//===-- MinidumpFileBuilder.h ---------------------------------------------===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// // /// \file /// Structure holding data neccessary for minidump file creation. /// /// The class MinidumpFileWriter is used to hold the data that will eventually /// be dumped to the file. //===----------------------------------------------------------------------===// #ifndef LLDB_SOURCE_PLUGINS_OBJECTFILE_MINIDUMP_MINIDUMPFILEBUILDER_H #define LLDB_SOURCE_PLUGINS_OBJECTFILE_MINIDUMP_MINIDUMPFILEBUILDER_H #include <cstddef> #include <cstdint> #include <map> #include <unordered_map> #include <utility> #include <variant> #include "lldb/Core/Progress.h" #include "lldb/Symbol/SaveCoreOptions.h" #include "lldb/Target/Process.h" #include "lldb/Target/Target.h" #include "lldb/Utility/DataBufferHeap.h" #include "lldb/Utility/Status.h" #include "lldb/lldb-forward.h" #include "lldb/lldb-types.h" #include "llvm/BinaryFormat/Minidump.h" #include "llvm/Object/Minidump.h" // Write std::string to minidump in the UTF16 format(with null termination char) // with the size(without null termination char) preceding the UTF16 string. // Empty strings are also printed with zero length and just null termination // char. lldb_private::Status WriteString(const std::string &to_write, lldb_private::DataBufferHeap *buffer); /// \class MinidumpFileBuilder /// Minidump writer for Linux /// /// This class provides a Minidump writer that is able to /// snapshot the current process state. /// /// Minidumps are a Microsoft format for dumping process state. /// This class constructs the minidump on disk starting with /// Headers and Directories are written at the top of the file, /// with the amount of bytes being precalculates before any writing takes place /// Then the smaller data sections are written /// SystemInfo, ModuleList, Misc Info. /// Then Threads are emitted, threads are the first section that needs to be /// 'fixed up' this happens when later we emit the memory stream, we identify if /// that stream is the expected stack, and if so we update the stack with the /// current RVA. Lastly the Memory lists are added. For Memory List, this will /// contain everything that can fit within 4.2gb. MemoryList has it's /// descriptors written at the end so it cannot be allowed to overflow. /// /// Memory64List is a special case where it has to be begin before 4.2gb but can /// expand forever The difference in Memory64List is there are no RVA's and all /// the addresses are figured out by starting at the base RVA, and adding the /// antecedent memory sections. /// /// Because Memory64List can be arbitrarily large, this class has to write /// chunks to disk this means we have to precalculate the descriptors and write /// them first, and if we encounter any error, or are unable to read the same /// number of bytes we have to go back and update them on disk. /// /// And as the last step, after all the directories have been added, we go back /// to the top of the file to fill in the header and the redirectory sections /// that we preallocated. class MinidumpFileBuilder { … }; #endif // LLDB_SOURCE_PLUGINS_OBJECTFILE_MINIDUMP_MINIDUMPFILEBUILDER_H