#include "llvm/CGData/CodeGenDataWriter.h"
#define DEBUG_TYPE …
usingnamespacellvm;
void CGDataOStream::patch(ArrayRef<CGDataPatchItem> P) { … }
void CodeGenDataWriter::addRecord(OutlinedHashTreeRecord &Record) { … }
Error CodeGenDataWriter::write(raw_fd_ostream &OS) { … }
Error CodeGenDataWriter::writeHeader(CGDataOStream &COS) { … }
Error CodeGenDataWriter::writeImpl(CGDataOStream &COS) { … }
Error CodeGenDataWriter::writeHeaderText(raw_fd_ostream &OS) { … }
Error CodeGenDataWriter::writeText(raw_fd_ostream &OS) { … }