llvm/llvm/test/CodeGen/RISCV/rvv/rv32-spill-zvlsseg.ll

; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
; RUN: llc -mtriple=riscv32 -mattr=+v -mattr=+m -O0 < %s \
; RUN:    | FileCheck --check-prefix=SPILL-O0 %s
; RUN: llc -mtriple=riscv32 -mattr=+v -mattr=+m -O2 < %s \
; RUN:    | FileCheck --check-prefix=SPILL-O2 %s
; RUN: llc -mtriple=riscv32 -mattr=+v -riscv-v-vector-bits-max=128 -O2 < %s \
; RUN:    | FileCheck --check-prefix=SPILL-O2-VLEN128 %s

define <vscale x 1 x i32> @spill_zvlsseg_nxv1i32(ptr %base, i32 %vl) nounwind {
; SPILL-O0-LABEL: spill_zvlsseg_nxv1i32:
; SPILL-O0:       # %bb.0: # %entry
; SPILL-O0-NEXT:    addi sp, sp, -16
; SPILL-O0-NEXT:    csrr a2, vlenb
; SPILL-O0-NEXT:    sub sp, sp, a2
; SPILL-O0-NEXT:    # implicit-def: $v8_v9
; SPILL-O0-NEXT:    vsetvli zero, a1, e32, mf2, tu, ma
; SPILL-O0-NEXT:    vlseg2e32.v v8, (a0)
; SPILL-O0-NEXT:    vmv1r.v v8, v9
; SPILL-O0-NEXT:    addi a0, sp, 16
; SPILL-O0-NEXT:    vs1r.v v8, (a0) # Unknown-size Folded Spill
; SPILL-O0-NEXT:    #APP
; SPILL-O0-NEXT:    #NO_APP
; SPILL-O0-NEXT:    addi a0, sp, 16
; SPILL-O0-NEXT:    vl1r.v v8, (a0) # Unknown-size Folded Reload
; SPILL-O0-NEXT:    csrr a0, vlenb
; SPILL-O0-NEXT:    add sp, sp, a0
; SPILL-O0-NEXT:    addi sp, sp, 16
; SPILL-O0-NEXT:    ret
;
; SPILL-O2-LABEL: spill_zvlsseg_nxv1i32:
; SPILL-O2:       # %bb.0: # %entry
; SPILL-O2-NEXT:    addi sp, sp, -16
; SPILL-O2-NEXT:    csrr a2, vlenb
; SPILL-O2-NEXT:    slli a2, a2, 1
; SPILL-O2-NEXT:    sub sp, sp, a2
; SPILL-O2-NEXT:    vsetvli zero, a1, e32, mf2, ta, ma
; SPILL-O2-NEXT:    vlseg2e32.v v8, (a0)
; SPILL-O2-NEXT:    addi a0, sp, 16
; SPILL-O2-NEXT:    csrr a1, vlenb
; SPILL-O2-NEXT:    vs1r.v v8, (a0) # Unknown-size Folded Spill
; SPILL-O2-NEXT:    add a0, a0, a1
; SPILL-O2-NEXT:    vs1r.v v9, (a0) # Unknown-size Folded Spill
; SPILL-O2-NEXT:    #APP
; SPILL-O2-NEXT:    #NO_APP
; SPILL-O2-NEXT:    addi a0, sp, 16
; SPILL-O2-NEXT:    vl1r.v v7, (a0) # Unknown-size Folded Reload
; SPILL-O2-NEXT:    add a0, a0, a1
; SPILL-O2-NEXT:    vl1r.v v8, (a0) # Unknown-size Folded Reload
; SPILL-O2-NEXT:    csrr a0, vlenb
; SPILL-O2-NEXT:    slli a0, a0, 1
; SPILL-O2-NEXT:    add sp, sp, a0
; SPILL-O2-NEXT:    addi sp, sp, 16
; SPILL-O2-NEXT:    ret
;
; SPILL-O2-VLEN128-LABEL: spill_zvlsseg_nxv1i32:
; SPILL-O2-VLEN128:       # %bb.0: # %entry
; SPILL-O2-VLEN128-NEXT:    addi sp, sp, -16
; SPILL-O2-VLEN128-NEXT:    addi sp, sp, -32
; SPILL-O2-VLEN128-NEXT:    vsetvli zero, a1, e32, mf2, ta, ma
; SPILL-O2-VLEN128-NEXT:    vlseg2e32.v v8, (a0)
; SPILL-O2-VLEN128-NEXT:    addi a0, sp, 16
; SPILL-O2-VLEN128-NEXT:    li a1, 16
; SPILL-O2-VLEN128-NEXT:    vs1r.v v8, (a0) # Unknown-size Folded Spill
; SPILL-O2-VLEN128-NEXT:    add a0, a0, a1
; SPILL-O2-VLEN128-NEXT:    vs1r.v v9, (a0) # Unknown-size Folded Spill
; SPILL-O2-VLEN128-NEXT:    #APP
; SPILL-O2-VLEN128-NEXT:    #NO_APP
; SPILL-O2-VLEN128-NEXT:    addi a0, sp, 16
; SPILL-O2-VLEN128-NEXT:    li a1, 16
; SPILL-O2-VLEN128-NEXT:    vl1r.v v7, (a0) # Unknown-size Folded Reload
; SPILL-O2-VLEN128-NEXT:    add a0, a0, a1
; SPILL-O2-VLEN128-NEXT:    vl1r.v v8, (a0) # Unknown-size Folded Reload
; SPILL-O2-VLEN128-NEXT:    addi sp, sp, 32
; SPILL-O2-VLEN128-NEXT:    addi sp, sp, 16
; SPILL-O2-VLEN128-NEXT:    ret
entry:
  %0 = tail call target("riscv.vector.tuple", <vscale x 4 x i8>, 2) @llvm.riscv.vlseg2.triscv.vector.tuple_nxv4i8_2t(target("riscv.vector.tuple", <vscale x 4 x i8>, 2) undef, ptr %base, i32 %vl, i32 5)
  call void asm sideeffect "",
  "~{v0},~{v1},~{v2},~{v3},~{v4},~{v5},~{v6},~{v7},~{v8},~{v9},~{v10},~{v11},~{v12},~{v13},~{v14},~{v15},~{v16},~{v17},~{v18},~{v19},~{v20},~{v21},~{v22},~{v23},~{v24},~{v25},~{v26},~{v27},~{v28},~{v29},~{v30},~{v31}"()
  %1 = call <vscale x 1 x i32> @llvm.riscv.tuple.extract.nxv1i32.triscv.vector.tuple_nxv4i8_2t(target("riscv.vector.tuple", <vscale x 4 x i8>, 2) %0, i32 1)
  ret <vscale x 1 x i32> %1
}

define <vscale x 2 x i32> @spill_zvlsseg_nxv2i32(ptr %base, i32 %vl) nounwind {
; SPILL-O0-LABEL: spill_zvlsseg_nxv2i32:
; SPILL-O0:       # %bb.0: # %entry
; SPILL-O0-NEXT:    addi sp, sp, -16
; SPILL-O0-NEXT:    csrr a2, vlenb
; SPILL-O0-NEXT:    sub sp, sp, a2
; SPILL-O0-NEXT:    # implicit-def: $v8_v9
; SPILL-O0-NEXT:    vsetvli zero, a1, e32, m1, tu, ma
; SPILL-O0-NEXT:    vlseg2e32.v v8, (a0)
; SPILL-O0-NEXT:    vmv1r.v v8, v9
; SPILL-O0-NEXT:    addi a0, sp, 16
; SPILL-O0-NEXT:    vs1r.v v8, (a0) # Unknown-size Folded Spill
; SPILL-O0-NEXT:    #APP
; SPILL-O0-NEXT:    #NO_APP
; SPILL-O0-NEXT:    addi a0, sp, 16
; SPILL-O0-NEXT:    vl1r.v v8, (a0) # Unknown-size Folded Reload
; SPILL-O0-NEXT:    csrr a0, vlenb
; SPILL-O0-NEXT:    add sp, sp, a0
; SPILL-O0-NEXT:    addi sp, sp, 16
; SPILL-O0-NEXT:    ret
;
; SPILL-O2-LABEL: spill_zvlsseg_nxv2i32:
; SPILL-O2:       # %bb.0: # %entry
; SPILL-O2-NEXT:    addi sp, sp, -16
; SPILL-O2-NEXT:    csrr a2, vlenb
; SPILL-O2-NEXT:    slli a2, a2, 1
; SPILL-O2-NEXT:    sub sp, sp, a2
; SPILL-O2-NEXT:    vsetvli zero, a1, e32, m1, ta, ma
; SPILL-O2-NEXT:    vlseg2e32.v v8, (a0)
; SPILL-O2-NEXT:    addi a0, sp, 16
; SPILL-O2-NEXT:    csrr a1, vlenb
; SPILL-O2-NEXT:    vs1r.v v8, (a0) # Unknown-size Folded Spill
; SPILL-O2-NEXT:    add a0, a0, a1
; SPILL-O2-NEXT:    vs1r.v v9, (a0) # Unknown-size Folded Spill
; SPILL-O2-NEXT:    #APP
; SPILL-O2-NEXT:    #NO_APP
; SPILL-O2-NEXT:    addi a0, sp, 16
; SPILL-O2-NEXT:    vl1r.v v7, (a0) # Unknown-size Folded Reload
; SPILL-O2-NEXT:    add a0, a0, a1
; SPILL-O2-NEXT:    vl1r.v v8, (a0) # Unknown-size Folded Reload
; SPILL-O2-NEXT:    csrr a0, vlenb
; SPILL-O2-NEXT:    slli a0, a0, 1
; SPILL-O2-NEXT:    add sp, sp, a0
; SPILL-O2-NEXT:    addi sp, sp, 16
; SPILL-O2-NEXT:    ret
;
; SPILL-O2-VLEN128-LABEL: spill_zvlsseg_nxv2i32:
; SPILL-O2-VLEN128:       # %bb.0: # %entry
; SPILL-O2-VLEN128-NEXT:    addi sp, sp, -16
; SPILL-O2-VLEN128-NEXT:    addi sp, sp, -32
; SPILL-O2-VLEN128-NEXT:    vsetvli zero, a1, e32, m1, ta, ma
; SPILL-O2-VLEN128-NEXT:    vlseg2e32.v v8, (a0)
; SPILL-O2-VLEN128-NEXT:    addi a0, sp, 16
; SPILL-O2-VLEN128-NEXT:    li a1, 16
; SPILL-O2-VLEN128-NEXT:    vs1r.v v8, (a0) # Unknown-size Folded Spill
; SPILL-O2-VLEN128-NEXT:    add a0, a0, a1
; SPILL-O2-VLEN128-NEXT:    vs1r.v v9, (a0) # Unknown-size Folded Spill
; SPILL-O2-VLEN128-NEXT:    #APP
; SPILL-O2-VLEN128-NEXT:    #NO_APP
; SPILL-O2-VLEN128-NEXT:    addi a0, sp, 16
; SPILL-O2-VLEN128-NEXT:    li a1, 16
; SPILL-O2-VLEN128-NEXT:    vl1r.v v7, (a0) # Unknown-size Folded Reload
; SPILL-O2-VLEN128-NEXT:    add a0, a0, a1
; SPILL-O2-VLEN128-NEXT:    vl1r.v v8, (a0) # Unknown-size Folded Reload
; SPILL-O2-VLEN128-NEXT:    addi sp, sp, 32
; SPILL-O2-VLEN128-NEXT:    addi sp, sp, 16
; SPILL-O2-VLEN128-NEXT:    ret
entry:
  %0 = tail call target("riscv.vector.tuple", <vscale x 8 x i8>, 2) @llvm.riscv.vlseg2.triscv.vector.tuple_nxv8i8_2t(target("riscv.vector.tuple", <vscale x 8 x i8>, 2) undef, ptr %base, i32 %vl, i32 5)
  call void asm sideeffect "",
  "~{v0},~{v1},~{v2},~{v3},~{v4},~{v5},~{v6},~{v7},~{v8},~{v9},~{v10},~{v11},~{v12},~{v13},~{v14},~{v15},~{v16},~{v17},~{v18},~{v19},~{v20},~{v21},~{v22},~{v23},~{v24},~{v25},~{v26},~{v27},~{v28},~{v29},~{v30},~{v31}"()
  %1 = call <vscale x 2 x i32> @llvm.riscv.tuple.extract.nxv2i32.triscv.vector.tuple_nxv8i8_2t(target("riscv.vector.tuple", <vscale x 8 x i8>, 2) %0, i32 1)
  ret <vscale x 2 x i32> %1
}

define <vscale x 4 x i32> @spill_zvlsseg_nxv4i32(ptr %base, i32 %vl) nounwind {
; SPILL-O0-LABEL: spill_zvlsseg_nxv4i32:
; SPILL-O0:       # %bb.0: # %entry
; SPILL-O0-NEXT:    addi sp, sp, -16
; SPILL-O0-NEXT:    csrr a2, vlenb
; SPILL-O0-NEXT:    slli a2, a2, 1
; SPILL-O0-NEXT:    sub sp, sp, a2
; SPILL-O0-NEXT:    # implicit-def: $v8m2_v10m2
; SPILL-O0-NEXT:    vsetvli zero, a1, e32, m2, tu, ma
; SPILL-O0-NEXT:    vlseg2e32.v v8, (a0)
; SPILL-O0-NEXT:    vmv2r.v v8, v10
; SPILL-O0-NEXT:    addi a0, sp, 16
; SPILL-O0-NEXT:    vs2r.v v8, (a0) # Unknown-size Folded Spill
; SPILL-O0-NEXT:    #APP
; SPILL-O0-NEXT:    #NO_APP
; SPILL-O0-NEXT:    addi a0, sp, 16
; SPILL-O0-NEXT:    vl2r.v v8, (a0) # Unknown-size Folded Reload
; SPILL-O0-NEXT:    csrr a0, vlenb
; SPILL-O0-NEXT:    slli a0, a0, 1
; SPILL-O0-NEXT:    add sp, sp, a0
; SPILL-O0-NEXT:    addi sp, sp, 16
; SPILL-O0-NEXT:    ret
;
; SPILL-O2-LABEL: spill_zvlsseg_nxv4i32:
; SPILL-O2:       # %bb.0: # %entry
; SPILL-O2-NEXT:    addi sp, sp, -16
; SPILL-O2-NEXT:    csrr a2, vlenb
; SPILL-O2-NEXT:    slli a2, a2, 2
; SPILL-O2-NEXT:    sub sp, sp, a2
; SPILL-O2-NEXT:    vsetvli zero, a1, e32, m2, ta, ma
; SPILL-O2-NEXT:    vlseg2e32.v v8, (a0)
; SPILL-O2-NEXT:    addi a0, sp, 16
; SPILL-O2-NEXT:    csrr a1, vlenb
; SPILL-O2-NEXT:    slli a1, a1, 1
; SPILL-O2-NEXT:    vs2r.v v8, (a0) # Unknown-size Folded Spill
; SPILL-O2-NEXT:    add a0, a0, a1
; SPILL-O2-NEXT:    vs2r.v v10, (a0) # Unknown-size Folded Spill
; SPILL-O2-NEXT:    #APP
; SPILL-O2-NEXT:    #NO_APP
; SPILL-O2-NEXT:    addi a0, sp, 16
; SPILL-O2-NEXT:    csrr a1, vlenb
; SPILL-O2-NEXT:    slli a1, a1, 1
; SPILL-O2-NEXT:    vl2r.v v6, (a0) # Unknown-size Folded Reload
; SPILL-O2-NEXT:    add a0, a0, a1
; SPILL-O2-NEXT:    vl2r.v v8, (a0) # Unknown-size Folded Reload
; SPILL-O2-NEXT:    csrr a0, vlenb
; SPILL-O2-NEXT:    slli a0, a0, 2
; SPILL-O2-NEXT:    add sp, sp, a0
; SPILL-O2-NEXT:    addi sp, sp, 16
; SPILL-O2-NEXT:    ret
;
; SPILL-O2-VLEN128-LABEL: spill_zvlsseg_nxv4i32:
; SPILL-O2-VLEN128:       # %bb.0: # %entry
; SPILL-O2-VLEN128-NEXT:    addi sp, sp, -16
; SPILL-O2-VLEN128-NEXT:    addi sp, sp, -64
; SPILL-O2-VLEN128-NEXT:    vsetvli zero, a1, e32, m2, ta, ma
; SPILL-O2-VLEN128-NEXT:    vlseg2e32.v v8, (a0)
; SPILL-O2-VLEN128-NEXT:    addi a0, sp, 16
; SPILL-O2-VLEN128-NEXT:    li a1, 32
; SPILL-O2-VLEN128-NEXT:    vs2r.v v8, (a0) # Unknown-size Folded Spill
; SPILL-O2-VLEN128-NEXT:    add a0, a0, a1
; SPILL-O2-VLEN128-NEXT:    vs2r.v v10, (a0) # Unknown-size Folded Spill
; SPILL-O2-VLEN128-NEXT:    #APP
; SPILL-O2-VLEN128-NEXT:    #NO_APP
; SPILL-O2-VLEN128-NEXT:    addi a0, sp, 16
; SPILL-O2-VLEN128-NEXT:    li a1, 32
; SPILL-O2-VLEN128-NEXT:    vl2r.v v6, (a0) # Unknown-size Folded Reload
; SPILL-O2-VLEN128-NEXT:    add a0, a0, a1
; SPILL-O2-VLEN128-NEXT:    vl2r.v v8, (a0) # Unknown-size Folded Reload
; SPILL-O2-VLEN128-NEXT:    addi sp, sp, 64
; SPILL-O2-VLEN128-NEXT:    addi sp, sp, 16
; SPILL-O2-VLEN128-NEXT:    ret
entry:
  %0 = tail call target("riscv.vector.tuple", <vscale x 16 x i8>, 2) @llvm.riscv.vlseg2.triscv.vector.tuple_nxv16i8_2t(target("riscv.vector.tuple", <vscale x 16 x i8>, 2) undef, ptr %base, i32 %vl, i32 5)
  call void asm sideeffect "",
  "~{v0},~{v1},~{v2},~{v3},~{v4},~{v5},~{v6},~{v7},~{v8},~{v9},~{v10},~{v11},~{v12},~{v13},~{v14},~{v15},~{v16},~{v17},~{v18},~{v19},~{v20},~{v21},~{v22},~{v23},~{v24},~{v25},~{v26},~{v27},~{v28},~{v29},~{v30},~{v31}"()
  %1 = call <vscale x 4 x i32> @llvm.riscv.tuple.extract.nxv4i32.triscv.vector.tuple_nxv16i8_2t(target("riscv.vector.tuple", <vscale x 16 x i8>, 2) %0, i32 1)
  ret <vscale x 4 x i32> %1
}

define <vscale x 8 x i32> @spill_zvlsseg_nxv8i32(ptr %base, i32 %vl) nounwind {
; SPILL-O0-LABEL: spill_zvlsseg_nxv8i32:
; SPILL-O0:       # %bb.0: # %entry
; SPILL-O0-NEXT:    addi sp, sp, -16
; SPILL-O0-NEXT:    csrr a2, vlenb
; SPILL-O0-NEXT:    slli a2, a2, 2
; SPILL-O0-NEXT:    sub sp, sp, a2
; SPILL-O0-NEXT:    # implicit-def: $v8m4_v12m4
; SPILL-O0-NEXT:    vsetvli zero, a1, e32, m4, tu, ma
; SPILL-O0-NEXT:    vlseg2e32.v v8, (a0)
; SPILL-O0-NEXT:    vmv4r.v v8, v12
; SPILL-O0-NEXT:    addi a0, sp, 16
; SPILL-O0-NEXT:    vs4r.v v8, (a0) # Unknown-size Folded Spill
; SPILL-O0-NEXT:    #APP
; SPILL-O0-NEXT:    #NO_APP
; SPILL-O0-NEXT:    addi a0, sp, 16
; SPILL-O0-NEXT:    vl4r.v v8, (a0) # Unknown-size Folded Reload
; SPILL-O0-NEXT:    csrr a0, vlenb
; SPILL-O0-NEXT:    slli a0, a0, 2
; SPILL-O0-NEXT:    add sp, sp, a0
; SPILL-O0-NEXT:    addi sp, sp, 16
; SPILL-O0-NEXT:    ret
;
; SPILL-O2-LABEL: spill_zvlsseg_nxv8i32:
; SPILL-O2:       # %bb.0: # %entry
; SPILL-O2-NEXT:    addi sp, sp, -16
; SPILL-O2-NEXT:    csrr a2, vlenb
; SPILL-O2-NEXT:    slli a2, a2, 3
; SPILL-O2-NEXT:    sub sp, sp, a2
; SPILL-O2-NEXT:    vsetvli zero, a1, e32, m4, ta, ma
; SPILL-O2-NEXT:    vlseg2e32.v v8, (a0)
; SPILL-O2-NEXT:    addi a0, sp, 16
; SPILL-O2-NEXT:    csrr a1, vlenb
; SPILL-O2-NEXT:    slli a1, a1, 2
; SPILL-O2-NEXT:    vs4r.v v8, (a0) # Unknown-size Folded Spill
; SPILL-O2-NEXT:    add a0, a0, a1
; SPILL-O2-NEXT:    vs4r.v v12, (a0) # Unknown-size Folded Spill
; SPILL-O2-NEXT:    #APP
; SPILL-O2-NEXT:    #NO_APP
; SPILL-O2-NEXT:    addi a0, sp, 16
; SPILL-O2-NEXT:    csrr a1, vlenb
; SPILL-O2-NEXT:    slli a1, a1, 2
; SPILL-O2-NEXT:    vl4r.v v4, (a0) # Unknown-size Folded Reload
; SPILL-O2-NEXT:    add a0, a0, a1
; SPILL-O2-NEXT:    vl4r.v v8, (a0) # Unknown-size Folded Reload
; SPILL-O2-NEXT:    csrr a0, vlenb
; SPILL-O2-NEXT:    slli a0, a0, 3
; SPILL-O2-NEXT:    add sp, sp, a0
; SPILL-O2-NEXT:    addi sp, sp, 16
; SPILL-O2-NEXT:    ret
;
; SPILL-O2-VLEN128-LABEL: spill_zvlsseg_nxv8i32:
; SPILL-O2-VLEN128:       # %bb.0: # %entry
; SPILL-O2-VLEN128-NEXT:    addi sp, sp, -16
; SPILL-O2-VLEN128-NEXT:    addi sp, sp, -128
; SPILL-O2-VLEN128-NEXT:    vsetvli zero, a1, e32, m4, ta, ma
; SPILL-O2-VLEN128-NEXT:    vlseg2e32.v v8, (a0)
; SPILL-O2-VLEN128-NEXT:    addi a0, sp, 16
; SPILL-O2-VLEN128-NEXT:    li a1, 64
; SPILL-O2-VLEN128-NEXT:    vs4r.v v8, (a0) # Unknown-size Folded Spill
; SPILL-O2-VLEN128-NEXT:    add a0, a0, a1
; SPILL-O2-VLEN128-NEXT:    vs4r.v v12, (a0) # Unknown-size Folded Spill
; SPILL-O2-VLEN128-NEXT:    #APP
; SPILL-O2-VLEN128-NEXT:    #NO_APP
; SPILL-O2-VLEN128-NEXT:    addi a0, sp, 16
; SPILL-O2-VLEN128-NEXT:    li a1, 64
; SPILL-O2-VLEN128-NEXT:    vl4r.v v4, (a0) # Unknown-size Folded Reload
; SPILL-O2-VLEN128-NEXT:    add a0, a0, a1
; SPILL-O2-VLEN128-NEXT:    vl4r.v v8, (a0) # Unknown-size Folded Reload
; SPILL-O2-VLEN128-NEXT:    addi sp, sp, 128
; SPILL-O2-VLEN128-NEXT:    addi sp, sp, 16
; SPILL-O2-VLEN128-NEXT:    ret
entry:
  %0 = tail call target("riscv.vector.tuple", <vscale x 32 x i8>, 2) @llvm.riscv.vlseg2.triscv.vector.tuple_nxv32i8_2t(target("riscv.vector.tuple", <vscale x 32 x i8>, 2) undef, ptr %base, i32 %vl, i32 5)
  call void asm sideeffect "",
  "~{v0},~{v1},~{v2},~{v3},~{v4},~{v5},~{v6},~{v7},~{v8},~{v9},~{v10},~{v11},~{v12},~{v13},~{v14},~{v15},~{v16},~{v17},~{v18},~{v19},~{v20},~{v21},~{v22},~{v23},~{v24},~{v25},~{v26},~{v27},~{v28},~{v29},~{v30},~{v31}"()
  %1 = call <vscale x 8 x i32> @llvm.riscv.tuple.extract.nxv8i32.triscv.vector.tuple_nxv32i8_2t(target("riscv.vector.tuple", <vscale x 32 x i8>, 2) %0, i32 1)
  ret <vscale x 8 x i32> %1
}

define <vscale x 4 x i32> @spill_zvlsseg3_nxv4i32(ptr %base, i32 %vl) nounwind {
; SPILL-O0-LABEL: spill_zvlsseg3_nxv4i32:
; SPILL-O0:       # %bb.0: # %entry
; SPILL-O0-NEXT:    addi sp, sp, -16
; SPILL-O0-NEXT:    csrr a2, vlenb
; SPILL-O0-NEXT:    slli a2, a2, 1
; SPILL-O0-NEXT:    sub sp, sp, a2
; SPILL-O0-NEXT:    # implicit-def: $v8m2_v10m2_v12m2
; SPILL-O0-NEXT:    vsetvli zero, a1, e32, m2, tu, ma
; SPILL-O0-NEXT:    vlseg3e32.v v8, (a0)
; SPILL-O0-NEXT:    vmv2r.v v8, v10
; SPILL-O0-NEXT:    addi a0, sp, 16
; SPILL-O0-NEXT:    vs2r.v v8, (a0) # Unknown-size Folded Spill
; SPILL-O0-NEXT:    #APP
; SPILL-O0-NEXT:    #NO_APP
; SPILL-O0-NEXT:    addi a0, sp, 16
; SPILL-O0-NEXT:    vl2r.v v8, (a0) # Unknown-size Folded Reload
; SPILL-O0-NEXT:    csrr a0, vlenb
; SPILL-O0-NEXT:    slli a0, a0, 1
; SPILL-O0-NEXT:    add sp, sp, a0
; SPILL-O0-NEXT:    addi sp, sp, 16
; SPILL-O0-NEXT:    ret
;
; SPILL-O2-LABEL: spill_zvlsseg3_nxv4i32:
; SPILL-O2:       # %bb.0: # %entry
; SPILL-O2-NEXT:    addi sp, sp, -16
; SPILL-O2-NEXT:    csrr a2, vlenb
; SPILL-O2-NEXT:    li a3, 6
; SPILL-O2-NEXT:    mul a2, a2, a3
; SPILL-O2-NEXT:    sub sp, sp, a2
; SPILL-O2-NEXT:    vsetvli zero, a1, e32, m2, ta, ma
; SPILL-O2-NEXT:    vlseg3e32.v v8, (a0)
; SPILL-O2-NEXT:    addi a0, sp, 16
; SPILL-O2-NEXT:    csrr a1, vlenb
; SPILL-O2-NEXT:    slli a1, a1, 1
; SPILL-O2-NEXT:    vs2r.v v8, (a0) # Unknown-size Folded Spill
; SPILL-O2-NEXT:    add a0, a0, a1
; SPILL-O2-NEXT:    vs2r.v v10, (a0) # Unknown-size Folded Spill
; SPILL-O2-NEXT:    add a0, a0, a1
; SPILL-O2-NEXT:    vs2r.v v12, (a0) # Unknown-size Folded Spill
; SPILL-O2-NEXT:    #APP
; SPILL-O2-NEXT:    #NO_APP
; SPILL-O2-NEXT:    addi a0, sp, 16
; SPILL-O2-NEXT:    csrr a1, vlenb
; SPILL-O2-NEXT:    slli a1, a1, 1
; SPILL-O2-NEXT:    vl2r.v v6, (a0) # Unknown-size Folded Reload
; SPILL-O2-NEXT:    add a0, a0, a1
; SPILL-O2-NEXT:    vl2r.v v8, (a0) # Unknown-size Folded Reload
; SPILL-O2-NEXT:    add a0, a0, a1
; SPILL-O2-NEXT:    vl2r.v v10, (a0) # Unknown-size Folded Reload
; SPILL-O2-NEXT:    csrr a0, vlenb
; SPILL-O2-NEXT:    li a1, 6
; SPILL-O2-NEXT:    mul a0, a0, a1
; SPILL-O2-NEXT:    add sp, sp, a0
; SPILL-O2-NEXT:    addi sp, sp, 16
; SPILL-O2-NEXT:    ret
;
; SPILL-O2-VLEN128-LABEL: spill_zvlsseg3_nxv4i32:
; SPILL-O2-VLEN128:       # %bb.0: # %entry
; SPILL-O2-VLEN128-NEXT:    addi sp, sp, -16
; SPILL-O2-VLEN128-NEXT:    addi sp, sp, -96
; SPILL-O2-VLEN128-NEXT:    vsetvli zero, a1, e32, m2, ta, ma
; SPILL-O2-VLEN128-NEXT:    vlseg3e32.v v8, (a0)
; SPILL-O2-VLEN128-NEXT:    addi a0, sp, 16
; SPILL-O2-VLEN128-NEXT:    li a1, 32
; SPILL-O2-VLEN128-NEXT:    vs2r.v v8, (a0) # Unknown-size Folded Spill
; SPILL-O2-VLEN128-NEXT:    add a0, a0, a1
; SPILL-O2-VLEN128-NEXT:    vs2r.v v10, (a0) # Unknown-size Folded Spill
; SPILL-O2-VLEN128-NEXT:    add a0, a0, a1
; SPILL-O2-VLEN128-NEXT:    vs2r.v v12, (a0) # Unknown-size Folded Spill
; SPILL-O2-VLEN128-NEXT:    #APP
; SPILL-O2-VLEN128-NEXT:    #NO_APP
; SPILL-O2-VLEN128-NEXT:    addi a0, sp, 16
; SPILL-O2-VLEN128-NEXT:    li a1, 32
; SPILL-O2-VLEN128-NEXT:    vl2r.v v6, (a0) # Unknown-size Folded Reload
; SPILL-O2-VLEN128-NEXT:    add a0, a0, a1
; SPILL-O2-VLEN128-NEXT:    vl2r.v v8, (a0) # Unknown-size Folded Reload
; SPILL-O2-VLEN128-NEXT:    add a0, a0, a1
; SPILL-O2-VLEN128-NEXT:    vl2r.v v10, (a0) # Unknown-size Folded Reload
; SPILL-O2-VLEN128-NEXT:    addi sp, sp, 96
; SPILL-O2-VLEN128-NEXT:    addi sp, sp, 16
; SPILL-O2-VLEN128-NEXT:    ret
entry:
  %0 = tail call target("riscv.vector.tuple", <vscale x 16 x i8>, 3) @llvm.riscv.vlseg3.triscv.vector.tuple_nxv16i8_3t(target("riscv.vector.tuple", <vscale x 16 x i8>, 3) undef, ptr %base, i32 %vl, i32 5)
  call void asm sideeffect "",
  "~{v0},~{v1},~{v2},~{v3},~{v4},~{v5},~{v6},~{v7},~{v8},~{v9},~{v10},~{v11},~{v12},~{v13},~{v14},~{v15},~{v16},~{v17},~{v18},~{v19},~{v20},~{v21},~{v22},~{v23},~{v24},~{v25},~{v26},~{v27},~{v28},~{v29},~{v30},~{v31}"()
  %1 = call <vscale x 4 x i32> @llvm.riscv.tuple.extract.nxv4i32.triscv.vector.tuple_nxv16i8_3t(target("riscv.vector.tuple", <vscale x 16 x i8>, 3) %0, i32 1)
  ret <vscale x 4 x i32> %1
}

declare target("riscv.vector.tuple", <vscale x 4 x i8>, 2) @llvm.riscv.vlseg2.triscv.vector.tuple_nxv4i8_2t(target("riscv.vector.tuple", <vscale x 4 x i8>, 2), ptr , i32, i32)
declare target("riscv.vector.tuple", <vscale x 8 x i8>, 2) @llvm.riscv.vlseg2.triscv.vector.tuple_nxv8i8_2t(target("riscv.vector.tuple", <vscale x 8 x i8>, 2), ptr , i32, i32)
declare target("riscv.vector.tuple", <vscale x 16 x i8>, 2) @llvm.riscv.vlseg2.triscv.vector.tuple_nxv16i8_2t(target("riscv.vector.tuple", <vscale x 16 x i8>, 2), ptr , i32, i32)
declare target("riscv.vector.tuple", <vscale x 32 x i8>, 2) @llvm.riscv.vlseg2.triscv.vector.tuple_nxv32i8_2t(target("riscv.vector.tuple", <vscale x 32 x i8>, 2), ptr , i32, i32)
declare target("riscv.vector.tuple", <vscale x 16 x i8>, 3) @llvm.riscv.vlseg3.triscv.vector.tuple_nxv16i8_3t(target("riscv.vector.tuple", <vscale x 16 x i8>, 3), ptr , i32, i32)