//===- llvm/Support/Unicode.h - Unicode character properties -*- C++ -*-=====// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// // // This file defines functions that allow querying certain properties of Unicode // characters. // //===----------------------------------------------------------------------===// #ifndef LLVM_SUPPORT_UNICODE_H #define LLVM_SUPPORT_UNICODE_H #include "llvm/ADT/SmallString.h" #include <optional> #include <string> namespace llvm { class StringRef; namespace sys { namespace unicode { enum ColumnWidthErrors { … }; /// Determines if a character is likely to be displayed correctly on the /// terminal. Exact implementation would have to depend on the specific /// terminal, so we define the semantic that should be suitable for generic case /// of a terminal capable to output Unicode characters. /// /// Printable codepoints are those in the categories L, M, N, P, S and Zs /// \return true if the character is considered printable. bool isPrintable(int UCS); // Formatting codepoints are codepoints in the Cf category. bool isFormatting(int UCS); /// Gets the number of positions the UTF8-encoded \p Text is likely to occupy /// when output on a terminal ("character width"). This depends on the /// implementation of the terminal, and there's no standard definition of /// character width. /// /// The implementation defines it in a way that is expected to be compatible /// with a generic Unicode-capable terminal. /// /// \return Character width: /// * ErrorNonPrintableCharacter (-1) if \p Text contains non-printable /// characters (as identified by isPrintable); /// * 0 for each non-spacing and enclosing combining mark; /// * 2 for each CJK character excluding halfwidth forms; /// * 1 for each of the remaining characters. int columnWidthUTF8(StringRef Text); /// Fold input unicode character according the Simple unicode case folding /// rules. int foldCharSimple(int C); /// Maps the name or the alias of a Unicode character to its associated /// codepoints. /// The names and aliases are derived from UnicodeData.txt and NameAliases.txt /// For compatibility with the semantics of named character escape sequences in /// C++, this mapping does an exact match sensitive to casing and spacing. /// \return The codepoint of the corresponding character, if any. std::optional<char32_t> nameToCodepointStrict(StringRef Name); struct LooseMatchingResult { … }; std::optional<LooseMatchingResult> nameToCodepointLooseMatching(StringRef Name); struct MatchForCodepointName { … }; SmallVector<MatchForCodepointName> nearestMatchesForCodepointName(StringRef Pattern, std::size_t MaxMatchesCount); } // namespace unicode } // namespace sys } // namespace llvm #endif