; RUN: opt %s -dxil-embed -dxil-globals -S -o - | FileCheck %s
; RUN: llc %s --filetype=obj -o - | obj2yaml | FileCheck %s --check-prefix=DXC
target triple = "dxil-unknown-shadermodel6.0-compute"
; CHECK: @dx.psv0 = private constant [80 x i8] c"{{.*}}", section "PSV0", align 4
define void @cs_main() #0 {
entry:
ret void
}
attributes #0 = { "hlsl.numthreads"="8,8,1" "hlsl.shader"="compute" }
!dx.valver = !{!0}
!0 = !{i32 1, i32 7}
; DXC: - Name: PSV0
; DXC-NEXT: Size: 80
; DXC-NEXT: PSVInfo:
; DXC-NEXT: Version: 3
; DXC-NEXT: ShaderStage: 5
; DXC-NEXT: MinimumWaveLaneCount: 0
; DXC-NEXT: MaximumWaveLaneCount: 4294967295
; DXC-NEXT: UsesViewID: 0
; DXC-NEXT: SigInputVectors: 0
; DXC-NEXT: SigOutputVectors: [ 0, 0, 0, 0 ]
; DXC-NEXT: NumThreadsX: 8
; DXC-NEXT: NumThreadsY: 8
; DXC-NEXT: NumThreadsZ: 1
; DXC-NEXT: EntryName: cs_main
; DXC-NEXT: ResourceStride: 24
; DXC-NEXT: Resources: []
; DXC-NEXT: SigInputElements: []
; DXC-NEXT: SigOutputElements: []
; DXC-NEXT: SigPatchOrPrimElements: []
; DXC-NEXT: InputOutputMap:
; DXC-NEXT: - [ ]
; DXC-NEXT: - [ ]
; DXC-NEXT: - [ ]
; DXC-NEXT: - [ ]