llvm/llvm/lib/Support/DeltaTree.cpp

//===- DeltaTree.cpp - B-Tree for Rewrite Delta tracking ------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// This file implements the DeltaTree and related classes.
//
//===----------------------------------------------------------------------===//

#include "llvm/ADT/DeltaTree.h"
#include "llvm/Support/Casting.h"
#include <cassert>
#include <cstring>

usingnamespacellvm;

/// The DeltaTree class is a multiway search tree (BTree) structure with some
/// fancy features.  B-Trees are generally more memory and cache efficient
/// than binary trees, because they store multiple keys/values in each node.
///
/// DeltaTree implements a key/value mapping from FileIndex to Delta, allowing
/// fast lookup by FileIndex.  However, an added (important) bonus is that it
/// can also efficiently tell us the full accumulated delta for a specific
/// file offset as well, without traversing the whole tree.
///
/// The nodes of the tree are made up of instances of two classes:
/// DeltaTreeNode and DeltaTreeInteriorNode.  The later subclasses the
/// former and adds children pointers.  Each node knows the full delta of all
/// entries (recursively) contained inside of it, which allows us to get the
/// full delta implied by a whole subtree in constant time.

namespace {

/// SourceDelta - As code in the original input buffer is added and deleted,
/// SourceDelta records are used to keep track of how the input SourceLocation
/// object is mapped into the output buffer.
struct SourceDelta {};

/// DeltaTreeNode - The common part of all nodes.
///
class DeltaTreeNode {};

/// DeltaTreeInteriorNode - When isLeaf = false, a node has child pointers.
/// This class tracks them.
class DeltaTreeInteriorNode : public DeltaTreeNode {};

} // namespace

/// Destroy - A 'virtual' destructor.
void DeltaTreeNode::Destroy() {}

/// RecomputeFullDeltaLocally - Recompute the FullDelta field by doing a
/// local walk over our contained deltas.
void DeltaTreeNode::RecomputeFullDeltaLocally() {}

/// DoInsertion - Do an insertion of the specified FileIndex/Delta pair into
/// this node.  If insertion is easy, do it and return false.  Otherwise,
/// split the node, populate InsertRes with info about the split, and return
/// true.
bool DeltaTreeNode::DoInsertion(unsigned FileIndex, int Delta,
                                InsertResult *InsertRes) {}

/// DoSplit - Split the currently full node (which has 2*WidthFactor-1 values)
/// into two subtrees each with "WidthFactor-1" values and a pivot value.
/// Return the pieces in InsertRes.
void DeltaTreeNode::DoSplit(InsertResult &InsertRes) {}

//===----------------------------------------------------------------------===//
//                        DeltaTree Implementation
//===----------------------------------------------------------------------===//

// #define VERIFY_TREE

#ifdef VERIFY_TREE
/// VerifyTree - Walk the btree performing assertions on various properties to
/// verify consistency.  This is useful for debugging new changes to the tree.
static void VerifyTree(const DeltaTreeNode *N) {
  const auto *IN = dyn_cast<DeltaTreeInteriorNode>(N);
  if (IN == 0) {
    // Verify leaves, just ensure that FullDelta matches up and the elements
    // are in proper order.
    int FullDelta = 0;
    for (unsigned i = 0, e = N->getNumValuesUsed(); i != e; ++i) {
      if (i)
        assert(N->getValue(i - 1).FileLoc < N->getValue(i).FileLoc);
      FullDelta += N->getValue(i).Delta;
    }
    assert(FullDelta == N->getFullDelta());
    return;
  }

  // Verify interior nodes: Ensure that FullDelta matches up and the
  // elements are in proper order and the children are in proper order.
  int FullDelta = 0;
  for (unsigned i = 0, e = IN->getNumValuesUsed(); i != e; ++i) {
    const SourceDelta &IVal = N->getValue(i);
    const DeltaTreeNode *IChild = IN->getChild(i);
    if (i)
      assert(IN->getValue(i - 1).FileLoc < IVal.FileLoc);
    FullDelta += IVal.Delta;
    FullDelta += IChild->getFullDelta();

    // The largest value in child #i should be smaller than FileLoc.
    assert(IChild->getValue(IChild->getNumValuesUsed() - 1).FileLoc <
           IVal.FileLoc);

    // The smallest value in child #i+1 should be larger than FileLoc.
    assert(IN->getChild(i + 1)->getValue(0).FileLoc > IVal.FileLoc);
    VerifyTree(IChild);
  }

  FullDelta += IN->getChild(IN->getNumValuesUsed())->getFullDelta();

  assert(FullDelta == N->getFullDelta());
}
#endif // VERIFY_TREE

static DeltaTreeNode *getRoot(void *Root) {}

DeltaTree::DeltaTree() {}

DeltaTree::DeltaTree(const DeltaTree &RHS) {}

DeltaTree::~DeltaTree() {}

/// getDeltaAt - Return the accumulated delta at the specified file offset.
/// This includes all insertions or delections that occurred *before* the
/// specified file index.
int DeltaTree::getDeltaAt(unsigned FileIndex) const {}

/// AddDelta - When a change is made that shifts around the text buffer,
/// this method is used to record that info.  It inserts a delta of 'Delta'
/// into the current DeltaTree at offset FileIndex.
void DeltaTree::AddDelta(unsigned FileIndex, int Delta) {}