// RUN: %clang_cc1 -triple x86_64-linux -emit-llvm -target-feature +sse2 < %s | FileCheck %s --check-prefixes=CHECK
struct bfloat1 {
__bf16 a;
};
struct bfloat1 h1(__bf16 a) {
// CHECK: define{{.*}}bfloat @
struct bfloat1 x;
x.a = a;
return x;
}
struct bfloat2 {
__bf16 a;
__bf16 b;
};
struct bfloat2 h2(__bf16 a, __bf16 b) {
// CHECK: define{{.*}}<2 x bfloat> @
struct bfloat2 x;
x.a = a;
x.b = b;
return x;
}
struct bfloat3 {
__bf16 a;
__bf16 b;
__bf16 c;
};
struct bfloat3 h3(__bf16 a, __bf16 b, __bf16 c) {
// CHECK: define{{.*}}<4 x bfloat> @
struct bfloat3 x;
x.a = a;
x.b = b;
x.c = c;
return x;
}
struct bfloat4 {
__bf16 a;
__bf16 b;
__bf16 c;
__bf16 d;
};
struct bfloat4 h4(__bf16 a, __bf16 b, __bf16 c, __bf16 d) {
// CHECK: define{{.*}}<4 x bfloat> @
struct bfloat4 x;
x.a = a;
x.b = b;
x.c = c;
x.d = d;
return x;
}
struct floatbfloat {
float a;
__bf16 b;
};
struct floatbfloat fh(float a, __bf16 b) {
// CHECK: define{{.*}}<4 x half> @
struct floatbfloat x;
x.a = a;
x.b = b;
return x;
}
struct floatbfloat2 {
float a;
__bf16 b;
__bf16 c;
};
struct floatbfloat2 fh2(float a, __bf16 b, __bf16 c) {
// CHECK: define{{.*}}<4 x half> @
struct floatbfloat2 x;
x.a = a;
x.b = b;
x.c = c;
return x;
}
struct bfloatfloat {
__bf16 a;
float b;
};
struct bfloatfloat hf(__bf16 a, float b) {
// CHECK: define{{.*}}<4 x half> @
struct bfloatfloat x;
x.a = a;
x.b = b;
return x;
}
struct bfloat2float {
__bf16 a;
__bf16 b;
float c;
};
struct bfloat2float h2f(__bf16 a, __bf16 b, float c) {
// CHECK: define{{.*}}<4 x bfloat> @
struct bfloat2float x;
x.a = a;
x.b = b;
x.c = c;
return x;
}
struct floatbfloat3 {
float a;
__bf16 b;
__bf16 c;
__bf16 d;
};
struct floatbfloat3 fh3(float a, __bf16 b, __bf16 c, __bf16 d) {
// CHECK: define{{.*}}{ <4 x half>, bfloat } @
struct floatbfloat3 x;
x.a = a;
x.b = b;
x.c = c;
x.d = d;
return x;
}
struct bfloat5 {
__bf16 a;
__bf16 b;
__bf16 c;
__bf16 d;
__bf16 e;
};
struct bfloat5 h5(__bf16 a, __bf16 b, __bf16 c, __bf16 d, __bf16 e) {
// CHECK: define{{.*}}{ <4 x bfloat>, bfloat } @
struct bfloat5 x;
x.a = a;
x.b = b;
x.c = c;
x.d = d;
x.e = e;
return x;
}