define weak void @foo() !weak !0 {
unreachable
}
define void @baz() !baz !0 {
unreachable
}
define void @b() !b !0 {
unreachable
}
%AltHandle = type { i8* }
declare !types !1 %AltHandle @init.AltHandle()
define void @uses.AltHandle() {
%.res = call %AltHandle @init.AltHandle()
unreachable
}
!0 = !{!"b"}
!1 = !{%AltHandle undef}