q4, q4, #2
; CHECK-NEXT:    vadd.i32 q4, q4, r0
; CHECK-NEXT:    vadd.i32 q4, q4, q0
; CHECK-NEXT:  .LBB9_2: @ %vector.ph
; CHECK-NEXT:    @ Parent Loop BB9_1 Depth=1
; CHECK-NEXT:    @ => This Loop Header: Depth=2
; CHECK-NEXT:    @ Child Loop BB9_3 Depth 3
; CHECK-NEXT:    vldrw.u32 q0, [sp, #16] @ 16-byte Reload
; CHECK-NEXT:    vmov q7, q2
; CHECK-NEXT:    dls lr, r10
; CHECK-NEXT:    vmov.i32 q5, #0x0
; CHECK-NEXT:    vmlas.i32 q7, q0, r7
; CHECK-NEXT:    vmov q6, q4
; CHECK-NEXT:  .LBB9_3: @ %vector.body
; CHECK-NEXT:    @ Parent Loop BB9_1 Depth=1
; CHECK-NEXT:    @ Parent Loop BB9_2 Depth=2
; CHECK-NEXT:    @ => This Inner Loop Header: Depth=3
; CHECK-NEXT:    vadd.i32 q0, q7, q3
; CHECK-NEXT:    vldrw.u32 q1, [r1, q7, uxtw #2]
; CHECK-NEXT:    vldrw.u32 q7, [q6, #32]!
; CHECK-NEXT:    vmul.i32 q1, q1, q7
; CHECK-NEXT:    vmov q7, q0
; CHECK-NEXT:    vadd.i32 q5, q1, q5
; CHECK-NEXT:    le lr, .LBB9_3
; CHECK-NEXT:  @ %bb.4: @ %middle.block
; CHECK-NEXT:    @ in Loop: Header=BB9_2 Depth=2
; CHECK-NEXT:    adds r5, r7, r6
; CHECK-NEXT:    adds r7, #1
; CHECK-NEXT:    vaddv.u32 r4, q5
; CHECK-NEXT:    cmp r7, r9
; CHECK-NEXT:    str.w r4, [r2, r5, lsl #2]
; CHECK-NEXT:    bne .LBB9_2
; CHECK-NEXT:  @ %bb.5: @ %for.cond4.for.cond.cleanup6_crit_edge.us
; CHECK-NEXT:    @ in Loop: Header=BB9_1 Depth=1
; CHECK-NEXT:    add.w r8, r8, #1
; CHECK-NEXT:    cmp r8, r3
; CHECK-NEXT:    bne .LBB9_1
; CHECK-NEXT:  @ %bb.6: @ %for.end25
; CHECK-NEXT:    add sp, #32
; CHECK-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
; CHECK-NEXT:    pop.w {r4, r5, r6, r7, r8, r9, r10, pc}
; CHECK-NEXT:    .p2align 4
; CHECK-NEXT:  @ %bb.7:
; CHECK-NEXT:  .LCPI9_0:
; CHECK-NEXT:    .long 0 @ 0x0
; CHECK-NEXT:    .long 2 @ 0x2
; CHECK-NEXT:    .long 4 @ 0x4
; CHECK-NEXT:    .long 6 @ 0x6
; CHECK-NEXT:  .LCPI9_1:
; CHECK-NEXT:    .long 4294967264 @ 0xffffffe0
; CHECK-NEXT:    .long 4294967272 @ 0xffffffe8
; CHECK-NEXT:    .long 4294967280 @ 0xfffffff0
; CHECK-NEXT:    .long 4294967288 @ 0xfffffff8

for.cond8.preheader.us.us.preheader.preheader:    ; preds = %entry
  %0 = add i32 %l, -1
  %1 = lshr i32 %0, 1
  %2 = add nuw i32 %1, 1
  %min.iters.check = icmp ult i32 %0, 6
  %n.vec = and i32 %2, -4
  %broadcast.splatinsert86 = insertelement <4 x i32> undef, i32 %m, i32 0
  %broadcast.splat87 = shufflevector <4 x i32> %broadcast.splatinsert86, <4 x i32> undef, <4 x i32> zeroinitializer
  %cmp.n = icmp eq i32 %2, %n.vec
  br label %for.cond8.preheader.us.us.preheader

for.cond8.preheader.us.us.preheader:              ; preds = %for.cond8.preheader.us.us.preheader.preheader, %for.cond4.for.cond.cleanup6_crit_edge.us
  %i.054.us = phi i32 [ %inc24.us, %for.cond4.for.cond.cleanup6_crit_edge.us ], [ 0, %for.cond8.preheader.us.us.preheader.preheader ]
  %mul.us = mul i32 %i.054.us, %l
  %mul18.us = mul i32 %i.054.us, %m
  %broadcast.splatinsert = insertelement <4 x i32> undef, i32 %mul.us, i32 0
  %broadcast.splat = shufflevector <4 x i32> %broadcast.splatinsert, <4 x i32> undef, <4 x i32> zeroinitializer
  br label %vector.ph

for.cond4.for.cond.cleanup6_crit_edge.us:         ; preds = %for.cond8.for.cond.cleanup10_crit_edge.us.us
  %inc24.us = add nuw nsw i32 %i.054.us, 1
  %exitcond85 = icmp eq i32 %inc24.us, %n
  br i1 %exitcond85, label %for.end25, label %for.cond8.preheader.us.us.preheader

vector.ph:                        ; preds = %middle.block, %for.cond8.preheader.us.us.preheader
  %j.051.us.us = phi i32 [ %inc.us.us, %middle.block ], [ 0, %for.cond8.preheader.us.us.preheader ]
  %broadcast.splatinsert88 = insertelement <4 x i32> undef, i32 %j.051.us.us, i32 0
  %broadcast.splat89 = shufflevector <4 x i32> %broadcast.splatinsert88, <4 x i32> undef, <4 x i32> zeroinitializer
  br label %vector.body

vector.body:                                      ; preds = %vector.body, %vector.ph
  %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ]
  %vec.ind = phi <4 x i32> [ <i32 0, i32 2, i32 4, i32 6>, %vector.ph ], [ %vec.ind.next, %vector.body ]
  %vec.phi = phi <4 x i32> [ zeroinitializer, %vector.ph ], [ %9, %vector.body ]
  %3 = add <4 x i32> %vec.ind, %broadcast.splat
  %4 = getelementptr inbounds i32, ptr %A, <4 x i32> %3
  %wide.masked.gather = call <4 x i32> @llvm.masked.gather.v4i32.v4p0(<4 x ptr> %4, i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i32> undef), !tbaa !3
  %5 = mul <4 x i32> %vec.ind, %broadcast.splat87
  %6 = add <4 x i32> %5, %broadcast.splat89
  %7 = getelementptr inbounds i32, ptr %B, <4 x i32> %6
  %wide.masked.gather90 = call <4 x i32> @llvm.masked.gather.v4i32.v4p0(<4 x ptr> %7, i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i32> undef), !tbaa !3
  %8 = mul nsw <4 x i32> %wide.masked.gather90, %wide.masked.gather
  %9 = add <4 x i32> %8, %vec.phi
  %index.next = add i32 %index, 4
  %vec.ind.next = add <4 x i32> %vec.ind, <i32 8, i32 8, i32 8, i32 8>
  %10 = icmp eq i32 %index.next, %n.vec
  br i1 %10, label %middle.block, label %vector.body, !llvm.loop !7

middle.block:                                     ; preds = %vector.body
  %11 = call i32 @llvm.vector.reduce.add.v4i32(<4 x i32> %9)
;for.cond8.for.cond.cleanup10_crit_edge.us.us:     ; preds = %for.body11.us.us, %middle.block
  %add19.us.us = add i32 %j.051.us.us, %mul18.us
  %arrayidx20.us.us = getelementptr inbounds i32, ptr %C, i32 %add19.us.us
  store i32 %11, ptr %arrayidx20.us.us, align 4, !tbaa !3
  %inc.us.us = add nuw nsw i32 %j.051.us.us, 1
  %exitcond = icmp eq i32 %inc.us.us, %m
  br i1 %exitcond, label %for.cond4.for.cond.cleanup6_crit_edge.us, label %vector.ph

for.end25:                                        ; preds = %for.cond4.for.cond.cleanup6_crit_edge.us, %entry
  ret void
}

define dso_local void @arm_mat_mult_q15(ptr noalias nocapture readonly %A, ptr noalias nocapture readonly %B, ptr noalias nocapture %C, i32 %n, i32 %m, i32 %l) local_unnamed_addr #0 {
; CHECK-LABEL: arm_mat_mult_q15:
; CHECK:       @ %bb.0: @ %entry
; CHECK-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, r11, lr}
; CHECK-NEXT:    push.w {r4, r5, r6, r7, r8, r9, r10, r11, lr}
; CHECK-NEXT:    .pad #4
; CHECK-NEXT:    sub sp, #4
; CHECK-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
; CHECK-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
; CHECK-NEXT:    .pad #32
; CHECK-NEXT:    sub sp, #32
; CHECK-NEXT:    strd r0, r2, [sp, #24] @ 8-byte Folded Spill
; CHECK-NEXT:    cmp r3, #0
; CHECK-NEXT:    str r3, [sp, #8] @ 4-byte Spill
; CHECK-NEXT:    itt ne
; CHECK-NEXT:    ldrne r0, [sp, #136]
; CHECK-NEXT:    cmpne r0, #0
; CHECK-NEXT:    bne .LBB10_2
; CHECK-NEXT:  .LBB10_1: @ %for.cond.cleanup
; CHECK-NEXT:    add sp, #32
; CHECK-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
; CHECK-NEXT:    add sp, #4
; CHECK-NEXT:    pop.w {r4, r5, r6, r7, r8, r9, r10, r11, pc}
; CHECK-NEXT:  .LBB10_2: @ %for.cond1.preheader.us.preheader
; CHECK-NEXT:    ldr.w r12, [sp, #140]
; CHECK-NEXT:    movs r7, #1
; CHECK-NEXT:    mov.w r11, #0
; CHECK-NEXT:    vmov.i32 q0, #0x0
; CHECK-NEXT:    bic r2, r12, #3
; CHECK-NEXT:    subs r3, r2, #4
; CHECK-NEXT:    add.w r0, r7, r3, lsr #2
; CHECK-NEXT:    ldr r7, [sp, #136]
; CHECK-NEXT:    adr r3, .LCPI10_0
; CHECK-NEXT:    str r0, [sp, #16] @ 4-byte Spill
; CHECK-NEXT:    lsl.w r0, r12, #1
; CHECK-NEXT:    vdup.32 q1, r7
; CHECK-NEXT:    vldrw.u32 q2, [r3]
; CHECK-NEXT:    str r0, [sp, #4] @ 4-byte Spill
; CHECK-NEXT:    ldr r0, [sp, #24] @ 4-byte Reload
; CHECK-NEXT:    lsls r6, r7, #1
; CHECK-NEXT:    vshl.i32 q3, q1, #2
; CHECK-NEXT:    movs r3, #0
; CHECK-NEXT:    str r0, [sp, #20] @ 4-byte Spill
; CHECK-NEXT:    b .LBB10_5
; CHECK-NEXT:  .LBB10_3: @ %for.cond5.preheader.us73.preheader
; CHECK-NEXT:    @ in Loop: Header=BB10_5 Depth=1
; CHECK-NEXT:    ldr r0, [sp, #28] @ 4-byte Reload
; CHECK-NEXT:    add.w r3, r0, r5, lsl #1
; CHECK-NEXT:    wlstp.8 lr, r6, .LBB10_4
; CHECK-NEXT:    b .LBB10_15
; CHECK-NEXT:  .LBB10_4: @ %for.cond1.for.cond.cleanup3_crit_edge.us
; CHECK-NEXT:    @ in Loop: Header=BB10_5 Depth=1
; CHECK-NEXT:    ldr r0, [sp, #4] @ 4-byte Reload
; CHECK-NEXT:    add r11, r12
; CHECK-NEXT:    ldr r3, [sp, #20] @ 4-byte Reload
; CHECK-NEXT:    add r3, r0
; CHECK-NEXT:    str r3, [sp, #20] @ 4-byte Spill
; CHECK-NEXT:    ldr r3, [sp, #12] @ 4-byte Reload
; CHECK-NEXT:    ldr r0, [sp, #8] @ 4-byte Reload
; CHECK-NEXT:    adds r3, #1
; CHECK-NEXT:    cmp r3, r0
; CHECK-NEXT:    beq .LBB10_1
; CHECK-NEXT:  .LBB10_5: @ %for.cond1.preheader.us
; CHECK-NEXT:    @ =>This Loop Header: Depth=1
; CHECK-NEXT:    @ Child Loop BB10_8 Depth 2
; CHECK-NEXT:    @ Child Loop BB10_11 Depth 3
; CHECK-NEXT:    @ Child Loop BB10_14 Depth 3
; CHECK-NEXT:    @ Child Loop BB10_15 Depth 2
; CHECK-NEXT:    mul r5, r3, r7
; CHECK-NEXT:    cmp.w r12, #0
; CHECK-NEXT:    str r3, [sp, #12] @ 4-byte Spill
; CHECK-NEXT:    beq .LBB10_3
; CHECK-NEXT:  @ %bb.6: @ %for.cond5.preheader.us.us.preheader
; CHECK-NEXT:    @ in Loop: Header=BB10_5 Depth=1
; CHECK-NEXT:    mov.w r8, #0
; CHECK-NEXT:    b .LBB10_8
; CHECK-NEXT:  .LBB10_7: @ %for.cond5.for.cond.cleanup7_crit_edge.us.us
; CHECK-NEXT:    @ in Loop: Header=BB10_8 Depth=2
; CHECK-NEXT:    ldr r3, [sp, #28] @ 4-byte Reload
; CHECK-NEXT:    add.w r0, r8, r5
; CHECK-NEXT:    add.w r8, r8, #1
; CHECK-NEXT:    cmp r8, r7
; CHECK-NEXT:    strh.w r10, [r3, r0, lsl #1]
; CHECK-NEXT:    beq .LBB10_4
; CHECK-NEXT:  .LBB10_8: @ %for.cond5.preheader.us.us
; CHECK-NEXT:    @ Parent Loop BB10_5 Depth=1
; CHECK-NEXT:    @ => This Loop Header: Depth=2
; CHECK-NEXT:    @ Child Loop BB10_11 Depth 3
; CHECK-NEXT:    @ Child Loop BB10_14 Depth 3
; CHECK-NEXT:    cmp.w r12, #3
; CHECK-NEXT:    bhi .LBB10_10
; CHECK-NEXT:  @ %bb.9: @ in Loop: Header=BB10_8 Depth=2
; CHECK-NEXT:    movs r4, #0
; CHECK-NEXT:    mov.w r10, #0
; CHECK-NEXT:    b .LBB10_13
; CHECK-NEXT:  .LBB10_10: @ %vector.ph
; CHECK-NEXT:    @ in Loop: Header=BB10_8 Depth=2
; CHECK-NEXT:    ldr r0, [sp, #16] @ 4-byte Reload
; CHECK-NEXT:    vmov q5, q1
; CHECK-NEXT:    vmov.i32 q4, #0x0
; CHECK-NEXT:    vmlas.i32 q5, q2, r8
; CHECK-NEXT:    dls lr, r0
; CHECK-NEXT:    ldr r3, [sp, #20] @ 4-byte Reload
; CHECK-NEXT:  .LBB10_11: @ %vector.body
; CHECK-NEXT:    @ Parent Loop BB10_5 Depth=1
; CHECK-NEXT:    @ Parent Loop BB10_8 Depth=2
; CHECK-NEXT:    @ => This Inner Loop Header: Depth=3
; CHECK-NEXT:    vadd.i32 q6, q5, q3
; CHECK-NEXT:    vldrh.s32 q7, [r1, q5, uxtw #1]
; CHECK-NEXT:    vldrh.s32 q5, [r3], #8
; CHECK-NEXT:    vmul.i32 q5, q7, q5
; CHECK-NEXT:    vadd.i32 q4, q5, q4
; CHECK-NEXT:    vmov q5, q6
; CHECK-NEXT:    le lr, .LBB10_11
; CHECK-NEXT:  @ %bb.12: @ %middle.block
; CHECK-NEXT:    @ in Loop: Header=BB10_8 Depth=2
; CHECK-NEXT:    vaddv.u32 r10, q4
; CHECK-NEXT:    cmp r2, r12
; CHECK-NEXT:    mov r4, r2
; CHECK-NEXT:    beq .LBB10_7
; CHECK-NEXT:  .LBB10_13: @ %for.body8.us.us.preheader
; CHECK-NEXT:    @ in Loop: Header=BB10_8 Depth=2
; CHECK-NEXT:    mla r3, r7, r4, r8
; CHECK-NEXT:    add.w r0, r11, r4
; CHECK-NEXT:    ldr r7, [sp, #24] @ 4-byte Reload
; CHECK-NEXT:    sub.w lr, r12, r4
; CHECK-NEXT:    add.w r9, r7, r0, lsl #1
; CHECK-NEXT:    ldr r7, [sp, #136]
; CHECK-NEXT:    add.w r3, r1, r3, lsl #1
; CHECK-NEXT:  .LBB10_14: @ %for.body8.us.us
; CHECK-NEXT:    @ Parent Loop BB10_5 Depth=1
; CHECK-NEXT:    @ Parent Loop BB10_8 Depth=2
; CHECK-NEXT:    @ => This Inner Loop Header: Depth=3
; CHECK-NEXT:    ldrsh.w r4, [r3]
; CHECK-NEXT:    add r3, r6
; CHECK-NEXT:    ldrsh r0, [r9], #2
; CHECK-NEXT:    smlabb r10, r4, r0, r10
; CHECK-NEXT:    le lr, .LBB10_14
; CHECK-NEXT:    b .LBB10_7
; CHECK-NEXT:  .LBB10_15: @ Parent Loop BB10_5 Depth=1
; CHECK-NEXT:    @ => This Inner Loop Header: Depth=2
; CHECK-NEXT:    vstrb.8 q0, [r3], #16
; CHECK-NEXT:    letp lr, .LBB10_15
; CHECK-NEXT:    b .LBB10_4
; CHECK-NEXT:    .p2align 4
; CHECK-NEXT:  @ %bb.16:
; CHECK-NEXT:  .LCPI10_0:
; CHECK-NEXT:    .long 0 @ 0x0
; CHECK-NEXT:    .long 1 @ 0x1
; CHECK-NEXT:    .long 2 @ 0x2
; CHECK-NEXT:    .long 3 @ 0x3
entry:
  %cmp48 = icmp eq i32 %n, 0
  br i1 %cmp48, label %for.cond.cleanup, label %for.cond1.preheader.lr.ph

for.cond1.preheader.lr.ph:                        ; preds = %entry
  %cmp245 = icmp eq i32 %m, 0
  %cmp642 = icmp eq i32 %l, 0
  br i1 %cmp245, label %for.cond.cleanup, label %for.cond1.preheader.us.preheader

for.cond1.preheader.us.preheader:                 ; preds = %for.cond1.preheader.lr.ph
  %0 = shl nuw i32 %m, 1
  %min.iters.check = icmp ult i32 %l, 4
  %n.vec = and i32 %l, -4
  %broadcast.splatinsert = insertelement <4 x i32> undef, i32 %m, i32 0
  %broadcast.splat = shufflevector <4 x i32> %broadcast.splatinsert, <4 x i32> undef, <4 x i32> zeroinitializer
  %cmp.n = icmp eq i32 %n.vec, %l
  br label %for.cond1.preheader.us

for.cond1.preheader.us:                           ; preds = %for.cond1.for.cond.cleanup3_crit_edge.us, %for.cond1.preheader.us.preheader
  %i.049.us = phi i32 [ %inc23.us, %for.cond1.for.cond.cleanup3_crit_edge.us ], [ 0, %for.cond1.preheader.us.preheader ]
  %1 = mul i32 %i.049.us, %m
  %mul.us = mul i32 %i.049.us, %l
  br i1 %cmp642, label %for.cond5.preheader.us73.preheader, label %for.cond5.preheader.us.us

for.cond5.preheader.us73.preheader:               ; preds = %for.cond1.preheader.us
  %scevgep = getelementptr i16, ptr %C, i32 %1
  %scevgep82 = bitcast ptr %scevgep to ptr
  call void @llvm.memset.p0.i32(ptr align 2 %scevgep82, i8 0, i32 %0, i1 false)
  br label %for.cond1.for.cond.cleanup3_crit_edge.us

for.cond1.for.cond.cleanup3_crit_edge.us:         ; preds = %for.cond5.for.cond.cleanup7_crit_edge.us.us, %for.cond5.preheader.us73.preheader
  %inc23.us = add nuw nsw i32 %i.049.us, 1
  %exitcond84 = icmp eq i32 %inc23.us, %n
  br i1 %exitcond84, label %for.cond.cleanup, label %for.cond1.preheader.us

for.cond5.preheader.us.us:                        ; preds = %for.cond1.preheader.us, %for.cond5.for.cond.cleanup7_crit_edge.us.us
  %j.046.us.us = phi i32 [ %inc20.us.us, %for.cond5.for.cond.cleanup7_crit_edge.us.us ], [ 0, %for.cond1.preheader.us ]
  br i1 %min.iters.check, label %for.body8.us.us.preheader, label %vector.ph

for.body8.us.us.preheader:                        ; preds = %middle.block, %for.cond5.preheader.us.us
  %k.044.us.us.ph = phi i32 [ 0, %for.cond5.preheader.us.us ], [ %n.vec, %middle.block ]
  %sum.043.us.us.ph = phi i32 [ 0, %for.cond5.preheader.us.us ], [ %13, %middle.block ]
  br label %for.body8.us.us

vector.ph:                                        ; preds = %for.cond5.preheader.us.us
  %broadcast.splatinsert85 = insertelement <4 x i32> undef, i32 %j.046.us.us, i32 0
  %broadcast.splat86 = shufflevector <4 x i32> %broadcast.splatinsert85, <4 x i32> undef, <4 x i32> zeroinitializer
  br label %vector.body

vector.body:                                      ; preds = %vector.body, %vector.ph
  %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ]
  %vec.ind = phi <4 x i32> [ <i32 0, i32 1, i32 2, i32 3>, %vector.ph ], [ %vec.ind.next, %vector.body ]
  %vec.phi = phi <4 x i32> [ zeroinitializer, %vector.ph ], [ %11, %vector.body ]
  %2 = add i32 %index, %mul.us
  %3 = getelementptr inbounds i16, ptr %A, i32 %2
  %4 = bitcast ptr %3 to ptr
  %wide.load = load <4 x i16>, ptr %4, align 2, !tbaa !3
  %5 = sext <4 x i16> %wide.load to <4 x i32>
  %6 = mul <4 x i32> %vec.ind, %broadcast.splat
  %7 = add <4 x i32> %6, %broadcast.splat86
  %8 = getelementptr inbounds i16, ptr %B, <4 x i32> %7
  %wide.masked.gather = call <4 x i16> @llvm.masked.gather.v4i16.v4p0(<4 x ptr> %8, i32 2, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i16> undef), !tbaa !3
  %9 = sext <4 x i16> %wide.masked.gather to <4 x i32>
  %10 = mul nsw <4 x i32> %9, %5
  %11 = add <4 x i32> %10, %vec.phi
  %index.next = add i32 %index, 4
  %vec.ind.next = add <4 x i32> %vec.ind, <i32 4, i32 4, i32 4, i32 4>
  %12 = icmp eq i32 %index.next, %n.vec
  br i1 %12, label %middle.block, label %vector.body, !llvm.loop !7

middle.block:                                     ; preds = %vector.body
  %13 = call i32 @llvm.vector.reduce.add.v4i32(<4 x i32> %11)
  br i1 %cmp.n, label %for.cond5.for.cond.cleanup7_crit_edge.us.us, label %for.body8.us.us.preheader

for.cond5.for.cond.cleanup7_crit_edge.us.us:      ; preds = %for.body8.us.us, %middle.block
  %add14.us.us.lcssa = phi i32 [ %13, %middle.block ], [ %add14.us.us, %for.body8.us.us ]
  %conv15.us.us = trunc i32 %add14.us.us.lcssa to i16
  %add17.us.us = add i32 %j.046.us.us, %1
  %arrayidx18.us.us = getelementptr inbounds i16, ptr %C, i32 %add17.us.us
  store i16 %conv15.us.us, ptr %arrayidx18.us.us, align 2, !tbaa !3
  %inc20.us.us = add nuw nsw i32 %j.046.us.us, 1
  %exitcond83 = icmp eq i32 %inc20.us.us, %m
  br i1 %exitcond83, label %for.cond1.for.cond.cleanup3_crit_edge.us, label %for.cond5.preheader.us.us

for.body8.us.us:                                  ; preds = %for.body8.us.us.preheader, %for.body8.us.us
  %k.044.us.us = phi i32 [ %inc.us.us, %for.body8.us.us ], [ %k.044.us.us.ph, %for.body8.us.us.preheader ]
  %sum.043.us.us = phi i32 [ %add14.us.us, %for.body8.us.us ], [ %sum.043.us.us.ph, %for.body8.us.us.preheader ]
  %add.us.us = add i32 %k.044.us.us, %mul.us
  %arrayidx.us.us = getelementptr inbounds i16, ptr %A, i32 %add.us.us
  %14 = load i16, ptr %arrayidx.us.us, align 2, !tbaa !3
  %conv.us.us = sext i16 %14 to i32
  %mul9.us.us = mul i32 %k.044.us.us, %m
  %add10.us.us = add i32 %mul9.us.us, %j.046.us.us
  %arrayidx11.us.us = getelementptr inbounds i16, ptr %B, i32 %add10.us.us
  %15 = load i16, ptr %arrayidx11.us.us, align 2, !tbaa !3
  %conv12.us.us = sext i16 %15 to i32
  %mul13.us.us = mul nsw i32 %conv12.us.us, %conv.us.us
  %add14.us.us = add nsw i32 %mul13.us.us, %sum.043.us.us
  %inc.us.us = add nuw nsw i32 %k.044.us.us, 1
  %exitcond = icmp eq i32 %inc.us.us, %l
  br i1 %exitcond, label %for.cond5.for.cond.cleanup7_crit_edge.us.us, label %for.body8.us.us, !llvm.loop !9

for.cond.cleanup:                                 ; preds = %for.cond1.for.cond.cleanup3_crit_edge.us, %for.cond1.preheader.lr.ph, %entry
  ret void
}

define hidden arm_aapcs_vfpcc i32 @arm_depthwise_conv_s8(ptr nocapture readonly %input, i16 zeroext %input_x, i16 zeroext %input_y, i16 zeroext %input_ch, ptr nocapture readonly %kernel, i16 zeroext %output_ch, i16 zeroext %ch_mult, i16 zeroext %kernel_x, i16 zeroext %kernel_y, i16 zeroext %pad_x, i16 zeroext %pad_y, i16 zeroext %stride_x, i16 zeroext %stride_y, ptr nocapture readonly %bias, ptr nocapture %output, ptr nocapture readonly %output_shift, ptr nocapture readonly %output_mult, i16 zeroext %output_x, i16 zeroext %output_y, i32 %output_offset, i32 %input_offset, i32 %output_activation_min, i32 %output_activation_max, i16 zeroext %dilation_x, i16 zeroext %dilation_y, ptr nocapture readnone %buffer_a) local_unnamed_addr #0 {
; CHECK-LABEL: arm_depthwise_conv_s8:
; CHECK:       @ %bb.0: @ %entry
; CHECK-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, r11, lr}
; CHECK-NEXT:    push.w {r4, r5, r6, r7, r8, r9, r10, r11, lr}
; CHECK-NEXT:    .pad #4
; CHECK-NEXT:    sub sp, #4
; CHECK-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
; CHECK-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
; CHECK-NEXT:    .pad #24
; CHECK-NEXT:    sub sp, #24
; CHECK-NEXT:    ldrd r2, r7, [sp, #136]
; CHECK-NEXT:    add.w r8, r7, #10
; CHECK-NEXT:    adr r7, .LCPI11_0
; CHECK-NEXT:    ldr r1, [sp, #128]
; CHECK-NEXT:    vdup.32 q0, r2
; CHECK-NEXT:    vldrw.u32 q1, [r7]
; CHECK-NEXT:    movs r4, #0
; CHECK-NEXT:    mov.w r10, #6
; CHECK-NEXT:    movs r6, #11
; CHECK-NEXT:    vshl.i32 q0, q0, #2
; CHECK-NEXT:    movs r5, #0
; CHECK-NEXT:  .LBB11_1: @ %for.body10.i
; CHECK-NEXT:    @ =>This Loop Header: Depth=1
; CHECK-NEXT:    @ Child Loop BB11_2 Depth 2
; CHECK-NEXT:    @ Child Loop BB11_3 Depth 3
; CHECK-NEXT:    @ Child Loop BB11_4 Depth 4
; CHECK-NEXT:    @ Child Loop BB11_5 Depth 5
; CHECK-NEXT:    mov.w r9, #0
; CHECK-NEXT:    str r5, [sp, #4] @ 4-byte Spill
; CHECK-NEXT:  .LBB11_2: @ %for.cond22.preheader.i
; CHECK-NEXT:    @ Parent Loop BB11_1 Depth=1
; CHECK-NEXT:    @ => This Loop Header: Depth=2
; CHECK-NEXT:    @ Child Loop BB11_3 Depth 3
; CHECK-NEXT:    @ Child Loop BB11_4 Depth 4
; CHECK-NEXT:    @ Child Loop BB11_5 Depth 5
; CHECK-NEXT:    movs r7, #0
; CHECK-NEXT:    vdup.32 q2, r9
; CHECK-NEXT:    vstrw.32 q2, [sp, #8] @ 16-byte Spill
; CHECK-NEXT:  .LBB11_3: @ %for.body27.i
; CHECK-NEXT:    @ Parent Loop BB11_1 Depth=1
; CHECK-NEXT:    @ Parent Loop BB11_2 Depth=2
; CHECK-NEXT:    @ => This Loop Header: Depth=3
; CHECK-NEXT:    @ Child Loop BB11_4 Depth 4
; CHECK-NEXT:    @ Child Loop BB11_5 Depth 5
; CHECK-NEXT:    dls lr, r10
; CHECK-NEXT:    mov.w r12, #0
; CHECK-NEXT:    mov.w r11, #4
; CHECK-NEXT:    vdup.32 q3, r7
; CHECK-NEXT:  .LBB11_4: @ %for.body78.us.i
; CHECK-NEXT:    @ Parent Loop BB11_1 Depth=1
; CHECK-NEXT:    @ Parent Loop BB11_2 Depth=2
; CHECK-NEXT:    @ Parent Loop BB11_3 Depth=3
; CHECK-NEXT:    @ => This Loop Header: Depth=4
; CHECK-NEXT:    @ Child Loop BB11_5 Depth 5
; CHECK-NEXT:    mul r5, r11, r6
; CHECK-NEXT:    vmov q4, q3
; CHECK-NEXT:    vadd.i32 q5, q1, r5
; CHECK-NEXT:    vmla.i32 q4, q5, r2
; CHECK-NEXT:    vldrw.u32 q5, [sp, #8] @ 16-byte Reload
; CHECK-NEXT:    adds r5, #113
; CHECK-NEXT:    vadd.i32 q6, q1, r5
; CHECK-NEXT:    mov r5, r8
; CHECK-NEXT:    vmla.i32 q5, q6, r2
; CHECK-NEXT:  .LBB11_5: @ %vector.body
; CHECK-NEXT:    @ Parent Loop BB11_1 Depth=1
; CHECK-NEXT:    @ Parent Loop BB11_2 Depth=2
; CHECK-NEXT:    @ Parent Loop BB11_3 Depth=3
; CHECK-NEXT:    @ Parent Loop BB11_4 Depth=4
; CHECK-NEXT:    @ => This Inner Loop Header: Depth=5
; CHECK-NEXT:    vldrb.s32 q2, [r0, q5]
; CHECK-NEXT:    vadd.i32 q7, q5, q0
; CHECK-NEXT:    vldrb.s32 q5, [r1, q4]
; CHECK-NEXT:    vadd.i32 q6, q4, q0
; CHECK-NEXT:    vadd.i32 q2, q2, r2
; CHECK-NEXT:    subs r5, #4
; CHECK-NEXT:    vmlava.u32 r12, q2, q5
; CHECK-NEXT:    vmov q5, q7
; CHECK-NEXT:    vmov q4, q6
; CHECK-NEXT:    bne .LBB11_5
; CHECK-NEXT:  @ %bb.6: @ %middle.block
; CHECK-NEXT:    @ in Loop: Header=BB11_4 Depth=4
; CHECK-NEXT:    add.w r11, r11, #1
; CHECK-NEXT:    le lr, .LBB11_4
; CHECK-NEXT:  @ %bb.7: @ %for.cond.cleanup77.i
; CHECK-NEXT:    @ in Loop: Header=BB11_3 Depth=3
; CHECK-NEXT:    adds r7, #1
; CHECK-NEXT:    adds r4, #1
; CHECK-NEXT:    cmp r7, r2
; CHECK-NEXT:    bne .LBB11_3
; CHECK-NEXT:  @ %bb.8: @ %for.cond.cleanup26.i
; CHECK-NEXT:    @ in Loop: Header=BB11_2 Depth=2
; CHECK-NEXT:    add.w r9, r9, #1
; CHECK-NEXT:    cmp r9, r3
; CHECK-NEXT:    bne .LBB11_2
; CHECK-NEXT:  @ %bb.9: @ %for.cond.cleanup20.i
; CHECK-NEXT:    @ in Loop: Header=BB11_1 Depth=1
; CHECK-NEXT:    ldr r5, [sp, #4] @ 4-byte Reload
; CHECK-NEXT:    ldr r7, [sp, #180]
; CHECK-NEXT:    adds r5, #1
; CHECK-NEXT:    cmp r5, r7
; CHECK-NEXT:    it eq
; CHECK-NEXT:    moveq r5, #0
; CHECK-NEXT:    b .LBB11_1
; CHECK-NEXT:    .p2align 4
; CHECK-NEXT:  @ %bb.10:
; CHECK-NEXT:  .LCPI11_0:
; CHECK-NEXT:    .long 0 @ 0x0
; CHECK-NEXT:    .long 1 @ 0x1
; CHECK-NEXT:    .long 2 @ 0x2
; CHECK-NEXT:    .long 3 @ 0x3
entry:
  %conv = zext i16 %ch_mult to i32
  %conv6.i = zext i16 %output_x to i32
  %conv17.i = zext i16 %input_ch to i32
  %conv60.i = zext i16 %kernel_x to i32
  %broadcast.splatinsert63 = insertelement <4 x i32> undef, i32 %conv, i32 0
  %broadcast.splat64 = shufflevector <4 x i32> %broadcast.splatinsert63, <4 x i32> undef, <4 x i32> zeroinitializer
  %broadcast.splatinsert69 = insertelement <4 x i32> undef, i32 %conv, i32 0
  %broadcast.splat70 = shufflevector <4 x i32> %broadcast.splatinsert69, <4 x i32> undef, <4 x i32> zeroinitializer
  %broadcast.splatinsert73 = insertelement <4 x i32> undef, i32 %conv, i32 0
  %broadcast.splat74 = shufflevector <4 x i32> %broadcast.splatinsert73, <4 x i32> undef, <4 x i32> zeroinitializer
  %unroll_iter = and i32 %conv, 65534
  br label %for.body.i38

for.body.i38:                                     ; preds = %for.cond.cleanup9.i, %entry
  %i_out.024.i = phi i32 [ 0, %entry ], [ %i_out.1.lcssa.i, %for.cond.cleanup9.i ]
  %i_out_y.023.i = phi i32 [ 0, %entry ], [ %inc140.i, %for.cond.cleanup9.i ]
  br label %for.body10.i

for.cond.cleanup9.i:                              ; preds = %for.cond.cleanup20.i, %for.body.i38
  %i_out.1.lcssa.i = phi i32 [ %i_out.2.lcssa.i, %for.cond.cleanup20.i ]
  %inc140.i = add nuw nsw i32 %i_out_y.023.i, 1
  br i1 0, label %if.end, label %for.body.i38

for.body10.i:                                     ; preds = %for.cond.cleanup20.i, %for.body.i38
  %i_out.120.i = phi i32 [ %i_out.024.i, %for.body.i38 ], [ %i_out.2.lcssa.i, %for.cond.cleanup20.i ]
  %i_out_x.019.i = phi i32 [ 0, %for.body.i38 ], [ %inc137.i, %for.cond.cleanup20.i ]
  %n.vec = add nsw i32  %conv60.i, 10
  br i1 0, label %for.cond.cleanup20.i, label %for.cond22.preheader.lr.ph.i

for.cond22.preheader.lr.ph.i:                     ; preds = %for.body10.i
  %.splatinsert = insertelement <4 x i32> undef, i32 0, i32 0
  %.splat = shufflevector <4 x i32> %.splatinsert, <4 x i32> undef, <4 x i32> zeroinitializer
  %induction = add <4 x i32> %.splat, <i32 0, i32 1, i32 2, i32 3>
  %cmp.n = icmp eq i32 10, %n.vec
  br label %for.cond22.preheader.i

for.cond22.preheader.i:                           ; preds = %for.cond.cleanup26.i, %for.cond22.preheader.lr.ph.i
  %i_out.216.i = phi i32 [ %i_out.120.i, %for.cond22.preheader.lr.ph.i ], [ %i_out.3.lcssa.i, %for.cond.cleanup26.i ]
  %i_input_ch.014.i = phi i32 [ 0, %for.cond22.preheader.lr.ph.i ], [ %inc134.i, %for.cond.cleanup26.i ]
  br i1 0, label %for.cond.cleanup26.i, label %for.body27.lr.ph.i

for.body27.lr.ph.i:                               ; preds = %for.cond22.preheader.i
  br i1  0, label %for.body27.i.us.preheader, label %for.body27.i.preheader

for.body27.i.preheader:                           ; preds = %for.body27.lr.ph.i
  %broadcast.splatinsert65 = insertelement <4 x i32> undef, i32 %i_input_ch.014.i, i32 0
  %broadcast.splat66 = shufflevector <4 x i32> %broadcast.splatinsert65, <4 x i32> undef, <4 x i32> zeroinitializer
  br label %for.body27.i

for.body27.i.us.preheader:                        ; preds = %for.body27.lr.ph.i
  br i1 0, label %for.cond.cleanup26.i.loopexit.unr-lcssa, label %for.body27.i.us

for.body27.i.us:                                  ; preds = %for.body27.i.us, %for.body27.i.us.preheader
  %i_out.311.i.us = phi i32 [ %inc128.i.us.1, %for.body27.i.us ], [ %i_out.216.i, %for.body27.i.us.preheader ]
  %i_ch_mult.010.i.us = phi i32 [ %inc131.i.us.1, %for.body27.i.us ], [ 0, %for.body27.i.us.preheader ]
  %niter = phi i32 [ 0, %for.body27.i.us ], [ %unroll_iter, %for.body27.i.us.preheader ]
  %inc128.i.us.1 = add nsw i32 %i_out.311.i.us, 2
  %inc131.i.us.1 = add nuw nsw i32 %i_ch_mult.010.i.us, 2
  br i1 0, label %for.cond.cleanup26.i.loopexit.unr-lcssa, label %for.body27.i.us

for.cond.cleanup20.i:                             ; preds = %for.cond.cleanup26.i, %for.body10.i
  %i_out.2.lcssa.i = phi i32 [ %i_out.120.i, %for.body10.i ], [ %i_out.3.lcssa.i, %for.cond.cleanup26.i ]
  %inc137.i = add nuw nsw i32 %i_out_x.019.i, 1
  %exitcond27.i = icmp eq i32 %inc137.i, %conv6.i
  br i1 %exitcond27.i, label %for.cond.cleanup9.i, label %for.body10.i

for.cond.cleanup26.i.loopexit.unr-lcssa:          ; preds = %for.body27.i.us, %for.body27.i.us.preheader
  %inc128.i.us.lcssa.ph = phi i32 [ undef, %for.body27.i.us.preheader ], [ %inc128.i.us.1, %for.body27.i.us ]
  br label %for.cond.cleanup26.i

for.cond.cleanup26.i:                             ; preds = %for.cond.cleanup77.i, %for.cond.cleanup26.i.loopexit.unr-lcssa, %for.cond22.preheader.i
  %i_out.3.lcssa.i = phi i32 [ %i_out.216.i, %for.cond22.preheader.i ], [ %inc128.i.us.lcssa.ph, %for.cond.cleanup26.i.loopexit.unr-lcssa ], [ %inc128.i, %for.cond.cleanup77.i ]
  %inc134.i = add nuw nsw i32 %i_input_ch.014.i, 1
  %exitcond26.i = icmp eq i32 %inc134.i, %conv17.i
  br i1 %exitcond26.i, label %for.cond.cleanup20.i, label %for.cond22.preheader.i

for.body27.i:                                     ; preds = %for.cond.cleanup77.i, %for.body27.i.preheader
  %i_out.311.i = phi i32 [ %inc128.i, %for.cond.cleanup77.i ], [ %i_out.216.i, %for.body27.i.preheader ]
  %i_ch_mult.010.i = phi i32 [ %inc131.i, %for.cond.cleanup77.i ], [ 0, %for.body27.i.preheader ]
  %broadcast.splatinsert71 = insertelement <4 x i32> undef, i32 %i_ch_mult.010.i, i32 0
  %broadcast.splat72 = shufflevector <4 x i32> %broadcast.splatinsert71, <4 x i32> undef, <4 x i32> zeroinitializer
  br label %for.body78.us.i

for.body78.us.i:                                  ; preds = %middle.block, %for.body27.i
  %i_ker_y.06.us.i = phi i32 [ %inc110.us.i, %middle.block ], [ 4, %for.body27.i ]
  %acc_0.05.us.i = phi i32 [ %tmp89, %middle.block ], [ 0, %for.body27.i ]
  %add80.us.i43 = add nsw i32 %i_ker_y.06.us.i, 10
  %mul89.us.i = mul nsw i32 %add80.us.i43, 11
  %add87.us.i44 = add i32 %mul89.us.i, 3
  %mul95.us.i = mul nsw i32 %i_ker_y.06.us.i, 11
  br label %vector.ph

vector.ph:                                        ; preds = %for.body78.us.i
  %broadcast.splatinsert = insertelement <4 x i32> undef, i32 %add87.us.i44, i32 0
  %broadcast.splat = shufflevector <4 x i32> %broadcast.splatinsert, <4 x i32> undef, <4 x i32> zeroinitializer
  %broadcast.splatinsert67 = insertelement <4 x i32> undef, i32 %mul95.us.i, i32 0
  %broadcast.splat68 = shufflevector <4 x i32> %broadcast.splatinsert67, <4 x i32> undef, <4 x i32> zeroinitializer
  br label %vector.body

vector.body:                                      ; preds = %vector.body, %vector.ph
  %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ]
  %vec.ind = phi <4 x i32> [ %induction, %vector.ph ], [ %vec.ind.next, %vector.body ]
  %vec.phi = phi i32 [ %acc_0.05.us.i, %vector.ph ], [ %tmp89, %vector.body ]
  %tmp76 = add <4 x i32> %broadcast.splat, %vec.ind
  %tmp77 = mul nsw <4 x i32> %tmp76, %broadcast.splat64
  %tmp78 = add nsw <4 x i32> %tmp77, %broadcast.splat66
  %tmp79 = add nsw <4 x i32> %vec.ind, %broadcast.splat68
  %tmp80 = mul nsw <4 x i32> %broadcast.splat70, %tmp79
  %tmp81 = add nsw <4 x i32> %tmp80, %broadcast.splat72
  %tmp82 = getelementptr inbounds i8, ptr %input, <4 x i32> %tmp78
  %wide.masked.gather = call <4 x i8> @llvm.masked.gather.v4i8.v4p0(<4 x ptr> %tmp82, i32 1, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i8> undef)
  %tmp83 = sext <4 x i8> %wide.masked.gather to <4 x i32>
  %tmp84 = add nsw <4 x i32> %broadcast.splat74, %tmp83
  %tmp85 = getelementptr inbounds i8, ptr %kernel, <4 x i32> %tmp81
  %wide.masked.gather75 = call <4 x i8> @llvm.masked.gather.v4i8.v4p0(<4 x ptr> %tmp85, i32 1, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i8> undef)
  %tmp86 = sext <4 x i8> %wide.masked.gather75 to <4 x i32>
  %tmp87 = mul nsw <4 x i32> %tmp84, %tmp86
  %tmp88 = call i32 @llvm.vector.reduce.add.v4i32(<4 x i32> %tmp87)
  %tmp89 = add i32 %tmp88, %vec.phi
  %index.next = add i32 %index, 4
  %vec.ind.next = add <4 x i32> %vec.ind, <i32 4, i32 4, i32 4, i32 4>
  %tmp90 = icmp eq i32 %index.next, %n.vec
  br i1 %tmp90, label %middle.block, label %vector.body

middle.block:                                     ; preds = %vector.body
  %inc110.us.i = add nsw i32 %i_ker_y.06.us.i, 1
  %cmp75.us.i = icmp slt i32 %inc110.us.i, 10
  br i1 %cmp75.us.i, label %for.body78.us.i, label %for.cond.cleanup77.i

for.cond.cleanup77.i:                             ; preds = %middle.block
  %inc128.i = add nsw i32 %i_out.311.i, 1
  %inc131.i = add nuw nsw i32 %i_ch_mult.010.i, 1
  %exitcond.i50 = icmp eq i32 %inc131.i, %conv
  br i1 %exitcond.i50, label %for.cond.cleanup26.i, label %for.body27.i

if.end:                                           ; preds = %for.cond.cleanup9.i, %entry, %for.cond.cleanup7.i, %if.then
  ret i32 0
}

declare <4 x i32> @llvm.masked.gather.v4i32.v4p0(<4 x ptr>, i32, <4 x i1>, <4 x i32>)
declare <4 x i16> @llvm.masked.gather.v4i16.v4p0(<4 x ptr>, i32, <4 x i1>, <4 x i16>)
declare <4 x i8> @llvm.masked.gather.v4i8.v4p0(<4 x ptr>, i32 immarg, <4 x i1>, <4 x i8>) #3

declare i32 @llvm.vector.reduce.add.v4i32(<4 x i32>)
declare void @llvm.memset.p0.i32(ptr align 2, i8, i32, i1)

declare void @llvm.masked.scatter.v4i32.v4p0(<4 x i32>, <4 x ptr>, i32, <4 x i1>)