llvm/clang-tools-extra/clangd/support/Bracket.cpp

//===--- Bracket.cpp - Analyze bracket structure --------------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// The basic phases of our bracket matching are:
//
// 1) A simple "greedy" match looks for well-nested subsequences.
//
//    We can't fully trust the results of this, consider:
//      while (1) {   // A
//        if (true) { // B
//          break;
//      }             // C
//    Greedy matching will match B=C, when we should at least consider A=C.
//    However for the correct parts of the file, the greedy match gives the
//    right answer. It produces useful candidates for phase 2.
//
//    simplePairBrackets handles this step.
//
// 2) Try to identify places where formatting indicates that the greedy match
//    was correct. This is similar to how a human would scan a large file.
//
//    For example:
//      int foo() {      // X
//        // indented
//        while (1) {
//          // valid code
//        }
//        return bar(42);
//      }                // Y
//    We can "verify" that X..Y looks like a braced block, and the greedy match
//    tells us that substring is perfectly nested.
//    We trust the pairings of those brackets and don't examine them further.
//    However in the first example above, we do not trust B=C because the brace
//    indentation is suspect.
//
//    FIXME: implement this step.
//
// 3) Run full best-match optimization on remaining brackets.
//
//    Conceptually, this considers all possible matchings and optimizes cost:
//      - there is a cost for failing to match a bracket
//      - there is a variable cost for matching two brackets.
//        (For example if brace indentation doesn't match).
//
//    In the first example we have three alternatives, and they are ranked:
//      1) A=C, skip B
//      2) B=C, skip A
//      3) skip A, skip B, skip C
//    The cost for skipping a bracket is high, so option 3 is worst.
//    B=C costs more than A=C, because the indentation doesn't match.
//
//    It would be correct to run this step alone, but it would be too slow.
//    The implementation is dynamic programming in N^3 space and N^2 time.
//    Having earlier steps filter out most brackets is key to performance.
//
//    FIXME: implement this step.
//
//===----------------------------------------------------------------------===//

#include "Bracket.h"

namespace clang {
namespace clangd {
namespace {

struct Bracket {};

// Find brackets in the stream and convert to Bracket struct.
std::vector<Bracket> findBrackets(const TokenStream &Stream) {}

// Write the bracket pairings from Brackets back to Tokens.
void applyPairings(ArrayRef<Bracket> Brackets, TokenStream &Tokens) {}

// Find perfect pairings (ignoring whitespace) via greedy algorithm.
// This means two brackets are paired if they match and the brackets between
// them nest perfectly, with no skipped or crossed brackets.
void simplePairBrackets(MutableArrayRef<Bracket> Brackets) {}

} // namespace

void pairBrackets(TokenStream &Stream) {}

} // namespace clangd
} // namespace clang