// RUN: %clang_cc1 -triple dxil-unknown-shadermodel6.3-library -S -finclude-default-header -fnative-half-type -ast-dump -x hlsl %s | FileCheck %s
// CHECK: HLSLBufferDecl {{.*}} cbuffer A
cbuffer A
{
// CHECK-NEXT:-HLSLResourceClassAttr {{.*}} <<invalid sloc>> Implicit CBuffer
// CHECK-NEXT:-HLSLResourceAttr {{.*}} <<invalid sloc>> Implicit CBuffer
// CHECK-NEXT: VarDecl {{.*}} A1 'float4'
// CHECK-NEXT: HLSLPackOffsetAttr {{.*}} 0 0
float4 A1 : packoffset(c);
// CHECK-NEXT: VarDecl {{.*}} col:11 A2 'float'
// CHECK-NEXT: HLSLPackOffsetAttr {{.*}} 1 0
float A2 : packoffset(c1);
// CHECK-NEXT: VarDecl {{.*}} col:11 A3 'float'
// CHECK-NEXT: HLSLPackOffsetAttr {{.*}} 1 1
float A3 : packoffset(c1.y);
}
// CHECK: HLSLBufferDecl {{.*}} cbuffer B
cbuffer B
{
// CHECK: VarDecl {{.*}} B0 'float'
// CHECK-NEXT: HLSLPackOffsetAttr {{.*}} 0 1
float B0 : packoffset(c0.g);
// CHECK-NEXT: VarDecl {{.*}} B1 'double'
// CHECK-NEXT: HLSLPackOffsetAttr {{.*}} 0 2
double B1 : packoffset(c0.b);
// CHECK-NEXT: VarDecl {{.*}} B2 'half'
// CHECK-NEXT: HLSLPackOffsetAttr {{.*}} 0 0
half B2 : packoffset(c0.r);
}
// CHECK: HLSLBufferDecl {{.*}} cbuffer C
cbuffer C
{
// CHECK: VarDecl {{.*}} C0 'float'
// CHECK-NEXT: HLSLPackOffsetAttr {{.*}} 1
float C0 : packoffset(c0.y);
// CHECK-NEXT: VarDecl {{.*}} C1 'float2'
// CHECK-NEXT: HLSLPackOffsetAttr {{.*}} 2
float2 C1 : packoffset(c0.z);
// CHECK-NEXT: VarDecl {{.*}} C2 'half'
// CHECK-NEXT: HLSLPackOffsetAttr {{.*}} 0
half C2 : packoffset(c0.x);
}
// CHECK: HLSLBufferDecl {{.*}} cbuffer D
cbuffer D
{
// CHECK: VarDecl {{.*}} D0 'float'
// CHECK-NEXT: HLSLPackOffsetAttr {{.*}} 0 1
float D0 : packoffset(c0.y);
// CHECK-NEXT: VarDecl {{.*}} D1 'float[2]'
// CHECK-NEXT: HLSLPackOffsetAttr {{.*}} 1 0
float D1[2] : packoffset(c1.x);
// CHECK-NEXT: VarDecl {{.*}} D2 'half3'
// CHECK-NEXT: HLSLPackOffsetAttr {{.*}} 2 1
half3 D2 : packoffset(c2.y);
// CHECK-NEXT: VarDecl {{.*}} D3 'double'
// CHECK-NEXT: HLSLPackOffsetAttr {{.*}} 0 2
double D3 : packoffset(c0.z);
}
struct ST {
float a;
float2 b;
half c;
};
// CHECK: HLSLBufferDecl {{.*}} cbuffer S
cbuffer S {
// CHECK: VarDecl {{.*}} S0 'float'
// CHECK-NEXT: HLSLPackOffsetAttr {{.*}} 0 1
float S0 : packoffset(c0.y);
// CHECK: VarDecl {{.*}} S1 'ST'
// CHECK: HLSLPackOffsetAttr {{.*}} 1 0
ST S1 : packoffset(c1);
// CHECK: VarDecl {{.*}} S2 'double2'
// CHECK-NEXT: HLSLPackOffsetAttr {{.*}} 2 0
double2 S2 : packoffset(c2);
}
struct ST2 {
float s0;
ST s1;
half s2;
};
// CHECK: HLSLBufferDecl {{.*}} cbuffer S2
cbuffer S2 {
// CHECK: VarDecl {{.*}} S20 'float'
// CHECK-NEXT: HLSLPackOffsetAttr {{.*}} 0 3
float S20 : packoffset(c0.a);
// CHECK: VarDecl {{.*}} S21 'ST2'
// CHECK: HLSLPackOffsetAttr {{.*}} 1 0
ST2 S21 : packoffset(c1);
// CHECK: VarDecl {{.*}} S22 'half'
// CHECK-NEXT: HLSLPackOffsetAttr {{.*}} 3 1
half S22 : packoffset(c3.y);
}