llvm/llvm/test/CodeGen/X86/haddsub.ll

; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
; RUN: llc < %s -mtriple=x86_64-unknown -mattr=+sse3               | FileCheck %s --check-prefixes=SSE3,SSE3-SLOW
; RUN: llc < %s -mtriple=x86_64-unknown -mattr=+sse3,fast-hops     | FileCheck %s --check-prefixes=SSE3,SSE3-FAST
; RUN: llc < %s -mtriple=x86_64-unknown -mattr=+avx                | FileCheck %s --check-prefixes=AVX,AVX-SLOW
; RUN: llc < %s -mtriple=x86_64-unknown -mattr=+avx,fast-hops      | FileCheck %s --check-prefixes=AVX,AVX-FAST
; RUN: llc < %s -mtriple=x86_64-unknown -mattr=+avx2               | FileCheck %s --check-prefixes=AVX,AVX-SLOW
; RUN: llc < %s -mtriple=x86_64-unknown -mattr=+avx2,fast-hops     | FileCheck %s --check-prefixes=AVX,AVX-FAST
; RUN: llc < %s -mtriple=x86_64-unknown -mattr=+avx512f            | FileCheck %s --check-prefixes=AVX,AVX-SLOW
; RUN: llc < %s -mtriple=x86_64-unknown -mattr=+avx512f,fast-hops  | FileCheck %s --check-prefixes=AVX,AVX-FAST

define <2 x double> @haddpd1(<2 x double> %x, <2 x double> %y) {
; SSE3-LABEL: haddpd1:
; SSE3:       # %bb.0:
; SSE3-NEXT:    haddpd %xmm1, %xmm0
; SSE3-NEXT:    retq
;
; AVX-LABEL: haddpd1:
; AVX:       # %bb.0:
; AVX-NEXT:    vhaddpd %xmm1, %xmm0, %xmm0
; AVX-NEXT:    retq
  %a = shufflevector <2 x double> %x, <2 x double> %y, <2 x i32> <i32 0, i32 2>
  %b = shufflevector <2 x double> %x, <2 x double> %y, <2 x i32> <i32 1, i32 3>
  %r = fadd <2 x double> %a, %b
  ret <2 x double> %r
}

define <2 x double> @haddpd2(<2 x double> %x, <2 x double> %y) {
; SSE3-LABEL: haddpd2:
; SSE3:       # %bb.0:
; SSE3-NEXT:    haddpd %xmm1, %xmm0
; SSE3-NEXT:    retq
;
; AVX-LABEL: haddpd2:
; AVX:       # %bb.0:
; AVX-NEXT:    vhaddpd %xmm1, %xmm0, %xmm0
; AVX-NEXT:    retq
  %a = shufflevector <2 x double> %x, <2 x double> %y, <2 x i32> <i32 1, i32 2>
  %b = shufflevector <2 x double> %y, <2 x double> %x, <2 x i32> <i32 2, i32 1>
  %r = fadd <2 x double> %a, %b
  ret <2 x double> %r
}

define <2 x double> @haddpd3(<2 x double> %x) {
; SSE3-SLOW-LABEL: haddpd3:
; SSE3-SLOW:       # %bb.0:
; SSE3-SLOW-NEXT:    movapd %xmm0, %xmm1
; SSE3-SLOW-NEXT:    unpckhpd {{.*#+}} xmm1 = xmm1[1],xmm0[1]
; SSE3-SLOW-NEXT:    addpd %xmm1, %xmm0
; SSE3-SLOW-NEXT:    retq
;
; SSE3-FAST-LABEL: haddpd3:
; SSE3-FAST:       # %bb.0:
; SSE3-FAST-NEXT:    haddpd %xmm0, %xmm0
; SSE3-FAST-NEXT:    retq
;
; AVX-SLOW-LABEL: haddpd3:
; AVX-SLOW:       # %bb.0:
; AVX-SLOW-NEXT:    vshufpd {{.*#+}} xmm1 = xmm0[1,0]
; AVX-SLOW-NEXT:    vaddpd %xmm1, %xmm0, %xmm0
; AVX-SLOW-NEXT:    retq
;
; AVX-FAST-LABEL: haddpd3:
; AVX-FAST:       # %bb.0:
; AVX-FAST-NEXT:    vhaddpd %xmm0, %xmm0, %xmm0
; AVX-FAST-NEXT:    retq
  %a = shufflevector <2 x double> %x, <2 x double> undef, <2 x i32> <i32 0, i32 undef>
  %b = shufflevector <2 x double> %x, <2 x double> undef, <2 x i32> <i32 1, i32 undef>
  %r = fadd <2 x double> %a, %b
  ret <2 x double> %r
}

define <4 x float> @haddps1(<4 x float> %x, <4 x float> %y) {
; SSE3-LABEL: haddps1:
; SSE3:       # %bb.0:
; SSE3-NEXT:    haddps %xmm1, %xmm0
; SSE3-NEXT:    retq
;
; AVX-LABEL: haddps1:
; AVX:       # %bb.0:
; AVX-NEXT:    vhaddps %xmm1, %xmm0, %xmm0
; AVX-NEXT:    retq
  %a = shufflevector <4 x float> %x, <4 x float> %y, <4 x i32> <i32 0, i32 2, i32 4, i32 6>
  %b = shufflevector <4 x float> %x, <4 x float> %y, <4 x i32> <i32 1, i32 3, i32 5, i32 7>
  %r = fadd <4 x float> %a, %b
  ret <4 x float> %r
}

define <4 x float> @haddps2(<4 x float> %x, <4 x float> %y) {
; SSE3-LABEL: haddps2:
; SSE3:       # %bb.0:
; SSE3-NEXT:    haddps %xmm1, %xmm0
; SSE3-NEXT:    retq
;
; AVX-LABEL: haddps2:
; AVX:       # %bb.0:
; AVX-NEXT:    vhaddps %xmm1, %xmm0, %xmm0
; AVX-NEXT:    retq
  %a = shufflevector <4 x float> %x, <4 x float> %y, <4 x i32> <i32 1, i32 2, i32 5, i32 6>
  %b = shufflevector <4 x float> %y, <4 x float> %x, <4 x i32> <i32 4, i32 7, i32 0, i32 3>
  %r = fadd <4 x float> %a, %b
  ret <4 x float> %r
}

define <4 x float> @haddps3(<4 x float> %x) {
; SSE3-LABEL: haddps3:
; SSE3:       # %bb.0:
; SSE3-NEXT:    haddps %xmm0, %xmm0
; SSE3-NEXT:    retq
;
; AVX-LABEL: haddps3:
; AVX:       # %bb.0:
; AVX-NEXT:    vhaddps %xmm0, %xmm0, %xmm0
; AVX-NEXT:    retq
  %a = shufflevector <4 x float> %x, <4 x float> undef, <4 x i32> <i32 undef, i32 2, i32 4, i32 6>
  %b = shufflevector <4 x float> %x, <4 x float> undef, <4 x i32> <i32 undef, i32 3, i32 5, i32 7>
  %r = fadd <4 x float> %a, %b
  ret <4 x float> %r
}

define <4 x float> @haddps4(<4 x float> %x) {
; SSE3-LABEL: haddps4:
; SSE3:       # %bb.0:
; SSE3-NEXT:    haddps %xmm0, %xmm0
; SSE3-NEXT:    retq
;
; AVX-LABEL: haddps4:
; AVX:       # %bb.0:
; AVX-NEXT:    vhaddps %xmm0, %xmm0, %xmm0
; AVX-NEXT:    retq
  %a = shufflevector <4 x float> %x, <4 x float> undef, <4 x i32> <i32 0, i32 2, i32 undef, i32 undef>
  %b = shufflevector <4 x float> %x, <4 x float> undef, <4 x i32> <i32 1, i32 3, i32 undef, i32 undef>
  %r = fadd <4 x float> %a, %b
  ret <4 x float> %r
}

define <4 x float> @haddps5(<4 x float> %x) {
; SSE3-LABEL: haddps5:
; SSE3:       # %bb.0:
; SSE3-NEXT:    haddps %xmm0, %xmm0
; SSE3-NEXT:    retq
;
; AVX-LABEL: haddps5:
; AVX:       # %bb.0:
; AVX-NEXT:    vhaddps %xmm0, %xmm0, %xmm0
; AVX-NEXT:    retq
  %a = shufflevector <4 x float> %x, <4 x float> undef, <4 x i32> <i32 0, i32 3, i32 undef, i32 undef>
  %b = shufflevector <4 x float> %x, <4 x float> undef, <4 x i32> <i32 1, i32 2, i32 undef, i32 undef>
  %r = fadd <4 x float> %a, %b
  ret <4 x float> %r
}

define <4 x float> @haddps6(<4 x float> %x) {
; SSE3-SLOW-LABEL: haddps6:
; SSE3-SLOW:       # %bb.0:
; SSE3-SLOW-NEXT:    movshdup {{.*#+}} xmm1 = xmm0[1,1,3,3]
; SSE3-SLOW-NEXT:    addps %xmm1, %xmm0
; SSE3-SLOW-NEXT:    retq
;
; SSE3-FAST-LABEL: haddps6:
; SSE3-FAST:       # %bb.0:
; SSE3-FAST-NEXT:    haddps %xmm0, %xmm0
; SSE3-FAST-NEXT:    retq
;
; AVX-SLOW-LABEL: haddps6:
; AVX-SLOW:       # %bb.0:
; AVX-SLOW-NEXT:    vmovshdup {{.*#+}} xmm1 = xmm0[1,1,3,3]
; AVX-SLOW-NEXT:    vaddps %xmm1, %xmm0, %xmm0
; AVX-SLOW-NEXT:    retq
;
; AVX-FAST-LABEL: haddps6:
; AVX-FAST:       # %bb.0:
; AVX-FAST-NEXT:    vhaddps %xmm0, %xmm0, %xmm0
; AVX-FAST-NEXT:    retq
  %a = shufflevector <4 x float> %x, <4 x float> undef, <4 x i32> <i32 0, i32 undef, i32 undef, i32 undef>
  %b = shufflevector <4 x float> %x, <4 x float> undef, <4 x i32> <i32 1, i32 undef, i32 undef, i32 undef>
  %r = fadd <4 x float> %a, %b
  ret <4 x float> %r
}

define <4 x float> @haddps7(<4 x float> %x) {
; SSE3-LABEL: haddps7:
; SSE3:       # %bb.0:
; SSE3-NEXT:    haddps %xmm0, %xmm0
; SSE3-NEXT:    retq
;
; AVX-LABEL: haddps7:
; AVX:       # %bb.0:
; AVX-NEXT:    vhaddps %xmm0, %xmm0, %xmm0
; AVX-NEXT:    retq
  %a = shufflevector <4 x float> %x, <4 x float> undef, <4 x i32> <i32 undef, i32 3, i32 undef, i32 undef>
  %b = shufflevector <4 x float> %x, <4 x float> undef, <4 x i32> <i32 undef, i32 2, i32 undef, i32 undef>
  %r = fadd <4 x float> %a, %b
  ret <4 x float> %r
}

define <2 x double> @hsubpd1(<2 x double> %x, <2 x double> %y) {
; SSE3-LABEL: hsubpd1:
; SSE3:       # %bb.0:
; SSE3-NEXT:    hsubpd %xmm1, %xmm0
; SSE3-NEXT:    retq
;
; AVX-LABEL: hsubpd1:
; AVX:       # %bb.0:
; AVX-NEXT:    vhsubpd %xmm1, %xmm0, %xmm0
; AVX-NEXT:    retq
  %a = shufflevector <2 x double> %x, <2 x double> %y, <2 x i32> <i32 0, i32 2>
  %b = shufflevector <2 x double> %x, <2 x double> %y, <2 x i32> <i32 1, i32 3>
  %r = fsub <2 x double> %a, %b
  ret <2 x double> %r
}

define <2 x double> @hsubpd2(<2 x double> %x) {
; SSE3-SLOW-LABEL: hsubpd2:
; SSE3-SLOW:       # %bb.0:
; SSE3-SLOW-NEXT:    movapd %xmm0, %xmm1
; SSE3-SLOW-NEXT:    unpckhpd {{.*#+}} xmm1 = xmm1[1],xmm0[1]
; SSE3-SLOW-NEXT:    subpd %xmm1, %xmm0
; SSE3-SLOW-NEXT:    retq
;
; SSE3-FAST-LABEL: hsubpd2:
; SSE3-FAST:       # %bb.0:
; SSE3-FAST-NEXT:    hsubpd %xmm0, %xmm0
; SSE3-FAST-NEXT:    retq
;
; AVX-SLOW-LABEL: hsubpd2:
; AVX-SLOW:       # %bb.0:
; AVX-SLOW-NEXT:    vshufpd {{.*#+}} xmm1 = xmm0[1,0]
; AVX-SLOW-NEXT:    vsubpd %xmm1, %xmm0, %xmm0
; AVX-SLOW-NEXT:    retq
;
; AVX-FAST-LABEL: hsubpd2:
; AVX-FAST:       # %bb.0:
; AVX-FAST-NEXT:    vhsubpd %xmm0, %xmm0, %xmm0
; AVX-FAST-NEXT:    retq
  %a = shufflevector <2 x double> %x, <2 x double> undef, <2 x i32> <i32 0, i32 undef>
  %b = shufflevector <2 x double> %x, <2 x double> undef, <2 x i32> <i32 1, i32 undef>
  %r = fsub <2 x double> %a, %b
  ret <2 x double> %r
}

define <4 x float> @hsubps1(<4 x float> %x, <4 x float> %y) {
; SSE3-LABEL: hsubps1:
; SSE3:       # %bb.0:
; SSE3-NEXT:    hsubps %xmm1, %xmm0
; SSE3-NEXT:    retq
;
; AVX-LABEL: hsubps1:
; AVX:       # %bb.0:
; AVX-NEXT:    vhsubps %xmm1, %xmm0, %xmm0
; AVX-NEXT:    retq
  %a = shufflevector <4 x float> %x, <4 x float> %y, <4 x i32> <i32 0, i32 2, i32 4, i32 6>
  %b = shufflevector <4 x float> %x, <4 x float> %y, <4 x i32> <i32 1, i32 3, i32 5, i32 7>
  %r = fsub <4 x float> %a, %b
  ret <4 x float> %r
}

define <4 x float> @hsubps2(<4 x float> %x) {
; SSE3-LABEL: hsubps2:
; SSE3:       # %bb.0:
; SSE3-NEXT:    hsubps %xmm0, %xmm0
; SSE3-NEXT:    retq
;
; AVX-LABEL: hsubps2:
; AVX:       # %bb.0:
; AVX-NEXT:    vhsubps %xmm0, %xmm0, %xmm0
; AVX-NEXT:    retq
  %a = shufflevector <4 x float> %x, <4 x float> undef, <4 x i32> <i32 undef, i32 2, i32 4, i32 6>
  %b = shufflevector <4 x float> %x, <4 x float> undef, <4 x i32> <i32 undef, i32 3, i32 5, i32 7>
  %r = fsub <4 x float> %a, %b
  ret <4 x float> %r
}

define <4 x float> @hsubps3(<4 x float> %x) {
; SSE3-LABEL: hsubps3:
; SSE3:       # %bb.0:
; SSE3-NEXT:    hsubps %xmm0, %xmm0
; SSE3-NEXT:    retq
;
; AVX-LABEL: hsubps3:
; AVX:       # %bb.0:
; AVX-NEXT:    vhsubps %xmm0, %xmm0, %xmm0
; AVX-NEXT:    retq
  %a = shufflevector <4 x float> %x, <4 x float> undef, <4 x i32> <i32 0, i32 2, i32 undef, i32 undef>
  %b = shufflevector <4 x float> %x, <4 x float> undef, <4 x i32> <i32 1, i32 3, i32 undef, i32 undef>
  %r = fsub <4 x float> %a, %b
  ret <4 x float> %r
}

define <4 x float> @hsubps4(<4 x float> %x) {
; SSE3-SLOW-LABEL: hsubps4:
; SSE3-SLOW:       # %bb.0:
; SSE3-SLOW-NEXT:    movshdup {{.*#+}} xmm1 = xmm0[1,1,3,3]
; SSE3-SLOW-NEXT:    subps %xmm1, %xmm0
; SSE3-SLOW-NEXT:    retq
;
; SSE3-FAST-LABEL: hsubps4:
; SSE3-FAST:       # %bb.0:
; SSE3-FAST-NEXT:    hsubps %xmm0, %xmm0
; SSE3-FAST-NEXT:    retq
;
; AVX-SLOW-LABEL: hsubps4:
; AVX-SLOW:       # %bb.0:
; AVX-SLOW-NEXT:    vmovshdup {{.*#+}} xmm1 = xmm0[1,1,3,3]
; AVX-SLOW-NEXT:    vsubps %xmm1, %xmm0, %xmm0
; AVX-SLOW-NEXT:    retq
;
; AVX-FAST-LABEL: hsubps4:
; AVX-FAST:       # %bb.0:
; AVX-FAST-NEXT:    vhsubps %xmm0, %xmm0, %xmm0
; AVX-FAST-NEXT:    retq
  %a = shufflevector <4 x float> %x, <4 x float> undef, <4 x i32> <i32 0, i32 undef, i32 undef, i32 undef>
  %b = shufflevector <4 x float> %x, <4 x float> undef, <4 x i32> <i32 1, i32 undef, i32 undef, i32 undef>
  %r = fsub <4 x float> %a, %b
  ret <4 x float> %r
}

define <8 x float> @vhaddps1(<8 x float> %x, <8 x float> %y) {
; SSE3-LABEL: vhaddps1:
; SSE3:       # %bb.0:
; SSE3-NEXT:    haddps %xmm2, %xmm0
; SSE3-NEXT:    haddps %xmm3, %xmm1
; SSE3-NEXT:    retq
;
; AVX-LABEL: vhaddps1:
; AVX:       # %bb.0:
; AVX-NEXT:    vhaddps %ymm1, %ymm0, %ymm0
; AVX-NEXT:    retq
  %a = shufflevector <8 x float> %x, <8 x float> %y, <8 x i32> <i32 0, i32 2, i32 8, i32 10, i32 4, i32 6, i32 12, i32 14>
  %b = shufflevector <8 x float> %x, <8 x float> %y, <8 x i32> <i32 1, i32 3, i32 9, i32 11, i32 5, i32 7, i32 13, i32 15>
  %r = fadd <8 x float> %a, %b
  ret <8 x float> %r
}

define <8 x float> @vhaddps2(<8 x float> %x, <8 x float> %y) {
; SSE3-LABEL: vhaddps2:
; SSE3:       # %bb.0:
; SSE3-NEXT:    haddps %xmm2, %xmm0
; SSE3-NEXT:    haddps %xmm3, %xmm1
; SSE3-NEXT:    retq
;
; AVX-LABEL: vhaddps2:
; AVX:       # %bb.0:
; AVX-NEXT:    vhaddps %ymm1, %ymm0, %ymm0
; AVX-NEXT:    retq
  %a = shufflevector <8 x float> %x, <8 x float> %y, <8 x i32> <i32 1, i32 2, i32 9, i32 10, i32 5, i32 6, i32 13, i32 14>
  %b = shufflevector <8 x float> %y, <8 x float> %x, <8 x i32> <i32 8, i32 11, i32 0, i32 3, i32 12, i32 15, i32 4, i32 7>
  %r = fadd <8 x float> %a, %b
  ret <8 x float> %r
}

define <8 x float> @vhaddps3(<8 x float> %x) {
; SSE3-LABEL: vhaddps3:
; SSE3:       # %bb.0:
; SSE3-NEXT:    haddps %xmm0, %xmm0
; SSE3-NEXT:    haddps %xmm1, %xmm1
; SSE3-NEXT:    retq
;
; AVX-LABEL: vhaddps3:
; AVX:       # %bb.0:
; AVX-NEXT:    vhaddps %ymm0, %ymm0, %ymm0
; AVX-NEXT:    retq
  %a = shufflevector <8 x float> %x, <8 x float> undef, <8 x i32> <i32 undef, i32 2, i32 8, i32 10, i32 4, i32 6, i32 undef, i32 14>
  %b = shufflevector <8 x float> %x, <8 x float> undef, <8 x i32> <i32 1, i32 3, i32 9, i32 undef, i32 5, i32 7, i32 13, i32 15>
  %r = fadd <8 x float> %a, %b
  ret <8 x float> %r
}

define <8 x float> @vhsubps1(<8 x float> %x, <8 x float> %y) {
; SSE3-LABEL: vhsubps1:
; SSE3:       # %bb.0:
; SSE3-NEXT:    hsubps %xmm2, %xmm0
; SSE3-NEXT:    hsubps %xmm3, %xmm1
; SSE3-NEXT:    retq
;
; AVX-LABEL: vhsubps1:
; AVX:       # %bb.0:
; AVX-NEXT:    vhsubps %ymm1, %ymm0, %ymm0
; AVX-NEXT:    retq
  %a = shufflevector <8 x float> %x, <8 x float> %y, <8 x i32> <i32 0, i32 2, i32 8, i32 10, i32 4, i32 6, i32 12, i32 14>
  %b = shufflevector <8 x float> %x, <8 x float> %y, <8 x i32> <i32 1, i32 3, i32 9, i32 11, i32 5, i32 7, i32 13, i32 15>
  %r = fsub <8 x float> %a, %b
  ret <8 x float> %r
}

define <8 x float> @vhsubps3(<8 x float> %x) {
; SSE3-LABEL: vhsubps3:
; SSE3:       # %bb.0:
; SSE3-NEXT:    hsubps %xmm0, %xmm0
; SSE3-NEXT:    hsubps %xmm1, %xmm1
; SSE3-NEXT:    retq
;
; AVX-LABEL: vhsubps3:
; AVX:       # %bb.0:
; AVX-NEXT:    vhsubps %ymm0, %ymm0, %ymm0
; AVX-NEXT:    retq
  %a = shufflevector <8 x float> %x, <8 x float> undef, <8 x i32> <i32 undef, i32 2, i32 8, i32 10, i32 4, i32 6, i32 undef, i32 14>
  %b = shufflevector <8 x float> %x, <8 x float> undef, <8 x i32> <i32 1, i32 3, i32 9, i32 undef, i32 5, i32 7, i32 13, i32 15>
  %r = fsub <8 x float> %a, %b
  ret <8 x float> %r
}

define <4 x double> @vhaddpd1(<4 x double> %x, <4 x double> %y) {
; SSE3-LABEL: vhaddpd1:
; SSE3:       # %bb.0:
; SSE3-NEXT:    haddpd %xmm2, %xmm0
; SSE3-NEXT:    haddpd %xmm3, %xmm1
; SSE3-NEXT:    retq
;
; AVX-LABEL: vhaddpd1:
; AVX:       # %bb.0:
; AVX-NEXT:    vhaddpd %ymm1, %ymm0, %ymm0
; AVX-NEXT:    retq
  %a = shufflevector <4 x double> %x, <4 x double> %y, <4 x i32> <i32 0, i32 4, i32 2, i32 6>
  %b = shufflevector <4 x double> %x, <4 x double> %y, <4 x i32> <i32 1, i32 5, i32 3, i32 7>
  %r = fadd <4 x double> %a, %b
  ret <4 x double> %r
}

define <4 x double> @vhsubpd1(<4 x double> %x, <4 x double> %y) {
; SSE3-LABEL: vhsubpd1:
; SSE3:       # %bb.0:
; SSE3-NEXT:    hsubpd %xmm2, %xmm0
; SSE3-NEXT:    hsubpd %xmm3, %xmm1
; SSE3-NEXT:    retq
;
; AVX-LABEL: vhsubpd1:
; AVX:       # %bb.0:
; AVX-NEXT:    vhsubpd %ymm1, %ymm0, %ymm0
; AVX-NEXT:    retq
  %a = shufflevector <4 x double> %x, <4 x double> %y, <4 x i32> <i32 0, i32 4, i32 2, i32 6>
  %b = shufflevector <4 x double> %x, <4 x double> %y, <4 x i32> <i32 1, i32 5, i32 3, i32 7>
  %r = fsub <4 x double> %a, %b
  ret <4 x double> %r
}

define <2 x float> @haddps_v2f32(<4 x float> %v0) {
; SSE3-LABEL: haddps_v2f32:
; SSE3:       # %bb.0:
; SSE3-NEXT:    haddps %xmm0, %xmm0
; SSE3-NEXT:    retq
;
; AVX-LABEL: haddps_v2f32:
; AVX:       # %bb.0:
; AVX-NEXT:    vhaddps %xmm0, %xmm0, %xmm0
; AVX-NEXT:    retq
  %v0.0 = extractelement <4 x float> %v0, i32 0
  %v0.1 = extractelement <4 x float> %v0, i32 1
  %v0.2 = extractelement <4 x float> %v0, i32 2
  %v0.3 = extractelement <4 x float> %v0, i32 3
  %op0 = fadd float %v0.0, %v0.1
  %op1 = fadd float %v0.2, %v0.3
  %res0 = insertelement <2 x float> undef, float %op0, i32 0
  %res1 = insertelement <2 x float> %res0, float %op1, i32 1
  ret <2 x float> %res1
}

; 128-bit vectors, float/double, fadd/fsub

define float @extract_extract01_v4f32_fadd_f32(<4 x float> %x) {
; SSE3-SLOW-LABEL: extract_extract01_v4f32_fadd_f32:
; SSE3-SLOW:       # %bb.0:
; SSE3-SLOW-NEXT:    movshdup {{.*#+}} xmm1 = xmm0[1,1,3,3]
; SSE3-SLOW-NEXT:    addss %xmm1, %xmm0
; SSE3-SLOW-NEXT:    retq
;
; SSE3-FAST-LABEL: extract_extract01_v4f32_fadd_f32:
; SSE3-FAST:       # %bb.0:
; SSE3-FAST-NEXT:    haddps %xmm0, %xmm0
; SSE3-FAST-NEXT:    retq
;
; AVX-SLOW-LABEL: extract_extract01_v4f32_fadd_f32:
; AVX-SLOW:       # %bb.0:
; AVX-SLOW-NEXT:    vmovshdup {{.*#+}} xmm1 = xmm0[1,1,3,3]
; AVX-SLOW-NEXT:    vaddss %xmm1, %xmm0, %xmm0
; AVX-SLOW-NEXT:    retq
;
; AVX-FAST-LABEL: extract_extract01_v4f32_fadd_f32:
; AVX-FAST:       # %bb.0:
; AVX-FAST-NEXT:    vhaddps %xmm0, %xmm0, %xmm0
; AVX-FAST-NEXT:    retq
  %x0 = extractelement <4 x float> %x, i32 0
  %x1 = extractelement <4 x float> %x, i32 1
  %x01 = fadd float %x0, %x1
  ret float %x01
}

define float @extract_extract23_v4f32_fadd_f32(<4 x float> %x) {
; SSE3-SLOW-LABEL: extract_extract23_v4f32_fadd_f32:
; SSE3-SLOW:       # %bb.0:
; SSE3-SLOW-NEXT:    movaps %xmm0, %xmm1
; SSE3-SLOW-NEXT:    unpckhpd {{.*#+}} xmm1 = xmm1[1],xmm0[1]
; SSE3-SLOW-NEXT:    shufps {{.*#+}} xmm0 = xmm0[3,3,3,3]
; SSE3-SLOW-NEXT:    addss %xmm1, %xmm0
; SSE3-SLOW-NEXT:    retq
;
; SSE3-FAST-LABEL: extract_extract23_v4f32_fadd_f32:
; SSE3-FAST:       # %bb.0:
; SSE3-FAST-NEXT:    haddps %xmm0, %xmm0
; SSE3-FAST-NEXT:    movshdup {{.*#+}} xmm0 = xmm0[1,1,3,3]
; SSE3-FAST-NEXT:    retq
;
; AVX-SLOW-LABEL: extract_extract23_v4f32_fadd_f32:
; AVX-SLOW:       # %bb.0:
; AVX-SLOW-NEXT:    vshufpd {{.*#+}} xmm1 = xmm0[1,0]
; AVX-SLOW-NEXT:    vshufps {{.*#+}} xmm0 = xmm0[3,3,3,3]
; AVX-SLOW-NEXT:    vaddss %xmm0, %xmm1, %xmm0
; AVX-SLOW-NEXT:    retq
;
; AVX-FAST-LABEL: extract_extract23_v4f32_fadd_f32:
; AVX-FAST:       # %bb.0:
; AVX-FAST-NEXT:    vhaddps %xmm0, %xmm0, %xmm0
; AVX-FAST-NEXT:    vmovshdup {{.*#+}} xmm0 = xmm0[1,1,3,3]
; AVX-FAST-NEXT:    retq
  %x0 = extractelement <4 x float> %x, i32 2
  %x1 = extractelement <4 x float> %x, i32 3
  %x01 = fadd float %x0, %x1
  ret float %x01
}

define float @extract_extract01_v4f32_fadd_f32_commute(<4 x float> %x) {
; SSE3-SLOW-LABEL: extract_extract01_v4f32_fadd_f32_commute:
; SSE3-SLOW:       # %bb.0:
; SSE3-SLOW-NEXT:    movshdup {{.*#+}} xmm1 = xmm0[1,1,3,3]
; SSE3-SLOW-NEXT:    addss %xmm1, %xmm0
; SSE3-SLOW-NEXT:    retq
;
; SSE3-FAST-LABEL: extract_extract01_v4f32_fadd_f32_commute:
; SSE3-FAST:       # %bb.0:
; SSE3-FAST-NEXT:    haddps %xmm0, %xmm0
; SSE3-FAST-NEXT:    retq
;
; AVX-SLOW-LABEL: extract_extract01_v4f32_fadd_f32_commute:
; AVX-SLOW:       # %bb.0:
; AVX-SLOW-NEXT:    vmovshdup {{.*#+}} xmm1 = xmm0[1,1,3,3]
; AVX-SLOW-NEXT:    vaddss %xmm0, %xmm1, %xmm0
; AVX-SLOW-NEXT:    retq
;
; AVX-FAST-LABEL: extract_extract01_v4f32_fadd_f32_commute:
; AVX-FAST:       # %bb.0:
; AVX-FAST-NEXT:    vhaddps %xmm0, %xmm0, %xmm0
; AVX-FAST-NEXT:    retq
  %x0 = extractelement <4 x float> %x, i32 0
  %x1 = extractelement <4 x float> %x, i32 1
  %x01 = fadd float %x1, %x0
  ret float %x01
}

define float @extract_extract23_v4f32_fadd_f32_commute(<4 x float> %x) {
; SSE3-SLOW-LABEL: extract_extract23_v4f32_fadd_f32_commute:
; SSE3-SLOW:       # %bb.0:
; SSE3-SLOW-NEXT:    movaps %xmm0, %xmm1
; SSE3-SLOW-NEXT:    unpckhpd {{.*#+}} xmm1 = xmm1[1],xmm0[1]
; SSE3-SLOW-NEXT:    shufps {{.*#+}} xmm0 = xmm0[3,3,3,3]
; SSE3-SLOW-NEXT:    addss %xmm1, %xmm0
; SSE3-SLOW-NEXT:    retq
;
; SSE3-FAST-LABEL: extract_extract23_v4f32_fadd_f32_commute:
; SSE3-FAST:       # %bb.0:
; SSE3-FAST-NEXT:    haddps %xmm0, %xmm0
; SSE3-FAST-NEXT:    movshdup {{.*#+}} xmm0 = xmm0[1,1,3,3]
; SSE3-FAST-NEXT:    retq
;
; AVX-SLOW-LABEL: extract_extract23_v4f32_fadd_f32_commute:
; AVX-SLOW:       # %bb.0:
; AVX-SLOW-NEXT:    vshufpd {{.*#+}} xmm1 = xmm0[1,0]
; AVX-SLOW-NEXT:    vshufps {{.*#+}} xmm0 = xmm0[3,3,3,3]
; AVX-SLOW-NEXT:    vaddss %xmm1, %xmm0, %xmm0
; AVX-SLOW-NEXT:    retq
;
; AVX-FAST-LABEL: extract_extract23_v4f32_fadd_f32_commute:
; AVX-FAST:       # %bb.0:
; AVX-FAST-NEXT:    vhaddps %xmm0, %xmm0, %xmm0
; AVX-FAST-NEXT:    vmovshdup {{.*#+}} xmm0 = xmm0[1,1,3,3]
; AVX-FAST-NEXT:    retq
  %x0 = extractelement <4 x float> %x, i32 2
  %x1 = extractelement <4 x float> %x, i32 3
  %x01 = fadd float %x1, %x0
  ret float %x01
}

define double @extract_extract01_v2f64_fadd_f64(<2 x double> %x) {
; SSE3-SLOW-LABEL: extract_extract01_v2f64_fadd_f64:
; SSE3-SLOW:       # %bb.0:
; SSE3-SLOW-NEXT:    movapd %xmm0, %xmm1
; SSE3-SLOW-NEXT:    unpckhpd {{.*#+}} xmm1 = xmm1[1],xmm0[1]
; SSE3-SLOW-NEXT:    addsd %xmm1, %xmm0
; SSE3-SLOW-NEXT:    retq
;
; SSE3-FAST-LABEL: extract_extract01_v2f64_fadd_f64:
; SSE3-FAST:       # %bb.0:
; SSE3-FAST-NEXT:    haddpd %xmm0, %xmm0
; SSE3-FAST-NEXT:    retq
;
; AVX-SLOW-LABEL: extract_extract01_v2f64_fadd_f64:
; AVX-SLOW:       # %bb.0:
; AVX-SLOW-NEXT:    vshufpd {{.*#+}} xmm1 = xmm0[1,0]
; AVX-SLOW-NEXT:    vaddsd %xmm1, %xmm0, %xmm0
; AVX-SLOW-NEXT:    retq
;
; AVX-FAST-LABEL: extract_extract01_v2f64_fadd_f64:
; AVX-FAST:       # %bb.0:
; AVX-FAST-NEXT:    vhaddpd %xmm0, %xmm0, %xmm0
; AVX-FAST-NEXT:    retq
  %x0 = extractelement <2 x double> %x, i32 0
  %x1 = extractelement <2 x double> %x, i32 1
  %x01 = fadd double %x0, %x1
  ret double %x01
}

define double @extract_extract01_v2f64_fadd_f64_commute(<2 x double> %x) {
; SSE3-SLOW-LABEL: extract_extract01_v2f64_fadd_f64_commute:
; SSE3-SLOW:       # %bb.0:
; SSE3-SLOW-NEXT:    movapd %xmm0, %xmm1
; SSE3-SLOW-NEXT:    unpckhpd {{.*#+}} xmm1 = xmm1[1],xmm0[1]
; SSE3-SLOW-NEXT:    addsd %xmm1, %xmm0
; SSE3-SLOW-NEXT:    retq
;
; SSE3-FAST-LABEL: extract_extract01_v2f64_fadd_f64_commute:
; SSE3-FAST:       # %bb.0:
; SSE3-FAST-NEXT:    haddpd %xmm0, %xmm0
; SSE3-FAST-NEXT:    retq
;
; AVX-SLOW-LABEL: extract_extract01_v2f64_fadd_f64_commute:
; AVX-SLOW:       # %bb.0:
; AVX-SLOW-NEXT:    vshufpd {{.*#+}} xmm1 = xmm0[1,0]
; AVX-SLOW-NEXT:    vaddsd %xmm0, %xmm1, %xmm0
; AVX-SLOW-NEXT:    retq
;
; AVX-FAST-LABEL: extract_extract01_v2f64_fadd_f64_commute:
; AVX-FAST:       # %bb.0:
; AVX-FAST-NEXT:    vhaddpd %xmm0, %xmm0, %xmm0
; AVX-FAST-NEXT:    retq
  %x0 = extractelement <2 x double> %x, i32 0
  %x1 = extractelement <2 x double> %x, i32 1
  %x01 = fadd double %x1, %x0
  ret double %x01
}

define float @extract_extract01_v4f32_fsub_f32(<4 x float> %x) {
; SSE3-SLOW-LABEL: extract_extract01_v4f32_fsub_f32:
; SSE3-SLOW:       # %bb.0:
; SSE3-SLOW-NEXT:    movshdup {{.*#+}} xmm1 = xmm0[1,1,3,3]
; SSE3-SLOW-NEXT:    subss %xmm1, %xmm0
; SSE3-SLOW-NEXT:    retq
;
; SSE3-FAST-LABEL: extract_extract01_v4f32_fsub_f32:
; SSE3-FAST:       # %bb.0:
; SSE3-FAST-NEXT:    hsubps %xmm0, %xmm0
; SSE3-FAST-NEXT:    retq
;
; AVX-SLOW-LABEL: extract_extract01_v4f32_fsub_f32:
; AVX-SLOW:       # %bb.0:
; AVX-SLOW-NEXT:    vmovshdup {{.*#+}} xmm1 = xmm0[1,1,3,3]
; AVX-SLOW-NEXT:    vsubss %xmm1, %xmm0, %xmm0
; AVX-SLOW-NEXT:    retq
;
; AVX-FAST-LABEL: extract_extract01_v4f32_fsub_f32:
; AVX-FAST:       # %bb.0:
; AVX-FAST-NEXT:    vhsubps %xmm0, %xmm0, %xmm0
; AVX-FAST-NEXT:    retq
  %x0 = extractelement <4 x float> %x, i32 0
  %x1 = extractelement <4 x float> %x, i32 1
  %x01 = fsub float %x0, %x1
  ret float %x01
}

define float @extract_extract23_v4f32_fsub_f32(<4 x float> %x) {
; SSE3-SLOW-LABEL: extract_extract23_v4f32_fsub_f32:
; SSE3-SLOW:       # %bb.0:
; SSE3-SLOW-NEXT:    movaps %xmm0, %xmm1
; SSE3-SLOW-NEXT:    unpckhpd {{.*#+}} xmm1 = xmm1[1],xmm0[1]
; SSE3-SLOW-NEXT:    shufps {{.*#+}} xmm0 = xmm0[3,3,3,3]
; SSE3-SLOW-NEXT:    subss %xmm0, %xmm1
; SSE3-SLOW-NEXT:    movaps %xmm1, %xmm0
; SSE3-SLOW-NEXT:    retq
;
; SSE3-FAST-LABEL: extract_extract23_v4f32_fsub_f32:
; SSE3-FAST:       # %bb.0:
; SSE3-FAST-NEXT:    hsubps %xmm0, %xmm0
; SSE3-FAST-NEXT:    movshdup {{.*#+}} xmm0 = xmm0[1,1,3,3]
; SSE3-FAST-NEXT:    retq
;
; AVX-SLOW-LABEL: extract_extract23_v4f32_fsub_f32:
; AVX-SLOW:       # %bb.0:
; AVX-SLOW-NEXT:    vshufpd {{.*#+}} xmm1 = xmm0[1,0]
; AVX-SLOW-NEXT:    vshufps {{.*#+}} xmm0 = xmm0[3,3,3,3]
; AVX-SLOW-NEXT:    vsubss %xmm0, %xmm1, %xmm0
; AVX-SLOW-NEXT:    retq
;
; AVX-FAST-LABEL: extract_extract23_v4f32_fsub_f32:
; AVX-FAST:       # %bb.0:
; AVX-FAST-NEXT:    vhsubps %xmm0, %xmm0, %xmm0
; AVX-FAST-NEXT:    vmovshdup {{.*#+}} xmm0 = xmm0[1,1,3,3]
; AVX-FAST-NEXT:    retq
  %x0 = extractelement <4 x float> %x, i32 2
  %x1 = extractelement <4 x float> %x, i32 3
  %x01 = fsub float %x0, %x1
  ret float %x01
}

define float @extract_extract01_v4f32_fsub_f32_commute(<4 x float> %x) {
; SSE3-LABEL: extract_extract01_v4f32_fsub_f32_commute:
; SSE3:       # %bb.0:
; SSE3-NEXT:    movshdup {{.*#+}} xmm1 = xmm0[1,1,3,3]
; SSE3-NEXT:    subss %xmm0, %xmm1
; SSE3-NEXT:    movaps %xmm1, %xmm0
; SSE3-NEXT:    retq
;
; AVX-LABEL: extract_extract01_v4f32_fsub_f32_commute:
; AVX:       # %bb.0:
; AVX-NEXT:    vmovshdup {{.*#+}} xmm1 = xmm0[1,1,3,3]
; AVX-NEXT:    vsubss %xmm0, %xmm1, %xmm0
; AVX-NEXT:    retq
  %x0 = extractelement <4 x float> %x, i32 0
  %x1 = extractelement <4 x float> %x, i32 1
  %x01 = fsub float %x1, %x0
  ret float %x01
}

define float @extract_extract23_v4f32_fsub_f32_commute(<4 x float> %x) {
; SSE3-LABEL: extract_extract23_v4f32_fsub_f32_commute:
; SSE3:       # %bb.0:
; SSE3-NEXT:    movaps %xmm0, %xmm1
; SSE3-NEXT:    unpckhpd {{.*#+}} xmm1 = xmm1[1],xmm0[1]
; SSE3-NEXT:    shufps {{.*#+}} xmm0 = xmm0[3,3,3,3]
; SSE3-NEXT:    subss %xmm1, %xmm0
; SSE3-NEXT:    retq
;
; AVX-LABEL: extract_extract23_v4f32_fsub_f32_commute:
; AVX:       # %bb.0:
; AVX-NEXT:    vshufpd {{.*#+}} xmm1 = xmm0[1,0]
; AVX-NEXT:    vshufps {{.*#+}} xmm0 = xmm0[3,3,3,3]
; AVX-NEXT:    vsubss %xmm1, %xmm0, %xmm0
; AVX-NEXT:    retq
  %x0 = extractelement <4 x float> %x, i32 2
  %x1 = extractelement <4 x float> %x, i32 3
  %x01 = fsub float %x1, %x0
  ret float %x01
}

define double @extract_extract01_v2f64_fsub_f64(<2 x double> %x) {
; SSE3-SLOW-LABEL: extract_extract01_v2f64_fsub_f64:
; SSE3-SLOW:       # %bb.0:
; SSE3-SLOW-NEXT:    movapd %xmm0, %xmm1
; SSE3-SLOW-NEXT:    unpckhpd {{.*#+}} xmm1 = xmm1[1],xmm0[1]
; SSE3-SLOW-NEXT:    subsd %xmm1, %xmm0
; SSE3-SLOW-NEXT:    retq
;
; SSE3-FAST-LABEL: extract_extract01_v2f64_fsub_f64:
; SSE3-FAST:       # %bb.0:
; SSE3-FAST-NEXT:    hsubpd %xmm0, %xmm0
; SSE3-FAST-NEXT:    retq
;
; AVX-SLOW-LABEL: extract_extract01_v2f64_fsub_f64:
; AVX-SLOW:       # %bb.0:
; AVX-SLOW-NEXT:    vshufpd {{.*#+}} xmm1 = xmm0[1,0]
; AVX-SLOW-NEXT:    vsubsd %xmm1, %xmm0, %xmm0
; AVX-SLOW-NEXT:    retq
;
; AVX-FAST-LABEL: extract_extract01_v2f64_fsub_f64:
; AVX-FAST:       # %bb.0:
; AVX-FAST-NEXT:    vhsubpd %xmm0, %xmm0, %xmm0
; AVX-FAST-NEXT:    retq
  %x0 = extractelement <2 x double> %x, i32 0
  %x1 = extractelement <2 x double> %x, i32 1
  %x01 = fsub double %x0, %x1
  ret double %x01
}

define double @extract_extract01_v2f64_fsub_f64_commute(<2 x double> %x) {
; SSE3-LABEL: extract_extract01_v2f64_fsub_f64_commute:
; SSE3:       # %bb.0:
; SSE3-NEXT:    movapd %xmm0, %xmm1
; SSE3-NEXT:    unpckhpd {{.*#+}} xmm1 = xmm1[1],xmm0[1]
; SSE3-NEXT:    subsd %xmm0, %xmm1
; SSE3-NEXT:    movapd %xmm1, %xmm0
; SSE3-NEXT:    retq
;
; AVX-LABEL: extract_extract01_v2f64_fsub_f64_commute:
; AVX:       # %bb.0:
; AVX-NEXT:    vshufpd {{.*#+}} xmm1 = xmm0[1,0]
; AVX-NEXT:    vsubsd %xmm0, %xmm1, %xmm0
; AVX-NEXT:    retq
  %x0 = extractelement <2 x double> %x, i32 0
  %x1 = extractelement <2 x double> %x, i32 1
  %x01 = fsub double %x1, %x0
  ret double %x01
}

; 256-bit vectors, float/double, fadd/fsub

define float @extract_extract01_v8f32_fadd_f32(<8 x float> %x) {
; SSE3-SLOW-LABEL: extract_extract01_v8f32_fadd_f32:
; SSE3-SLOW:       # %bb.0:
; SSE3-SLOW-NEXT:    movshdup {{.*#+}} xmm1 = xmm0[1,1,3,3]
; SSE3-SLOW-NEXT:    addss %xmm1, %xmm0
; SSE3-SLOW-NEXT:    retq
;
; SSE3-FAST-LABEL: extract_extract01_v8f32_fadd_f32:
; SSE3-FAST:       # %bb.0:
; SSE3-FAST-NEXT:    haddps %xmm0, %xmm0
; SSE3-FAST-NEXT:    retq
;
; AVX-SLOW-LABEL: extract_extract01_v8f32_fadd_f32:
; AVX-SLOW:       # %bb.0:
; AVX-SLOW-NEXT:    vmovshdup {{.*#+}} xmm1 = xmm0[1,1,3,3]
; AVX-SLOW-NEXT:    vaddss %xmm1, %xmm0, %xmm0
; AVX-SLOW-NEXT:    vzeroupper
; AVX-SLOW-NEXT:    retq
;
; AVX-FAST-LABEL: extract_extract01_v8f32_fadd_f32:
; AVX-FAST:       # %bb.0:
; AVX-FAST-NEXT:    vhaddps %xmm0, %xmm0, %xmm0
; AVX-FAST-NEXT:    vzeroupper
; AVX-FAST-NEXT:    retq
  %x0 = extractelement <8 x float> %x, i32 0
  %x1 = extractelement <8 x float> %x, i32 1
  %x01 = fadd float %x0, %x1
  ret float %x01
}

define float @extract_extract23_v8f32_fadd_f32(<8 x float> %x) {
; SSE3-SLOW-LABEL: extract_extract23_v8f32_fadd_f32:
; SSE3-SLOW:       # %bb.0:
; SSE3-SLOW-NEXT:    movaps %xmm0, %xmm1
; SSE3-SLOW-NEXT:    unpckhpd {{.*#+}} xmm1 = xmm1[1],xmm0[1]
; SSE3-SLOW-NEXT:    shufps {{.*#+}} xmm0 = xmm0[3,3,3,3]
; SSE3-SLOW-NEXT:    addss %xmm1, %xmm0
; SSE3-SLOW-NEXT:    retq
;
; SSE3-FAST-LABEL: extract_extract23_v8f32_fadd_f32:
; SSE3-FAST:       # %bb.0:
; SSE3-FAST-NEXT:    haddps %xmm0, %xmm0
; SSE3-FAST-NEXT:    movshdup {{.*#+}} xmm0 = xmm0[1,1,3,3]
; SSE3-FAST-NEXT:    retq
;
; AVX-SLOW-LABEL: extract_extract23_v8f32_fadd_f32:
; AVX-SLOW:       # %bb.0:
; AVX-SLOW-NEXT:    vshufpd {{.*#+}} xmm1 = xmm0[1,0]
; AVX-SLOW-NEXT:    vshufps {{.*#+}} xmm0 = xmm0[3,3,3,3]
; AVX-SLOW-NEXT:    vaddss %xmm0, %xmm1, %xmm0
; AVX-SLOW-NEXT:    vzeroupper
; AVX-SLOW-NEXT:    retq
;
; AVX-FAST-LABEL: extract_extract23_v8f32_fadd_f32:
; AVX-FAST:       # %bb.0:
; AVX-FAST-NEXT:    vhaddps %xmm0, %xmm0, %xmm0
; AVX-FAST-NEXT:    vmovshdup {{.*#+}} xmm0 = xmm0[1,1,3,3]
; AVX-FAST-NEXT:    vzeroupper
; AVX-FAST-NEXT:    retq
  %x0 = extractelement <8 x float> %x, i32 2
  %x1 = extractelement <8 x float> %x, i32 3
  %x01 = fadd float %x0, %x1
  ret float %x01
}

define float @extract_extract67_v8f32_fadd_f32(<8 x float> %x) {
; SSE3-SLOW-LABEL: extract_extract67_v8f32_fadd_f32:
; SSE3-SLOW:       # %bb.0:
; SSE3-SLOW-NEXT:    movaps %xmm1, %xmm0
; SSE3-SLOW-NEXT:    unpckhpd {{.*#+}} xmm0 = xmm0[1],xmm1[1]
; SSE3-SLOW-NEXT:    shufps {{.*#+}} xmm1 = xmm1[3,3,3,3]
; SSE3-SLOW-NEXT:    addss %xmm1, %xmm0
; SSE3-SLOW-NEXT:    retq
;
; SSE3-FAST-LABEL: extract_extract67_v8f32_fadd_f32:
; SSE3-FAST:       # %bb.0:
; SSE3-FAST-NEXT:    haddps %xmm1, %xmm1
; SSE3-FAST-NEXT:    movshdup {{.*#+}} xmm0 = xmm1[1,1,3,3]
; SSE3-FAST-NEXT:    retq
;
; AVX-SLOW-LABEL: extract_extract67_v8f32_fadd_f32:
; AVX-SLOW:       # %bb.0:
; AVX-SLOW-NEXT:    vextractf128 $1, %ymm0, %xmm0
; AVX-SLOW-NEXT:    vshufpd {{.*#+}} xmm1 = xmm0[1,0]
; AVX-SLOW-NEXT:    vshufps {{.*#+}} xmm0 = xmm0[3,3,3,3]
; AVX-SLOW-NEXT:    vaddss %xmm0, %xmm1, %xmm0
; AVX-SLOW-NEXT:    vzeroupper
; AVX-SLOW-NEXT:    retq
;
; AVX-FAST-LABEL: extract_extract67_v8f32_fadd_f32:
; AVX-FAST:       # %bb.0:
; AVX-FAST-NEXT:    vextractf128 $1, %ymm0, %xmm0
; AVX-FAST-NEXT:    vhaddps %xmm0, %xmm0, %xmm0
; AVX-FAST-NEXT:    vmovshdup {{.*#+}} xmm0 = xmm0[1,1,3,3]
; AVX-FAST-NEXT:    vzeroupper
; AVX-FAST-NEXT:    retq
  %x0 = extractelement <8 x float> %x, i32 6
  %x1 = extractelement <8 x float> %x, i32 7
  %x01 = fadd float %x0, %x1
  ret float %x01
}

define float @extract_extract01_v8f32_fadd_f32_commute(<8 x float> %x) {
; SSE3-SLOW-LABEL: extract_extract01_v8f32_fadd_f32_commute:
; SSE3-SLOW:       # %bb.0:
; SSE3-SLOW-NEXT:    movshdup {{.*#+}} xmm1 = xmm0[1,1,3,3]
; SSE3-SLOW-NEXT:    addss %xmm1, %xmm0
; SSE3-SLOW-NEXT:    retq
;
; SSE3-FAST-LABEL: extract_extract01_v8f32_fadd_f32_commute:
; SSE3-FAST:       # %bb.0:
; SSE3-FAST-NEXT:    haddps %xmm0, %xmm0
; SSE3-FAST-NEXT:    retq
;
; AVX-SLOW-LABEL: extract_extract01_v8f32_fadd_f32_commute:
; AVX-SLOW:       # %bb.0:
; AVX-SLOW-NEXT:    vmovshdup {{.*#+}} xmm1 = xmm0[1,1,3,3]
; AVX-SLOW-NEXT:    vaddss %xmm0, %xmm1, %xmm0
; AVX-SLOW-NEXT:    vzeroupper
; AVX-SLOW-NEXT:    retq
;
; AVX-FAST-LABEL: extract_extract01_v8f32_fadd_f32_commute:
; AVX-FAST:       # %bb.0:
; AVX-FAST-NEXT:    vhaddps %xmm0, %xmm0, %xmm0
; AVX-FAST-NEXT:    vzeroupper
; AVX-FAST-NEXT:    retq
  %x0 = extractelement <8 x float> %x, i32 0
  %x1 = extractelement <8 x float> %x, i32 1
  %x01 = fadd float %x1, %x0
  ret float %x01
}

define float @extract_extract23_v8f32_fadd_f32_commute(<8 x float> %x) {
; SSE3-SLOW-LABEL: extract_extract23_v8f32_fadd_f32_commute:
; SSE3-SLOW:       # %bb.0:
; SSE3-SLOW-NEXT:    movaps %xmm0, %xmm1
; SSE3-SLOW-NEXT:    unpckhpd {{.*#+}} xmm1 = xmm1[1],xmm0[1]
; SSE3-SLOW-NEXT:    shufps {{.*#+}} xmm0 = xmm0[3,3,3,3]
; SSE3-SLOW-NEXT:    addss %xmm1, %xmm0
; SSE3-SLOW-NEXT:    retq
;
; SSE3-FAST-LABEL: extract_extract23_v8f32_fadd_f32_commute:
; SSE3-FAST:       # %bb.0:
; SSE3-FAST-NEXT:    haddps %xmm0, %xmm0
; SSE3-FAST-NEXT:    movshdup {{.*#+}} xmm0 = xmm0[1,1,3,3]
; SSE3-FAST-NEXT:    retq
;
; AVX-SLOW-LABEL: extract_extract23_v8f32_fadd_f32_commute:
; AVX-SLOW:       # %bb.0:
; AVX-SLOW-NEXT:    vshufpd {{.*#+}} xmm1 = xmm0[1,0]
; AVX-SLOW-NEXT:    vshufps {{.*#+}} xmm0 = xmm0[3,3,3,3]
; AVX-SLOW-NEXT:    vaddss %xmm1, %xmm0, %xmm0
; AVX-SLOW-NEXT:    vzeroupper
; AVX-SLOW-NEXT:    retq
;
; AVX-FAST-LABEL: extract_extract23_v8f32_fadd_f32_commute:
; AVX-FAST:       # %bb.0:
; AVX-FAST-NEXT:    vhaddps %xmm0, %xmm0, %xmm0
; AVX-FAST-NEXT:    vmovshdup {{.*#+}} xmm0 = xmm0[1,1,3,3]
; AVX-FAST-NEXT:    vzeroupper
; AVX-FAST-NEXT:    retq
  %x0 = extractelement <8 x float> %x, i32 2
  %x1 = extractelement <8 x float> %x, i32 3
  %x01 = fadd float %x1, %x0
  ret float %x01
}

define float @extract_extract67_v8f32_fadd_f32_commute(<8 x float> %x) {
; SSE3-SLOW-LABEL: extract_extract67_v8f32_fadd_f32_commute:
; SSE3-SLOW:       # %bb.0:
; SSE3-SLOW-NEXT:    movaps %xmm1, %xmm0
; SSE3-SLOW-NEXT:    unpckhpd {{.*#+}} xmm0 = xmm0[1],xmm1[1]
; SSE3-SLOW-NEXT:    shufps {{.*#+}} xmm1 = xmm1[3,3,3,3]
; SSE3-SLOW-NEXT:    addss %xmm1, %xmm0
; SSE3-SLOW-NEXT:    retq
;
; SSE3-FAST-LABEL: extract_extract67_v8f32_fadd_f32_commute:
; SSE3-FAST:       # %bb.0:
; SSE3-FAST-NEXT:    haddps %xmm1, %xmm1
; SSE3-FAST-NEXT:    movshdup {{.*#+}} xmm0 = xmm1[1,1,3,3]
; SSE3-FAST-NEXT:    retq
;
; AVX-SLOW-LABEL: extract_extract67_v8f32_fadd_f32_commute:
; AVX-SLOW:       # %bb.0:
; AVX-SLOW-NEXT:    vextractf128 $1, %ymm0, %xmm0
; AVX-SLOW-NEXT:    vshufpd {{.*#+}} xmm1 = xmm0[1,0]
; AVX-SLOW-NEXT:    vshufps {{.*#+}} xmm0 = xmm0[3,3,3,3]
; AVX-SLOW-NEXT:    vaddss %xmm1, %xmm0, %xmm0
; AVX-SLOW-NEXT:    vzeroupper
; AVX-SLOW-NEXT:    retq
;
; AVX-FAST-LABEL: extract_extract67_v8f32_fadd_f32_commute:
; AVX-FAST:       # %bb.0:
; AVX-FAST-NEXT:    vextractf128 $1, %ymm0, %xmm0
; AVX-FAST-NEXT:    vhaddps %xmm0, %xmm0, %xmm0
; AVX-FAST-NEXT:    vmovshdup {{.*#+}} xmm0 = xmm0[1,1,3,3]
; AVX-FAST-NEXT:    vzeroupper
; AVX-FAST-NEXT:    retq
  %x0 = extractelement <8 x float> %x, i32 6
  %x1 = extractelement <8 x float> %x, i32 7
  %x01 = fadd float %x1, %x0
  ret float %x01
}

define double @extract_extract01_v4f64_fadd_f64(<4 x double> %x) {
; SSE3-SLOW-LABEL: extract_extract01_v4f64_fadd_f64:
; SSE3-SLOW:       # %bb.0:
; SSE3-SLOW-NEXT:    movapd %xmm0, %xmm1
; SSE3-SLOW-NEXT:    unpckhpd {{.*#+}} xmm1 = xmm1[1],xmm0[1]
; SSE3-SLOW-NEXT:    addsd %xmm1, %xmm0
; SSE3-SLOW-NEXT:    retq
;
; SSE3-FAST-LABEL: extract_extract01_v4f64_fadd_f64:
; SSE3-FAST:       # %bb.0:
; SSE3-FAST-NEXT:    haddpd %xmm0, %xmm0
; SSE3-FAST-NEXT:    retq
;
; AVX-SLOW-LABEL: extract_extract01_v4f64_fadd_f64:
; AVX-SLOW:       # %bb.0:
; AVX-SLOW-NEXT:    vshufpd {{.*#+}} xmm1 = xmm0[1,0]
; AVX-SLOW-NEXT:    vaddsd %xmm1, %xmm0, %xmm0
; AVX-SLOW-NEXT:    vzeroupper
; AVX-SLOW-NEXT:    retq
;
; AVX-FAST-LABEL: extract_extract01_v4f64_fadd_f64:
; AVX-FAST:       # %bb.0:
; AVX-FAST-NEXT:    vhaddpd %xmm0, %xmm0, %xmm0
; AVX-FAST-NEXT:    vzeroupper
; AVX-FAST-NEXT:    retq
  %x0 = extractelement <4 x double> %x, i32 0
  %x1 = extractelement <4 x double> %x, i32 1
  %x01 = fadd double %x0, %x1
  ret double %x01
}

define double @extract_extract23_v4f64_fadd_f64(<4 x double> %x) {
; SSE3-SLOW-LABEL: extract_extract23_v4f64_fadd_f64:
; SSE3-SLOW:       # %bb.0:
; SSE3-SLOW-NEXT:    movapd %xmm1, %xmm0
; SSE3-SLOW-NEXT:    unpckhpd {{.*#+}} xmm0 = xmm0[1],xmm1[1]
; SSE3-SLOW-NEXT:    addsd %xmm1, %xmm0
; SSE3-SLOW-NEXT:    retq
;
; SSE3-FAST-LABEL: extract_extract23_v4f64_fadd_f64:
; SSE3-FAST:       # %bb.0:
; SSE3-FAST-NEXT:    movapd %xmm1, %xmm0
; SSE3-FAST-NEXT:    haddpd %xmm1, %xmm0
; SSE3-FAST-NEXT:    retq
;
; AVX-SLOW-LABEL: extract_extract23_v4f64_fadd_f64:
; AVX-SLOW:       # %bb.0:
; AVX-SLOW-NEXT:    vextractf128 $1, %ymm0, %xmm0
; AVX-SLOW-NEXT:    vshufpd {{.*#+}} xmm1 = xmm0[1,0]
; AVX-SLOW-NEXT:    vaddsd %xmm1, %xmm0, %xmm0
; AVX-SLOW-NEXT:    vzeroupper
; AVX-SLOW-NEXT:    retq
;
; AVX-FAST-LABEL: extract_extract23_v4f64_fadd_f64:
; AVX-FAST:       # %bb.0:
; AVX-FAST-NEXT:    vextractf128 $1, %ymm0, %xmm0
; AVX-FAST-NEXT:    vhaddpd %xmm0, %xmm0, %xmm0
; AVX-FAST-NEXT:    vzeroupper
; AVX-FAST-NEXT:    retq
  %x0 = extractelement <4 x double> %x, i32 2
  %x1 = extractelement <4 x double> %x, i32 3
  %x01 = fadd double %x0, %x1
  ret double %x01
}

define double @extract_extract01_v4f64_fadd_f64_commute(<4 x double> %x) {
; SSE3-SLOW-LABEL: extract_extract01_v4f64_fadd_f64_commute:
; SSE3-SLOW:       # %bb.0:
; SSE3-SLOW-NEXT:    movapd %xmm0, %xmm1
; SSE3-SLOW-NEXT:    unpckhpd {{.*#+}} xmm1 = xmm1[1],xmm0[1]
; SSE3-SLOW-NEXT:    addsd %xmm1, %xmm0
; SSE3-SLOW-NEXT:    retq
;
; SSE3-FAST-LABEL: extract_extract01_v4f64_fadd_f64_commute:
; SSE3-FAST:       # %bb.0:
; SSE3-FAST-NEXT:    haddpd %xmm0, %xmm0
; SSE3-FAST-NEXT:    retq
;
; AVX-SLOW-LABEL: extract_extract01_v4f64_fadd_f64_commute:
; AVX-SLOW:       # %bb.0:
; AVX-SLOW-NEXT:    vshufpd {{.*#+}} xmm1 = xmm0[1,0]
; AVX-SLOW-NEXT:    vaddsd %xmm0, %xmm1, %xmm0
; AVX-SLOW-NEXT:    vzeroupper
; AVX-SLOW-NEXT:    retq
;
; AVX-FAST-LABEL: extract_extract01_v4f64_fadd_f64_commute:
; AVX-FAST:       # %bb.0:
; AVX-FAST-NEXT:    vhaddpd %xmm0, %xmm0, %xmm0
; AVX-FAST-NEXT:    vzeroupper
; AVX-FAST-NEXT:    retq
  %x0 = extractelement <4 x double> %x, i32 0
  %x1 = extractelement <4 x double> %x, i32 1
  %x01 = fadd double %x1, %x0
  ret double %x01
}

define double @extract_extract23_v4f64_fadd_f64_commute(<4 x double> %x) {
; SSE3-SLOW-LABEL: extract_extract23_v4f64_fadd_f64_commute:
; SSE3-SLOW:       # %bb.0:
; SSE3-SLOW-NEXT:    movapd %xmm1, %xmm0
; SSE3-SLOW-NEXT:    unpckhpd {{.*#+}} xmm0 = xmm0[1],xmm1[1]
; SSE3-SLOW-NEXT:    addsd %xmm1, %xmm0
; SSE3-SLOW-NEXT:    retq
;
; SSE3-FAST-LABEL: extract_extract23_v4f64_fadd_f64_commute:
; SSE3-FAST:       # %bb.0:
; SSE3-FAST-NEXT:    movapd %xmm1, %xmm0
; SSE3-FAST-NEXT:    haddpd %xmm1, %xmm0
; SSE3-FAST-NEXT:    retq
;
; AVX-SLOW-LABEL: extract_extract23_v4f64_fadd_f64_commute:
; AVX-SLOW:       # %bb.0:
; AVX-SLOW-NEXT:    vextractf128 $1, %ymm0, %xmm0
; AVX-SLOW-NEXT:    vshufpd {{.*#+}} xmm1 = xmm0[1,0]
; AVX-SLOW-NEXT:    vaddsd %xmm0, %xmm1, %xmm0
; AVX-SLOW-NEXT:    vzeroupper
; AVX-SLOW-NEXT:    retq
;
; AVX-FAST-LABEL: extract_extract23_v4f64_fadd_f64_commute:
; AVX-FAST:       # %bb.0:
; AVX-FAST-NEXT:    vextractf128 $1, %ymm0, %xmm0
; AVX-FAST-NEXT:    vhaddpd %xmm0, %xmm0, %xmm0
; AVX-FAST-NEXT:    vzeroupper
; AVX-FAST-NEXT:    retq
  %x0 = extractelement <4 x double> %x, i32 2
  %x1 = extractelement <4 x double> %x, i32 3
  %x01 = fadd double %x1, %x0
  ret double %x01
}

define float @extract_extract01_v8f32_fsub_f32(<8 x float> %x) {
; SSE3-SLOW-LABEL: extract_extract01_v8f32_fsub_f32:
; SSE3-SLOW:       # %bb.0:
; SSE3-SLOW-NEXT:    movshdup {{.*#+}} xmm1 = xmm0[1,1,3,3]
; SSE3-SLOW-NEXT:    subss %xmm1, %xmm0
; SSE3-SLOW-NEXT:    retq
;
; SSE3-FAST-LABEL: extract_extract01_v8f32_fsub_f32:
; SSE3-FAST:       # %bb.0:
; SSE3-FAST-NEXT:    hsubps %xmm0, %xmm0
; SSE3-FAST-NEXT:    retq
;
; AVX-SLOW-LABEL: extract_extract01_v8f32_fsub_f32:
; AVX-SLOW:       # %bb.0:
; AVX-SLOW-NEXT:    vmovshdup {{.*#+}} xmm1 = xmm0[1,1,3,3]
; AVX-SLOW-NEXT:    vsubss %xmm1, %xmm0, %xmm0
; AVX-SLOW-NEXT:    vzeroupper
; AVX-SLOW-NEXT:    retq
;
; AVX-FAST-LABEL: extract_extract01_v8f32_fsub_f32:
; AVX-FAST:       # %bb.0:
; AVX-FAST-NEXT:    vhsubps %xmm0, %xmm0, %xmm0
; AVX-FAST-NEXT:    vzeroupper
; AVX-FAST-NEXT:    retq
  %x0 = extractelement <8 x float> %x, i32 0
  %x1 = extractelement <8 x float> %x, i32 1
  %x01 = fsub float %x0, %x1
  ret float %x01
}

define float @extract_extract23_v8f32_fsub_f32(<8 x float> %x) {
; SSE3-SLOW-LABEL: extract_extract23_v8f32_fsub_f32:
; SSE3-SLOW:       # %bb.0:
; SSE3-SLOW-NEXT:    movaps %xmm0, %xmm1
; SSE3-SLOW-NEXT:    unpckhpd {{.*#+}} xmm1 = xmm1[1],xmm0[1]
; SSE3-SLOW-NEXT:    shufps {{.*#+}} xmm0 = xmm0[3,3,3,3]
; SSE3-SLOW-NEXT:    subss %xmm0, %xmm1
; SSE3-SLOW-NEXT:    movaps %xmm1, %xmm0
; SSE3-SLOW-NEXT:    retq
;
; SSE3-FAST-LABEL: extract_extract23_v8f32_fsub_f32:
; SSE3-FAST:       # %bb.0:
; SSE3-FAST-NEXT:    hsubps %xmm0, %xmm0
; SSE3-FAST-NEXT:    movshdup {{.*#+}} xmm0 = xmm0[1,1,3,3]
; SSE3-FAST-NEXT:    retq
;
; AVX-SLOW-LABEL: extract_extract23_v8f32_fsub_f32:
; AVX-SLOW:       # %bb.0:
; AVX-SLOW-NEXT:    vshufpd {{.*#+}} xmm1 = xmm0[1,0]
; AVX-SLOW-NEXT:    vshufps {{.*#+}} xmm0 = xmm0[3,3,3,3]
; AVX-SLOW-NEXT:    vsubss %xmm0, %xmm1, %xmm0
; AVX-SLOW-NEXT:    vzeroupper
; AVX-SLOW-NEXT:    retq
;
; AVX-FAST-LABEL: extract_extract23_v8f32_fsub_f32:
; AVX-FAST:       # %bb.0:
; AVX-FAST-NEXT:    vhsubps %xmm0, %xmm0, %xmm0
; AVX-FAST-NEXT:    vmovshdup {{.*#+}} xmm0 = xmm0[1,1,3,3]
; AVX-FAST-NEXT:    vzeroupper
; AVX-FAST-NEXT:    retq
  %x0 = extractelement <8 x float> %x, i32 2
  %x1 = extractelement <8 x float> %x, i32 3
  %x01 = fsub float %x0, %x1
  ret float %x01
}

define float @extract_extract45_v8f32_fsub_f32(<8 x float> %x) {
; SSE3-SLOW-LABEL: extract_extract45_v8f32_fsub_f32:
; SSE3-SLOW:       # %bb.0:
; SSE3-SLOW-NEXT:    movaps %xmm1, %xmm0
; SSE3-SLOW-NEXT:    movshdup {{.*#+}} xmm1 = xmm1[1,1,3,3]
; SSE3-SLOW-NEXT:    subss %xmm1, %xmm0
; SSE3-SLOW-NEXT:    retq
;
; SSE3-FAST-LABEL: extract_extract45_v8f32_fsub_f32:
; SSE3-FAST:       # %bb.0:
; SSE3-FAST-NEXT:    movaps %xmm1, %xmm0
; SSE3-FAST-NEXT:    hsubps %xmm1, %xmm0
; SSE3-FAST-NEXT:    retq
;
; AVX-SLOW-LABEL: extract_extract45_v8f32_fsub_f32:
; AVX-SLOW:       # %bb.0:
; AVX-SLOW-NEXT:    vextractf128 $1, %ymm0, %xmm0
; AVX-SLOW-NEXT:    vmovshdup {{.*#+}} xmm1 = xmm0[1,1,3,3]
; AVX-SLOW-NEXT:    vsubss %xmm1, %xmm0, %xmm0
; AVX-SLOW-NEXT:    vzeroupper
; AVX-SLOW-NEXT:    retq
;
; AVX-FAST-LABEL: extract_extract45_v8f32_fsub_f32:
; AVX-FAST:       # %bb.0:
; AVX-FAST-NEXT:    vextractf128 $1, %ymm0, %xmm0
; AVX-FAST-NEXT:    vhsubps %xmm0, %xmm0, %xmm0
; AVX-FAST-NEXT:    vzeroupper
; AVX-FAST-NEXT:    retq
  %x0 = extractelement <8 x float> %x, i32 4
  %x1 = extractelement <8 x float> %x, i32 5
  %x01 = fsub float %x0, %x1
  ret float %x01
}

; Negative test...or get hoppy and negate?

define float @extract_extract01_v8f32_fsub_f32_commute(<8 x float> %x) {
; SSE3-LABEL: extract_extract01_v8f32_fsub_f32_commute:
; SSE3:       # %bb.0:
; SSE3-NEXT:    movshdup {{.*#+}} xmm1 = xmm0[1,1,3,3]
; SSE3-NEXT:    subss %xmm0, %xmm1
; SSE3-NEXT:    movaps %xmm1, %xmm0
; SSE3-NEXT:    retq
;
; AVX-LABEL: extract_extract01_v8f32_fsub_f32_commute:
; AVX:       # %bb.0:
; AVX-NEXT:    vmovshdup {{.*#+}} xmm1 = xmm0[1,1,3,3]
; AVX-NEXT:    vsubss %xmm0, %xmm1, %xmm0
; AVX-NEXT:    vzeroupper
; AVX-NEXT:    retq
  %x0 = extractelement <8 x float> %x, i32 0
  %x1 = extractelement <8 x float> %x, i32 1
  %x01 = fsub float %x1, %x0
  ret float %x01
}

define double @extract_extract01_v4f64_fsub_f64(<4 x double> %x) {
; SSE3-SLOW-LABEL: extract_extract01_v4f64_fsub_f64:
; SSE3-SLOW:       # %bb.0:
; SSE3-SLOW-NEXT:    movapd %xmm0, %xmm1
; SSE3-SLOW-NEXT:    unpckhpd {{.*#+}} xmm1 = xmm1[1],xmm0[1]
; SSE3-SLOW-NEXT:    subsd %xmm1, %xmm0
; SSE3-SLOW-NEXT:    retq
;
; SSE3-FAST-LABEL: extract_extract01_v4f64_fsub_f64:
; SSE3-FAST:       # %bb.0:
; SSE3-FAST-NEXT:    hsubpd %xmm0, %xmm0
; SSE3-FAST-NEXT:    retq
;
; AVX-SLOW-LABEL: extract_extract01_v4f64_fsub_f64:
; AVX-SLOW:       # %bb.0:
; AVX-SLOW-NEXT:    vshufpd {{.*#+}} xmm1 = xmm0[1,0]
; AVX-SLOW-NEXT:    vsubsd %xmm1, %xmm0, %xmm0
; AVX-SLOW-NEXT:    vzeroupper
; AVX-SLOW-NEXT:    retq
;
; AVX-FAST-LABEL: extract_extract01_v4f64_fsub_f64:
; AVX-FAST:       # %bb.0:
; AVX-FAST-NEXT:    vhsubpd %xmm0, %xmm0, %xmm0
; AVX-FAST-NEXT:    vzeroupper
; AVX-FAST-NEXT:    retq
  %x0 = extractelement <4 x double> %x, i32 0
  %x1 = extractelement <4 x double> %x, i32 1
  %x01 = fsub double %x0, %x1
  ret double %x01
}

; Negative test...or get hoppy and negate?

define double @extract_extract01_v4f64_fsub_f64_commute(<4 x double> %x) {
; SSE3-LABEL: extract_extract01_v4f64_fsub_f64_commute:
; SSE3:       # %bb.0:
; SSE3-NEXT:    movapd %xmm0, %xmm1
; SSE3-NEXT:    unpckhpd {{.*#+}} xmm1 = xmm1[1],xmm0[1]
; SSE3-NEXT:    subsd %xmm0, %xmm1
; SSE3-NEXT:    movapd %xmm1, %xmm0
; SSE3-NEXT:    retq
;
; AVX-LABEL: extract_extract01_v4f64_fsub_f64_commute:
; AVX:       # %bb.0:
; AVX-NEXT:    vshufpd {{.*#+}} xmm1 = xmm0[1,0]
; AVX-NEXT:    vsubsd %xmm0, %xmm1, %xmm0
; AVX-NEXT:    vzeroupper
; AVX-NEXT:    retq
  %x0 = extractelement <4 x double> %x, i32 0
  %x1 = extractelement <4 x double> %x, i32 1
  %x01 = fsub double %x1, %x0
  ret double %x01
}

; 512-bit vectors, float/double, fadd/fsub

define float @extract_extract01_v16f32_fadd_f32(<16 x float> %x) {
; SSE3-SLOW-LABEL: extract_extract01_v16f32_fadd_f32:
; SSE3-SLOW:       # %bb.0:
; SSE3-SLOW-NEXT:    movshdup {{.*#+}} xmm1 = xmm0[1,1,3,3]
; SSE3-SLOW-NEXT:    addss %xmm1, %xmm0
; SSE3-SLOW-NEXT:    retq
;
; SSE3-FAST-LABEL: extract_extract01_v16f32_fadd_f32:
; SSE3-FAST:       # %bb.0:
; SSE3-FAST-NEXT:    haddps %xmm0, %xmm0
; SSE3-FAST-NEXT:    retq
;
; AVX-SLOW-LABEL: extract_extract01_v16f32_fadd_f32:
; AVX-SLOW:       # %bb.0:
; AVX-SLOW-NEXT:    vmovshdup {{.*#+}} xmm1 = xmm0[1,1,3,3]
; AVX-SLOW-NEXT:    vaddss %xmm1, %xmm0, %xmm0
; AVX-SLOW-NEXT:    vzeroupper
; AVX-SLOW-NEXT:    retq
;
; AVX-FAST-LABEL: extract_extract01_v16f32_fadd_f32:
; AVX-FAST:       # %bb.0:
; AVX-FAST-NEXT:    vhaddps %xmm0, %xmm0, %xmm0
; AVX-FAST-NEXT:    vzeroupper
; AVX-FAST-NEXT:    retq
  %x0 = extractelement <16 x float> %x, i32 0
  %x1 = extractelement <16 x float> %x, i32 1
  %x01 = fadd float %x0, %x1
  ret float %x01
}

define float @extract_extract01_v16f32_fadd_f32_commute(<16 x float> %x) {
; SSE3-SLOW-LABEL: extract_extract01_v16f32_fadd_f32_commute:
; SSE3-SLOW:       # %bb.0:
; SSE3-SLOW-NEXT:    movshdup {{.*#+}} xmm1 = xmm0[1,1,3,3]
; SSE3-SLOW-NEXT:    addss %xmm1, %xmm0
; SSE3-SLOW-NEXT:    retq
;
; SSE3-FAST-LABEL: extract_extract01_v16f32_fadd_f32_commute:
; SSE3-FAST:       # %bb.0:
; SSE3-FAST-NEXT:    haddps %xmm0, %xmm0
; SSE3-FAST-NEXT:    retq
;
; AVX-SLOW-LABEL: extract_extract01_v16f32_fadd_f32_commute:
; AVX-SLOW:       # %bb.0:
; AVX-SLOW-NEXT:    vmovshdup {{.*#+}} xmm1 = xmm0[1,1,3,3]
; AVX-SLOW-NEXT:    vaddss %xmm0, %xmm1, %xmm0
; AVX-SLOW-NEXT:    vzeroupper
; AVX-SLOW-NEXT:    retq
;
; AVX-FAST-LABEL: extract_extract01_v16f32_fadd_f32_commute:
; AVX-FAST:       # %bb.0:
; AVX-FAST-NEXT:    vhaddps %xmm0, %xmm0, %xmm0
; AVX-FAST-NEXT:    vzeroupper
; AVX-FAST-NEXT:    retq
  %x0 = extractelement <16 x float> %x, i32 0
  %x1 = extractelement <16 x float> %x, i32 1
  %x01 = fadd float %x1, %x0
  ret float %x01
}

define double @extract_extract01_v8f64_fadd_f64(<8 x double> %x) {
; SSE3-SLOW-LABEL: extract_extract01_v8f64_fadd_f64:
; SSE3-SLOW:       # %bb.0:
; SSE3-SLOW-NEXT:    movapd %xmm0, %xmm1
; SSE3-SLOW-NEXT:    unpckhpd {{.*#+}} xmm1 = xmm1[1],xmm0[1]
; SSE3-SLOW-NEXT:    addsd %xmm1, %xmm0
; SSE3-SLOW-NEXT:    retq
;
; SSE3-FAST-LABEL: extract_extract01_v8f64_fadd_f64:
; SSE3-FAST:       # %bb.0:
; SSE3-FAST-NEXT:    haddpd %xmm0, %xmm0
; SSE3-FAST-NEXT:    retq
;
; AVX-SLOW-LABEL: extract_extract01_v8f64_fadd_f64:
; AVX-SLOW:       # %bb.0:
; AVX-SLOW-NEXT:    vshufpd {{.*#+}} xmm1 = xmm0[1,0]
; AVX-SLOW-NEXT:    vaddsd %xmm1, %xmm0, %xmm0
; AVX-SLOW-NEXT:    vzeroupper
; AVX-SLOW-NEXT:    retq
;
; AVX-FAST-LABEL: extract_extract01_v8f64_fadd_f64:
; AVX-FAST:       # %bb.0:
; AVX-FAST-NEXT:    vhaddpd %xmm0, %xmm0, %xmm0
; AVX-FAST-NEXT:    vzeroupper
; AVX-FAST-NEXT:    retq
  %x0 = extractelement <8 x double> %x, i32 0
  %x1 = extractelement <8 x double> %x, i32 1
  %x01 = fadd double %x0, %x1
  ret double %x01
}

define double @extract_extract01_v8f64_fadd_f64_commute(<8 x double> %x) {
; SSE3-SLOW-LABEL: extract_extract01_v8f64_fadd_f64_commute:
; SSE3-SLOW:       # %bb.0:
; SSE3-SLOW-NEXT:    movapd %xmm0, %xmm1
; SSE3-SLOW-NEXT:    unpckhpd {{.*#+}} xmm1 = xmm1[1],xmm0[1]
; SSE3-SLOW-NEXT:    addsd %xmm1, %xmm0
; SSE3-SLOW-NEXT:    retq
;
; SSE3-FAST-LABEL: extract_extract01_v8f64_fadd_f64_commute:
; SSE3-FAST:       # %bb.0:
; SSE3-FAST-NEXT:    haddpd %xmm0, %xmm0
; SSE3-FAST-NEXT:    retq
;
; AVX-SLOW-LABEL: extract_extract01_v8f64_fadd_f64_commute:
; AVX-SLOW:       # %bb.0:
; AVX-SLOW-NEXT:    vshufpd {{.*#+}} xmm1 = xmm0[1,0]
; AVX-SLOW-NEXT:    vaddsd %xmm0, %xmm1, %xmm0
; AVX-SLOW-NEXT:    vzeroupper
; AVX-SLOW-NEXT:    retq
;
; AVX-FAST-LABEL: extract_extract01_v8f64_fadd_f64_commute:
; AVX-FAST:       # %bb.0:
; AVX-FAST-NEXT:    vhaddpd %xmm0, %xmm0, %xmm0
; AVX-FAST-NEXT:    vzeroupper
; AVX-FAST-NEXT:    retq
  %x0 = extractelement <8 x double> %x, i32 0
  %x1 = extractelement <8 x double> %x, i32 1
  %x01 = fadd double %x1, %x0
  ret double %x01
}

define float @extract_extract01_v16f32_fsub_f32(<16 x float> %x) {
; SSE3-SLOW-LABEL: extract_extract01_v16f32_fsub_f32:
; SSE3-SLOW:       # %bb.0:
; SSE3-SLOW-NEXT:    movshdup {{.*#+}} xmm1 = xmm0[1,1,3,3]
; SSE3-SLOW-NEXT:    subss %xmm1, %xmm0
; SSE3-SLOW-NEXT:    retq
;
; SSE3-FAST-LABEL: extract_extract01_v16f32_fsub_f32:
; SSE3-FAST:       # %bb.0:
; SSE3-FAST-NEXT:    hsubps %xmm0, %xmm0
; SSE3-FAST-NEXT:    retq
;
; AVX-SLOW-LABEL: extract_extract01_v16f32_fsub_f32:
; AVX-SLOW:       # %bb.0:
; AVX-SLOW-NEXT:    vmovshdup {{.*#+}} xmm1 = xmm0[1,1,3,3]
; AVX-SLOW-NEXT:    vsubss %xmm1, %xmm0, %xmm0
; AVX-SLOW-NEXT:    vzeroupper
; AVX-SLOW-NEXT:    retq
;
; AVX-FAST-LABEL: extract_extract01_v16f32_fsub_f32:
; AVX-FAST:       # %bb.0:
; AVX-FAST-NEXT:    vhsubps %xmm0, %xmm0, %xmm0
; AVX-FAST-NEXT:    vzeroupper
; AVX-FAST-NEXT:    retq
  %x0 = extractelement <16 x float> %x, i32 0
  %x1 = extractelement <16 x float> %x, i32 1
  %x01 = fsub float %x0, %x1
  ret float %x01
}

define float @extract_extract01_v16f32_fsub_f32_commute(<16 x float> %x) {
; SSE3-LABEL: extract_extract01_v16f32_fsub_f32_commute:
; SSE3:       # %bb.0:
; SSE3-NEXT:    movshdup {{.*#+}} xmm1 = xmm0[1,1,3,3]
; SSE3-NEXT:    subss %xmm0, %xmm1
; SSE3-NEXT:    movaps %xmm1, %xmm0
; SSE3-NEXT:    retq
;
; AVX-LABEL: extract_extract01_v16f32_fsub_f32_commute:
; AVX:       # %bb.0:
; AVX-NEXT:    vmovshdup {{.*#+}} xmm1 = xmm0[1,1,3,3]
; AVX-NEXT:    vsubss %xmm0, %xmm1, %xmm0
; AVX-NEXT:    vzeroupper
; AVX-NEXT:    retq
  %x0 = extractelement <16 x float> %x, i32 0
  %x1 = extractelement <16 x float> %x, i32 1
  %x01 = fsub float %x1, %x0
  ret float %x01
}

define double @extract_extract01_v8f64_fsub_f64(<8 x double> %x) {
; SSE3-SLOW-LABEL: extract_extract01_v8f64_fsub_f64:
; SSE3-SLOW:       # %bb.0:
; SSE3-SLOW-NEXT:    movapd %xmm0, %xmm1
; SSE3-SLOW-NEXT:    unpckhpd {{.*#+}} xmm1 = xmm1[1],xmm0[1]
; SSE3-SLOW-NEXT:    subsd %xmm1, %xmm0
; SSE3-SLOW-NEXT:    retq
;
; SSE3-FAST-LABEL: extract_extract01_v8f64_fsub_f64:
; SSE3-FAST:       # %bb.0:
; SSE3-FAST-NEXT:    hsubpd %xmm0, %xmm0
; SSE3-FAST-NEXT:    retq
;
; AVX-SLOW-LABEL: extract_extract01_v8f64_fsub_f64:
; AVX-SLOW:       # %bb.0:
; AVX-SLOW-NEXT:    vshufpd {{.*#+}} xmm1 = xmm0[1,0]
; AVX-SLOW-NEXT:    vsubsd %xmm1, %xmm0, %xmm0
; AVX-SLOW-NEXT:    vzeroupper
; AVX-SLOW-NEXT:    retq
;
; AVX-FAST-LABEL: extract_extract01_v8f64_fsub_f64:
; AVX-FAST:       # %bb.0:
; AVX-FAST-NEXT:    vhsubpd %xmm0, %xmm0, %xmm0
; AVX-FAST-NEXT:    vzeroupper
; AVX-FAST-NEXT:    retq
  %x0 = extractelement <8 x double> %x, i32 0
  %x1 = extractelement <8 x double> %x, i32 1
  %x01 = fsub double %x0, %x1
  ret double %x01
}

define double @extract_extract01_v8f64_fsub_f64_commute(<8 x double> %x) {
; SSE3-LABEL: extract_extract01_v8f64_fsub_f64_commute:
; SSE3:       # %bb.0:
; SSE3-NEXT:    movapd %xmm0, %xmm1
; SSE3-NEXT:    unpckhpd {{.*#+}} xmm1 = xmm1[1],xmm0[1]
; SSE3-NEXT:    subsd %xmm0, %xmm1
; SSE3-NEXT:    movapd %xmm1, %xmm0
; SSE3-NEXT:    retq
;
; AVX-LABEL: extract_extract01_v8f64_fsub_f64_commute:
; AVX:       # %bb.0:
; AVX-NEXT:    vshufpd {{.*#+}} xmm1 = xmm0[1,0]
; AVX-NEXT:    vsubsd %xmm0, %xmm1, %xmm0
; AVX-NEXT:    vzeroupper
; AVX-NEXT:    retq
  %x0 = extractelement <8 x double> %x, i32 0
  %x1 = extractelement <8 x double> %x, i32 1
  %x01 = fsub double %x1, %x0
  ret double %x01
}

; Check output when 1 or both extracts have extra uses.

define float @extract_extract01_v4f32_fadd_f32_uses1(<4 x float> %x, ptr %p) {
; SSE3-SLOW-LABEL: extract_extract01_v4f32_fadd_f32_uses1:
; SSE3-SLOW:       # %bb.0:
; SSE3-SLOW-NEXT:    movss %xmm0, (%rdi)
; SSE3-SLOW-NEXT:    movshdup {{.*#+}} xmm1 = xmm0[1,1,3,3]
; SSE3-SLOW-NEXT:    addss %xmm1, %xmm0
; SSE3-SLOW-NEXT:    retq
;
; SSE3-FAST-LABEL: extract_extract01_v4f32_fadd_f32_uses1:
; SSE3-FAST:       # %bb.0:
; SSE3-FAST-NEXT:    movss %xmm0, (%rdi)
; SSE3-FAST-NEXT:    haddps %xmm0, %xmm0
; SSE3-FAST-NEXT:    retq
;
; AVX-SLOW-LABEL: extract_extract01_v4f32_fadd_f32_uses1:
; AVX-SLOW:       # %bb.0:
; AVX-SLOW-NEXT:    vmovss %xmm0, (%rdi)
; AVX-SLOW-NEXT:    vmovshdup {{.*#+}} xmm1 = xmm0[1,1,3,3]
; AVX-SLOW-NEXT:    vaddss %xmm1, %xmm0, %xmm0
; AVX-SLOW-NEXT:    retq
;
; AVX-FAST-LABEL: extract_extract01_v4f32_fadd_f32_uses1:
; AVX-FAST:       # %bb.0:
; AVX-FAST-NEXT:    vmovss %xmm0, (%rdi)
; AVX-FAST-NEXT:    vhaddps %xmm0, %xmm0, %xmm0
; AVX-FAST-NEXT:    retq
  %x0 = extractelement <4 x float> %x, i32 0
  store float %x0, ptr %p
  %x1 = extractelement <4 x float> %x, i32 1
  %x01 = fadd float %x0, %x1
  ret float %x01
}

define float @extract_extract01_v4f32_fadd_f32_uses2(<4 x float> %x, ptr %p) {
; SSE3-SLOW-LABEL: extract_extract01_v4f32_fadd_f32_uses2:
; SSE3-SLOW:       # %bb.0:
; SSE3-SLOW-NEXT:    movshdup {{.*#+}} xmm1 = xmm0[1,1,3,3]
; SSE3-SLOW-NEXT:    movss %xmm1, (%rdi)
; SSE3-SLOW-NEXT:    addss %xmm1, %xmm0
; SSE3-SLOW-NEXT:    retq
;
; SSE3-FAST-LABEL: extract_extract01_v4f32_fadd_f32_uses2:
; SSE3-FAST:       # %bb.0:
; SSE3-FAST-NEXT:    movshdup {{.*#+}} xmm1 = xmm0[1,1,3,3]
; SSE3-FAST-NEXT:    movss %xmm1, (%rdi)
; SSE3-FAST-NEXT:    haddps %xmm0, %xmm0
; SSE3-FAST-NEXT:    retq
;
; AVX-SLOW-LABEL: extract_extract01_v4f32_fadd_f32_uses2:
; AVX-SLOW:       # %bb.0:
; AVX-SLOW-NEXT:    vmovshdup {{.*#+}} xmm1 = xmm0[1,1,3,3]
; AVX-SLOW-NEXT:    vmovss %xmm1, (%rdi)
; AVX-SLOW-NEXT:    vaddss %xmm1, %xmm0, %xmm0
; AVX-SLOW-NEXT:    retq
;
; AVX-FAST-LABEL: extract_extract01_v4f32_fadd_f32_uses2:
; AVX-FAST:       # %bb.0:
; AVX-FAST-NEXT:    vextractps $1, %xmm0, (%rdi)
; AVX-FAST-NEXT:    vhaddps %xmm0, %xmm0, %xmm0
; AVX-FAST-NEXT:    retq
  %x0 = extractelement <4 x float> %x, i32 0
  %x1 = extractelement <4 x float> %x, i32 1
  store float %x1, ptr %p
  %x01 = fadd float %x0, %x1
  ret float %x01
}

define float @extract_extract01_v4f32_fadd_f32_uses3(<4 x float> %x, ptr %p1, ptr %p2) {
; SSE3-LABEL: extract_extract01_v4f32_fadd_f32_uses3:
; SSE3:       # %bb.0:
; SSE3-NEXT:    movss %xmm0, (%rdi)
; SSE3-NEXT:    movshdup {{.*#+}} xmm1 = xmm0[1,1,3,3]
; SSE3-NEXT:    movss %xmm1, (%rsi)
; SSE3-NEXT:    addss %xmm1, %xmm0
; SSE3-NEXT:    retq
;
; AVX-LABEL: extract_extract01_v4f32_fadd_f32_uses3:
; AVX:       # %bb.0:
; AVX-NEXT:    vmovss %xmm0, (%rdi)
; AVX-NEXT:    vmovshdup {{.*#+}} xmm1 = xmm0[1,1,3,3]
; AVX-NEXT:    vmovss %xmm1, (%rsi)
; AVX-NEXT:    vaddss %xmm1, %xmm0, %xmm0
; AVX-NEXT:    retq
  %x0 = extractelement <4 x float> %x, i32 0
  store float %x0, ptr %p1
  %x1 = extractelement <4 x float> %x, i32 1
  store float %x1, ptr %p2
  %x01 = fadd float %x0, %x1
  ret float %x01
}

; Repeat tests from general reductions to verify output for hoppy targets:
; PR38971: https://bugs.llvm.org/show_bug.cgi?id=38971

declare float @llvm.vector.reduce.fadd.f32.v8f32(float, <8 x float>)
declare double @llvm.vector.reduce.fadd.f64.v4f64(double, <4 x double>)

define float @fadd_reduce_v8f32(float %a0, <8 x float> %a1) {
; SSE3-SLOW-LABEL: fadd_reduce_v8f32:
; SSE3-SLOW:       # %bb.0:
; SSE3-SLOW-NEXT:    addps %xmm2, %xmm1
; SSE3-SLOW-NEXT:    movaps %xmm1, %xmm2
; SSE3-SLOW-NEXT:    unpckhpd {{.*#+}} xmm2 = xmm2[1],xmm1[1]
; SSE3-SLOW-NEXT:    addps %xmm1, %xmm2
; SSE3-SLOW-NEXT:    movshdup {{.*#+}} xmm1 = xmm2[1,1,3,3]
; SSE3-SLOW-NEXT:    addss %xmm2, %xmm1
; SSE3-SLOW-NEXT:    addss %xmm1, %xmm0
; SSE3-SLOW-NEXT:    retq
;
; SSE3-FAST-LABEL: fadd_reduce_v8f32:
; SSE3-FAST:       # %bb.0:
; SSE3-FAST-NEXT:    haddps %xmm1, %xmm2
; SSE3-FAST-NEXT:    haddps %xmm2, %xmm2
; SSE3-FAST-NEXT:    haddps %xmm2, %xmm2
; SSE3-FAST-NEXT:    addss %xmm2, %xmm0
; SSE3-FAST-NEXT:    retq
;
; AVX-SLOW-LABEL: fadd_reduce_v8f32:
; AVX-SLOW:       # %bb.0:
; AVX-SLOW-NEXT:    vextractf128 $1, %ymm1, %xmm2
; AVX-SLOW-NEXT:    vaddps %xmm2, %xmm1, %xmm1
; AVX-SLOW-NEXT:    vshufpd {{.*#+}} xmm2 = xmm1[1,0]
; AVX-SLOW-NEXT:    vaddps %xmm2, %xmm1, %xmm1
; AVX-SLOW-NEXT:    vmovshdup {{.*#+}} xmm2 = xmm1[1,1,3,3]
; AVX-SLOW-NEXT:    vaddss %xmm2, %xmm1, %xmm1
; AVX-SLOW-NEXT:    vaddss %xmm1, %xmm0, %xmm0
; AVX-SLOW-NEXT:    vzeroupper
; AVX-SLOW-NEXT:    retq
;
; AVX-FAST-LABEL: fadd_reduce_v8f32:
; AVX-FAST:       # %bb.0:
; AVX-FAST-NEXT:    vextractf128 $1, %ymm1, %xmm2
; AVX-FAST-NEXT:    vhaddps %xmm1, %xmm2, %xmm1
; AVX-FAST-NEXT:    vhaddps %xmm1, %xmm1, %xmm1
; AVX-FAST-NEXT:    vhaddps %xmm1, %xmm1, %xmm1
; AVX-FAST-NEXT:    vaddss %xmm1, %xmm0, %xmm0
; AVX-FAST-NEXT:    vzeroupper
; AVX-FAST-NEXT:    retq
  %r = call fast float @llvm.vector.reduce.fadd.f32.v8f32(float %a0, <8 x float> %a1)
  ret float %r
}

define double @fadd_reduce_v4f64(double %a0, <4 x double> %a1) {
; SSE3-SLOW-LABEL: fadd_reduce_v4f64:
; SSE3-SLOW:       # %bb.0:
; SSE3-SLOW-NEXT:    addpd %xmm2, %xmm1
; SSE3-SLOW-NEXT:    movapd %xmm1, %xmm2
; SSE3-SLOW-NEXT:    unpckhpd {{.*#+}} xmm2 = xmm2[1],xmm1[1]
; SSE3-SLOW-NEXT:    addsd %xmm1, %xmm2
; SSE3-SLOW-NEXT:    addsd %xmm2, %xmm0
; SSE3-SLOW-NEXT:    retq
;
; SSE3-FAST-LABEL: fadd_reduce_v4f64:
; SSE3-FAST:       # %bb.0:
; SSE3-FAST-NEXT:    haddpd %xmm1, %xmm2
; SSE3-FAST-NEXT:    haddpd %xmm2, %xmm2
; SSE3-FAST-NEXT:    addsd %xmm2, %xmm0
; SSE3-FAST-NEXT:    retq
;
; AVX-SLOW-LABEL: fadd_reduce_v4f64:
; AVX-SLOW:       # %bb.0:
; AVX-SLOW-NEXT:    vextractf128 $1, %ymm1, %xmm2
; AVX-SLOW-NEXT:    vaddpd %xmm2, %xmm1, %xmm1
; AVX-SLOW-NEXT:    vshufpd {{.*#+}} xmm2 = xmm1[1,0]
; AVX-SLOW-NEXT:    vaddsd %xmm2, %xmm1, %xmm1
; AVX-SLOW-NEXT:    vaddsd %xmm1, %xmm0, %xmm0
; AVX-SLOW-NEXT:    vzeroupper
; AVX-SLOW-NEXT:    retq
;
; AVX-FAST-LABEL: fadd_reduce_v4f64:
; AVX-FAST:       # %bb.0:
; AVX-FAST-NEXT:    vextractf128 $1, %ymm1, %xmm2
; AVX-FAST-NEXT:    vhaddpd %xmm1, %xmm2, %xmm1
; AVX-FAST-NEXT:    vhaddpd %xmm1, %xmm1, %xmm1
; AVX-FAST-NEXT:    vaddsd %xmm1, %xmm0, %xmm0
; AVX-FAST-NEXT:    vzeroupper
; AVX-FAST-NEXT:    retq
  %r = call fast double @llvm.vector.reduce.fadd.f64.v4f64(double %a0, <4 x double> %a1)
  ret double %r
}

define float @PR39936_v8f32(<8 x float>) {
; SSSE3-SLOW-LABEL: PR39936_v8f32:
; SSSE3-SLOW:       # %bb.0:
; SSSE3-SLOW-NEXT:    haddps %xmm1, %xmm0
; SSSE3-SLOW-NEXT:    movaps %xmm0, %xmm1
; SSSE3-SLOW-NEXT:    shufps {{.*#+}} xmm1 = xmm1[0,2],xmm0[2,3]
; SSSE3-SLOW-NEXT:    shufps {{.*#+}} xmm0 = xmm0[1,3,2,3]
; SSSE3-SLOW-NEXT:    addps %xmm1, %xmm0
; SSSE3-SLOW-NEXT:    movshdup {{.*#+}} xmm1 = xmm0[1,1,3,3]
; SSSE3-SLOW-NEXT:    addss %xmm1, %xmm0
; SSSE3-SLOW-NEXT:    retq
;
; SSSE3-FAST-LABEL: PR39936_v8f32:
; SSSE3-FAST:       # %bb.0:
; SSSE3-FAST-NEXT:    haddps %xmm1, %xmm0
; SSSE3-FAST-NEXT:    haddps %xmm0, %xmm0
; SSSE3-FAST-NEXT:    haddps %xmm0, %xmm0
; SSSE3-FAST-NEXT:    retq
;
; SSE3-SLOW-LABEL: PR39936_v8f32:
; SSE3-SLOW:       # %bb.0:
; SSE3-SLOW-NEXT:    haddps %xmm1, %xmm0
; SSE3-SLOW-NEXT:    haddps %xmm0, %xmm0
; SSE3-SLOW-NEXT:    movshdup {{.*#+}} xmm1 = xmm0[1,1,3,3]
; SSE3-SLOW-NEXT:    addss %xmm1, %xmm0
; SSE3-SLOW-NEXT:    retq
;
; SSE3-FAST-LABEL: PR39936_v8f32:
; SSE3-FAST:       # %bb.0:
; SSE3-FAST-NEXT:    haddps %xmm1, %xmm0
; SSE3-FAST-NEXT:    haddps %xmm0, %xmm0
; SSE3-FAST-NEXT:    haddps %xmm0, %xmm0
; SSE3-FAST-NEXT:    retq
;
; AVX-SLOW-LABEL: PR39936_v8f32:
; AVX-SLOW:       # %bb.0:
; AVX-SLOW-NEXT:    vextractf128 $1, %ymm0, %xmm1
; AVX-SLOW-NEXT:    vhaddps %xmm1, %xmm0, %xmm0
; AVX-SLOW-NEXT:    vhaddps %xmm0, %xmm0, %xmm0
; AVX-SLOW-NEXT:    vmovshdup {{.*#+}} xmm1 = xmm0[1,1,3,3]
; AVX-SLOW-NEXT:    vaddss %xmm1, %xmm0, %xmm0
; AVX-SLOW-NEXT:    vzeroupper
; AVX-SLOW-NEXT:    retq
;
; AVX-FAST-LABEL: PR39936_v8f32:
; AVX-FAST:       # %bb.0:
; AVX-FAST-NEXT:    vextractf128 $1, %ymm0, %xmm1
; AVX-FAST-NEXT:    vhaddps %xmm1, %xmm0, %xmm0
; AVX-FAST-NEXT:    vhaddps %xmm0, %xmm0, %xmm0
; AVX-FAST-NEXT:    vhaddps %xmm0, %xmm0, %xmm0
; AVX-FAST-NEXT:    vzeroupper
; AVX-FAST-NEXT:    retq
  %2 = shufflevector <8 x float> %0, <8 x float> undef, <8 x i32> <i32 0, i32 2, i32 4, i32 6, i32 undef, i32 undef, i32 undef, i32 undef>
  %3 = shufflevector <8 x float> %0, <8 x float> undef, <8 x i32> <i32 1, i32 3, i32 5, i32 7, i32 undef, i32 undef, i32 undef, i32 undef>
  %4 = fadd <8 x float> %2, %3
  %5 = shufflevector <8 x float> %4, <8 x float> undef, <8 x i32> <i32 0, i32 2, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef>
  %6 = shufflevector <8 x float> %4, <8 x float> undef, <8 x i32> <i32 1, i32 3, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef>
  %7 = fadd <8 x float> %5, %6
  %8 = shufflevector <8 x float> %7, <8 x float> undef, <8 x i32> <i32 1, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef>
  %9 = fadd <8 x float> %7, %8
  %10 = extractelement <8 x float> %9, i32 0
  ret float %10
}

define float @hadd32_4(<4 x float> %x225) {
; SSE3-SLOW-LABEL: hadd32_4:
; SSE3-SLOW:       # %bb.0:
; SSE3-SLOW-NEXT:    movaps %xmm0, %xmm1
; SSE3-SLOW-NEXT:    unpckhpd {{.*#+}} xmm1 = xmm1[1],xmm0[1]
; SSE3-SLOW-NEXT:    addps %xmm1, %xmm0
; SSE3-SLOW-NEXT:    movshdup {{.*#+}} xmm1 = xmm0[1,1,3,3]
; SSE3-SLOW-NEXT:    addss %xmm1, %xmm0
; SSE3-SLOW-NEXT:    retq
;
; SSE3-FAST-LABEL: hadd32_4:
; SSE3-FAST:       # %bb.0:
; SSE3-FAST-NEXT:    movaps %xmm0, %xmm1
; SSE3-FAST-NEXT:    unpckhpd {{.*#+}} xmm1 = xmm1[1],xmm0[1]
; SSE3-FAST-NEXT:    addps %xmm1, %xmm0
; SSE3-FAST-NEXT:    haddps %xmm0, %xmm0
; SSE3-FAST-NEXT:    retq
;
; AVX-SLOW-LABEL: hadd32_4:
; AVX-SLOW:       # %bb.0:
; AVX-SLOW-NEXT:    vshufpd {{.*#+}} xmm1 = xmm0[1,0]
; AVX-SLOW-NEXT:    vaddps %xmm1, %xmm0, %xmm0
; AVX-SLOW-NEXT:    vmovshdup {{.*#+}} xmm1 = xmm0[1,1,3,3]
; AVX-SLOW-NEXT:    vaddss %xmm1, %xmm0, %xmm0
; AVX-SLOW-NEXT:    retq
;
; AVX-FAST-LABEL: hadd32_4:
; AVX-FAST:       # %bb.0:
; AVX-FAST-NEXT:    vshufpd {{.*#+}} xmm1 = xmm0[1,0]
; AVX-FAST-NEXT:    vaddps %xmm1, %xmm0, %xmm0
; AVX-FAST-NEXT:    vhaddps %xmm0, %xmm0, %xmm0
; AVX-FAST-NEXT:    retq
  %x226 = shufflevector <4 x float> %x225, <4 x float> undef, <4 x i32> <i32 2, i32 3, i32 undef, i32 undef>
  %x227 = fadd <4 x float> %x225, %x226
  %x228 = shufflevector <4 x float> %x227, <4 x float> undef, <4 x i32> <i32 1, i32 undef, i32 undef, i32 undef>
  %x229 = fadd <4 x float> %x227, %x228
  %x230 = extractelement <4 x float> %x229, i32 0
  ret float %x230
}

define float @hadd32_8(<8 x float> %x225) {
; SSE3-SLOW-LABEL: hadd32_8:
; SSE3-SLOW:       # %bb.0:
; SSE3-SLOW-NEXT:    movaps %xmm0, %xmm1
; SSE3-SLOW-NEXT:    unpckhpd {{.*#+}} xmm1 = xmm1[1],xmm0[1]
; SSE3-SLOW-NEXT:    addps %xmm1, %xmm0
; SSE3-SLOW-NEXT:    movshdup {{.*#+}} xmm1 = xmm0[1,1,3,3]
; SSE3-SLOW-NEXT:    addss %xmm1, %xmm0
; SSE3-SLOW-NEXT:    retq
;
; SSE3-FAST-LABEL: hadd32_8:
; SSE3-FAST:       # %bb.0:
; SSE3-FAST-NEXT:    movaps %xmm0, %xmm1
; SSE3-FAST-NEXT:    unpckhpd {{.*#+}} xmm1 = xmm1[1],xmm0[1]
; SSE3-FAST-NEXT:    addps %xmm1, %xmm0
; SSE3-FAST-NEXT:    haddps %xmm0, %xmm0
; SSE3-FAST-NEXT:    retq
;
; AVX-SLOW-LABEL: hadd32_8:
; AVX-SLOW:       # %bb.0:
; AVX-SLOW-NEXT:    vshufpd {{.*#+}} xmm1 = xmm0[1,0]
; AVX-SLOW-NEXT:    vaddps %xmm1, %xmm0, %xmm0
; AVX-SLOW-NEXT:    vmovshdup {{.*#+}} xmm1 = xmm0[1,1,3,3]
; AVX-SLOW-NEXT:    vaddss %xmm1, %xmm0, %xmm0
; AVX-SLOW-NEXT:    vzeroupper
; AVX-SLOW-NEXT:    retq
;
; AVX-FAST-LABEL: hadd32_8:
; AVX-FAST:       # %bb.0:
; AVX-FAST-NEXT:    vshufpd {{.*#+}} xmm1 = xmm0[1,0]
; AVX-FAST-NEXT:    vaddps %xmm1, %xmm0, %xmm0
; AVX-FAST-NEXT:    vhaddps %xmm0, %xmm0, %xmm0
; AVX-FAST-NEXT:    vzeroupper
; AVX-FAST-NEXT:    retq
  %x226 = shufflevector <8 x float> %x225, <8 x float> undef, <8 x i32> <i32 2, i32 3, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef>
  %x227 = fadd <8 x float> %x225, %x226
  %x228 = shufflevector <8 x float> %x227, <8 x float> undef, <8 x i32> <i32 1, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef>
  %x229 = fadd <8 x float> %x227, %x228
  %x230 = extractelement <8 x float> %x229, i32 0
  ret float %x230
}

define float @hadd32_16(<16 x float> %x225) {
; SSE3-SLOW-LABEL: hadd32_16:
; SSE3-SLOW:       # %bb.0:
; SSE3-SLOW-NEXT:    movaps %xmm0, %xmm1
; SSE3-SLOW-NEXT:    unpckhpd {{.*#+}} xmm1 = xmm1[1],xmm0[1]
; SSE3-SLOW-NEXT:    addps %xmm1, %xmm0
; SSE3-SLOW-NEXT:    movshdup {{.*#+}} xmm1 = xmm0[1,1,3,3]
; SSE3-SLOW-NEXT:    addss %xmm1, %xmm0
; SSE3-SLOW-NEXT:    retq
;
; SSE3-FAST-LABEL: hadd32_16:
; SSE3-FAST:       # %bb.0:
; SSE3-FAST-NEXT:    movaps %xmm0, %xmm1
; SSE3-FAST-NEXT:    unpckhpd {{.*#+}} xmm1 = xmm1[1],xmm0[1]
; SSE3-FAST-NEXT:    addps %xmm1, %xmm0
; SSE3-FAST-NEXT:    haddps %xmm0, %xmm0
; SSE3-FAST-NEXT:    retq
;
; AVX-SLOW-LABEL: hadd32_16:
; AVX-SLOW:       # %bb.0:
; AVX-SLOW-NEXT:    vshufpd {{.*#+}} xmm1 = xmm0[1,0]
; AVX-SLOW-NEXT:    vaddps %xmm1, %xmm0, %xmm0
; AVX-SLOW-NEXT:    vmovshdup {{.*#+}} xmm1 = xmm0[1,1,3,3]
; AVX-SLOW-NEXT:    vaddss %xmm1, %xmm0, %xmm0
; AVX-SLOW-NEXT:    vzeroupper
; AVX-SLOW-NEXT:    retq
;
; AVX-FAST-LABEL: hadd32_16:
; AVX-FAST:       # %bb.0:
; AVX-FAST-NEXT:    vshufpd {{.*#+}} xmm1 = xmm0[1,0]
; AVX-FAST-NEXT:    vaddps %xmm1, %xmm0, %xmm0
; AVX-FAST-NEXT:    vhaddps %xmm0, %xmm0, %xmm0
; AVX-FAST-NEXT:    vzeroupper
; AVX-FAST-NEXT:    retq
  %x226 = shufflevector <16 x float> %x225, <16 x float> undef, <16 x i32> <i32 2, i32 3, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef>
  %x227 = fadd <16 x float> %x225, %x226
  %x228 = shufflevector <16 x float> %x227, <16 x float> undef, <16 x i32> <i32 1, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef>
  %x229 = fadd <16 x float> %x227, %x228
  %x230 = extractelement <16 x float> %x229, i32 0
  ret float %x230
}

define float @hadd32_4_optsize(<4 x float> %x225) optsize {
; SSE3-LABEL: hadd32_4_optsize:
; SSE3:       # %bb.0:
; SSE3-NEXT:    movaps %xmm0, %xmm1
; SSE3-NEXT:    unpckhpd {{.*#+}} xmm1 = xmm1[1],xmm0[1]
; SSE3-NEXT:    addps %xmm1, %xmm0
; SSE3-NEXT:    haddps %xmm0, %xmm0
; SSE3-NEXT:    retq
;
; AVX-LABEL: hadd32_4_optsize:
; AVX:       # %bb.0:
; AVX-NEXT:    vshufpd {{.*#+}} xmm1 = xmm0[1,0]
; AVX-NEXT:    vaddps %xmm1, %xmm0, %xmm0
; AVX-NEXT:    vhaddps %xmm0, %xmm0, %xmm0
; AVX-NEXT:    retq
  %x226 = shufflevector <4 x float> %x225, <4 x float> undef, <4 x i32> <i32 2, i32 3, i32 undef, i32 undef>
  %x227 = fadd <4 x float> %x225, %x226
  %x228 = shufflevector <4 x float> %x227, <4 x float> undef, <4 x i32> <i32 1, i32 undef, i32 undef, i32 undef>
  %x229 = fadd <4 x float> %x227, %x228
  %x230 = extractelement <4 x float> %x229, i32 0
  ret float %x230
}

define float @hadd32_8_optsize(<8 x float> %x225) optsize {
; SSE3-LABEL: hadd32_8_optsize:
; SSE3:       # %bb.0:
; SSE3-NEXT:    movaps %xmm0, %xmm1
; SSE3-NEXT:    unpckhpd {{.*#+}} xmm1 = xmm1[1],xmm0[1]
; SSE3-NEXT:    addps %xmm1, %xmm0
; SSE3-NEXT:    haddps %xmm0, %xmm0
; SSE3-NEXT:    retq
;
; AVX-LABEL: hadd32_8_optsize:
; AVX:       # %bb.0:
; AVX-NEXT:    vshufpd {{.*#+}} xmm1 = xmm0[1,0]
; AVX-NEXT:    vaddps %xmm1, %xmm0, %xmm0
; AVX-NEXT:    vhaddps %xmm0, %xmm0, %xmm0
; AVX-NEXT:    vzeroupper
; AVX-NEXT:    retq
  %x226 = shufflevector <8 x float> %x225, <8 x float> undef, <8 x i32> <i32 2, i32 3, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef>
  %x227 = fadd <8 x float> %x225, %x226
  %x228 = shufflevector <8 x float> %x227, <8 x float> undef, <8 x i32> <i32 1, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef>
  %x229 = fadd <8 x float> %x227, %x228
  %x230 = extractelement <8 x float> %x229, i32 0
  ret float %x230
}

define float @hadd32_16_optsize(<16 x float> %x225) optsize {
; SSE3-LABEL: hadd32_16_optsize:
; SSE3:       # %bb.0:
; SSE3-NEXT:    movaps %xmm0, %xmm1
; SSE3-NEXT:    unpckhpd {{.*#+}} xmm1 = xmm1[1],xmm0[1]
; SSE3-NEXT:    addps %xmm1, %xmm0
; SSE3-NEXT:    haddps %xmm0, %xmm0
; SSE3-NEXT:    retq
;
; AVX-LABEL: hadd32_16_optsize:
; AVX:       # %bb.0:
; AVX-NEXT:    vshufpd {{.*#+}} xmm1 = xmm0[1,0]
; AVX-NEXT:    vaddps %xmm1, %xmm0, %xmm0
; AVX-NEXT:    vhaddps %xmm0, %xmm0, %xmm0
; AVX-NEXT:    vzeroupper
; AVX-NEXT:    retq
  %x226 = shufflevector <16 x float> %x225, <16 x float> undef, <16 x i32> <i32 2, i32 3, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef>
  %x227 = fadd <16 x float> %x225, %x226
  %x228 = shufflevector <16 x float> %x227, <16 x float> undef, <16 x i32> <i32 1, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef>
  %x229 = fadd <16 x float> %x227, %x228
  %x230 = extractelement <16 x float> %x229, i32 0
  ret float %x230
}

define float @hadd32_4_pgso(<4 x float> %x225) !prof !14 {
; SSE3-LABEL: hadd32_4_pgso:
; SSE3:       # %bb.0:
; SSE3-NEXT:    movaps %xmm0, %xmm1
; SSE3-NEXT:    unpckhpd {{.*#+}} xmm1 = xmm1[1],xmm0[1]
; SSE3-NEXT:    addps %xmm1, %xmm0
; SSE3-NEXT:    haddps %xmm0, %xmm0
; SSE3-NEXT:    retq
;
; AVX-LABEL: hadd32_4_pgso:
; AVX:       # %bb.0:
; AVX-NEXT:    vshufpd {{.*#+}} xmm1 = xmm0[1,0]
; AVX-NEXT:    vaddps %xmm1, %xmm0, %xmm0
; AVX-NEXT:    vhaddps %xmm0, %xmm0, %xmm0
; AVX-NEXT:    retq
  %x226 = shufflevector <4 x float> %x225, <4 x float> undef, <4 x i32> <i32 2, i32 3, i32 undef, i32 undef>
  %x227 = fadd <4 x float> %x225, %x226
  %x228 = shufflevector <4 x float> %x227, <4 x float> undef, <4 x i32> <i32 1, i32 undef, i32 undef, i32 undef>
  %x229 = fadd <4 x float> %x227, %x228
  %x230 = extractelement <4 x float> %x229, i32 0
  ret float %x230
}

define float @hadd32_8_pgso(<8 x float> %x225) !prof !14 {
; SSE3-LABEL: hadd32_8_pgso:
; SSE3:       # %bb.0:
; SSE3-NEXT:    movaps %xmm0, %xmm1
; SSE3-NEXT:    unpckhpd {{.*#+}} xmm1 = xmm1[1],xmm0[1]
; SSE3-NEXT:    addps %xmm1, %xmm0
; SSE3-NEXT:    haddps %xmm0, %xmm0
; SSE3-NEXT:    retq
;
; AVX-LABEL: hadd32_8_pgso:
; AVX:       # %bb.0:
; AVX-NEXT:    vshufpd {{.*#+}} xmm1 = xmm0[1,0]
; AVX-NEXT:    vaddps %xmm1, %xmm0, %xmm0
; AVX-NEXT:    vhaddps %xmm0, %xmm0, %xmm0
; AVX-NEXT:    vzeroupper
; AVX-NEXT:    retq
  %x226 = shufflevector <8 x float> %x225, <8 x float> undef, <8 x i32> <i32 2, i32 3, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef>
  %x227 = fadd <8 x float> %x225, %x226
  %x228 = shufflevector <8 x float> %x227, <8 x float> undef, <8 x i32> <i32 1, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef>
  %x229 = fadd <8 x float> %x227, %x228
  %x230 = extractelement <8 x float> %x229, i32 0
  ret float %x230
}

define float @hadd32_16_pgso(<16 x float> %x225) !prof !14 {
; SSE3-LABEL: hadd32_16_pgso:
; SSE3:       # %bb.0:
; SSE3-NEXT:    movaps %xmm0, %xmm1
; SSE3-NEXT:    unpckhpd {{.*#+}} xmm1 = xmm1[1],xmm0[1]
; SSE3-NEXT:    addps %xmm1, %xmm0
; SSE3-NEXT:    haddps %xmm0, %xmm0
; SSE3-NEXT:    retq
;
; AVX-LABEL: hadd32_16_pgso:
; AVX:       # %bb.0:
; AVX-NEXT:    vshufpd {{.*#+}} xmm1 = xmm0[1,0]
; AVX-NEXT:    vaddps %xmm1, %xmm0, %xmm0
; AVX-NEXT:    vhaddps %xmm0, %xmm0, %xmm0
; AVX-NEXT:    vzeroupper
; AVX-NEXT:    retq
  %x226 = shufflevector <16 x float> %x225, <16 x float> undef, <16 x i32> <i32 2, i32 3, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef>
  %x227 = fadd <16 x float> %x225, %x226
  %x228 = shufflevector <16 x float> %x227, <16 x float> undef, <16 x i32> <i32 1, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef>
  %x229 = fadd <16 x float> %x227, %x228
  %x230 = extractelement <16 x float> %x229, i32 0
  ret float %x230
}

define float @partial_reduction_fadd_v8f32(<8 x float> %x) {
; SSE3-SLOW-LABEL: partial_reduction_fadd_v8f32:
; SSE3-SLOW:       # %bb.0:
; SSE3-SLOW-NEXT:    movaps %xmm0, %xmm1
; SSE3-SLOW-NEXT:    unpckhpd {{.*#+}} xmm1 = xmm1[1],xmm0[1]
; SSE3-SLOW-NEXT:    addps %xmm1, %xmm0
; SSE3-SLOW-NEXT:    movshdup {{.*#+}} xmm1 = xmm0[1,1,3,3]
; SSE3-SLOW-NEXT:    addss %xmm1, %xmm0
; SSE3-SLOW-NEXT:    retq
;
; SSE3-FAST-LABEL: partial_reduction_fadd_v8f32:
; SSE3-FAST:       # %bb.0:
; SSE3-FAST-NEXT:    movaps %xmm0, %xmm1
; SSE3-FAST-NEXT:    unpckhpd {{.*#+}} xmm1 = xmm1[1],xmm0[1]
; SSE3-FAST-NEXT:    addps %xmm1, %xmm0
; SSE3-FAST-NEXT:    haddps %xmm0, %xmm0
; SSE3-FAST-NEXT:    retq
;
; AVX-SLOW-LABEL: partial_reduction_fadd_v8f32:
; AVX-SLOW:       # %bb.0:
; AVX-SLOW-NEXT:    vshufpd {{.*#+}} xmm1 = xmm0[1,0]
; AVX-SLOW-NEXT:    vaddps %xmm1, %xmm0, %xmm0
; AVX-SLOW-NEXT:    vmovshdup {{.*#+}} xmm1 = xmm0[1,1,3,3]
; AVX-SLOW-NEXT:    vaddss %xmm1, %xmm0, %xmm0
; AVX-SLOW-NEXT:    vzeroupper
; AVX-SLOW-NEXT:    retq
;
; AVX-FAST-LABEL: partial_reduction_fadd_v8f32:
; AVX-FAST:       # %bb.0:
; AVX-FAST-NEXT:    vhaddps %xmm0, %xmm0, %xmm0
; AVX-FAST-NEXT:    vhaddps %xmm0, %xmm0, %xmm0
; AVX-FAST-NEXT:    vzeroupper
; AVX-FAST-NEXT:    retq
  %x23 = shufflevector <8 x float> %x, <8 x float> undef, <8 x i32> <i32 2, i32 3, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef>
  %x0213 = fadd <8 x float> %x, %x23
  %x13 = shufflevector <8 x float> %x0213, <8 x float> undef, <8 x i32> <i32 1, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef>
  %x0123 = fadd nsz reassoc <8 x float> %x0213, %x13
  %r = extractelement <8 x float> %x0123, i32 0
  ret float %r
}

; Negative test - only the flags on the final math op in the
; sequence determine whether we can transform to horizontal ops.

define float @partial_reduction_fadd_v8f32_wrong_flags(<8 x float> %x) {
; SSE3-SLOW-LABEL: partial_reduction_fadd_v8f32_wrong_flags:
; SSE3-SLOW:       # %bb.0:
; SSE3-SLOW-NEXT:    movaps %xmm0, %xmm1
; SSE3-SLOW-NEXT:    unpckhpd {{.*#+}} xmm1 = xmm1[1],xmm0[1]
; SSE3-SLOW-NEXT:    addps %xmm1, %xmm0
; SSE3-SLOW-NEXT:    movshdup {{.*#+}} xmm1 = xmm0[1,1,3,3]
; SSE3-SLOW-NEXT:    addss %xmm1, %xmm0
; SSE3-SLOW-NEXT:    retq
;
; SSE3-FAST-LABEL: partial_reduction_fadd_v8f32_wrong_flags:
; SSE3-FAST:       # %bb.0:
; SSE3-FAST-NEXT:    movaps %xmm0, %xmm1
; SSE3-FAST-NEXT:    unpckhpd {{.*#+}} xmm1 = xmm1[1],xmm0[1]
; SSE3-FAST-NEXT:    addps %xmm1, %xmm0
; SSE3-FAST-NEXT:    haddps %xmm0, %xmm0
; SSE3-FAST-NEXT:    retq
;
; AVX-SLOW-LABEL: partial_reduction_fadd_v8f32_wrong_flags:
; AVX-SLOW:       # %bb.0:
; AVX-SLOW-NEXT:    vshufpd {{.*#+}} xmm1 = xmm0[1,0]
; AVX-SLOW-NEXT:    vaddps %xmm1, %xmm0, %xmm0
; AVX-SLOW-NEXT:    vmovshdup {{.*#+}} xmm1 = xmm0[1,1,3,3]
; AVX-SLOW-NEXT:    vaddss %xmm1, %xmm0, %xmm0
; AVX-SLOW-NEXT:    vzeroupper
; AVX-SLOW-NEXT:    retq
;
; AVX-FAST-LABEL: partial_reduction_fadd_v8f32_wrong_flags:
; AVX-FAST:       # %bb.0:
; AVX-FAST-NEXT:    vshufpd {{.*#+}} xmm1 = xmm0[1,0]
; AVX-FAST-NEXT:    vaddps %xmm1, %xmm0, %xmm0
; AVX-FAST-NEXT:    vhaddps %xmm0, %xmm0, %xmm0
; AVX-FAST-NEXT:    vzeroupper
; AVX-FAST-NEXT:    retq
  %x23 = shufflevector <8 x float> %x, <8 x float> undef, <8 x i32> <i32 2, i32 3, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef>
  %x0213 = fadd fast <8 x float> %x, %x23
  %x13 = shufflevector <8 x float> %x0213, <8 x float> undef, <8 x i32> <i32 1, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef>
  %x0123 = fadd ninf nnan <8 x float> %x0213, %x13
  %r = extractelement <8 x float> %x0123, i32 0
  ret float %r
}

define float @partial_reduction_fadd_v16f32(<16 x float> %x) {
; SSE3-SLOW-LABEL: partial_reduction_fadd_v16f32:
; SSE3-SLOW:       # %bb.0:
; SSE3-SLOW-NEXT:    movaps %xmm0, %xmm1
; SSE3-SLOW-NEXT:    unpckhpd {{.*#+}} xmm1 = xmm1[1],xmm0[1]
; SSE3-SLOW-NEXT:    addps %xmm1, %xmm0
; SSE3-SLOW-NEXT:    movshdup {{.*#+}} xmm1 = xmm0[1,1,3,3]
; SSE3-SLOW-NEXT:    addss %xmm1, %xmm0
; SSE3-SLOW-NEXT:    retq
;
; SSE3-FAST-LABEL: partial_reduction_fadd_v16f32:
; SSE3-FAST:       # %bb.0:
; SSE3-FAST-NEXT:    movaps %xmm0, %xmm1
; SSE3-FAST-NEXT:    unpckhpd {{.*#+}} xmm1 = xmm1[1],xmm0[1]
; SSE3-FAST-NEXT:    addps %xmm1, %xmm0
; SSE3-FAST-NEXT:    haddps %xmm0, %xmm0
; SSE3-FAST-NEXT:    retq
;
; AVX-SLOW-LABEL: partial_reduction_fadd_v16f32:
; AVX-SLOW:       # %bb.0:
; AVX-SLOW-NEXT:    vshufpd {{.*#+}} xmm1 = xmm0[1,0]
; AVX-SLOW-NEXT:    vaddps %xmm1, %xmm0, %xmm0
; AVX-SLOW-NEXT:    vmovshdup {{.*#+}} xmm1 = xmm0[1,1,3,3]
; AVX-SLOW-NEXT:    vaddss %xmm1, %xmm0, %xmm0
; AVX-SLOW-NEXT:    vzeroupper
; AVX-SLOW-NEXT:    retq
;
; AVX-FAST-LABEL: partial_reduction_fadd_v16f32:
; AVX-FAST:       # %bb.0:
; AVX-FAST-NEXT:    vhaddps %xmm0, %xmm0, %xmm0
; AVX-FAST-NEXT:    vhaddps %xmm0, %xmm0, %xmm0
; AVX-FAST-NEXT:    vzeroupper
; AVX-FAST-NEXT:    retq
  %x23 = shufflevector <16 x float> %x, <16 x float> undef, <16 x i32> <i32 2, i32 3, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef>
  %x0213 = fadd <16 x float> %x, %x23
  %x13 = shufflevector <16 x float> %x0213, <16 x float> undef, <16 x i32> <i32 1, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef>
  %x0123 = fadd reassoc nsz <16 x float> %x0213, %x13
  %r = extractelement <16 x float> %x0123, i32 0
  ret float %r
}

!llvm.module.flags = !{!0}
!0 = !{i32 1, !"ProfileSummary", !1}
!1 = !{!2, !3, !4, !5, !6, !7, !8, !9}
!2 = !{!"ProfileFormat", !"InstrProf"}
!3 = !{!"TotalCount", i64 10000}
!4 = !{!"MaxCount", i64 10}
!5 = !{!"MaxInternalCount", i64 1}
!6 = !{!"MaxFunctionCount", i64 1000}
!7 = !{!"NumCounts", i64 3}
!8 = !{!"NumFunctions", i64 3}
!9 = !{!"DetailedSummary", !10}
!10 = !{!11, !12, !13}
!11 = !{i32 10000, i64 100, i32 1}
!12 = !{i32 999000, i64 100, i32 1}
!13 = !{i32 999999, i64 1, i32 2}
!14 = !{!"function_entry_count", i64 0}