//===--- Context.h - Mechanism for passing implicit data --------*- C++-*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// // // Context for storing and retrieving implicit data. Useful for passing implicit // parameters on a per-request basis. // //===----------------------------------------------------------------------===// #ifndef LLVM_CLANG_TOOLS_EXTRA_CLANGD_SUPPORT_CONTEXT_H #define LLVM_CLANG_TOOLS_EXTRA_CLANGD_SUPPORT_CONTEXT_H #include "llvm/ADT/STLExtras.h" #include "llvm/Support/Compiler.h" #include <memory> #include <type_traits> namespace clang { namespace clangd { /// Values in a Context are indexed by typed keys. /// Key<T> serves two purposes: /// - it provides a lookup key for the context (each Key is unique), /// - it makes lookup type-safe: a Key<T> can only map to a T (or nothing). /// /// Example: /// Key<int> RequestID; /// Key<int> Version; /// /// Context Ctx = Context::empty().derive(RequestID, 10).derive(Version, 3); /// assert(*Ctx.get(RequestID) == 10); /// assert(*Ctx.get(Version) == 3); /// /// Keys are typically used across multiple functions, so most of the time you /// would want to make them static class members or global variables. template <class Type> class Key { … }; /// A context is an immutable container for per-request data that must be /// propagated through layers that don't care about it. An example is a request /// ID that we may want to use when logging. /// /// Conceptually, a context is a heterogeneous map<Key<T>, T>. Each key has /// an associated value type, which allows the map to be typesafe. /// /// There is an "ambient" context for each thread, Context::current(). /// Most functions should read from this, and use WithContextValue or /// WithContext to extend or replace the context within a block scope. /// Only code dealing with threads and extension points should need to use /// other Context objects. /// /// You can't add data to an existing context, instead you create a new /// immutable context derived from it with extra data added. When you retrieve /// data, the context will walk up the parent chain until the key is found. class Context { … }; /// WithContext replaces Context::current() with a provided scope. /// When the WithContext is destroyed, the original scope is restored. /// For extending the current context with new value, prefer WithContextValue. class [[nodiscard]] WithContext { … }; /// WithContextValue extends Context::current() with a single value. /// When the WithContextValue is destroyed, the original scope is restored. class [[nodiscard]] WithContextValue { … }; } // namespace clangd } // namespace clang #endif