//===-- State.h -------------------------------------------------*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// #ifndef LLDB_UTILITY_STATE_H #define LLDB_UTILITY_STATE_H #include "lldb/lldb-enumerations.h" #include "llvm/ADT/StringRef.h" #include "llvm/Support/FormatProviders.h" #include "llvm/Support/raw_ostream.h" #include <cstdint> namespace lldb_private { /// Converts a StateType to a C string. /// /// \param[in] state /// The StateType object to convert. /// /// \return /// A NULL terminated C string that describes \a state. The /// returned string comes from constant string buffers and does /// not need to be freed. const char *StateAsCString(lldb::StateType state); /// Check if a state represents a state where the process or thread /// is running. /// /// \param[in] state /// The StateType enumeration value /// /// \return /// \b true if the state represents a process or thread state /// where the process or thread is running, \b false otherwise. bool StateIsRunningState(lldb::StateType state); /// Check if a state represents a state where the process or thread /// is stopped. Stopped can mean stopped when the process is still /// around, or stopped when the process has exited or doesn't exist /// yet. The \a must_exist argument tells us which of these cases is /// desired. /// /// \param[in] state /// The StateType enumeration value /// /// \param[in] must_exist /// A boolean that indicates the thread must also be alive /// so states like unloaded or exited won't return true. /// /// \return /// \b true if the state represents a process or thread state /// where the process or thread is stopped. If \a must_exist is /// \b true, then the process can't be exited or unloaded, /// otherwise exited and unloaded or other states where the /// process no longer exists are considered to be stopped. bool StateIsStoppedState(lldb::StateType state, bool must_exist); const char *GetPermissionsAsCString(uint32_t permissions); } // namespace lldb_private namespace llvm { template <> struct format_provider<lldb::StateType> { … }; } // namespace llvm #endif // LLDB_UTILITY_STATE_H