llvm/tools/mlir/include/mlir/Dialect/Mesh/Interfaces/ShardingInterface.cpp.inc

/*===- TableGen'erated file -------------------------------------*- C++ -*-===*\
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|* Interface Definitions                                                      *|
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|* Automatically generated file, do not edit!                                 *|
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\*===----------------------------------------------------------------------===*/

/// Returns a list of iterator types that describe the number of loops.
/// The iterator types determine how the operation traverses its input and
/// output tensors.
/// 
/// Example 1: A gemm op has 3 loops, M, N and K. Their loop iterator
/// types are parallel, parallel, reduction. This indicates that M and
/// N are traversed in parallel, while the K dimension is used for
/// reduction.
SmallVector<mlir::utils::IteratorType> mlir::mesh::ShardingInterface::getLoopIteratorTypes() {}
/// Return the kind of all reduction loop iterators.
/// The order is the same as the same as the result from
/// `getLoopIteratorTypes`.
/// 
/// Example 1:
/// iterator types =  (parallel, reduction, parallel, reduction)
///                                    ||                   ||
/// reduction kinds = (                sum,                 max)
/// 
/// Example 2:
/// A softmax op's loop iterator types are parallel and
/// reduction.
/// The reduction iterator will be of kind `generic`, since it is non of
/// the available presets.
SmallVector<ReductionKind> mlir::mesh::ShardingInterface::getReductionLoopIteratorKinds() {}
/// Return the indexing maps attribute within the current operation.
/// Indexing maps determine how indices in the iteration space map to
/// tensor indices. They are specified using `affine_map` in MLIR, which
/// provides an affine transformation of indices.
SmallVector<AffineMap> mlir::mesh::ShardingInterface::getIndexingMaps() {}
/// Given that certain operands or results of the operation may have
/// sharding annotations, this method leverages this information to
/// deduce how the operation should be sharded.
/// The passed sharding may be incomplete, this gives freedom for the
/// op to select the most appropriate shardings for all the operands
/// and results and the op itself.
FailureOr<ShardingOption> mlir::mesh::ShardingInterface::getShardingOption(ArrayRef<MeshSharding> operandShardings, ArrayRef<MeshSharding> resultShardings) {}
/// Based on a given ShardingOption, get the operand and result
/// operations for the operands and results sharding annotations.
/// This is what shardings the operands and results need to have in order
/// to shard the op according to shardingOption.
FailureOr<std::vector<MeshSharding>> mlir::mesh::ShardingInterface::getShardingAnnotations(const ShardingOption & shardingOption) {}
/// Based on a given ShardingOption, this method adds `mesh.shard`
/// operations for the operands and results that previously lacked
/// sharding annotations.
LogicalResult mlir::mesh::ShardingInterface::addShardingAnnotations(OpBuilder & b, const ShardingOption & shardingOption) {}
/// Convert self to SPMD form.
/// This method is used during the spmdization pass of a program fully
/// annotated with shardings.
/// 
/// The spmdization algorithm would read the surrounding sharding
/// annotations from the IR for each argument/result and prepare
/// `operandShardings` and `resultShardings`.
/// Values that are not ranked tensors do not have sharding annotations.
/// In this case their corresponding MeshSharding is null.
/// 
/// For convenience it will also prepare `spmdizedOperands`, although
/// they can be retrieved from the `spmdizationMap`.
/// 
/// The `spmdizationMap` contains a mapping from unsharded to
/// sharded/spmdized values that are constructed during the spmdization
/// pass. The interface implementation must populate `spmdizationMap`
/// with the mapping for this op's results.
/// 
/// `builder` is set to insert new operations in the appropriate point.
/// The implementation should not return the builder to the original
/// insertion point.
/// It should leave it as is after all insertions are done.
/// 
/// The default implementation does full replication.
/// This assumes that all sharding annotations are for full replication.
LogicalResult mlir::mesh::ShardingInterface::spmdize(ArrayRef<Value> spmdizedOperands, ArrayRef<MeshSharding> operandShardings, ArrayRef<MeshSharding> resultShardings, IRMapping& spmdizationMap, SymbolTableCollection & symbolTableCollection, OpBuilder & builder) {}