// RUN: %clang_cc1 -triple dxil-pc-shadermodel6.3-library -emit-llvm -xhlsl -o - %s | FileCheck %s
// CHECK:!dx.valver = !{![[valver:[0-9]+]]}
// CHECK:![[valver]] = !{i32 1, i32 8}
float bar(float a, float b);
float foo(float a, float b) {
return bar(a, b);
}