// RUN: %clang_cc1 -triple dxil-pc-shadermodel6.3-compute -x hlsl -hlsl-entry foo -o - %s -DSHADER='"mesh"' -verify
// RUN: %clang_cc1 -triple dxil-pc-shadermodel6.3-compute -x hlsl -hlsl-entry foo -o - %s -DSHADER='"compute"'
// expected-error@+1 {{'shader' attribute on entry function does not match the target profile}}
[numthreads(1,1,1), shader(SHADER)]
void foo() {
}