// RUN: %clang_cc1 -std=hlsl2021 -finclude-default-header -x hlsl -triple \
// RUN: dxil-pc-shadermodel6.3-library %s \
// RUN: -emit-llvm -disable-llvm-passes -o - | FileCheck %s
// Make sure groupshared translated into address space 3.
// CHECK:@"?a@@3PAMA" = addrspace(3) global [10 x float]
groupshared float a[10];
[numthreads(8,8,1)]
void main() {
a[0] = 1;
}