#include <cstdio>
#include <string>
#include <vector>
// If we have libc++ 4.0 or greater we should have <optional>
// According to libc++ C++1z status page
// https://libcxx.llvm.org/cxx1z_status.html
#if !defined(_LIBCPP_VERSION) || _LIBCPP_VERSION >= 4000
#include <optional>
#define HAVE_OPTIONAL 1
#else
#define HAVE_OPTIONAL 0
#endif
struct X {
int x;
};
int main() {
bool has_optional = HAVE_OPTIONAL;
printf("%d\n", has_optional); // break here
#if HAVE_OPTIONAL == 1
using int_vect = std::vector<int>;
using optional_int = std::optional<int>;
using optional_int_vect = std::optional<int_vect>;
using optional_string = std::optional<std::string>;
optional_int number_not_engaged;
optional_int number_engaged = 42;
std::optional<X> x = X{42};
printf("%d\n", *number_engaged);
optional_int_vect numbers{{1, 2, 3, 4}};
printf("%d %d\n", numbers.value()[0], numbers.value()[1]);
optional_string ostring = "hello";
printf("%s\n", ostring->c_str());
#endif
return 0; // break here
}