//===--- CrashRecoveryContext.h - Crash Recovery ----------------*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// #ifndef LLVM_SUPPORT_CRASHRECOVERYCONTEXT_H #define LLVM_SUPPORT_CRASHRECOVERYCONTEXT_H #include "llvm/ADT/STLFunctionalExtras.h" namespace llvm { class CrashRecoveryContextCleanup; /// Crash recovery helper object. /// /// This class implements support for running operations in a safe context so /// that crashes (memory errors, stack overflow, assertion violations) can be /// detected and control restored to the crashing thread. Crash detection is /// purely "best effort", the exact set of failures which can be recovered from /// is platform dependent. /// /// Clients make use of this code by first calling /// CrashRecoveryContext::Enable(), and then executing unsafe operations via a /// CrashRecoveryContext object. For example: /// /// \code /// void actual_work(void *); /// /// void foo() { /// CrashRecoveryContext CRC; /// /// if (!CRC.RunSafely(actual_work, 0)) { /// ... a crash was detected, report error to user ... /// } /// /// ... no crash was detected ... /// } /// \endcode /// /// To assist recovery the class allows specifying set of actions that will be /// executed in any case, whether crash occurs or not. These actions may be used /// to reclaim resources in the case of crash. class CrashRecoveryContext { … }; /// Abstract base class of cleanup handlers. /// /// Derived classes override method recoverResources, which makes actual work on /// resource recovery. /// /// Cleanup handlers are stored in a double list, which is owned and managed by /// a crash recovery context. class CrashRecoveryContextCleanup { … }; /// Base class of cleanup handler that controls recovery of resources of the /// given type. /// /// \tparam Derived Class that uses this class as a base. /// \tparam T Type of controlled resource. /// /// This class serves as a base for its template parameter as implied by /// Curiously Recurring Template Pattern. /// /// This class factors out creation of a cleanup handler. The latter requires /// knowledge of the current recovery context, which is provided by this class. template<typename Derived, typename T> class CrashRecoveryContextCleanupBase : public CrashRecoveryContextCleanup { … }; /// Cleanup handler that reclaims resource by calling destructor on it. template <typename T> class CrashRecoveryContextDestructorCleanup : public CrashRecoveryContextCleanupBase<CrashRecoveryContextDestructorCleanup<T>, T> { … }; /// Cleanup handler that reclaims resource by calling 'delete' on it. template <typename T> class CrashRecoveryContextDeleteCleanup : public CrashRecoveryContextCleanupBase<CrashRecoveryContextDeleteCleanup<T>, T> { … }; /// Cleanup handler that reclaims resource by calling its method 'Release'. template <typename T> class CrashRecoveryContextReleaseRefCleanup : public CrashRecoveryContextCleanupBase<CrashRecoveryContextReleaseRefCleanup<T>, T> { … }; /// Helper class for managing resource cleanups. /// /// \tparam T Type of resource been reclaimed. /// \tparam Cleanup Class that defines how the resource is reclaimed. /// /// Clients create objects of this type in the code executed in a crash recovery /// context to ensure that the resource will be reclaimed even in the case of /// crash. For example: /// /// \code /// void actual_work(void *) { /// ... /// std::unique_ptr<Resource> R(new Resource()); /// CrashRecoveryContextCleanupRegistrar D(R.get()); /// ... /// } /// /// void foo() { /// CrashRecoveryContext CRC; /// /// if (!CRC.RunSafely(actual_work, 0)) { /// ... a crash was detected, report error to user ... /// } /// \endcode /// /// If the code of `actual_work` in the example above does not crash, the /// destructor of CrashRecoveryContextCleanupRegistrar removes cleanup code from /// the current CrashRecoveryContext and the resource is reclaimed by the /// destructor of std::unique_ptr. If crash happens, destructors are not called /// and the resource is reclaimed by cleanup object registered in the recovery /// context by the constructor of CrashRecoveryContextCleanupRegistrar. template <typename T, typename Cleanup = CrashRecoveryContextDeleteCleanup<T> > class CrashRecoveryContextCleanupRegistrar { … }; } // end namespace llvm #endif // LLVM_SUPPORT_CRASHRECOVERYCONTEXT_H