//===- Thunks.h --------------------------------------------------------===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// #ifndef LLD_ELF_THUNKS_H #define LLD_ELF_THUNKS_H #include "llvm/ADT/SmallVector.h" #include "Relocations.h" namespace lld::elf { struct Ctx; class Defined; class InputFile; class Symbol; class ThunkSection; // Class to describe an instance of a Thunk. // A Thunk is a code-sequence inserted by the linker in between a caller and // the callee. The relocation to the callee is redirected to the Thunk, which // after executing transfers control to the callee. Typical uses of Thunks // include transferring control from non-pi to pi and changing state on // targets like ARM. // // Thunks can be created for Defined, Shared and Undefined Symbols. // Thunks are assigned to synthetic ThunkSections class Thunk { … }; // For a Relocation to symbol S create a Thunk to be added to a synthetic // ThunkSection. Thunk *addThunk(Ctx &, const InputSection &isec, Relocation &rel); // Create a landing pad Thunk for use when indirect branches from Thunks // are restricted. Thunk *addLandingPadThunk(Ctx &, Symbol &s, int64_t a); void writePPC32PltCallStub(Ctx &, uint8_t *buf, uint64_t gotPltVA, const InputFile *file, int64_t addend); void writePPC64LoadAndBranch(uint8_t *buf, int64_t offset); } // namespace lld::elf #endif