; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
; RUN: llc < %s -mtriple=x86_64-unknown-linux-gnu -mattr=+sse | FileCheck %s -check-prefixes=SSE,SSE2
; RUN: llc < %s -mtriple=x86_64-unknown-linux-gnu -mattr=+sse4.1 | FileCheck %s -check-prefixes=SSE,SSE4
; RUN: llc < %s -mtriple=x86_64-unknown-linux-gnu -mattr=+avx | FileCheck %s -check-prefixes=AVX,AVX1
; RUN: llc < %s -mtriple=x86_64-unknown-linux-gnu -mattr=+avx2 | FileCheck %s -check-prefixes=AVX,AVX2
; RUN: llc < %s -mtriple=x86_64-unknown-linux-gnu -mcpu=x86-64-v4 | FileCheck %s -check-prefixes=AVX,AVX512
; Verify that each of the following test cases is folded into a single
; instruction which performs a blend operation.
define <2 x i64> @test1(<2 x i64> %a, <2 x i64> %b) {
; SSE2-LABEL: test1:
; SSE2: # %bb.0:
; SSE2-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,1],xmm1[2,3]
; SSE2-NEXT: retq
;
; SSE4-LABEL: test1:
; SSE4: # %bb.0:
; SSE4-NEXT: blendps {{.*#+}} xmm0 = xmm0[0,1],xmm1[2,3]
; SSE4-NEXT: retq
;
; AVX-LABEL: test1:
; AVX: # %bb.0:
; AVX-NEXT: vblendps {{.*#+}} xmm0 = xmm0[0,1],xmm1[2,3]
; AVX-NEXT: retq
%shuf1 = shufflevector <2 x i64> %a, <2 x i64> zeroinitializer, <2 x i32><i32 0, i32 2>
%shuf2 = shufflevector <2 x i64> %b, <2 x i64> zeroinitializer, <2 x i32><i32 2, i32 1>
%or = or <2 x i64> %shuf1, %shuf2
ret <2 x i64> %or
}
define <4 x i32> @test2(<4 x i32> %a, <4 x i32> %b) {
; SSE2-LABEL: test2:
; SSE2: # %bb.0:
; SSE2-NEXT: movsd {{.*#+}} xmm0 = xmm1[0],xmm0[1]
; SSE2-NEXT: retq
;
; SSE4-LABEL: test2:
; SSE4: # %bb.0:
; SSE4-NEXT: blendps {{.*#+}} xmm0 = xmm1[0,1],xmm0[2,3]
; SSE4-NEXT: retq
;
; AVX-LABEL: test2:
; AVX: # %bb.0:
; AVX-NEXT: vblendps {{.*#+}} xmm0 = xmm1[0,1],xmm0[2,3]
; AVX-NEXT: retq
%shuf1 = shufflevector <4 x i32> %a, <4 x i32> zeroinitializer, <4 x i32><i32 4, i32 4, i32 2, i32 3>
%shuf2 = shufflevector <4 x i32> %b, <4 x i32> zeroinitializer, <4 x i32><i32 0, i32 1, i32 4, i32 4>
%or = or <4 x i32> %shuf1, %shuf2
ret <4 x i32> %or
}
define <2 x i64> @test3(<2 x i64> %a, <2 x i64> %b) {
; SSE2-LABEL: test3:
; SSE2: # %bb.0:
; SSE2-NEXT: movsd {{.*#+}} xmm0 = xmm1[0],xmm0[1]
; SSE2-NEXT: retq
;
; SSE4-LABEL: test3:
; SSE4: # %bb.0:
; SSE4-NEXT: blendps {{.*#+}} xmm0 = xmm1[0,1],xmm0[2,3]
; SSE4-NEXT: retq
;
; AVX-LABEL: test3:
; AVX: # %bb.0:
; AVX-NEXT: vblendps {{.*#+}} xmm0 = xmm1[0,1],xmm0[2,3]
; AVX-NEXT: retq
%shuf1 = shufflevector <2 x i64> %a, <2 x i64> zeroinitializer, <2 x i32><i32 2, i32 1>
%shuf2 = shufflevector <2 x i64> %b, <2 x i64> zeroinitializer, <2 x i32><i32 0, i32 2>
%or = or <2 x i64> %shuf1, %shuf2
ret <2 x i64> %or
}
define <4 x i32> @test4(<4 x i32> %a, <4 x i32> %b) {
; SSE2-LABEL: test4:
; SSE2: # %bb.0:
; SSE2-NEXT: movss {{.*#+}} xmm1 = xmm0[0],xmm1[1,2,3]
; SSE2-NEXT: movaps %xmm1, %xmm0
; SSE2-NEXT: retq
;
; SSE4-LABEL: test4:
; SSE4: # %bb.0:
; SSE4-NEXT: blendps {{.*#+}} xmm0 = xmm0[0],xmm1[1,2,3]
; SSE4-NEXT: retq
;
; AVX-LABEL: test4:
; AVX: # %bb.0:
; AVX-NEXT: vblendps {{.*#+}} xmm0 = xmm0[0],xmm1[1,2,3]
; AVX-NEXT: retq
%shuf1 = shufflevector <4 x i32> %a, <4 x i32> zeroinitializer, <4 x i32><i32 0, i32 4, i32 4, i32 4>
%shuf2 = shufflevector <4 x i32> %b, <4 x i32> zeroinitializer, <4 x i32><i32 4, i32 1, i32 2, i32 3>
%or = or <4 x i32> %shuf1, %shuf2
ret <4 x i32> %or
}
define <4 x i32> @test5(<4 x i32> %a, <4 x i32> %b) {
; SSE2-LABEL: test5:
; SSE2: # %bb.0:
; SSE2-NEXT: movss {{.*#+}} xmm0 = xmm1[0],xmm0[1,2,3]
; SSE2-NEXT: retq
;
; SSE4-LABEL: test5:
; SSE4: # %bb.0:
; SSE4-NEXT: blendps {{.*#+}} xmm0 = xmm1[0],xmm0[1,2,3]
; SSE4-NEXT: retq
;
; AVX-LABEL: test5:
; AVX: # %bb.0:
; AVX-NEXT: vblendps {{.*#+}} xmm0 = xmm1[0],xmm0[1,2,3]
; AVX-NEXT: retq
%shuf1 = shufflevector <4 x i32> %a, <4 x i32> zeroinitializer, <4 x i32><i32 4, i32 1, i32 2, i32 3>
%shuf2 = shufflevector <4 x i32> %b, <4 x i32> zeroinitializer, <4 x i32><i32 0, i32 4, i32 4, i32 4>
%or = or <4 x i32> %shuf1, %shuf2
ret <4 x i32> %or
}
define <4 x i32> @test6(<4 x i32> %a, <4 x i32> %b) {
; SSE2-LABEL: test6:
; SSE2: # %bb.0:
; SSE2-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,1],xmm1[2,3]
; SSE2-NEXT: retq
;
; SSE4-LABEL: test6:
; SSE4: # %bb.0:
; SSE4-NEXT: blendps {{.*#+}} xmm0 = xmm0[0,1],xmm1[2,3]
; SSE4-NEXT: retq
;
; AVX-LABEL: test6:
; AVX: # %bb.0:
; AVX-NEXT: vblendps {{.*#+}} xmm0 = xmm0[0,1],xmm1[2,3]
; AVX-NEXT: retq
%shuf1 = shufflevector <4 x i32> %a, <4 x i32> zeroinitializer, <4 x i32><i32 0, i32 1, i32 4, i32 4>
%shuf2 = shufflevector <4 x i32> %b, <4 x i32> zeroinitializer, <4 x i32><i32 4, i32 4, i32 2, i32 3>
%or = or <4 x i32> %shuf1, %shuf2
ret <4 x i32> %or
}
define <4 x i32> @test7(<4 x i32> %a, <4 x i32> %b) {
; SSE2-LABEL: test7:
; SSE2: # %bb.0:
; SSE2-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,1],xmm1[2,3]
; SSE2-NEXT: retq
;
; SSE4-LABEL: test7:
; SSE4: # %bb.0:
; SSE4-NEXT: blendps {{.*#+}} xmm0 = xmm0[0,1],xmm1[2,3]
; SSE4-NEXT: retq
;
; AVX-LABEL: test7:
; AVX: # %bb.0:
; AVX-NEXT: vblendps {{.*#+}} xmm0 = xmm0[0,1],xmm1[2,3]
; AVX-NEXT: retq
%and1 = and <4 x i32> %a, <i32 -1, i32 -1, i32 0, i32 0>
%and2 = and <4 x i32> %b, <i32 0, i32 0, i32 -1, i32 -1>
%or = or <4 x i32> %and1, %and2
ret <4 x i32> %or
}
define <2 x i64> @test8(<2 x i64> %a, <2 x i64> %b) {
; SSE2-LABEL: test8:
; SSE2: # %bb.0:
; SSE2-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,1],xmm1[2,3]
; SSE2-NEXT: retq
;
; SSE4-LABEL: test8:
; SSE4: # %bb.0:
; SSE4-NEXT: blendps {{.*#+}} xmm0 = xmm0[0,1],xmm1[2,3]
; SSE4-NEXT: retq
;
; AVX-LABEL: test8:
; AVX: # %bb.0:
; AVX-NEXT: vblendps {{.*#+}} xmm0 = xmm0[0,1],xmm1[2,3]
; AVX-NEXT: retq
%and1 = and <2 x i64> %a, <i64 -1, i64 0>
%and2 = and <2 x i64> %b, <i64 0, i64 -1>
%or = or <2 x i64> %and1, %and2
ret <2 x i64> %or
}
define <4 x i32> @test9(<4 x i32> %a, <4 x i32> %b) {
; SSE2-LABEL: test9:
; SSE2: # %bb.0:
; SSE2-NEXT: movsd {{.*#+}} xmm0 = xmm1[0],xmm0[1]
; SSE2-NEXT: retq
;
; SSE4-LABEL: test9:
; SSE4: # %bb.0:
; SSE4-NEXT: blendps {{.*#+}} xmm0 = xmm1[0,1],xmm0[2,3]
; SSE4-NEXT: retq
;
; AVX-LABEL: test9:
; AVX: # %bb.0:
; AVX-NEXT: vblendps {{.*#+}} xmm0 = xmm1[0,1],xmm0[2,3]
; AVX-NEXT: retq
%and1 = and <4 x i32> %a, <i32 0, i32 0, i32 -1, i32 -1>
%and2 = and <4 x i32> %b, <i32 -1, i32 -1, i32 0, i32 0>
%or = or <4 x i32> %and1, %and2
ret <4 x i32> %or
}
define <2 x i64> @test10(<2 x i64> %a, <2 x i64> %b) {
; SSE2-LABEL: test10:
; SSE2: # %bb.0:
; SSE2-NEXT: movsd {{.*#+}} xmm0 = xmm1[0],xmm0[1]
; SSE2-NEXT: retq
;
; SSE4-LABEL: test10:
; SSE4: # %bb.0:
; SSE4-NEXT: blendps {{.*#+}} xmm0 = xmm1[0,1],xmm0[2,3]
; SSE4-NEXT: retq
;
; AVX-LABEL: test10:
; AVX: # %bb.0:
; AVX-NEXT: vblendps {{.*#+}} xmm0 = xmm1[0,1],xmm0[2,3]
; AVX-NEXT: retq
%and1 = and <2 x i64> %a, <i64 0, i64 -1>
%and2 = and <2 x i64> %b, <i64 -1, i64 0>
%or = or <2 x i64> %and1, %and2
ret <2 x i64> %or
}
define <4 x i32> @test11(<4 x i32> %a, <4 x i32> %b) {
; SSE2-LABEL: test11:
; SSE2: # %bb.0:
; SSE2-NEXT: movss {{.*#+}} xmm1 = xmm0[0],xmm1[1,2,3]
; SSE2-NEXT: movaps %xmm1, %xmm0
; SSE2-NEXT: retq
;
; SSE4-LABEL: test11:
; SSE4: # %bb.0:
; SSE4-NEXT: blendps {{.*#+}} xmm0 = xmm0[0],xmm1[1,2,3]
; SSE4-NEXT: retq
;
; AVX-LABEL: test11:
; AVX: # %bb.0:
; AVX-NEXT: vblendps {{.*#+}} xmm0 = xmm0[0],xmm1[1,2,3]
; AVX-NEXT: retq
%and1 = and <4 x i32> %a, <i32 -1, i32 0, i32 0, i32 0>
%and2 = and <4 x i32> %b, <i32 0, i32 -1, i32 -1, i32 -1>
%or = or <4 x i32> %and1, %and2
ret <4 x i32> %or
}
define <4 x i32> @test12(<4 x i32> %a, <4 x i32> %b) {
; SSE2-LABEL: test12:
; SSE2: # %bb.0:
; SSE2-NEXT: movss {{.*#+}} xmm0 = xmm1[0],xmm0[1,2,3]
; SSE2-NEXT: retq
;
; SSE4-LABEL: test12:
; SSE4: # %bb.0:
; SSE4-NEXT: blendps {{.*#+}} xmm0 = xmm1[0],xmm0[1,2,3]
; SSE4-NEXT: retq
;
; AVX-LABEL: test12:
; AVX: # %bb.0:
; AVX-NEXT: vblendps {{.*#+}} xmm0 = xmm1[0],xmm0[1,2,3]
; AVX-NEXT: retq
%and1 = and <4 x i32> %a, <i32 0, i32 -1, i32 -1, i32 -1>
%and2 = and <4 x i32> %b, <i32 -1, i32 0, i32 0, i32 0>
%or = or <4 x i32> %and1, %and2
ret <4 x i32> %or
}
; Verify that the following test cases are folded into single shuffles.
define <4 x i32> @test13(<4 x i32> %a, <4 x i32> %b) {
; SSE-LABEL: test13:
; SSE: # %bb.0:
; SSE-NEXT: shufps {{.*#+}} xmm0 = xmm0[1,1],xmm1[2,3]
; SSE-NEXT: retq
;
; AVX-LABEL: test13:
; AVX: # %bb.0:
; AVX-NEXT: vshufps {{.*#+}} xmm0 = xmm0[1,1],xmm1[2,3]
; AVX-NEXT: retq
%shuf1 = shufflevector <4 x i32> %a, <4 x i32> zeroinitializer, <4 x i32><i32 1, i32 1, i32 4, i32 4>
%shuf2 = shufflevector <4 x i32> %b, <4 x i32> zeroinitializer, <4 x i32><i32 4, i32 4, i32 2, i32 3>
%or = or <4 x i32> %shuf1, %shuf2
ret <4 x i32> %or
}
define <2 x i64> @test14(<2 x i64> %a, <2 x i64> %b) {
; SSE-LABEL: test14:
; SSE: # %bb.0:
; SSE-NEXT: movlhps {{.*#+}} xmm0 = xmm0[0],xmm1[0]
; SSE-NEXT: retq
;
; AVX-LABEL: test14:
; AVX: # %bb.0:
; AVX-NEXT: vmovlhps {{.*#+}} xmm0 = xmm0[0],xmm1[0]
; AVX-NEXT: retq
%shuf1 = shufflevector <2 x i64> %a, <2 x i64> zeroinitializer, <2 x i32><i32 0, i32 2>
%shuf2 = shufflevector <2 x i64> %b, <2 x i64> zeroinitializer, <2 x i32><i32 2, i32 0>
%or = or <2 x i64> %shuf1, %shuf2
ret <2 x i64> %or
}
define <4 x i32> @test15(<4 x i32> %a, <4 x i32> %b) {
; SSE-LABEL: test15:
; SSE: # %bb.0:
; SSE-NEXT: shufps {{.*#+}} xmm1 = xmm1[2,1],xmm0[2,1]
; SSE-NEXT: movaps %xmm1, %xmm0
; SSE-NEXT: retq
;
; AVX-LABEL: test15:
; AVX: # %bb.0:
; AVX-NEXT: vshufps {{.*#+}} xmm0 = xmm1[2,1],xmm0[2,1]
; AVX-NEXT: retq
%shuf1 = shufflevector <4 x i32> %a, <4 x i32> zeroinitializer, <4 x i32><i32 4, i32 4, i32 2, i32 1>
%shuf2 = shufflevector <4 x i32> %b, <4 x i32> zeroinitializer, <4 x i32><i32 2, i32 1, i32 4, i32 4>
%or = or <4 x i32> %shuf1, %shuf2
ret <4 x i32> %or
}
define <2 x i64> @test16(<2 x i64> %a, <2 x i64> %b) {
; SSE-LABEL: test16:
; SSE: # %bb.0:
; SSE-NEXT: movlhps {{.*#+}} xmm1 = xmm1[0],xmm0[0]
; SSE-NEXT: movaps %xmm1, %xmm0
; SSE-NEXT: retq
;
; AVX-LABEL: test16:
; AVX: # %bb.0:
; AVX-NEXT: vmovlhps {{.*#+}} xmm0 = xmm1[0],xmm0[0]
; AVX-NEXT: retq
%shuf1 = shufflevector <2 x i64> %a, <2 x i64> zeroinitializer, <2 x i32><i32 2, i32 0>
%shuf2 = shufflevector <2 x i64> %b, <2 x i64> zeroinitializer, <2 x i32><i32 0, i32 2>
%or = or <2 x i64> %shuf1, %shuf2
ret <2 x i64> %or
}
; Verify that the dag-combiner does not fold a OR of two shuffles into a single
; shuffle instruction when the shuffle indexes are not compatible.
define <4 x i32> @test17(<4 x i32> %a, <4 x i32> %b) {
; SSE-LABEL: test17:
; SSE: # %bb.0:
; SSE-NEXT: psllq $32, %xmm0
; SSE-NEXT: movq {{.*#+}} xmm1 = xmm1[0],zero
; SSE-NEXT: por %xmm1, %xmm0
; SSE-NEXT: retq
;
; AVX-LABEL: test17:
; AVX: # %bb.0:
; AVX-NEXT: vpsllq $32, %xmm0, %xmm0
; AVX-NEXT: vmovq {{.*#+}} xmm1 = xmm1[0],zero
; AVX-NEXT: vpor %xmm1, %xmm0, %xmm0
; AVX-NEXT: retq
%shuf1 = shufflevector <4 x i32> %a, <4 x i32> zeroinitializer, <4 x i32><i32 4, i32 0, i32 4, i32 2>
%shuf2 = shufflevector <4 x i32> %b, <4 x i32> zeroinitializer, <4 x i32><i32 0, i32 1, i32 4, i32 4>
%or = or <4 x i32> %shuf1, %shuf2
ret <4 x i32> %or
}
define <4 x i32> @test18(<4 x i32> %a, <4 x i32> %b) {
; SSE2-LABEL: test18:
; SSE2: # %bb.0:
; SSE2-NEXT: xorps %xmm2, %xmm2
; SSE2-NEXT: xorps %xmm3, %xmm3
; SSE2-NEXT: movss {{.*#+}} xmm3 = xmm0[0],xmm3[1,2,3]
; SSE2-NEXT: pshufd {{.*#+}} xmm0 = xmm3[1,0,1,1]
; SSE2-NEXT: movss {{.*#+}} xmm2 = xmm1[0],xmm2[1,2,3]
; SSE2-NEXT: orps %xmm0, %xmm2
; SSE2-NEXT: movaps %xmm2, %xmm0
; SSE2-NEXT: retq
;
; SSE4-LABEL: test18:
; SSE4: # %bb.0:
; SSE4-NEXT: pxor %xmm2, %xmm2
; SSE4-NEXT: pblendw {{.*#+}} xmm0 = xmm0[0,1],xmm2[2,3,4,5,6,7]
; SSE4-NEXT: pshufd {{.*#+}} xmm0 = xmm0[1,0,1,1]
; SSE4-NEXT: pblendw {{.*#+}} xmm2 = xmm1[0,1],xmm2[2,3,4,5,6,7]
; SSE4-NEXT: por %xmm0, %xmm2
; SSE4-NEXT: movdqa %xmm2, %xmm0
; SSE4-NEXT: retq
;
; AVX1-LABEL: test18:
; AVX1: # %bb.0:
; AVX1-NEXT: vxorps %xmm2, %xmm2, %xmm2
; AVX1-NEXT: vblendps {{.*#+}} xmm0 = xmm0[0],xmm2[1,2,3]
; AVX1-NEXT: vshufps {{.*#+}} xmm0 = xmm0[1,0,1,1]
; AVX1-NEXT: vblendps {{.*#+}} xmm1 = xmm1[0],xmm2[1,2,3]
; AVX1-NEXT: vorps %xmm1, %xmm0, %xmm0
; AVX1-NEXT: retq
;
; AVX2-LABEL: test18:
; AVX2: # %bb.0:
; AVX2-NEXT: vxorps %xmm2, %xmm2, %xmm2
; AVX2-NEXT: vblendps {{.*#+}} xmm0 = xmm0[0],xmm2[1,2,3]
; AVX2-NEXT: vshufps {{.*#+}} xmm0 = xmm0[1,0,1,1]
; AVX2-NEXT: vblendps {{.*#+}} xmm1 = xmm1[0],xmm2[1,2,3]
; AVX2-NEXT: vorps %xmm1, %xmm0, %xmm0
; AVX2-NEXT: retq
;
; AVX512-LABEL: test18:
; AVX512: # %bb.0:
; AVX512-NEXT: vpshufb {{.*#+}} xmm0 = zero,zero,zero,zero,xmm0[0,1,2,3],zero,zero,zero,zero,zero,zero,zero,zero
; AVX512-NEXT: vpxor %xmm2, %xmm2, %xmm2
; AVX512-NEXT: vpblendw {{.*#+}} xmm1 = xmm1[0,1],xmm2[2,3,4,5,6,7]
; AVX512-NEXT: vpor %xmm1, %xmm0, %xmm0
; AVX512-NEXT: retq
%shuf1 = shufflevector <4 x i32> %a, <4 x i32> zeroinitializer, <4 x i32><i32 4, i32 0, i32 4, i32 4>
%shuf2 = shufflevector <4 x i32> %b, <4 x i32> zeroinitializer, <4 x i32><i32 0, i32 4, i32 4, i32 4>
%or = or <4 x i32> %shuf1, %shuf2
ret <4 x i32> %or
}
define <4 x i32> @test19(<4 x i32> %a, <4 x i32> %b) {
; SSE2-LABEL: test19:
; SSE2: # %bb.0:
; SSE2-NEXT: pshufd {{.*#+}} xmm0 = xmm0[0,3,2,3]
; SSE2-NEXT: pxor %xmm2, %xmm2
; SSE2-NEXT: punpckldq {{.*#+}} xmm2 = xmm2[0],xmm0[0],xmm2[1],xmm0[1]
; SSE2-NEXT: movdqa %xmm1, %xmm0
; SSE2-NEXT: pslldq {{.*#+}} xmm0 = zero,zero,zero,zero,zero,zero,zero,zero,xmm0[0,1,2,3,4,5,6,7]
; SSE2-NEXT: shufps {{.*#+}} xmm0 = xmm0[2,0],xmm1[2,2]
; SSE2-NEXT: orps %xmm2, %xmm0
; SSE2-NEXT: retq
;
; SSE4-LABEL: test19:
; SSE4: # %bb.0:
; SSE4-NEXT: pshufd {{.*#+}} xmm2 = xmm0[0,0,2,3]
; SSE4-NEXT: pxor %xmm3, %xmm3
; SSE4-NEXT: pblendw {{.*#+}} xmm2 = xmm3[0,1],xmm2[2,3],xmm3[4,5],xmm2[6,7]
; SSE4-NEXT: pshufd {{.*#+}} xmm0 = xmm1[0,1,2,2]
; SSE4-NEXT: pblendw {{.*#+}} xmm0 = xmm0[0,1],xmm3[2,3],xmm0[4,5,6,7]
; SSE4-NEXT: por %xmm2, %xmm0
; SSE4-NEXT: retq
;
; AVX1-LABEL: test19:
; AVX1: # %bb.0:
; AVX1-NEXT: vshufps {{.*#+}} xmm0 = xmm0[0,0,2,3]
; AVX1-NEXT: vxorps %xmm2, %xmm2, %xmm2
; AVX1-NEXT: vblendps {{.*#+}} xmm0 = xmm2[0],xmm0[1],xmm2[2],xmm0[3]
; AVX1-NEXT: vshufps {{.*#+}} xmm1 = xmm1[0,1,2,2]
; AVX1-NEXT: vblendps {{.*#+}} xmm1 = xmm1[0],xmm2[1],xmm1[2,3]
; AVX1-NEXT: vorps %xmm1, %xmm0, %xmm0
; AVX1-NEXT: retq
;
; AVX2-LABEL: test19:
; AVX2: # %bb.0:
; AVX2-NEXT: vshufps {{.*#+}} xmm0 = xmm0[0,0,2,3]
; AVX2-NEXT: vxorps %xmm2, %xmm2, %xmm2
; AVX2-NEXT: vblendps {{.*#+}} xmm0 = xmm2[0],xmm0[1],xmm2[2],xmm0[3]
; AVX2-NEXT: vshufps {{.*#+}} xmm1 = xmm1[0,1,2,2]
; AVX2-NEXT: vblendps {{.*#+}} xmm1 = xmm1[0],xmm2[1],xmm1[2,3]
; AVX2-NEXT: vorps %xmm1, %xmm0, %xmm0
; AVX2-NEXT: retq
;
; AVX512-LABEL: test19:
; AVX512: # %bb.0:
; AVX512-NEXT: vpshufb {{.*#+}} xmm0 = zero,zero,zero,zero,xmm0[0,1,2,3],zero,zero,zero,zero,xmm0[12,13,14,15]
; AVX512-NEXT: vpshufb {{.*#+}} xmm1 = xmm1[0,1,2,3],zero,zero,zero,zero,xmm1[8,9,10,11,8,9,10,11]
; AVX512-NEXT: vpor %xmm1, %xmm0, %xmm0
; AVX512-NEXT: retq
%shuf1 = shufflevector <4 x i32> %a, <4 x i32> zeroinitializer, <4 x i32><i32 4, i32 0, i32 4, i32 3>
%shuf2 = shufflevector <4 x i32> %b, <4 x i32> zeroinitializer, <4 x i32><i32 0, i32 4, i32 2, i32 2>
%or = or <4 x i32> %shuf1, %shuf2
ret <4 x i32> %or
}
define <2 x i64> @test20(<2 x i64> %a, <2 x i64> %b) {
; SSE-LABEL: test20:
; SSE: # %bb.0:
; SSE-NEXT: por %xmm1, %xmm0
; SSE-NEXT: movq {{.*#+}} xmm0 = xmm0[0],zero
; SSE-NEXT: retq
;
; AVX-LABEL: test20:
; AVX: # %bb.0:
; AVX-NEXT: vpor %xmm1, %xmm0, %xmm0
; AVX-NEXT: vmovq {{.*#+}} xmm0 = xmm0[0],zero
; AVX-NEXT: retq
%shuf1 = shufflevector <2 x i64> %a, <2 x i64> zeroinitializer, <2 x i32><i32 0, i32 2>
%shuf2 = shufflevector <2 x i64> %b, <2 x i64> zeroinitializer, <2 x i32><i32 0, i32 2>
%or = or <2 x i64> %shuf1, %shuf2
ret <2 x i64> %or
}
define <2 x i64> @test21(<2 x i64> %a, <2 x i64> %b) {
; SSE-LABEL: test21:
; SSE: # %bb.0:
; SSE-NEXT: por %xmm1, %xmm0
; SSE-NEXT: pslldq {{.*#+}} xmm0 = zero,zero,zero,zero,zero,zero,zero,zero,xmm0[0,1,2,3,4,5,6,7]
; SSE-NEXT: retq
;
; AVX1-LABEL: test21:
; AVX1: # %bb.0:
; AVX1-NEXT: vpor %xmm1, %xmm0, %xmm0
; AVX1-NEXT: vpslldq {{.*#+}} xmm0 = zero,zero,zero,zero,zero,zero,zero,zero,xmm0[0,1,2,3,4,5,6,7]
; AVX1-NEXT: retq
;
; AVX2-LABEL: test21:
; AVX2: # %bb.0:
; AVX2-NEXT: vpor %xmm1, %xmm0, %xmm0
; AVX2-NEXT: vpslldq {{.*#+}} xmm0 = zero,zero,zero,zero,zero,zero,zero,zero,xmm0[0,1,2,3,4,5,6,7]
; AVX2-NEXT: retq
;
; AVX512-LABEL: test21:
; AVX512: # %bb.0:
; AVX512-NEXT: vorpd %xmm1, %xmm0, %xmm0
; AVX512-NEXT: vpslldq {{.*#+}} xmm0 = zero,zero,zero,zero,zero,zero,zero,zero,xmm0[0,1,2,3,4,5,6,7]
; AVX512-NEXT: retq
%shuf1 = shufflevector <2 x i64> %a, <2 x i64> zeroinitializer, <2 x i32><i32 2, i32 0>
%shuf2 = shufflevector <2 x i64> %b, <2 x i64> zeroinitializer, <2 x i32><i32 2, i32 0>
%or = or <2 x i64> %shuf1, %shuf2
ret <2 x i64> %or
}
; Verify that the dag-combiner keeps the correct domain for float/double vectors
; bitcast to use the mask-or blend combine.
define <2 x double> @test22(<2 x double> %a0, <2 x double> %a1) {
; SSE2-LABEL: test22:
; SSE2: # %bb.0:
; SSE2-NEXT: movsd {{.*#+}} xmm0 = xmm1[0],xmm0[1]
; SSE2-NEXT: retq
;
; SSE4-LABEL: test22:
; SSE4: # %bb.0:
; SSE4-NEXT: blendps {{.*#+}} xmm0 = xmm1[0,1],xmm0[2,3]
; SSE4-NEXT: retq
;
; AVX-LABEL: test22:
; AVX: # %bb.0:
; AVX-NEXT: vblendps {{.*#+}} xmm0 = xmm1[0,1],xmm0[2,3]
; AVX-NEXT: retq
%bc1 = bitcast <2 x double> %a0 to <2 x i64>
%bc2 = bitcast <2 x double> %a1 to <2 x i64>
%and1 = and <2 x i64> %bc1, <i64 0, i64 -1>
%and2 = and <2 x i64> %bc2, <i64 -1, i64 0>
%or = or <2 x i64> %and1, %and2
%bc3 = bitcast <2 x i64> %or to <2 x double>
ret <2 x double> %bc3
}
define <4 x float> @test23(<4 x float> %a0, <4 x float> %a1) {
; SSE2-LABEL: test23:
; SSE2: # %bb.0:
; SSE2-NEXT: shufps {{.*#+}} xmm0 = xmm0[1,2],xmm1[0,3]
; SSE2-NEXT: shufps {{.*#+}} xmm0 = xmm0[2,0,1,3]
; SSE2-NEXT: retq
;
; SSE4-LABEL: test23:
; SSE4: # %bb.0:
; SSE4-NEXT: blendps {{.*#+}} xmm0 = xmm1[0],xmm0[1,2],xmm1[3]
; SSE4-NEXT: retq
;
; AVX-LABEL: test23:
; AVX: # %bb.0:
; AVX-NEXT: vblendps {{.*#+}} xmm0 = xmm1[0],xmm0[1,2],xmm1[3]
; AVX-NEXT: retq
%bc1 = bitcast <4 x float> %a0 to <4 x i32>
%bc2 = bitcast <4 x float> %a1 to <4 x i32>
%and1 = and <4 x i32> %bc1, <i32 0, i32 -1, i32 -1, i32 0>
%and2 = and <4 x i32> %bc2, <i32 -1, i32 0, i32 0, i32 -1>
%or = or <4 x i32> %and1, %and2
%bc3 = bitcast <4 x i32> %or to <4 x float>
ret <4 x float> %bc3
}
define <4 x float> @test24(<4 x float> %a0, <4 x float> %a1) {
; SSE2-LABEL: test24:
; SSE2: # %bb.0:
; SSE2-NEXT: movsd {{.*#+}} xmm0 = xmm1[0],xmm0[1]
; SSE2-NEXT: retq
;
; SSE4-LABEL: test24:
; SSE4: # %bb.0:
; SSE4-NEXT: blendps {{.*#+}} xmm0 = xmm1[0,1],xmm0[2,3]
; SSE4-NEXT: retq
;
; AVX-LABEL: test24:
; AVX: # %bb.0:
; AVX-NEXT: vblendps {{.*#+}} xmm0 = xmm1[0,1],xmm0[2,3]
; AVX-NEXT: retq
%bc1 = bitcast <4 x float> %a0 to <2 x i64>
%bc2 = bitcast <4 x float> %a1 to <2 x i64>
%and1 = and <2 x i64> %bc1, <i64 0, i64 -1>
%and2 = and <2 x i64> %bc2, <i64 -1, i64 0>
%or = or <2 x i64> %and1, %and2
%bc3 = bitcast <2 x i64> %or to <4 x float>
ret <4 x float> %bc3
}
define <4 x float> @test25(<4 x float> %a0) {
; SSE2-LABEL: test25:
; SSE2: # %bb.0:
; SSE2-NEXT: shufps {{.*#+}} xmm0 = xmm0[1,2],mem[0,3]
; SSE2-NEXT: shufps {{.*#+}} xmm0 = xmm0[2,0,1,3]
; SSE2-NEXT: retq
;
; SSE4-LABEL: test25:
; SSE4: # %bb.0:
; SSE4-NEXT: blendps {{.*#+}} xmm0 = mem[0],xmm0[1,2],mem[3]
; SSE4-NEXT: retq
;
; AVX1-LABEL: test25:
; AVX1: # %bb.0:
; AVX1-NEXT: vblendps {{.*#+}} xmm0 = mem[0],xmm0[1,2],mem[3]
; AVX1-NEXT: retq
;
; AVX2-LABEL: test25:
; AVX2: # %bb.0:
; AVX2-NEXT: vbroadcastss {{.*#+}} xmm1 = [1.0E+0,1.0E+0,1.0E+0,1.0E+0]
; AVX2-NEXT: vblendps {{.*#+}} xmm0 = xmm1[0],xmm0[1,2],xmm1[3]
; AVX2-NEXT: retq
;
; AVX512-LABEL: test25:
; AVX512: # %bb.0:
; AVX512-NEXT: vbroadcastss {{.*#+}} xmm1 = [1.0E+0,1.0E+0,1.0E+0,1.0E+0]
; AVX512-NEXT: vblendps {{.*#+}} xmm0 = xmm1[0],xmm0[1,2],xmm1[3]
; AVX512-NEXT: retq
%bc1 = bitcast <4 x float> %a0 to <4 x i32>
%bc2 = bitcast <4 x float> <float 1.0, float 1.0, float 1.0, float 1.0> to <4 x i32>
%and1 = and <4 x i32> %bc1, <i32 0, i32 -1, i32 -1, i32 0>
%and2 = and <4 x i32> %bc2, <i32 -1, i32 0, i32 0, i32 -1>
%or = or <4 x i32> %and1, %and2
%bc3 = bitcast <4 x i32> %or to <4 x float>
ret <4 x float> %bc3
}
; Verify that the DAGCombiner doesn't crash in the attempt to check if a shuffle
; with illegal type has a legal mask. Method 'isShuffleMaskLegal' only knows how to
; handle legal vector value types.
define <4 x i8> @test_crash(<4 x i8> %a, <4 x i8> %b) {
; SSE2-LABEL: test_crash:
; SSE2: # %bb.0:
; SSE2-NEXT: movaps {{.*#+}} xmm2 = [65535,0,65535,65535,65535,65535,65535,65535]
; SSE2-NEXT: andps %xmm2, %xmm1
; SSE2-NEXT: andnps %xmm0, %xmm2
; SSE2-NEXT: orps %xmm1, %xmm2
; SSE2-NEXT: movaps %xmm2, %xmm0
; SSE2-NEXT: retq
;
; SSE4-LABEL: test_crash:
; SSE4: # %bb.0:
; SSE4-NEXT: pblendw {{.*#+}} xmm0 = xmm1[0],xmm0[1],xmm1[2,3,4,5,6,7]
; SSE4-NEXT: retq
;
; AVX-LABEL: test_crash:
; AVX: # %bb.0:
; AVX-NEXT: vpblendw {{.*#+}} xmm0 = xmm1[0],xmm0[1],xmm1[2,3,4,5,6,7]
; AVX-NEXT: retq
%shuf1 = shufflevector <4 x i8> %a, <4 x i8> zeroinitializer, <4 x i32><i32 4, i32 4, i32 2, i32 3>
%shuf2 = shufflevector <4 x i8> %b, <4 x i8> zeroinitializer, <4 x i32><i32 0, i32 1, i32 4, i32 4>
%or = or <4 x i8> %shuf1, %shuf2
ret <4 x i8> %or
}
; Verify that we can fold regardless of which operand is the zeroinitializer
define <4 x i32> @test2b(<4 x i32> %a, <4 x i32> %b) {
; SSE2-LABEL: test2b:
; SSE2: # %bb.0:
; SSE2-NEXT: movsd {{.*#+}} xmm0 = xmm1[0],xmm0[1]
; SSE2-NEXT: retq
;
; SSE4-LABEL: test2b:
; SSE4: # %bb.0:
; SSE4-NEXT: blendps {{.*#+}} xmm0 = xmm1[0,1],xmm0[2,3]
; SSE4-NEXT: retq
;
; AVX-LABEL: test2b:
; AVX: # %bb.0:
; AVX-NEXT: vblendps {{.*#+}} xmm0 = xmm1[0,1],xmm0[2,3]
; AVX-NEXT: retq
%shuf1 = shufflevector <4 x i32> zeroinitializer, <4 x i32> %a, <4 x i32><i32 0, i32 0, i32 6, i32 7>
%shuf2 = shufflevector <4 x i32> %b, <4 x i32> zeroinitializer, <4 x i32><i32 0, i32 1, i32 4, i32 4>
%or = or <4 x i32> %shuf1, %shuf2
ret <4 x i32> %or
}
define <4 x i32> @test2c(<4 x i32> %a, <4 x i32> %b) {
; SSE2-LABEL: test2c:
; SSE2: # %bb.0:
; SSE2-NEXT: movsd {{.*#+}} xmm0 = xmm1[0],xmm0[1]
; SSE2-NEXT: retq
;
; SSE4-LABEL: test2c:
; SSE4: # %bb.0:
; SSE4-NEXT: blendps {{.*#+}} xmm0 = xmm1[0,1],xmm0[2,3]
; SSE4-NEXT: retq
;
; AVX-LABEL: test2c:
; AVX: # %bb.0:
; AVX-NEXT: vblendps {{.*#+}} xmm0 = xmm1[0,1],xmm0[2,3]
; AVX-NEXT: retq
%shuf1 = shufflevector <4 x i32> zeroinitializer, <4 x i32> %a, <4 x i32><i32 0, i32 0, i32 6, i32 7>
%shuf2 = shufflevector <4 x i32> zeroinitializer, <4 x i32> %b, <4 x i32><i32 4, i32 5, i32 0, i32 0>
%or = or <4 x i32> %shuf1, %shuf2
ret <4 x i32> %or
}
define <4 x i32> @test2d(<4 x i32> %a, <4 x i32> %b) {
; SSE2-LABEL: test2d:
; SSE2: # %bb.0:
; SSE2-NEXT: movsd {{.*#+}} xmm0 = xmm1[0],xmm0[1]
; SSE2-NEXT: retq
;
; SSE4-LABEL: test2d:
; SSE4: # %bb.0:
; SSE4-NEXT: blendps {{.*#+}} xmm0 = xmm1[0,1],xmm0[2,3]
; SSE4-NEXT: retq
;
; AVX-LABEL: test2d:
; AVX: # %bb.0:
; AVX-NEXT: vblendps {{.*#+}} xmm0 = xmm1[0,1],xmm0[2,3]
; AVX-NEXT: retq
%shuf1 = shufflevector <4 x i32> %a, <4 x i32> zeroinitializer, <4 x i32><i32 4, i32 4, i32 2, i32 3>
%shuf2 = shufflevector <4 x i32> zeroinitializer, <4 x i32> %b, <4 x i32><i32 4, i32 5, i32 0, i32 0>
%or = or <4 x i32> %shuf1, %shuf2
ret <4 x i32> %or
}
; Make sure we can have an undef where an index pointing to the zero vector should be
define <4 x i32> @test2e(<4 x i32> %a, <4 x i32> %b) {
; SSE2-LABEL: test2e:
; SSE2: # %bb.0:
; SSE2-NEXT: movsd {{.*#+}} xmm0 = xmm1[0],xmm0[1]
; SSE2-NEXT: retq
;
; SSE4-LABEL: test2e:
; SSE4: # %bb.0:
; SSE4-NEXT: blendps {{.*#+}} xmm0 = xmm1[0,1],xmm0[2,3]
; SSE4-NEXT: retq
;
; AVX-LABEL: test2e:
; AVX: # %bb.0:
; AVX-NEXT: vblendps {{.*#+}} xmm0 = xmm1[0,1],xmm0[2,3]
; AVX-NEXT: retq
%shuf1 = shufflevector <4 x i32> %a, <4 x i32> <i32 0, i32 undef, i32 undef, i32 undef>, <4 x i32><i32 undef, i32 4, i32 2, i32 3>
%shuf2 = shufflevector <4 x i32> %b, <4 x i32> <i32 0, i32 undef, i32 undef, i32 undef>, <4 x i32><i32 0, i32 1, i32 4, i32 4>
%or = or <4 x i32> %shuf1, %shuf2
ret <4 x i32> %or
}
define <4 x i32> @test2f(<4 x i32> %a, <4 x i32> %b) {
; SSE2-LABEL: test2f:
; SSE2: # %bb.0:
; SSE2-NEXT: movsd {{.*#+}} xmm0 = xmm1[0],xmm0[1]
; SSE2-NEXT: retq
;
; SSE4-LABEL: test2f:
; SSE4: # %bb.0:
; SSE4-NEXT: blendps {{.*#+}} xmm0 = xmm1[0,1],xmm0[2,3]
; SSE4-NEXT: retq
;
; AVX-LABEL: test2f:
; AVX: # %bb.0:
; AVX-NEXT: vblendps {{.*#+}} xmm0 = xmm1[0,1],xmm0[2,3]
; AVX-NEXT: retq
%shuf1 = shufflevector <4 x i32> %a, <4 x i32> <i32 0, i32 undef, i32 undef, i32 undef>, <4 x i32><i32 4, i32 4, i32 2, i32 3>
%shuf2 = shufflevector <4 x i32> %b, <4 x i32> <i32 0, i32 undef, i32 undef, i32 undef>, <4 x i32><i32 undef, i32 1, i32 4, i32 4>
%or = or <4 x i32> %shuf1, %shuf2
ret <4 x i32> %or
}
; (or (and X, c1), c2) -> (and (or X, c2), c1|c2) iff (c1 & c2) != 0
define <2 x i64> @or_and_v2i64(<2 x i64> %a0) {
; SSE-LABEL: or_and_v2i64:
; SSE: # %bb.0:
; SSE-NEXT: orps {{\.?LCPI[0-9]+_[0-9]+}}(%rip), %xmm0
; SSE-NEXT: andps {{\.?LCPI[0-9]+_[0-9]+}}(%rip), %xmm0
; SSE-NEXT: retq
;
; AVX1-LABEL: or_and_v2i64:
; AVX1: # %bb.0:
; AVX1-NEXT: vorps {{\.?LCPI[0-9]+_[0-9]+}}(%rip), %xmm0, %xmm0
; AVX1-NEXT: vandps {{\.?LCPI[0-9]+_[0-9]+}}(%rip), %xmm0, %xmm0
; AVX1-NEXT: retq
;
; AVX2-LABEL: or_and_v2i64:
; AVX2: # %bb.0:
; AVX2-NEXT: vorps {{\.?LCPI[0-9]+_[0-9]+}}(%rip), %xmm0, %xmm0
; AVX2-NEXT: vandps {{\.?LCPI[0-9]+_[0-9]+}}(%rip), %xmm0, %xmm0
; AVX2-NEXT: retq
;
; AVX512-LABEL: or_and_v2i64:
; AVX512: # %bb.0:
; AVX512-NEXT: vpbroadcastq {{.*#+}} xmm1 = [7,7]
; AVX512-NEXT: vpternlogq $200, {{\.?LCPI[0-9]+_[0-9]+}}(%rip){1to2}, %xmm1, %xmm0
; AVX512-NEXT: retq
%1 = and <2 x i64> %a0, <i64 7, i64 7>
%2 = or <2 x i64> %1, <i64 3, i64 3>
ret <2 x i64> %2
}
define <4 x i32> @or_and_v4i32(<4 x i32> %a0) {
; SSE-LABEL: or_and_v4i32:
; SSE: # %bb.0:
; SSE-NEXT: orps {{\.?LCPI[0-9]+_[0-9]+}}(%rip), %xmm0
; SSE-NEXT: andps {{\.?LCPI[0-9]+_[0-9]+}}(%rip), %xmm0
; SSE-NEXT: retq
;
; AVX1-LABEL: or_and_v4i32:
; AVX1: # %bb.0:
; AVX1-NEXT: vorps {{\.?LCPI[0-9]+_[0-9]+}}(%rip), %xmm0, %xmm0
; AVX1-NEXT: vandps {{\.?LCPI[0-9]+_[0-9]+}}(%rip), %xmm0, %xmm0
; AVX1-NEXT: retq
;
; AVX2-LABEL: or_and_v4i32:
; AVX2: # %bb.0:
; AVX2-NEXT: vorps {{\.?LCPI[0-9]+_[0-9]+}}(%rip), %xmm0, %xmm0
; AVX2-NEXT: vandps {{\.?LCPI[0-9]+_[0-9]+}}(%rip), %xmm0, %xmm0
; AVX2-NEXT: retq
;
; AVX512-LABEL: or_and_v4i32:
; AVX512: # %bb.0:
; AVX512-NEXT: vpmovsxbd {{.*#+}} xmm1 = [3,3,15,7]
; AVX512-NEXT: vpternlogd $200, {{\.?LCPI[0-9]+_[0-9]+}}(%rip), %xmm1, %xmm0
; AVX512-NEXT: retq
%1 = and <4 x i32> %a0, <i32 1, i32 3, i32 5, i32 7>
%2 = or <4 x i32> %1, <i32 3, i32 2, i32 15, i32 2>
ret <4 x i32> %2
}
; If all masked bits are going to be set, that's a constant fold.
define <4 x i32> @or_and_v4i32_fold(<4 x i32> %a0) {
; SSE-LABEL: or_and_v4i32_fold:
; SSE: # %bb.0:
; SSE-NEXT: movaps {{.*#+}} xmm0 = [3,3,3,3]
; SSE-NEXT: retq
;
; AVX-LABEL: or_and_v4i32_fold:
; AVX: # %bb.0:
; AVX-NEXT: vbroadcastss {{.*#+}} xmm0 = [3,3,3,3]
; AVX-NEXT: retq
%1 = and <4 x i32> %a0, <i32 1, i32 1, i32 1, i32 1>
%2 = or <4 x i32> %1, <i32 3, i32 3, i32 3, i32 3>
ret <4 x i32> %2
}