//===- Region.h -------------------------------------------------*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// #ifndef LLVM_TRANSFORMS_VECTORIZE_SANDBOXVECTORIZER_REGION_H #define LLVM_TRANSFORMS_VECTORIZE_SANDBOXVECTORIZER_REGION_H #include <memory> #include "llvm/ADT/SetVector.h" #include "llvm/ADT/iterator_range.h" #include "llvm/SandboxIR/Instruction.h" #include "llvm/Support/raw_ostream.h" namespace llvm::sandboxir { /// The main job of the Region is to point to new instructions generated by /// vectorization passes. It is the unit that RegionPasses operate on with their /// runOnRegion() function. /// /// The region allows us to stack transformations horizontally, meaning that /// each transformation operates on a single region and the resulting region is /// the input to the next transformation, as opposed to vertically, which is the /// common way of applying a transformation across the whole function. This /// enables us to check for profitability and decide whether we accept or /// rollback at a region granularity, which is much better than doing this at /// the function level. /// // Traditional approach: transformations applied vertically for the whole // function // F // +----+ // | | // | | // | | -> Transform1 -> ... -> TransformN -> Check Cost // | | // | | // +----+ // // Region-based approach: transformations applied horizontally, for each Region // F // +----+ // |Rgn1| -> Transform1 -> ... -> TransformN -> Check Cost // | | // |Rgn2| -> Transform1 -> ... -> TransformN -> Check Cost // | | // |Rgn3| -> Transform1 -> ... -> TransformN -> Check Cost // +----+ class Region { … }; } // namespace llvm::sandboxir #endif // LLVM_TRANSFORMS_VECTORIZE_SANDBOXVECTORIZER_REGION_H