// RUN: %clang_cc1 -std=hlsl2021 -finclude-default-header -x hlsl -triple \
// RUN: dxil-pc-shadermodel6.3-library %s -fnative-half-type \
// RUN: -emit-llvm -disable-llvm-passes -o - | FileCheck %s
// Make sure not mangle entry.
// CHECK:define void @foo()
// Make sure add function attribute.
// CHECK:"hlsl.shader"="compute"
[shader("compute")]
[numthreads(1,1,1)]
void foo() {
}