llvm/llvm/test/Transforms/LoopVectorize/AArch64/sve-interleaved-accesses.ll

; NOTE: Assertions have been autogenerated by utils/update_test_checks.py
; RUN: opt -mtriple=aarch64-none-linux-gnu -S -passes=loop-vectorize,instcombine -force-vector-width=4 -force-vector-interleave=1 -enable-interleaved-mem-accesses=true -mattr=+sve -scalable-vectorization=on -runtime-memory-check-threshold=24 < %s | FileCheck %s

target datalayout = "e-m:e-i64:64-i128:128-n32:64-S128"

; Check vectorization on an interleaved load group of factor 2 and an interleaved
; store group of factor 2.

; int AB[1024];
; int CD[1024];
;  void test_array_load2_store2(int C, int D) {
;   for (int i = 0; i < 1024; i+=2) {
;     int A = AB[i];
;     int B = AB[i+1];
;     CD[i] = A + C;
;     CD[i+1] = B * D;
;   }
; }


@AB = common global [1024 x i32] zeroinitializer, align 4
@CD = common global [1024 x i32] zeroinitializer, align 4

define void @test_array_load2_store2(i32 %C, i32 %D) #1 {
; CHECK-LABEL: @test_array_load2_store2(
; CHECK-NEXT:  entry:
; CHECK-NEXT:    br i1 false, label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
; CHECK:       vector.ph:
; CHECK-NEXT:    [[TMP0:%.*]] = call i64 @llvm.vscale.i64()
; CHECK-NEXT:    [[TMP1:%.*]] = shl nuw nsw i64 [[TMP0]], 2
; CHECK-NEXT:    [[BROADCAST_SPLATINSERT:%.*]] = insertelement <vscale x 4 x i32> poison, i32 [[C:%.*]], i64 0
; CHECK-NEXT:    [[BROADCAST_SPLAT:%.*]] = shufflevector <vscale x 4 x i32> [[BROADCAST_SPLATINSERT]], <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer
; CHECK-NEXT:    [[BROADCAST_SPLATINSERT1:%.*]] = insertelement <vscale x 4 x i32> poison, i32 [[D:%.*]], i64 0
; CHECK-NEXT:    [[BROADCAST_SPLAT2:%.*]] = shufflevector <vscale x 4 x i32> [[BROADCAST_SPLATINSERT1]], <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer
; CHECK-NEXT:    br label [[VECTOR_BODY:%.*]]
; CHECK:       vector.body:
; CHECK-NEXT:    [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; CHECK-NEXT:    [[OFFSET_IDX:%.*]] = shl i64 [[INDEX]], 1
; CHECK-NEXT:    [[TMP2:%.*]] = getelementptr inbounds [1024 x i32], ptr @AB, i64 0, i64 [[OFFSET_IDX]]
; CHECK-NEXT:    [[WIDE_VEC:%.*]] = load <vscale x 8 x i32>, ptr [[TMP2]], align 4
; CHECK-NEXT:    [[STRIDED_VEC:%.*]] = call { <vscale x 4 x i32>, <vscale x 4 x i32> } @llvm.vector.deinterleave2.nxv8i32(<vscale x 8 x i32> [[WIDE_VEC]])
; CHECK-NEXT:    [[TMP3:%.*]] = extractvalue { <vscale x 4 x i32>, <vscale x 4 x i32> } [[STRIDED_VEC]], 0
; CHECK-NEXT:    [[TMP4:%.*]] = extractvalue { <vscale x 4 x i32>, <vscale x 4 x i32> } [[STRIDED_VEC]], 1
; CHECK-NEXT:    [[TMP6:%.*]] = add nsw <vscale x 4 x i32> [[TMP3]], [[BROADCAST_SPLAT]]
; CHECK-NEXT:    [[TMP7:%.*]] = mul nsw <vscale x 4 x i32> [[TMP4]], [[BROADCAST_SPLAT2]]
; CHECK-NEXT:    [[TMP8:%.*]] = getelementptr inbounds [1024 x i32], ptr @CD, i64 0, i64 [[OFFSET_IDX]]
; CHECK-NEXT:    [[INTERLEAVED_VEC:%.*]] = call <vscale x 8 x i32> @llvm.vector.interleave2.nxv8i32(<vscale x 4 x i32> [[TMP6]], <vscale x 4 x i32> [[TMP7]])
; CHECK-NEXT:    store <vscale x 8 x i32> [[INTERLEAVED_VEC]], ptr [[TMP8]], align 4
; CHECK-NEXT:    [[INDEX_NEXT]] = add nuw i64 [[INDEX]], [[TMP1]]
; CHECK-NEXT:    [[TMP10:%.*]] = icmp eq i64 [[INDEX_NEXT]], 512
; CHECK-NEXT:    br i1 [[TMP10]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP0:![0-9]+]]
; CHECK:       middle.block:
; CHECK-NEXT:    br i1 true, label [[FOR_END:%.*]], label [[SCALAR_PH]]
; CHECK:       scalar.ph:
; CHECK-NEXT:    br label [[FOR_BODY:%.*]]
; CHECK:       for.body:
; CHECK-NEXT:    br i1 poison, label [[FOR_BODY]], label [[FOR_END]], !llvm.loop [[LOOP3:![0-9]+]]
; CHECK:       for.end:
; CHECK-NEXT:    ret void
;
entry:
  br label %for.body

for.body:                                         ; preds = %for.body, %entry
  %indvars.iv = phi i64 [ 0, %entry ], [ %indvars.iv.next, %for.body ]
  %arrayidx0 = getelementptr inbounds [1024 x i32], ptr @AB, i64 0, i64 %indvars.iv
  %load1 = load i32, ptr %arrayidx0, align 4
  %or = or disjoint i64 %indvars.iv, 1
  %arrayidx1 = getelementptr inbounds [1024 x i32], ptr @AB, i64 0, i64 %or
  %load2 = load i32, ptr %arrayidx1, align 4
  %add = add nsw i32 %load1, %C
  %mul = mul nsw i32 %load2, %D
  %arrayidx2 = getelementptr inbounds [1024 x i32], ptr @CD, i64 0, i64 %indvars.iv
  store i32 %add, ptr %arrayidx2, align 4
  %arrayidx3 = getelementptr inbounds [1024 x i32], ptr @CD, i64 0, i64 %or
  store i32 %mul, ptr %arrayidx3, align 4
  %indvars.iv.next = add nuw nsw i64 %indvars.iv, 2
  %cmp = icmp slt i64 %indvars.iv.next, 1024
  br i1 %cmp, label %for.body, label %for.end

for.end:                                          ; preds = %for.body
  ret void
}

; Check vectorization on an interleaved load group of factor 2 with narrower types  and an interleaved
; store group of factor 2.

; short AB[1024];
; int CD[1024];
;  void test_array_load2_store2(int C, int D) {
;   for (int i = 0; i < 1024; i+=2) {
;     short A = AB[i];
;     short B = AB[i+1];
;     CD[i] = A + C;
;     CD[i+1] = B * D;
;   }
; }


@AB_i16 = common global [1024 x i16] zeroinitializer, align 4

define void @test_array_load2_i16_store2(i32 %C, i32 %D) #1 {
; CHECK-LABEL: @test_array_load2_i16_store2(
; CHECK-NEXT:  entry:
; CHECK-NEXT:    br i1 false, label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
; CHECK:       vector.ph:
; CHECK-NEXT:    [[TMP0:%.*]] = call i64 @llvm.vscale.i64()
; CHECK-NEXT:    [[TMP1:%.*]] = shl nuw nsw i64 [[TMP0]], 2
; CHECK-NEXT:    [[TMP2:%.*]] = call <vscale x 4 x i64> @llvm.stepvector.nxv4i64()
; CHECK-NEXT:    [[TMP3:%.*]] = shl <vscale x 4 x i64> [[TMP2]], shufflevector (<vscale x 4 x i64> insertelement (<vscale x 4 x i64> poison, i64 1, i64 0), <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer)
; CHECK-NEXT:    [[TMP5:%.*]] = shl nuw nsw i64 [[TMP0]], 3
; CHECK-NEXT:    [[DOTSPLATINSERT:%.*]] = insertelement <vscale x 4 x i64> poison, i64 [[TMP5]], i64 0
; CHECK-NEXT:    [[DOTSPLAT:%.*]] = shufflevector <vscale x 4 x i64> [[DOTSPLATINSERT]], <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer
; CHECK-NEXT:    [[BROADCAST_SPLATINSERT:%.*]] = insertelement <vscale x 4 x i32> poison, i32 [[C:%.*]], i64 0
; CHECK-NEXT:    [[BROADCAST_SPLAT:%.*]] = shufflevector <vscale x 4 x i32> [[BROADCAST_SPLATINSERT]], <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer
; CHECK-NEXT:    [[BROADCAST_SPLATINSERT2:%.*]] = insertelement <vscale x 4 x i32> poison, i32 [[D:%.*]], i64 0
; CHECK-NEXT:    [[BROADCAST_SPLAT3:%.*]] = shufflevector <vscale x 4 x i32> [[BROADCAST_SPLATINSERT2]], <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer
; CHECK-NEXT:    br label [[VECTOR_BODY:%.*]]
; CHECK:       vector.body:
; CHECK-NEXT:    [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; CHECK-NEXT:    [[VEC_IND:%.*]] = phi <vscale x 4 x i64> [ [[TMP3]], [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ]
; CHECK-NEXT:    [[OFFSET_IDX:%.+]] = shl i64 [[INDEX]], 1
; CHECK-NEXT:    [[TMP6:%.*]] = getelementptr inbounds [1024 x i16], ptr @AB_i16, i64 0, <vscale x 4 x i64> [[VEC_IND]]
; CHECK-NEXT:    [[WIDE_MASKED_GATHER:%.*]] = call <vscale x 4 x i16> @llvm.masked.gather.nxv4i16.nxv4p0(<vscale x 4 x ptr> [[TMP6]], i32 2, <vscale x 4 x i1> shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i64 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer), <vscale x 4 x i16> poison)
; CHECK-NEXT:    [[TMP7:%.*]] = or disjoint <vscale x 4 x i64> [[VEC_IND]], shufflevector (<vscale x 4 x i64> insertelement (<vscale x 4 x i64> poison, i64 1, i64 0), <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer)
; CHECK-NEXT:    [[TMP8:%.*]] = getelementptr inbounds [1024 x i16], ptr @AB_i16, i64 0, <vscale x 4 x i64> [[TMP7]]
; CHECK-NEXT:    [[WIDE_MASKED_GATHER1:%.*]] = call <vscale x 4 x i16> @llvm.masked.gather.nxv4i16.nxv4p0(<vscale x 4 x ptr> [[TMP8]], i32 2, <vscale x 4 x i1> shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i64 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer), <vscale x 4 x i16> poison)
; CHECK-NEXT:    [[TMP9:%.*]] = sext <vscale x 4 x i16> [[WIDE_MASKED_GATHER]] to <vscale x 4 x i32>
; CHECK-NEXT:    [[TMP10:%.*]] = add nsw <vscale x 4 x i32> [[BROADCAST_SPLAT]], [[TMP9]]
; CHECK-NEXT:    [[TMP14:%.*]] = getelementptr inbounds [1024 x i32], ptr @CD, i64 0, i64 [[OFFSET_IDX]]
; CHECK-NEXT:    [[TMP11:%.*]] = sext <vscale x 4 x i16> [[WIDE_MASKED_GATHER1]] to <vscale x 4 x i32>
; CHECK-NEXT:    [[TMP12:%.*]] = mul nsw <vscale x 4 x i32> [[BROADCAST_SPLAT3]], [[TMP11]]
; CHECK-NEXT:    [[INTERLEAVED_VEC:%.*]] = call <vscale x 8 x i32> @llvm.vector.interleave2.nxv8i32(<vscale x 4 x i32> [[TMP10]], <vscale x 4 x i32> [[TMP12]])
; CHECK-NEXT:    store <vscale x 8 x i32> [[INTERLEAVED_VEC]], ptr [[TMP14]], align 4
; CHECK-NEXT:    [[INDEX_NEXT]] = add nuw i64 [[INDEX]], [[TMP1]]
; CHECK-NEXT:    [[VEC_IND_NEXT]] = add <vscale x 4 x i64> [[VEC_IND]], [[DOTSPLAT]]
; CHECK-NEXT:    [[TMP16:%.*]] = icmp eq i64 [[INDEX_NEXT]], 512
; CHECK-NEXT:    br i1 [[TMP16]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP4:![0-9]+]]
; CHECK:       middle.block:
; CHECK-NEXT:    br i1 true, label [[FOR_END:%.*]], label [[SCALAR_PH]]
; CHECK:       scalar.ph:
; CHECK-NEXT:    br label [[FOR_BODY:%.*]]
; CHECK:       for.body:
; CHECK-NEXT:    br i1 poison, label [[FOR_BODY]], label [[FOR_END]], !llvm.loop [[LOOP5:![0-9]+]]
; CHECK:       for.end:
; CHECK-NEXT:    ret void
;
entry:
  br label %for.body

for.body:                                         ; preds = %entry, %for.body
  %indvars.iv = phi i64 [ 0, %entry ], [ %indvars.iv.next, %for.body ]
  %arrayidx = getelementptr inbounds [1024 x i16], ptr @AB_i16, i64 0, i64 %indvars.iv
  %0 = load i16, ptr %arrayidx, align 2
  %1 = or disjoint i64 %indvars.iv, 1
  %arrayidx2 = getelementptr inbounds [1024 x i16], ptr @AB_i16, i64 0, i64 %1
  %2 = load i16, ptr %arrayidx2, align 2
  %conv = sext i16 %0 to i32
  %add3 = add nsw i32 %conv, %C
  %arrayidx5 = getelementptr inbounds [1024 x i32], ptr @CD, i64 0, i64 %indvars.iv
  store i32 %add3, ptr %arrayidx5, align 4
  %conv6 = sext i16 %2 to i32
  %mul = mul nsw i32 %conv6, %D
  %arrayidx9 = getelementptr inbounds [1024 x i32], ptr @CD, i64 0, i64 %1
  store i32 %mul, ptr %arrayidx9, align 4
  %indvars.iv.next = add nuw nsw i64 %indvars.iv, 2
  %cmp = icmp ult i64 %indvars.iv, 1022
  br i1 %cmp, label %for.body, label %for.end

for.end:                                 ; preds = %for.body
  ret void
}

; Check vectorization on an interleaved load group of factor 2 and an interleaved
; store group of factor 2 with narrower types.

; int AB[1024];
; short CD[1024];
;  void test_array_load2_store2(int C, int D) {
;   for (int i = 0; i < 1024; i+=2) {
;     short A = AB[i];
;     short B = AB[i+1];
;     CD[i] = A + C;
;     CD[i+1] = B * D;
;   }
; }


@CD_i16 = dso_local local_unnamed_addr global [1024 x i16] zeroinitializer, align 2

define void @test_array_load2_store2_i16(i32 noundef %C, i32 noundef %D) #1 {
; CHECK-LABEL: @test_array_load2_store2_i16(
; CHECK-NEXT:  entry:
; CHECK-NEXT:    br i1 false, label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
; CHECK:       vector.ph:
; CHECK-NEXT:    [[TMP0:%.*]] = call i64 @llvm.vscale.i64()
; CHECK-NEXT:    [[TMP1:%.*]] = shl nuw nsw i64 [[TMP0]], 2
; CHECK-NEXT:    [[TMP2:%.*]] = call <vscale x 4 x i64> @llvm.stepvector.nxv4i64()
; CHECK-NEXT:    [[TMP3:%.*]] = shl <vscale x 4 x i64> [[TMP2]], shufflevector (<vscale x 4 x i64> insertelement (<vscale x 4 x i64> poison, i64 1, i64 0), <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer)
; CHECK-NEXT:    [[TMP5:%.*]] = shl nuw nsw i64 [[TMP0]], 3
; CHECK-NEXT:    [[DOTSPLATINSERT:%.*]] = insertelement <vscale x 4 x i64> poison, i64 [[TMP5]], i64 0
; CHECK-NEXT:    [[DOTSPLAT:%.*]] = shufflevector <vscale x 4 x i64> [[DOTSPLATINSERT]], <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer
; CHECK-NEXT:    [[BROADCAST_SPLATINSERT:%.*]] = insertelement <vscale x 4 x i32> poison, i32 [[C:%.*]], i64 0
; CHECK-NEXT:    [[BROADCAST_SPLAT:%.*]] = shufflevector <vscale x 4 x i32> [[BROADCAST_SPLATINSERT]], <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer
; CHECK-NEXT:    [[BROADCAST_SPLATINSERT1:%.*]] = insertelement <vscale x 4 x i32> poison, i32 [[D:%.*]], i64 0
; CHECK-NEXT:    [[BROADCAST_SPLAT2:%.*]] = shufflevector <vscale x 4 x i32> [[BROADCAST_SPLATINSERT1]], <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer
; CHECK-NEXT:    br label [[VECTOR_BODY:%.*]]
; CHECK:       vector.body:
; CHECK-NEXT:    [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; CHECK-NEXT:    [[VEC_IND:%.*]] = phi <vscale x 4 x i64> [ [[TMP3]], [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ]
; CHECK-NEXT:    [[OFFSET_IDX:%.*]] = shl i64 [[INDEX]], 1
; CHECK-NEXT:    [[TMP6:%.*]] = getelementptr inbounds [1024 x i32], ptr @AB, i64 0, i64 [[OFFSET_IDX]]
; CHECK-NEXT:    [[WIDE_VEC:%.*]] = load <vscale x 8 x i32>, ptr [[TMP6]], align 4
; CHECK-NEXT:    [[STRIDED_VEC:%.*]] = call { <vscale x 4 x i32>, <vscale x 4 x i32> } @llvm.vector.deinterleave2.nxv8i32(<vscale x 8 x i32> [[WIDE_VEC]])
; CHECK-NEXT:    [[TMP7:%.*]] = extractvalue { <vscale x 4 x i32>, <vscale x 4 x i32> } [[STRIDED_VEC]], 0
; CHECK-NEXT:    [[TMP8:%.*]] = extractvalue { <vscale x 4 x i32>, <vscale x 4 x i32> } [[STRIDED_VEC]], 1
; CHECK-NEXT:    [[TMP9:%.*]] = or disjoint <vscale x 4 x i64> [[VEC_IND]], shufflevector (<vscale x 4 x i64> insertelement (<vscale x 4 x i64> poison, i64 1, i64 0), <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer)
; CHECK-NEXT:    [[TMP10:%.*]] = add nsw <vscale x 4 x i32> [[TMP7]], [[BROADCAST_SPLAT]]
; CHECK-NEXT:    [[TMP11:%.*]] = trunc <vscale x 4 x i32> [[TMP10]] to <vscale x 4 x i16>
; CHECK-NEXT:    [[TMP12:%.*]] = getelementptr inbounds [1024 x i16], ptr @CD_i16, i64 0, <vscale x 4 x i64> [[VEC_IND]]
; CHECK-NEXT:    call void @llvm.masked.scatter.nxv4i16.nxv4p0(<vscale x 4 x i16> [[TMP11]], <vscale x 4 x ptr> [[TMP12]], i32 2, <vscale x 4 x i1> shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i64 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer))
; CHECK-NEXT:    [[TMP13:%.*]] = mul nsw <vscale x 4 x i32> [[TMP8]], [[BROADCAST_SPLAT2]]
; CHECK-NEXT:    [[TMP14:%.*]] = trunc <vscale x 4 x i32> [[TMP13]] to <vscale x 4 x i16>
; CHECK-NEXT:    [[TMP15:%.*]] = getelementptr inbounds [1024 x i16], ptr @CD_i16, i64 0, <vscale x 4 x i64> [[TMP9]]
; CHECK-NEXT:    call void @llvm.masked.scatter.nxv4i16.nxv4p0(<vscale x 4 x i16> [[TMP14]], <vscale x 4 x ptr> [[TMP15]], i32 2, <vscale x 4 x i1> shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i64 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer))
; CHECK-NEXT:    [[INDEX_NEXT]] = add nuw i64 [[INDEX]], [[TMP1]]
; CHECK-NEXT:    [[VEC_IND_NEXT]] = add <vscale x 4 x i64> [[VEC_IND]], [[DOTSPLAT]]
; CHECK-NEXT:    [[TMP16:%.*]] = icmp eq i64 [[INDEX_NEXT]], 512
; CHECK-NEXT:    br i1 [[TMP16]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP6:![0-9]+]]
; CHECK:       middle.block:
; CHECK-NEXT:    br i1 true, label [[FOR_END:%.*]], label [[SCALAR_PH]]
; CHECK:       scalar.ph:
; CHECK-NEXT:    br label [[FOR_BODY:%.*]]
; CHECK:       for.body:
; CHECK-NEXT:    br i1 poison, label [[FOR_BODY]], label [[FOR_END]], !llvm.loop [[LOOP7:![0-9]+]]
; CHECK:       for.end:
; CHECK-NEXT:    ret void
;
entry:
  br label %for.body

for.body:                                         ; preds = %entry, %for.body
  %indvars.iv = phi i64 [ 0, %entry ], [ %indvars.iv.next, %for.body ]
  %arrayidx = getelementptr inbounds [1024 x i32], ptr @AB, i64 0, i64 %indvars.iv
  %0 = load i32, ptr %arrayidx, align 4
  %1 = or disjoint i64 %indvars.iv, 1
  %arrayidx2 = getelementptr inbounds [1024 x i32], ptr @AB, i64 0, i64 %1
  %2 = load i32, ptr %arrayidx2, align 4
  %add3 = add nsw i32 %0, %C
  %conv = trunc i32 %add3 to i16
  %arrayidx5 = getelementptr inbounds [1024 x i16], ptr @CD_i16, i64 0, i64 %indvars.iv
  store i16 %conv, ptr %arrayidx5, align 2
  %mul = mul nsw i32 %2, %D
  %conv6 = trunc i32 %mul to i16
  %arrayidx9 = getelementptr inbounds [1024 x i16], ptr @CD_i16, i64 0, i64 %1
  store i16 %conv6, ptr %arrayidx9, align 2
  %indvars.iv.next = add nuw nsw i64 %indvars.iv, 2
  %cmp = icmp ult i64 %indvars.iv, 1022
  br i1 %cmp, label %for.body, label %for.end

for.end:                                 ; preds = %for.body
  ret void
}

; Check vectorization on an interleaved load group of factor 6.
; There is no dedicated ldN/stN so use gather instead

%struct.ST6 = type { i32, i32, i32, i32, i32, i32 }

define i32 @test_struct_load6(ptr %S) #1 {
; CHECK-LABEL: @test_struct_load6(
; CHECK-NEXT:  entry:
; CHECK-NEXT:    br i1 false, label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
; CHECK:       vector.ph:
; CHECK-NEXT:    [[TMP0:%.*]] = call i64 @llvm.vscale.i64()
; CHECK-NEXT:    [[TMP1:%.*]] = shl nuw nsw i64 [[TMP0]], 2
; CHECK-NEXT:    [[TMP2:%.*]] = call <vscale x 4 x i64> @llvm.stepvector.nxv4i64()
; CHECK-NEXT:    [[DOTSPLATINSERT:%.*]] = insertelement <vscale x 4 x i64> poison, i64 [[TMP1]], i64 0
; CHECK-NEXT:    [[DOTSPLAT:%.*]] = shufflevector <vscale x 4 x i64> [[DOTSPLATINSERT]], <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer
; CHECK-NEXT:    br label [[VECTOR_BODY:%.*]]
; CHECK:       vector.body:
; CHECK-NEXT:    [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; CHECK-NEXT:    [[VEC_IND:%.*]] = phi <vscale x 4 x i64> [ [[TMP2]], [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ]
; CHECK-NEXT:    [[VEC_PHI:%.*]] = phi <vscale x 4 x i32> [ zeroinitializer, [[VECTOR_PH]] ], [ [[TMP16:%.*]], [[VECTOR_BODY]] ]
; CHECK-NEXT:    [[TMP5:%.*]] = getelementptr inbounds [[STRUCT_ST6:%.*]], ptr [[S:%.*]], <vscale x 4 x i64> [[VEC_IND]], i32 0
; CHECK-NEXT:    [[WIDE_MASKED_GATHER:%.*]] = call <vscale x 4 x i32> @llvm.masked.gather.nxv4i32.nxv4p0(<vscale x 4 x ptr> [[TMP5]], i32 4, <vscale x 4 x i1> shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i64 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer), <vscale x 4 x i32> poison)
; CHECK-NEXT:    [[TMP6:%.*]] = getelementptr inbounds [[STRUCT_ST6]], ptr [[S]], <vscale x 4 x i64> [[VEC_IND]], i32 1
; CHECK-NEXT:    [[WIDE_MASKED_GATHER1:%.*]] = call <vscale x 4 x i32> @llvm.masked.gather.nxv4i32.nxv4p0(<vscale x 4 x ptr> [[TMP6]], i32 4, <vscale x 4 x i1> shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i64 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer), <vscale x 4 x i32> poison)
; CHECK-NEXT:    [[TMP7:%.*]] = getelementptr inbounds [[STRUCT_ST6]], ptr [[S]], <vscale x 4 x i64> [[VEC_IND]], i32 2
; CHECK-NEXT:    [[WIDE_MASKED_GATHER2:%.*]] = call <vscale x 4 x i32> @llvm.masked.gather.nxv4i32.nxv4p0(<vscale x 4 x ptr> [[TMP7]], i32 4, <vscale x 4 x i1> shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i64 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer), <vscale x 4 x i32> poison)
; CHECK-NEXT:    [[TMP8:%.*]] = getelementptr inbounds [[STRUCT_ST6]], ptr [[S]], <vscale x 4 x i64> [[VEC_IND]], i32 3
; CHECK-NEXT:    [[WIDE_MASKED_GATHER3:%.*]] = call <vscale x 4 x i32> @llvm.masked.gather.nxv4i32.nxv4p0(<vscale x 4 x ptr> [[TMP8]], i32 4, <vscale x 4 x i1> shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i64 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer), <vscale x 4 x i32> poison)
; CHECK-NEXT:    [[TMP9:%.*]] = getelementptr inbounds [[STRUCT_ST6]], ptr [[S]], <vscale x 4 x i64> [[VEC_IND]], i32 4
; CHECK-NEXT:    [[WIDE_MASKED_GATHER4:%.*]] = call <vscale x 4 x i32> @llvm.masked.gather.nxv4i32.nxv4p0(<vscale x 4 x ptr> [[TMP9]], i32 4, <vscale x 4 x i1> shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i64 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer), <vscale x 4 x i32> poison)
; CHECK-NEXT:    [[TMP10:%.*]] = getelementptr inbounds [[STRUCT_ST6]], ptr [[S]], <vscale x 4 x i64> [[VEC_IND]], i32 5
; CHECK-NEXT:    [[WIDE_MASKED_GATHER5:%.*]] = call <vscale x 4 x i32> @llvm.masked.gather.nxv4i32.nxv4p0(<vscale x 4 x ptr> [[TMP10]], i32 4, <vscale x 4 x i1> shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i64 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer), <vscale x 4 x i32> poison)
; CHECK-NEXT:    [[TMP11:%.*]] = add <vscale x 4 x i32> [[WIDE_MASKED_GATHER]], [[VEC_PHI]]
; CHECK-NEXT:    [[TMP12:%.*]] = add <vscale x 4 x i32> [[TMP11]], [[WIDE_MASKED_GATHER2]]
; CHECK-NEXT:    [[TMP13:%.*]] = add <vscale x 4 x i32> [[WIDE_MASKED_GATHER1]], [[WIDE_MASKED_GATHER3]]
; CHECK-NEXT:    [[TMP14:%.*]] = add <vscale x 4 x i32> [[TMP13]], [[WIDE_MASKED_GATHER4]]
; CHECK-NEXT:    [[TMP15:%.*]] = add <vscale x 4 x i32> [[TMP14]], [[WIDE_MASKED_GATHER5]]
; CHECK-NEXT:    [[TMP16]] = sub <vscale x 4 x i32> [[TMP12]], [[TMP15]]
; CHECK-NEXT:    [[INDEX_NEXT]] = add nuw i64 [[INDEX]], [[TMP1]]
; CHECK-NEXT:    [[VEC_IND_NEXT]] = add <vscale x 4 x i64> [[VEC_IND]], [[DOTSPLAT]]
; CHECK-NEXT:    [[TMP17:%.*]] = icmp eq i64 [[INDEX_NEXT]], 1024
; CHECK-NEXT:    br i1 [[TMP17]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP8:![0-9]+]]
; CHECK:       middle.block:
; CHECK-NEXT:    [[TMP18:%.*]] = call i32 @llvm.vector.reduce.add.nxv4i32(<vscale x 4 x i32> [[TMP16]])
; CHECK-NEXT:    br i1 true, label [[FOR_COND_CLEANUP:%.*]], label [[SCALAR_PH]]
; CHECK:       scalar.ph:
; CHECK-NEXT:    br label [[FOR_BODY:%.*]]
; CHECK:       for.body:
; CHECK-NEXT:    br i1 poison, label [[FOR_COND_CLEANUP]], label [[FOR_BODY]], !llvm.loop [[LOOP9:![0-9]+]]
; CHECK:       for.cond.cleanup:
; CHECK-NEXT:    [[SUB14_LCSSA:%.*]] = phi i32 [ poison, [[FOR_BODY]] ], [ [[TMP18]], [[MIDDLE_BLOCK]] ]
; CHECK-NEXT:    ret i32 [[SUB14_LCSSA]]
;
entry:
  br label %for.body

for.body:                                         ; preds = %entry, %for.body
  %indvars.iv = phi i64 [ 0, %entry ], [ %indvars.iv.next, %for.body ]
  %r.041 = phi i32 [ 0, %entry ], [ %sub14, %for.body ]
  %x = getelementptr inbounds %struct.ST6, ptr %S, i64 %indvars.iv, i32 0
  %0 = load i32, ptr %x, align 4
  %y = getelementptr inbounds %struct.ST6, ptr %S, i64 %indvars.iv, i32 1
  %1 = load i32, ptr %y, align 4
  %z = getelementptr inbounds %struct.ST6, ptr %S, i64 %indvars.iv, i32 2
  %2 = load i32, ptr %z, align 4
  %w = getelementptr inbounds %struct.ST6, ptr %S, i64 %indvars.iv, i32 3
  %3 = load i32, ptr %w, align 4
  %a = getelementptr inbounds %struct.ST6, ptr %S, i64 %indvars.iv, i32 4
  %4 = load i32, ptr %a, align 4
  %b = getelementptr inbounds %struct.ST6, ptr %S, i64 %indvars.iv, i32 5
  %5 = load i32, ptr %b, align 4
  %.neg36 = add i32 %0, %r.041
  %6 = add i32 %.neg36, %2
  %7 = add i32 %1, %3
  %8 = add i32 %7, %4
  %9 = add i32 %8, %5
  %sub14 = sub i32 %6, %9
  %indvars.iv.next = add nuw nsw i64 %indvars.iv, 1
  %exitcond.not = icmp eq i64 %indvars.iv.next, 1024
  br i1 %exitcond.not, label %for.cond.cleanup, label %for.body

for.cond.cleanup:                                 ; preds = %for.body
  %sub14.lcssa = phi i32 [ %sub14, %for.body ]
  ret i32 %sub14.lcssa
}


; Check vectorization on a reverse interleaved load group of factor 2 and
; a reverse interleaved store group of factor 2.

; struct ST2 {
;  int x;
;  int y;
; };
;
; void test_reversed_load2_store2(struct ST2 *A, struct ST2 *B) {
;   for (int i = 1023; i >= 0; i--) {
;     int a = A[i].x + i;  // interleaved load of index 0
;     int b = A[i].y - i;  // interleaved load of index 1
;     B[i].x = a;          // interleaved store of index 0
;     B[i].y = b;          // interleaved store of index 1
;   }
; }


%struct.ST2 = type { i32, i32 }

define void @test_reversed_load2_store2(ptr noalias nocapture readonly %A, ptr noalias nocapture %B) #1 {
; CHECK-LABEL: @test_reversed_load2_store2(
; CHECK-NEXT:  entry:
; CHECK-NEXT:    br i1 false, label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
; CHECK:       vector.ph:
; CHECK-NEXT:    [[TMP0:%.*]] = call i64 @llvm.vscale.i64()
; CHECK-NEXT:    [[TMP1:%.*]] = shl nuw nsw i64 [[TMP0]], 2
; CHECK-NEXT:    [[TMP2:%.*]] = call <vscale x 4 x i32> @llvm.stepvector.nxv4i32()
; CHECK-NEXT:    [[INDUCTION:%.*]] = sub <vscale x 4 x i32> shufflevector (<vscale x 4 x i32> insertelement (<vscale x 4 x i32> poison, i32 1023, i64 0), <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer), [[TMP2]]
; CHECK-NEXT:    [[TMP3:%.*]] = trunc nuw nsw i64 [[TMP1]] to i32
; CHECK-NEXT:    [[DOTNEG:%.*]] = sub nsw i32 0, [[TMP3]]
; CHECK-NEXT:    [[DOTSPLATINSERT:%.*]] = insertelement <vscale x 4 x i32> poison, i32 [[DOTNEG]], i64 0
; CHECK-NEXT:    [[DOTSPLAT:%.*]] = shufflevector <vscale x 4 x i32> [[DOTSPLATINSERT]], <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer
; CHECK-NEXT:    br label [[VECTOR_BODY:%.*]]
; CHECK:       vector.body:
; CHECK-NEXT:    [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; CHECK-NEXT:    [[VEC_IND:%.*]] = phi <vscale x 4 x i32> [ [[INDUCTION]], [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ]
; CHECK-NEXT:    [[OFFSET_IDX:%.*]] = sub i64 1023, [[INDEX]]
; CHECK-NEXT:    [[TMP4:%.*]] = getelementptr inbounds [[STRUCT_ST2:%.*]], ptr [[A:%.*]], i64 [[OFFSET_IDX]], i32 0
; CHECK-NEXT:    [[TMP5:%.*]] = call i32 @llvm.vscale.i32()
; CHECK-NEXT:    [[TMP6:%.*]] = shl nuw nsw i32 [[TMP5]], 3
; CHECK-NEXT:    [[TMP7:%.*]] = sub nsw i32 2, [[TMP6]]
; CHECK-NEXT:    [[TMP8:%.*]] = sext i32 [[TMP7]] to i64
; CHECK-NEXT:    [[TMP9:%.*]] = getelementptr inbounds i32, ptr [[TMP4]], i64 [[TMP8]]
; CHECK-NEXT:    [[WIDE_VEC:%.*]] = load <vscale x 8 x i32>, ptr [[TMP9]], align 4
; CHECK-NEXT:    [[STRIDED_VEC:%.*]] = call { <vscale x 4 x i32>, <vscale x 4 x i32> } @llvm.vector.deinterleave2.nxv8i32(<vscale x 8 x i32> [[WIDE_VEC]])
; CHECK-NEXT:    [[TMP10:%.*]] = extractvalue { <vscale x 4 x i32>, <vscale x 4 x i32> } [[STRIDED_VEC]], 0
; CHECK-NEXT:    [[REVERSE:%.*]] = call <vscale x 4 x i32> @llvm.vector.reverse.nxv4i32(<vscale x 4 x i32> [[TMP10]])
; CHECK-NEXT:    [[TMP11:%.*]] = extractvalue { <vscale x 4 x i32>, <vscale x 4 x i32> } [[STRIDED_VEC]], 1
; CHECK-NEXT:    [[REVERSE1:%.*]] = call <vscale x 4 x i32> @llvm.vector.reverse.nxv4i32(<vscale x 4 x i32> [[TMP11]])
; CHECK-NEXT:    [[TMP12:%.*]] = add nsw <vscale x 4 x i32> [[REVERSE]], [[VEC_IND]]
; CHECK-NEXT:    [[TMP13:%.*]] = sub nsw <vscale x 4 x i32> [[REVERSE1]], [[VEC_IND]]
; CHECK-NEXT:    [[TMP14:%.*]] = getelementptr inbounds [[STRUCT_ST2]], ptr [[B:%.*]], i64 [[OFFSET_IDX]], i32 0
; CHECK-NEXT:    [[TMP15:%.*]] = call i32 @llvm.vscale.i32()
; CHECK-NEXT:    [[TMP16:%.*]] = shl nuw nsw i32 [[TMP15]], 3
; CHECK-NEXT:    [[TMP17:%.*]] = sub nsw i32 2, [[TMP16]]
; CHECK-NEXT:    [[TMP18:%.*]] = sext i32 [[TMP17]] to i64
; CHECK-NEXT:    [[TMP19:%.*]] = getelementptr inbounds i32, ptr [[TMP14]], i64 [[TMP18]]
; CHECK-NEXT:    [[REVERSE2:%.*]] = call <vscale x 4 x i32> @llvm.vector.reverse.nxv4i32(<vscale x 4 x i32> [[TMP12]])
; CHECK-NEXT:    [[REVERSE3:%.*]] = call <vscale x 4 x i32> @llvm.vector.reverse.nxv4i32(<vscale x 4 x i32> [[TMP13]])
; CHECK-NEXT:    [[INTERLEAVED_VEC:%.*]] = call <vscale x 8 x i32> @llvm.vector.interleave2.nxv8i32(<vscale x 4 x i32> [[REVERSE2]], <vscale x 4 x i32> [[REVERSE3]])
; CHECK-NEXT:    store <vscale x 8 x i32> [[INTERLEAVED_VEC]], ptr [[TMP19]], align 4
; CHECK-NEXT:    [[INDEX_NEXT]] = add nuw i64 [[INDEX]], [[TMP1]]
; CHECK-NEXT:    [[VEC_IND_NEXT]] = add <vscale x 4 x i32> [[VEC_IND]], [[DOTSPLAT]]
; CHECK-NEXT:    [[TMP20:%.*]] = icmp eq i64 [[INDEX_NEXT]], 1024
; CHECK-NEXT:    br i1 [[TMP20]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP10:![0-9]+]]
; CHECK:       middle.block:
; CHECK-NEXT:    br i1 true, label [[FOR_COND_CLEANUP:%.*]], label [[SCALAR_PH]]
; CHECK:       scalar.ph:
; CHECK-NEXT:    br label [[FOR_BODY:%.*]]
; CHECK:       for.cond.cleanup:
; CHECK-NEXT:    ret void
; CHECK:       for.body:
; CHECK-NEXT:    br i1 poison, label [[FOR_BODY]], label [[FOR_COND_CLEANUP]], !llvm.loop [[LOOP11:![0-9]+]]
;
entry:
  br label %for.body

for.cond.cleanup:                                 ; preds = %for.body
  ret void

for.body:                                         ; preds = %for.body, %entry
  %indvars.iv = phi i64 [ 1023, %entry ], [ %indvars.iv.next, %for.body ]
  %x = getelementptr inbounds %struct.ST2, ptr %A, i64 %indvars.iv, i32 0
  %load1 = load i32, ptr %x, align 4
  %trunc = trunc i64 %indvars.iv to i32
  %add = add nsw i32 %load1, %trunc
  %y = getelementptr inbounds %struct.ST2, ptr %A, i64 %indvars.iv, i32 1
  %load2 = load i32, ptr %y, align 4
  %sub = sub nsw i32 %load2, %trunc
  %x5 = getelementptr inbounds %struct.ST2, ptr %B, i64 %indvars.iv, i32 0
  store i32 %add, ptr %x5, align 4
  %y8 = getelementptr inbounds %struct.ST2, ptr %B, i64 %indvars.iv, i32 1
  store i32 %sub, ptr %y8, align 4
  %indvars.iv.next = add nsw i64 %indvars.iv, -1
  %cmp = icmp sgt i64 %indvars.iv, 0
  br i1 %cmp, label %for.body, label %for.cond.cleanup
}

; Check vectorization on an interleaved load group of factor 2 with 1 gap
; (missing the load of odd elements). Because the vectorized loop would
; speculatively access memory out-of-bounds, we must execute at least one
; iteration of the scalar loop.

; void even_load_static_tc(int *A, int *B) {
;  for (unsigned i = 0; i < 1024; i+=2)
;     B[i/2] = A[i] * 2;
; }


define void @even_load_static_tc(ptr noalias nocapture readonly %A, ptr noalias nocapture %B) #1 {
; CHECK-LABEL: @even_load_static_tc(
; CHECK-NEXT:  entry:
; CHECK-NEXT:    br i1 false, label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
; CHECK:       vector.ph:
; CHECK-NEXT:    [[TMP0:%.*]] = call i64 @llvm.vscale.i64()
; CHECK-NEXT:    [[TMP1:%.*]] = shl nuw nsw i64 [[TMP0]], 2
; CHECK-NEXT:    [[N_VEC:%.*]] = sub nuw nsw i64 512, [[TMP1]]
; CHECK-NEXT:    [[IND_END:%.*]] = shl nuw nsw i64 [[N_VEC]], 1
; CHECK-NEXT:    [[TMP2:%.*]] = call i64 @llvm.vscale.i64()
; CHECK-NEXT:    [[TMP3:%.*]] = shl nuw nsw i64 [[TMP2]], 2
; CHECK-NEXT:    br label [[VECTOR_BODY:%.*]]
; CHECK:       vector.body:
; CHECK-NEXT:    [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; CHECK-NEXT:    [[DOTIDX:%.*]] = shl i64 [[INDEX]], 3
; CHECK-NEXT:    [[TMP4:%.*]] = getelementptr inbounds i8, ptr [[A:%.*]], i64 [[DOTIDX]]
; CHECK-NEXT:    [[WIDE_VEC:%.*]] = load <vscale x 8 x i32>, ptr [[TMP4]], align 4
; CHECK-NEXT:    [[STRIDED_VEC:%.*]] = call { <vscale x 4 x i32>, <vscale x 4 x i32> } @llvm.vector.deinterleave2.nxv8i32(<vscale x 8 x i32> [[WIDE_VEC]])
; CHECK-NEXT:    [[TMP5:%.*]] = extractvalue { <vscale x 4 x i32>, <vscale x 4 x i32> } [[STRIDED_VEC]], 0
; CHECK-NEXT:    [[TMP6:%.*]] = shl nsw <vscale x 4 x i32> [[TMP5]], shufflevector (<vscale x 4 x i32> insertelement (<vscale x 4 x i32> poison, i32 1, i64 0), <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer)
; CHECK-NEXT:    [[TMP7:%.*]] = and i64 [[INDEX]], 9223372036854775804
; CHECK-NEXT:    [[TMP8:%.*]] = getelementptr inbounds i32, ptr [[B:%.*]], i64 [[TMP7]]
; CHECK-NEXT:    store <vscale x 4 x i32> [[TMP6]], ptr [[TMP8]], align 4
; CHECK-NEXT:    [[INDEX_NEXT]] = add nuw i64 [[INDEX]], [[TMP3]]
; CHECK-NEXT:    [[TMP9:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
; CHECK-NEXT:    br i1 [[TMP9]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP12:![0-9]+]]
; CHECK:       middle.block:
; CHECK-NEXT:    br label [[SCALAR_PH]]
; CHECK:       scalar.ph:
; CHECK-NEXT:    [[BC_RESUME_VAL:%.*]] = phi i64 [ [[IND_END]], [[MIDDLE_BLOCK]] ], [ poison, [[ENTRY:%.*]] ]
; CHECK-NEXT:    br label [[FOR_BODY:%.*]]
; CHECK:       for.cond.cleanup:
; CHECK-NEXT:    ret void
; CHECK:       for.body:
; CHECK-NEXT:    [[INDVARS_IV:%.*]] = phi i64 [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ], [ [[INDVARS_IV_NEXT:%.*]], [[FOR_BODY]] ]
; CHECK-NEXT:    [[ARRAYIDX:%.*]] = getelementptr inbounds i32, ptr [[A]], i64 [[INDVARS_IV]]
; CHECK-NEXT:    [[LOAD:%.*]] = load i32, ptr [[ARRAYIDX]], align 4
; CHECK-NEXT:    [[MUL:%.*]] = shl nsw i32 [[LOAD]], 1
; CHECK-NEXT:    [[LSHR:%.*]] = lshr exact i64 [[INDVARS_IV]], 1
; CHECK-NEXT:    [[ARRAYIDX2:%.*]] = getelementptr inbounds i32, ptr [[B]], i64 [[LSHR]]
; CHECK-NEXT:    store i32 [[MUL]], ptr [[ARRAYIDX2]], align 4
; CHECK-NEXT:    [[INDVARS_IV_NEXT]] = add nuw nsw i64 [[INDVARS_IV]], 2
; CHECK-NEXT:    [[CMP:%.*]] = icmp ult i64 [[INDVARS_IV]], 1022
; CHECK-NEXT:    br i1 [[CMP]], label [[FOR_BODY]], label [[FOR_COND_CLEANUP:%.*]], !llvm.loop [[LOOP13:![0-9]+]]
;
entry:
  br label %for.body

for.cond.cleanup:                                 ; preds = %for.body
  ret void

for.body:                                         ; preds = %for.body, %entry
  %indvars.iv = phi i64 [ 0, %entry ], [ %indvars.iv.next, %for.body ]
  %arrayidx = getelementptr inbounds i32, ptr %A, i64 %indvars.iv
  %load = load i32, ptr %arrayidx, align 4
  %mul = shl nsw i32 %load, 1
  %lshr = lshr exact i64 %indvars.iv, 1
  %arrayidx2 = getelementptr inbounds i32, ptr %B, i64 %lshr
  store i32 %mul, ptr %arrayidx2, align 4
  %indvars.iv.next = add nuw nsw i64 %indvars.iv, 2
  %cmp = icmp ult i64 %indvars.iv.next, 1024
  br i1 %cmp, label %for.body, label %for.cond.cleanup
}

; Check vectorization on an interleaved load group of factor 2 with 1 gap
; (missing the load of odd elements). Because the vectorized loop would
; speculatively access memory out-of-bounds, we must execute at least one
; iteration of the scalar loop.

; void even_load_dynamic_tc(int *A, int *B, unsigned N) {
;  for (unsigned i = 0; i < N; i+=2)
;     B[i/2] = A[i] * 2;
; }


define void @even_load_dynamic_tc(ptr noalias nocapture readonly %A, ptr noalias nocapture %B, i64 %N) #1 {
; CHECK-LABEL: @even_load_dynamic_tc(
; CHECK-NEXT:  entry:
; CHECK-NEXT:    [[UMAX:%.*]] = call i64 @llvm.umax.i64(i64 [[N:%.*]], i64 2)
; CHECK-NEXT:    [[TMP0:%.*]] = add i64 [[UMAX]], -1
; CHECK-NEXT:    [[TMP1:%.*]] = lshr i64 [[TMP0]], 1
; CHECK-NEXT:    [[TMP2:%.*]] = call i64 @llvm.vscale.i64()
; CHECK-NEXT:    [[TMP3:%.*]] = shl nuw nsw i64 [[TMP2]], 2
; CHECK-NEXT:    [[MIN_ITERS_CHECK_NOT_NOT:%.*]] = icmp ult i64 [[TMP1]], [[TMP3]]
; CHECK-NEXT:    br i1 [[MIN_ITERS_CHECK_NOT_NOT]], label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
; CHECK:       vector.ph:
; CHECK-NEXT:    [[TMP4:%.*]] = add nuw i64 [[TMP1]], 1
; CHECK-NEXT:    [[TMP5:%.*]] = call i64 @llvm.vscale.i64()
; CHECK-NEXT:    [[TMP6:%.*]] = shl nuw nsw i64 [[TMP5]], 2
; CHECK-NEXT:    [[TMP7:%.*]] = add nsw i64 [[TMP6]], -1
; CHECK-NEXT:    [[N_MOD_VF:%.*]] = and i64 [[TMP4]], [[TMP7]]
; CHECK-NEXT:    [[TMP8:%.*]] = icmp eq i64 [[N_MOD_VF]], 0
; CHECK-NEXT:    [[TMP9:%.*]] = select i1 [[TMP8]], i64 [[TMP6]], i64 [[N_MOD_VF]]
; CHECK-NEXT:    [[N_VEC:%.*]] = sub i64 [[TMP4]], [[TMP9]]
; CHECK-NEXT:    [[IND_END:%.*]] = shl i64 [[N_VEC]], 1
; CHECK-NEXT:    [[TMP10:%.*]] = call i64 @llvm.vscale.i64()
; CHECK-NEXT:    [[TMP11:%.*]] = shl nuw nsw i64 [[TMP10]], 2
; CHECK-NEXT:    br label [[VECTOR_BODY:%.*]]
; CHECK:       vector.body:
; CHECK-NEXT:    [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; CHECK-NEXT:    [[DOTIDX:%.*]] = shl i64 [[INDEX]], 3
; CHECK-NEXT:    [[TMP12:%.*]] = getelementptr inbounds i8, ptr [[A:%.*]], i64 [[DOTIDX]]
; CHECK-NEXT:    [[WIDE_VEC:%.*]] = load <vscale x 8 x i32>, ptr [[TMP12]], align 4
; CHECK-NEXT:    [[STRIDED_VEC:%.*]] = call { <vscale x 4 x i32>, <vscale x 4 x i32> } @llvm.vector.deinterleave2.nxv8i32(<vscale x 8 x i32> [[WIDE_VEC]])
; CHECK-NEXT:    [[TMP13:%.*]] = extractvalue { <vscale x 4 x i32>, <vscale x 4 x i32> } [[STRIDED_VEC]], 0
; CHECK-NEXT:    [[TMP14:%.*]] = shl nsw <vscale x 4 x i32> [[TMP13]], shufflevector (<vscale x 4 x i32> insertelement (<vscale x 4 x i32> poison, i32 1, i64 0), <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer)
; CHECK-NEXT:    [[TMP15:%.*]] = and i64 [[INDEX]], 9223372036854775804
; CHECK-NEXT:    [[TMP16:%.*]] = getelementptr inbounds i32, ptr [[B:%.*]], i64 [[TMP15]]
; CHECK-NEXT:    store <vscale x 4 x i32> [[TMP14]], ptr [[TMP16]], align 4
; CHECK-NEXT:    [[INDEX_NEXT]] = add nuw i64 [[INDEX]], [[TMP11]]
; CHECK-NEXT:    [[TMP17:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
; CHECK-NEXT:    br i1 [[TMP17]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP14:![0-9]+]]
; CHECK:       middle.block:
; CHECK-NEXT:    br label [[SCALAR_PH]]
; CHECK:       scalar.ph:
; CHECK-NEXT:    [[BC_RESUME_VAL:%.*]] = phi i64 [ [[IND_END]], [[MIDDLE_BLOCK]] ], [ 0, [[ENTRY:%.*]] ]
; CHECK-NEXT:    br label [[FOR_BODY:%.*]]
; CHECK:       for.cond.cleanup:
; CHECK-NEXT:    ret void
; CHECK:       for.body:
; CHECK-NEXT:    [[INDVARS_IV:%.*]] = phi i64 [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ], [ [[INDVARS_IV_NEXT:%.*]], [[FOR_BODY]] ]
; CHECK-NEXT:    [[ARRAYIDX:%.*]] = getelementptr inbounds i32, ptr [[A]], i64 [[INDVARS_IV]]
; CHECK-NEXT:    [[LOAD:%.*]] = load i32, ptr [[ARRAYIDX]], align 4
; CHECK-NEXT:    [[MUL:%.*]] = shl nsw i32 [[LOAD]], 1
; CHECK-NEXT:    [[LSHR:%.*]] = lshr exact i64 [[INDVARS_IV]], 1
; CHECK-NEXT:    [[ARRAYIDX2:%.*]] = getelementptr inbounds i32, ptr [[B]], i64 [[LSHR]]
; CHECK-NEXT:    store i32 [[MUL]], ptr [[ARRAYIDX2]], align 4
; CHECK-NEXT:    [[INDVARS_IV_NEXT]] = add nuw nsw i64 [[INDVARS_IV]], 2
; CHECK-NEXT:    [[CMP:%.*]] = icmp ult i64 [[INDVARS_IV_NEXT]], [[N]]
; CHECK-NEXT:    br i1 [[CMP]], label [[FOR_BODY]], label [[FOR_COND_CLEANUP:%.*]], !llvm.loop [[LOOP15:![0-9]+]]
;
entry:
  br label %for.body

for.cond.cleanup:                                 ; preds = %for.body
  ret void

for.body:                                         ; preds = %for.body, %entry
  %indvars.iv = phi i64 [ 0, %entry ], [ %indvars.iv.next, %for.body ]
  %arrayidx = getelementptr inbounds i32, ptr %A, i64 %indvars.iv
  %load = load i32, ptr %arrayidx, align 4
  %mul = shl nsw i32 %load, 1
  %lshr = lshr exact i64 %indvars.iv, 1
  %arrayidx2 = getelementptr inbounds i32, ptr %B, i64 %lshr
  store i32 %mul, ptr %arrayidx2, align 4
  %indvars.iv.next = add nuw nsw i64 %indvars.iv, 2
  %cmp = icmp ult i64 %indvars.iv.next, %N
  br i1 %cmp, label %for.body, label %for.cond.cleanup
}

; Check vectorization on a reverse interleaved load group of factor 2 with 1
; gap and a reverse interleaved store group of factor 2. The interleaved load
; group should be removed since it has a gap and is reverse.

; struct pair {
;  int x;
;  int y;
; };
;
; void load_gap_reverse(struct pair *P1, struct pair *P2, int X) {
;   for (int i = 1023; i >= 0; i--) {
;     int a = X + i;
;     int b = A[i].y - i;
;     B[i].x = a;
;     B[i].y = b;
;   }
; }

%pair = type { i64, i64 }
define void @load_gap_reverse(ptr noalias nocapture readonly %P1, ptr noalias nocapture readonly %P2, i64 %X) #1 {
; CHECK-LABEL: @load_gap_reverse(
; CHECK-NEXT:  entry:
; CHECK-NEXT:    br i1 false, label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
; CHECK:       vector.ph:
; CHECK-NEXT:    [[TMP0:%.*]] = call i64 @llvm.vscale.i64()
; CHECK-NEXT:    [[TMP1:%.*]] = shl nuw nsw i64 [[TMP0]], 2
; CHECK-NEXT:    [[TMP2:%.*]] = call <vscale x 4 x i64> @llvm.stepvector.nxv4i64()
; CHECK-NEXT:    [[INDUCTION:%.*]] = sub <vscale x 4 x i64> shufflevector (<vscale x 4 x i64> insertelement (<vscale x 4 x i64> poison, i64 1023, i64 0), <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer), [[TMP2]]
; CHECK-NEXT:    [[DOTNEG:%.*]] = sub nsw i64 0, [[TMP1]]
; CHECK-NEXT:    [[DOTSPLATINSERT:%.*]] = insertelement <vscale x 4 x i64> poison, i64 [[DOTNEG]], i64 0
; CHECK-NEXT:    [[DOTSPLAT:%.*]] = shufflevector <vscale x 4 x i64> [[DOTSPLATINSERT]], <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer
; CHECK-NEXT:    [[BROADCAST_SPLATINSERT:%.*]] = insertelement <vscale x 4 x i64> poison, i64 [[X:%.*]], i64 0
; CHECK-NEXT:    [[BROADCAST_SPLAT:%.*]] = shufflevector <vscale x 4 x i64> [[BROADCAST_SPLATINSERT]], <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer
; CHECK-NEXT:    br label [[VECTOR_BODY:%.*]]
; CHECK:       vector.body:
; CHECK-NEXT:    [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; CHECK-NEXT:    [[VEC_IND:%.*]] = phi <vscale x 4 x i64> [ [[INDUCTION]], [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ]
; CHECK-NEXT:    [[TMP4:%.*]] = add nsw <vscale x 4 x i64> [[BROADCAST_SPLAT]], [[VEC_IND]]
; CHECK-NEXT:    [[TMP5:%.*]] = getelementptr inbounds [[PAIR:%.*]], ptr [[P1:%.*]], <vscale x 4 x i64> [[VEC_IND]], i32 0
; CHECK-NEXT:    [[TMP6:%.*]] = getelementptr inbounds [[PAIR]], ptr [[P2:%.*]], <vscale x 4 x i64> [[VEC_IND]], i32 1
; CHECK-NEXT:    [[WIDE_MASKED_GATHER:%.*]] = call <vscale x 4 x i64> @llvm.masked.gather.nxv4i64.nxv4p0(<vscale x 4 x ptr> [[TMP6]], i32 8, <vscale x 4 x i1> shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i64 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer), <vscale x 4 x i64> poison)
; CHECK-NEXT:    [[TMP7:%.*]] = sub nsw <vscale x 4 x i64> [[WIDE_MASKED_GATHER]], [[VEC_IND]]
; CHECK-NEXT:    call void @llvm.masked.scatter.nxv4i64.nxv4p0(<vscale x 4 x i64> [[TMP4]], <vscale x 4 x ptr> [[TMP5]], i32 8, <vscale x 4 x i1> shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i64 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer))
; CHECK-NEXT:    call void @llvm.masked.scatter.nxv4i64.nxv4p0(<vscale x 4 x i64> [[TMP7]], <vscale x 4 x ptr> [[TMP6]], i32 8, <vscale x 4 x i1> shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i64 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer))
; CHECK-NEXT:    [[INDEX_NEXT]] = add nuw i64 [[INDEX]], [[TMP1]]
; CHECK-NEXT:    [[VEC_IND_NEXT]] = add <vscale x 4 x i64> [[VEC_IND]], [[DOTSPLAT]]
; CHECK-NEXT:    [[TMP8:%.*]] = icmp eq i64 [[INDEX_NEXT]], 1024
; CHECK-NEXT:    br i1 [[TMP8]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP16:![0-9]+]]
; CHECK:       middle.block:
; CHECK-NEXT:    br i1 true, label [[FOR_EXIT:%.*]], label [[SCALAR_PH]]
; CHECK:       scalar.ph:
; CHECK-NEXT:    br label [[FOR_BODY:%.*]]
; CHECK:       for.body:
; CHECK-NEXT:    br i1 poison, label [[FOR_BODY]], label [[FOR_EXIT]], !llvm.loop [[LOOP17:![0-9]+]]
; CHECK:       for.exit:
; CHECK-NEXT:    ret void
;
entry:
  br label %for.body

for.body:
  %i = phi i64 [ 1023, %entry ], [ %i.next, %for.body ]
  %0 = add nsw i64 %X, %i
  %1 = getelementptr inbounds %pair, ptr %P1, i64 %i, i32 0
  %2 = getelementptr inbounds %pair, ptr %P2, i64 %i, i32 1
  %3 = load i64, ptr %2, align 8
  %4 = sub nsw i64 %3, %i
  store i64 %0, ptr %1, align 8
  store i64 %4, ptr %2, align 8
  %i.next = add nsw i64 %i, -1
  %cond = icmp sgt i64 %i, 0
  br i1 %cond, label %for.body, label %for.exit

for.exit:
  ret void
}

; Check vectorization on interleaved access groups identified from mixed
; loads/stores.
; void mixed_load2_store2(int *A, int *B) {
;   for (unsigned i = 0; i < 1024; i+=2)  {
;     B[i] = A[i] * A[i+1];
;     B[i+1] = A[i] + A[i+1];
;   }
; }


define void @mixed_load2_store2(ptr noalias nocapture readonly %A, ptr noalias nocapture %B) #1 {
; CHECK-LABEL: @mixed_load2_store2(
; CHECK-NEXT:  entry:
; CHECK-NEXT:    br i1 false, label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
; CHECK:       vector.ph:
; CHECK-NEXT:    [[TMP0:%.*]] = call i64 @llvm.vscale.i64()
; CHECK-NEXT:    [[TMP1:%.*]] = shl nuw nsw i64 [[TMP0]], 2
; CHECK-NEXT:    br label [[VECTOR_BODY:%.*]]
; CHECK:       vector.body:
; CHECK-NEXT:    [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; CHECK-NEXT:    [[OFFSET_IDX:%.*]] = shl i64 [[INDEX]], 1
; CHECK-NEXT:    [[TMP2:%.*]] = getelementptr inbounds i32, ptr [[A:%.*]], i64 [[OFFSET_IDX]]
; CHECK-NEXT:    [[WIDE_VEC:%.*]] = load <vscale x 8 x i32>, ptr [[TMP2]], align 4
; CHECK-NEXT:    [[STRIDED_VEC:%.*]] = call { <vscale x 4 x i32>, <vscale x 4 x i32> } @llvm.vector.deinterleave2.nxv8i32(<vscale x 8 x i32> [[WIDE_VEC]])
; CHECK-NEXT:    [[TMP3:%.*]] = extractvalue { <vscale x 4 x i32>, <vscale x 4 x i32> } [[STRIDED_VEC]], 0
; CHECK-NEXT:    [[TMP4:%.*]] = extractvalue { <vscale x 4 x i32>, <vscale x 4 x i32> } [[STRIDED_VEC]], 1
; CHECK-NEXT:    [[TMP6:%.*]] = mul nsw <vscale x 4 x i32> [[TMP4]], [[TMP3]]
; CHECK-NEXT:    [[TMP10:%.*]] = getelementptr inbounds i32, ptr [[B:%.*]], i64 [[OFFSET_IDX]]
; CHECK-NEXT:    [[STRIDED_VEC2:%.*]] = call { <vscale x 4 x i32>, <vscale x 4 x i32> } @llvm.vector.deinterleave2.nxv8i32(<vscale x 8 x i32> [[WIDE_VEC]])
; CHECK-NEXT:    [[TMP7:%.*]] = extractvalue { <vscale x 4 x i32>, <vscale x 4 x i32> } [[STRIDED_VEC2]], 0
; CHECK-NEXT:    [[TMP8:%.*]] = extractvalue { <vscale x 4 x i32>, <vscale x 4 x i32> } [[STRIDED_VEC2]], 1
; CHECK-NEXT:    [[TMP9:%.*]] = add nsw <vscale x 4 x i32> [[TMP8]], [[TMP7]]
; CHECK-NEXT:    [[INTERLEAVED_VEC:%.*]] = call <vscale x 8 x i32> @llvm.vector.interleave2.nxv8i32(<vscale x 4 x i32> [[TMP6]], <vscale x 4 x i32> [[TMP9]])
; CHECK-NEXT:    store <vscale x 8 x i32> [[INTERLEAVED_VEC]], ptr [[TMP10]], align 4
; CHECK-NEXT:    [[INDEX_NEXT]] = add nuw i64 [[INDEX]], [[TMP1]]
; CHECK-NEXT:    [[TMP12:%.*]] = icmp eq i64 [[INDEX_NEXT]], 512
; CHECK-NEXT:    br i1 [[TMP12]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP18:![0-9]+]]
; CHECK:       middle.block:
; CHECK-NEXT:    br i1 true, label [[FOR_COND_CLEANUP:%.*]], label [[SCALAR_PH]]
; CHECK:       scalar.ph:
; CHECK-NEXT:    br label [[FOR_BODY:%.*]]
; CHECK:       for.cond.cleanup:
; CHECK-NEXT:    ret void
; CHECK:       for.body:
; CHECK-NEXT:    br i1 poison, label [[FOR_BODY]], label [[FOR_COND_CLEANUP]], !llvm.loop [[LOOP19:![0-9]+]]
;
entry:
  br label %for.body

for.cond.cleanup:                                 ; preds = %for.body
  ret void

for.body:                                         ; preds = %for.body, %entry
  %indvars.iv = phi i64 [ 0, %entry ], [ %indvars.iv.next, %for.body ]
  %arrayidx = getelementptr inbounds i32, ptr %A, i64 %indvars.iv
  %load1 = load i32, ptr %arrayidx, align 4
  %or = or disjoint i64 %indvars.iv, 1
  %arrayidx2 = getelementptr inbounds i32, ptr %A, i64 %or
  %load2 = load i32, ptr %arrayidx2, align 4
  %mul = mul nsw i32 %load2, %load1
  %arrayidx4 = getelementptr inbounds i32, ptr %B, i64 %indvars.iv
  store i32 %mul, ptr %arrayidx4, align 4
  %load3 = load i32, ptr %arrayidx, align 4
  %load4 = load i32, ptr %arrayidx2, align 4
  %add10 = add nsw i32 %load4, %load3
  %arrayidx13 = getelementptr inbounds i32, ptr %B, i64 %or
  store i32 %add10, ptr %arrayidx13, align 4
  %indvars.iv.next = add nuw nsw i64 %indvars.iv, 2
  %cmp = icmp ult i64 %indvars.iv.next, 1024
  br i1 %cmp, label %for.body, label %for.cond.cleanup
}


; Check vectorization on interleaved access groups with members having different
; kinds of type.

; struct IntFloat {
;   int a;
;   float b;
; };
;
; int SA;
; float SB;
;
; void int_float_struct(struct IntFloat *A) {
;   int SumA;
;   float SumB;
;   for (unsigned i = 0; i < 1024; i++)  {
;     SumA += A[i].a;
;     SumB += A[i].b;
;   }
;   SA = SumA;
;   SB = SumB;
; }


%struct.IntFloat = type { i32, float }

@SA = common global i32 0, align 4
@SB = common global float 0.000000e+00, align 4

define void @int_float_struct(ptr nocapture readonly %p) #0 {
; CHECK-LABEL: @int_float_struct(
; CHECK-NEXT:  entry:
; CHECK-NEXT:    br i1 false, label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
; CHECK:       vector.ph:
; CHECK-NEXT:    [[TMP0:%.*]] = call i64 @llvm.vscale.i64()
; CHECK-NEXT:    [[TMP1:%.*]] = shl nuw nsw i64 [[TMP0]], 2
; CHECK-NEXT:    br label [[VECTOR_BODY:%.*]]
; CHECK:       vector.body:
; CHECK-NEXT:    [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; CHECK-NEXT:    [[VEC_PHI:%.*]] = phi <vscale x 4 x float> [ insertelement (<vscale x 4 x float> zeroinitializer, float undef, i32 0), [[VECTOR_PH]] ], [ [[TMP7:%.*]], [[VECTOR_BODY]] ]
; CHECK-NEXT:    [[VEC_PHI1:%.*]] = phi <vscale x 4 x i32> [ insertelement (<vscale x 4 x i32> zeroinitializer, i32 undef, i32 0), [[VECTOR_PH]] ], [ [[TMP6:%.*]], [[VECTOR_BODY]] ]
; CHECK-NEXT:    [[TMP2:%.*]] = getelementptr inbounds [[STRUCT_INTFLOAT:%.*]], ptr [[P:%.*]], i64 [[INDEX]], i32 0
; CHECK-NEXT:    [[WIDE_VEC:%.*]] = load <vscale x 8 x i32>, ptr [[TMP2]], align 4
; CHECK-NEXT:    [[STRIDED_VEC:%.*]] = call { <vscale x 4 x i32>, <vscale x 4 x i32> } @llvm.vector.deinterleave2.nxv8i32(<vscale x 8 x i32> [[WIDE_VEC]])
; CHECK-NEXT:    [[TMP3:%.*]] = extractvalue { <vscale x 4 x i32>, <vscale x 4 x i32> } [[STRIDED_VEC]], 0
; CHECK-NEXT:    [[TMP4:%.*]] = extractvalue { <vscale x 4 x i32>, <vscale x 4 x i32> } [[STRIDED_VEC]], 1
; CHECK-NEXT:    [[TMP5:%.*]] = bitcast <vscale x 4 x i32> [[TMP4]] to <vscale x 4 x float>
; CHECK-NEXT:    [[TMP6]] = add <vscale x 4 x i32> [[TMP3]], [[VEC_PHI1]]
; CHECK-NEXT:    [[TMP7]] = fadd fast <vscale x 4 x float> [[VEC_PHI]], [[TMP5]]
; CHECK-NEXT:    [[INDEX_NEXT]] = add nuw i64 [[INDEX]], [[TMP1]]
; CHECK-NEXT:    [[TMP8:%.*]] = icmp eq i64 [[INDEX_NEXT]], 1024
; CHECK-NEXT:    br i1 [[TMP8]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP20:![0-9]+]]
; CHECK:       middle.block:
; CHECK-NEXT:    [[TMP9:%.*]] = call fast float @llvm.vector.reduce.fadd.nxv4f32(float 0.000000e+00, <vscale x 4 x float> [[TMP7]])
; CHECK-NEXT:    [[TMP10:%.*]] = call i32 @llvm.vector.reduce.add.nxv4i32(<vscale x 4 x i32> [[TMP6]])
; CHECK-NEXT:    br i1 true, label [[FOR_COND_CLEANUP:%.*]], label [[SCALAR_PH]]
; CHECK:       scalar.ph:
; CHECK-NEXT:    br label [[FOR_BODY:%.*]]
; CHECK:       for.cond.cleanup:
; CHECK-NEXT:    [[ADD_LCSSA:%.*]] = phi i32 [ poison, [[FOR_BODY]] ], [ [[TMP10]], [[MIDDLE_BLOCK]] ]
; CHECK-NEXT:    [[ADD3_LCSSA:%.*]] = phi float [ poison, [[FOR_BODY]] ], [ [[TMP9]], [[MIDDLE_BLOCK]] ]
; CHECK-NEXT:    store i32 [[ADD_LCSSA]], ptr @SA, align 4
; CHECK-NEXT:    store float [[ADD3_LCSSA]], ptr @SB, align 4
; CHECK-NEXT:    ret void
; CHECK:       for.body:
; CHECK-NEXT:    br i1 poison, label [[FOR_COND_CLEANUP]], label [[FOR_BODY]], !llvm.loop [[LOOP21:![0-9]+]]
;
entry:
  br label %for.body

for.cond.cleanup:                                 ; preds = %for.body
  store i32 %add, ptr @SA, align 4
  store float %add3, ptr @SB, align 4
  ret void

for.body:                                         ; preds = %for.body, %entry
  %indvars.iv = phi i64 [ 0, %entry ], [ %indvars.iv.next, %for.body ]
  %SumB.014 = phi float [ undef, %entry ], [ %add3, %for.body ]
  %SumA.013 = phi i32 [ undef, %entry ], [ %add, %for.body ]
  %a = getelementptr inbounds %struct.IntFloat, ptr %p, i64 %indvars.iv, i32 0
  %load1 = load i32, ptr %a, align 4
  %add = add nsw i32 %load1, %SumA.013
  %b = getelementptr inbounds %struct.IntFloat, ptr %p, i64 %indvars.iv, i32 1
  %load2 = load float, ptr %b, align 4
  %add3 = fadd fast float %SumB.014, %load2
  %indvars.iv.next = add nuw nsw i64 %indvars.iv, 1
  %exitcond = icmp eq i64 %indvars.iv.next, 1024
  br i1 %exitcond, label %for.cond.cleanup, label %for.body
}

; Check vectorization of interleaved access groups in the presence of
; dependences (PR27626). The following tests check that we don't reorder
; dependent loads and stores when generating code for interleaved access
; groups. Stores should be scalarized because the required code motion would
; break dependences, and the remaining interleaved load groups should have
; gaps.

; PR27626_0: Ensure a strided store is not moved after a dependent (zero
;            distance) strided load.

; void PR27626_0(struct pair *p, int z, int n) {
;   for (int i = 0; i < n; i++) {
;     p[i].x = z;
;     p[i].y = p[i].x;
;   }
; }

%pair.i32 = type { i32, i32 }
define void @PR27626_0(ptr %p, i32 %z, i64 %n) #1 {
; CHECK-LABEL: @PR27626_0(
; CHECK-NEXT:  entry:
; CHECK-NEXT:    [[SMAX:%.*]] = call i64 @llvm.smax.i64(i64 [[N:%.*]], i64 1)
; CHECK-NEXT:    [[TMP0:%.*]] = call i64 @llvm.vscale.i64()
; CHECK-NEXT:    [[TMP1:%.*]] = shl nuw nsw i64 [[TMP0]], 2
; CHECK-NEXT:    [[MIN_ITERS_CHECK_NOT:%.*]] = icmp ugt i64 [[SMAX]], [[TMP1]]
; CHECK-NEXT:    br i1 [[MIN_ITERS_CHECK_NOT]], label [[VECTOR_PH:%.*]], label [[SCALAR_PH:%.*]]
; CHECK:       vector.ph:
; CHECK-NEXT:    [[TMP2:%.*]] = call i64 @llvm.vscale.i64()
; CHECK-NEXT:    [[TMP3:%.*]] = shl nuw nsw i64 [[TMP2]], 2
; CHECK-NEXT:    [[TMP4:%.*]] = add nsw i64 [[TMP3]], -1
; CHECK-NEXT:    [[N_MOD_VF:%.*]] = and i64 [[SMAX]], [[TMP4]]
; CHECK-NEXT:    [[TMP5:%.*]] = icmp eq i64 [[N_MOD_VF]], 0
; CHECK-NEXT:    [[TMP6:%.*]] = select i1 [[TMP5]], i64 [[TMP3]], i64 [[N_MOD_VF]]
; CHECK-NEXT:    [[N_VEC:%.*]] = sub nsw i64 [[SMAX]], [[TMP6]]
; CHECK-NEXT:    [[TMP7:%.*]] = call i64 @llvm.vscale.i64()
; CHECK-NEXT:    [[TMP8:%.*]] = shl nuw nsw i64 [[TMP7]], 2
; CHECK-NEXT:    [[TMP9:%.*]] = call <vscale x 4 x i64> @llvm.stepvector.nxv4i64()
; CHECK-NEXT:    [[DOTSPLATINSERT:%.*]] = insertelement <vscale x 4 x i64> poison, i64 [[TMP8]], i64 0
; CHECK-NEXT:    [[DOTSPLAT:%.*]] = shufflevector <vscale x 4 x i64> [[DOTSPLATINSERT]], <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer
; CHECK-NEXT:    [[BROADCAST_SPLATINSERT:%.*]] = insertelement <vscale x 4 x i32> poison, i32 [[Z:%.*]], i64 0
; CHECK-NEXT:    [[BROADCAST_SPLAT:%.*]] = shufflevector <vscale x 4 x i32> [[BROADCAST_SPLATINSERT]], <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer
; CHECK-NEXT:    br label [[VECTOR_BODY:%.*]]
; CHECK:       vector.body:
; CHECK-NEXT:    [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; CHECK-NEXT:    [[VEC_IND:%.*]] = phi <vscale x 4 x i64> [ [[TMP9]], [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ]
; CHECK-NEXT:    [[TMP12:%.*]] = getelementptr inbounds [[PAIR_I32:%.*]], ptr [[P:%.*]], <vscale x 4 x i64> [[VEC_IND]], i32 0
; CHECK-NEXT:    [[TMP13:%.*]] = getelementptr inbounds [[PAIR_I32]], ptr [[P]], <vscale x 4 x i64> [[VEC_IND]], i32 1
; CHECK-NEXT:    call void @llvm.masked.scatter.nxv4i32.nxv4p0(<vscale x 4 x i32> [[BROADCAST_SPLAT]], <vscale x 4 x ptr> [[TMP12]], i32 4, <vscale x 4 x i1> shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i64 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer))
; CHECK-NEXT:    [[TMP14:%.*]] = extractelement <vscale x 4 x ptr> [[TMP12]], i64 0
; CHECK-NEXT:    [[WIDE_VEC:%.*]] = load <vscale x 8 x i32>, ptr [[TMP14]], align 4
; CHECK-NEXT:    [[STRIDED_VEC:%.*]] = call { <vscale x 4 x i32>, <vscale x 4 x i32> } @llvm.vector.deinterleave2.nxv8i32(<vscale x 8 x i32> [[WIDE_VEC]])
; CHECK-NEXT:    [[TMP15:%.*]] = extractvalue { <vscale x 4 x i32>, <vscale x 4 x i32> } [[STRIDED_VEC]], 0
; CHECK-NEXT:    call void @llvm.masked.scatter.nxv4i32.nxv4p0(<vscale x 4 x i32> [[TMP15]], <vscale x 4 x ptr> [[TMP13]], i32 4, <vscale x 4 x i1> shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i64 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer))
; CHECK-NEXT:    [[INDEX_NEXT]] = add nuw i64 [[INDEX]], [[TMP8]]
; CHECK-NEXT:    [[VEC_IND_NEXT]] = add <vscale x 4 x i64> [[VEC_IND]], [[DOTSPLAT]]
; CHECK-NEXT:    [[TMP16:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
; CHECK-NEXT:    br i1 [[TMP16]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP22:![0-9]+]]
; CHECK:       middle.block:
; CHECK-NEXT:    br label [[SCALAR_PH]]
; CHECK:       scalar.ph:
; CHECK-NEXT:    [[BC_RESUME_VAL:%.*]] = phi i64 [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[ENTRY:%.*]] ]
; CHECK-NEXT:    br label [[FOR_BODY:%.*]]
; CHECK:       for.body:
; CHECK-NEXT:    [[I:%.*]] = phi i64 [ [[I_NEXT:%.*]], [[FOR_BODY]] ], [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ]
; CHECK-NEXT:    [[P_I_X:%.*]] = getelementptr inbounds [[PAIR_I32]], ptr [[P]], i64 [[I]], i32 0
; CHECK-NEXT:    [[P_I_Y:%.*]] = getelementptr inbounds [[PAIR_I32]], ptr [[P]], i64 [[I]], i32 1
; CHECK-NEXT:    store i32 [[Z]], ptr [[P_I_X]], align 4
; CHECK-NEXT:    store i32 [[Z]], ptr [[P_I_Y]], align 4
; CHECK-NEXT:    [[I_NEXT]] = add nuw nsw i64 [[I]], 1
; CHECK-NEXT:    [[COND:%.*]] = icmp slt i64 [[I_NEXT]], [[N]]
; CHECK-NEXT:    br i1 [[COND]], label [[FOR_BODY]], label [[FOR_END:%.*]], !llvm.loop [[LOOP23:![0-9]+]]
; CHECK:       for.end:
; CHECK-NEXT:    ret void
;
entry:
  br label %for.body

for.body:
  %i = phi i64 [ %i.next, %for.body ], [ 0, %entry ]
  %p_i.x = getelementptr inbounds %pair.i32, ptr %p, i64 %i, i32 0
  %p_i.y = getelementptr inbounds %pair.i32, ptr %p, i64 %i, i32 1
  store i32 %z, ptr %p_i.x, align 4
  %0 = load i32, ptr %p_i.x, align 4
  store i32 %0, ptr %p_i.y, align 4
  %i.next = add nuw nsw i64 %i, 1
  %cond = icmp slt i64 %i.next, %n
  br i1 %cond, label %for.body, label %for.end

for.end:
  ret void
}

; PR27626_1: Ensure a strided load is not moved before a dependent (zero
;            distance) strided store.

; void PR27626_1(struct pair *p, int n) {
;   int s = 0;
;   for (int i = 0; i < n; i++) {
;     p[i].y = p[i].x;
;     s += p[i].y
;   }
; }

define i32 @PR27626_1(ptr %p, i64 %n) #1 {
; CHECK-LABEL: @PR27626_1(
; CHECK-NEXT:  entry:
; CHECK-NEXT:    [[SMAX:%.*]] = call i64 @llvm.smax.i64(i64 [[N:%.*]], i64 1)
; CHECK-NEXT:    [[TMP0:%.*]] = call i64 @llvm.vscale.i64()
; CHECK-NEXT:    [[TMP1:%.*]] = shl nuw nsw i64 [[TMP0]], 2
; CHECK-NEXT:    [[MIN_ITERS_CHECK_NOT:%.*]] = icmp ugt i64 [[SMAX]], [[TMP1]]
; CHECK-NEXT:    br i1 [[MIN_ITERS_CHECK_NOT]], label [[VECTOR_PH:%.*]], label [[SCALAR_PH:%.*]]
; CHECK:       vector.ph:
; CHECK-NEXT:    [[TMP2:%.*]] = call i64 @llvm.vscale.i64()
; CHECK-NEXT:    [[TMP3:%.*]] = shl nuw nsw i64 [[TMP2]], 2
; CHECK-NEXT:    [[TMP4:%.*]] = add nsw i64 [[TMP3]], -1
; CHECK-NEXT:    [[N_MOD_VF:%.*]] = and i64 [[SMAX]], [[TMP4]]
; CHECK-NEXT:    [[TMP5:%.*]] = icmp eq i64 [[N_MOD_VF]], 0
; CHECK-NEXT:    [[TMP6:%.*]] = select i1 [[TMP5]], i64 [[TMP3]], i64 [[N_MOD_VF]]
; CHECK-NEXT:    [[N_VEC:%.*]] = sub nsw i64 [[SMAX]], [[TMP6]]
; CHECK-NEXT:    [[TMP7:%.*]] = call i64 @llvm.vscale.i64()
; CHECK-NEXT:    [[TMP8:%.*]] = shl nuw nsw i64 [[TMP7]], 2
; CHECK-NEXT:    [[TMP9:%.*]] = call <vscale x 4 x i64> @llvm.stepvector.nxv4i64()
; CHECK-NEXT:    [[DOTSPLATINSERT:%.*]] = insertelement <vscale x 4 x i64> poison, i64 [[TMP8]], i64 0
; CHECK-NEXT:    [[DOTSPLAT:%.*]] = shufflevector <vscale x 4 x i64> [[DOTSPLATINSERT]], <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer
; CHECK-NEXT:    br label [[VECTOR_BODY:%.*]]
; CHECK:       vector.body:
; CHECK-NEXT:    [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; CHECK-NEXT:    [[VEC_IND:%.*]] = phi <vscale x 4 x i64> [ [[TMP9]], [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ]
; CHECK-NEXT:    [[VEC_PHI:%.*]] = phi <vscale x 4 x i32> [ zeroinitializer, [[VECTOR_PH]] ], [ [[TMP17:%.*]], [[VECTOR_BODY]] ]
; CHECK-NEXT:    [[TMP12:%.*]] = getelementptr inbounds [[PAIR_I32:%.*]], ptr [[P:%.*]], i64 [[INDEX]], i32 0
; CHECK-NEXT:    [[TMP13:%.*]] = getelementptr inbounds [[PAIR_I32]], ptr [[P]], <vscale x 4 x i64> [[VEC_IND]], i32 1
; CHECK-NEXT:    [[WIDE_VEC:%.*]] = load <vscale x 8 x i32>, ptr [[TMP12]], align 4
; CHECK-NEXT:    [[STRIDED_VEC:%.*]] = call { <vscale x 4 x i32>, <vscale x 4 x i32> } @llvm.vector.deinterleave2.nxv8i32(<vscale x 8 x i32> [[WIDE_VEC]])
; CHECK-NEXT:    [[TMP14:%.*]] = extractvalue { <vscale x 4 x i32>, <vscale x 4 x i32> } [[STRIDED_VEC]], 0
; CHECK-NEXT:    call void @llvm.masked.scatter.nxv4i32.nxv4p0(<vscale x 4 x i32> [[TMP14]], <vscale x 4 x ptr> [[TMP13]], i32 4, <vscale x 4 x i1> shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i64 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer))
; CHECK-NEXT:    [[TMP15:%.*]] = extractelement <vscale x 4 x ptr> [[TMP13]], i64 0
; CHECK-NEXT:    [[WIDE_VEC1:%.*]] = load <vscale x 8 x i32>, ptr [[TMP15]], align 4
; CHECK-NEXT:    [[STRIDED_VEC2:%.*]] = call { <vscale x 4 x i32>, <vscale x 4 x i32> } @llvm.vector.deinterleave2.nxv8i32(<vscale x 8 x i32> [[WIDE_VEC1]])
; CHECK-NEXT:    [[TMP16:%.*]] = extractvalue { <vscale x 4 x i32>, <vscale x 4 x i32> } [[STRIDED_VEC2]], 0
; CHECK-NEXT:    [[TMP17]] = add <vscale x 4 x i32> [[TMP16]], [[VEC_PHI]]
; CHECK-NEXT:    [[INDEX_NEXT]] = add nuw i64 [[INDEX]], [[TMP8]]
; CHECK-NEXT:    [[VEC_IND_NEXT]] = add <vscale x 4 x i64> [[VEC_IND]], [[DOTSPLAT]]
; CHECK-NEXT:    [[TMP18:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
; CHECK-NEXT:    br i1 [[TMP18]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP24:![0-9]+]]
; CHECK:       middle.block:
; CHECK-NEXT:    [[TMP19:%.*]] = call i32 @llvm.vector.reduce.add.nxv4i32(<vscale x 4 x i32> [[TMP17]])
; CHECK-NEXT:    br label [[SCALAR_PH]]
; CHECK:       scalar.ph:
; CHECK-NEXT:    [[BC_RESUME_VAL:%.*]] = phi i64 [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[ENTRY:%.*]] ]
; CHECK-NEXT:    [[BC_MERGE_RDX:%.*]] = phi i32 [ [[TMP19]], [[MIDDLE_BLOCK]] ], [ 0, [[ENTRY]] ]
; CHECK-NEXT:    br label [[FOR_BODY:%.*]]
; CHECK:       for.body:
; CHECK-NEXT:    [[I:%.*]] = phi i64 [ [[I_NEXT:%.*]], [[FOR_BODY]] ], [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ]
; CHECK-NEXT:    [[S:%.*]] = phi i32 [ [[TMP21:%.*]], [[FOR_BODY]] ], [ [[BC_MERGE_RDX]], [[SCALAR_PH]] ]
; CHECK-NEXT:    [[P_I_X:%.*]] = getelementptr inbounds [[PAIR_I32]], ptr [[P]], i64 [[I]], i32 0
; CHECK-NEXT:    [[P_I_Y:%.*]] = getelementptr inbounds [[PAIR_I32]], ptr [[P]], i64 [[I]], i32 1
; CHECK-NEXT:    [[TMP20:%.*]] = load i32, ptr [[P_I_X]], align 4
; CHECK-NEXT:    store i32 [[TMP20]], ptr [[P_I_Y]], align 4
; CHECK-NEXT:    [[TMP21]] = add nsw i32 [[TMP20]], [[S]]
; CHECK-NEXT:    [[I_NEXT]] = add nuw nsw i64 [[I]], 1
; CHECK-NEXT:    [[COND:%.*]] = icmp slt i64 [[I_NEXT]], [[N]]
; CHECK-NEXT:    br i1 [[COND]], label [[FOR_BODY]], label [[FOR_END:%.*]], !llvm.loop [[LOOP25:![0-9]+]]
; CHECK:       for.end:
; CHECK-NEXT:    ret i32 [[TMP21]]
;
entry:
  br label %for.body

for.body:
  %i = phi i64 [ %i.next, %for.body ], [ 0, %entry ]
  %s = phi i32 [ %2, %for.body ], [ 0, %entry ]
  %p_i.x = getelementptr inbounds %pair.i32, ptr %p, i64 %i, i32 0
  %p_i.y = getelementptr inbounds %pair.i32, ptr %p, i64 %i, i32 1
  %0 = load i32, ptr %p_i.x, align 4
  store i32 %0, ptr %p_i.y, align 4
  %1 = load i32, ptr %p_i.y, align 4
  %2 = add nsw i32 %1, %s
  %i.next = add nuw nsw i64 %i, 1
  %cond = icmp slt i64 %i.next, %n
  br i1 %cond, label %for.body, label %for.end

for.end:
  %3 = phi i32 [ %2, %for.body ]
  ret i32 %3
}

; PR27626_2: Ensure a strided store is not moved after a dependent (negative
;            distance) strided load.

; void PR27626_2(struct pair *p, int z, int n) {
;   for (int i = 0; i < n; i++) {
;     p[i].x = z;
;     p[i].y = p[i - 1].x;
;   }
; }

define void @PR27626_2(ptr %p, i64 %n, i32 %z) #1 {
; CHECK-LABEL: @PR27626_2(
; CHECK-NEXT:  entry:
; CHECK-NEXT:    [[SMAX:%.*]] = call i64 @llvm.smax.i64(i64 [[N:%.*]], i64 1)
; CHECK-NEXT:    [[TMP0:%.*]] = call i64 @llvm.vscale.i64()
; CHECK-NEXT:    [[TMP1:%.*]] = shl nuw nsw i64 [[TMP0]], 2
; CHECK-NEXT:    [[MIN_ITERS_CHECK_NOT:%.*]] = icmp ugt i64 [[SMAX]], [[TMP1]]
; CHECK-NEXT:    br i1 [[MIN_ITERS_CHECK_NOT]], label [[VECTOR_PH:%.*]], label [[SCALAR_PH:%.*]]
; CHECK:       vector.ph:
; CHECK-NEXT:    [[TMP2:%.*]] = call i64 @llvm.vscale.i64()
; CHECK-NEXT:    [[TMP3:%.*]] = shl nuw nsw i64 [[TMP2]], 2
; CHECK-NEXT:    [[TMP4:%.*]] = add nsw i64 [[TMP3]], -1
; CHECK-NEXT:    [[N_MOD_VF:%.*]] = and i64 [[SMAX]], [[TMP4]]
; CHECK-NEXT:    [[TMP5:%.*]] = icmp eq i64 [[N_MOD_VF]], 0
; CHECK-NEXT:    [[TMP6:%.*]] = select i1 [[TMP5]], i64 [[TMP3]], i64 [[N_MOD_VF]]
; CHECK-NEXT:    [[N_VEC:%.*]] = sub nsw i64 [[SMAX]], [[TMP6]]
; CHECK-NEXT:    [[TMP7:%.*]] = call i64 @llvm.vscale.i64()
; CHECK-NEXT:    [[TMP8:%.*]] = shl nuw nsw i64 [[TMP7]], 2
; CHECK-NEXT:    [[TMP9:%.*]] = call <vscale x 4 x i64> @llvm.stepvector.nxv4i64()
; CHECK-NEXT:    [[DOTSPLATINSERT:%.*]] = insertelement <vscale x 4 x i64> poison, i64 [[TMP8]], i64 0
; CHECK-NEXT:    [[DOTSPLAT:%.*]] = shufflevector <vscale x 4 x i64> [[DOTSPLATINSERT]], <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer
; CHECK-NEXT:    [[BROADCAST_SPLATINSERT:%.*]] = insertelement <vscale x 4 x i32> poison, i32 [[Z:%.*]], i64 0
; CHECK-NEXT:    [[BROADCAST_SPLAT:%.*]] = shufflevector <vscale x 4 x i32> [[BROADCAST_SPLATINSERT]], <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer
; CHECK-NEXT:    br label [[VECTOR_BODY:%.*]]
; CHECK:       vector.body:
; CHECK-NEXT:    [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; CHECK-NEXT:    [[VEC_IND:%.*]] = phi <vscale x 4 x i64> [ [[TMP9]], [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ]
; CHECK-NEXT:    [[TMP12:%.*]] = getelementptr inbounds [[PAIR_I32:%.*]], ptr [[P:%.*]], <vscale x 4 x i64> [[VEC_IND]], i32 0
; CHECK-NEXT:    [[TMP13:%.*]] = getelementptr inbounds i8, ptr [[P]], i64 -8
; CHECK-NEXT:    [[TMP14:%.*]] = getelementptr inbounds [[PAIR_I32]], ptr [[P]], <vscale x 4 x i64> [[VEC_IND]], i32 1
; CHECK-NEXT:    call void @llvm.masked.scatter.nxv4i32.nxv4p0(<vscale x 4 x i32> [[BROADCAST_SPLAT]], <vscale x 4 x ptr> [[TMP12]], i32 4, <vscale x 4 x i1> shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i64 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer))
; CHECK-NEXT:    [[WIDE_VEC:%.*]] = load <vscale x 8 x i32>, ptr [[TMP13]], align 4
; CHECK-NEXT:    [[STRIDED_VEC:%.*]] = call { <vscale x 4 x i32>, <vscale x 4 x i32> } @llvm.vector.deinterleave2.nxv8i32(<vscale x 8 x i32> [[WIDE_VEC]])
; CHECK-NEXT:    [[TMP15:%.*]] = extractvalue { <vscale x 4 x i32>, <vscale x 4 x i32> } [[STRIDED_VEC]], 0
; CHECK-NEXT:    call void @llvm.masked.scatter.nxv4i32.nxv4p0(<vscale x 4 x i32> [[TMP15]], <vscale x 4 x ptr> [[TMP14]], i32 4, <vscale x 4 x i1> shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i64 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer))
; CHECK-NEXT:    [[INDEX_NEXT]] = add nuw i64 [[INDEX]], [[TMP8]]
; CHECK-NEXT:    [[VEC_IND_NEXT]] = add <vscale x 4 x i64> [[VEC_IND]], [[DOTSPLAT]]
; CHECK-NEXT:    [[TMP16:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
; CHECK-NEXT:    br i1 [[TMP16]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP26:![0-9]+]]
; CHECK:       middle.block:
; CHECK-NEXT:    br label [[SCALAR_PH]]
; CHECK:       scalar.ph:
; CHECK-NEXT:    [[BC_RESUME_VAL:%.*]] = phi i64 [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[ENTRY:%.*]] ]
; CHECK-NEXT:    br label [[FOR_BODY:%.*]]
; CHECK:       for.body:
; CHECK-NEXT:    [[I:%.*]] = phi i64 [ [[I_NEXT:%.*]], [[FOR_BODY]] ], [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ]
; CHECK-NEXT:    [[P_I_X:%.*]] = getelementptr inbounds [[PAIR_I32]], ptr [[P]], i64 [[I]], i32 0
; CHECK-NEXT:    [[P_I_MINUS_1_X:%.*]] = getelementptr inbounds i8, ptr [[P]], i64 -8
; CHECK-NEXT:    [[P_I_Y:%.*]] = getelementptr inbounds [[PAIR_I32]], ptr [[P]], i64 [[I]], i32 1
; CHECK-NEXT:    store i32 [[Z]], ptr [[P_I_X]], align 4
; CHECK-NEXT:    [[TMP17:%.*]] = load i32, ptr [[P_I_MINUS_1_X]], align 4
; CHECK-NEXT:    store i32 [[TMP17]], ptr [[P_I_Y]], align 4
; CHECK-NEXT:    [[I_NEXT]] = add nuw nsw i64 [[I]], 1
; CHECK-NEXT:    [[COND:%.*]] = icmp slt i64 [[I_NEXT]], [[N]]
; CHECK-NEXT:    br i1 [[COND]], label [[FOR_BODY]], label [[FOR_END:%.*]], !llvm.loop [[LOOP27:![0-9]+]]
; CHECK:       for.end:
; CHECK-NEXT:    ret void
;
entry:
  br label %for.body

for.body:
  %i = phi i64 [ %i.next, %for.body ], [ 0, %entry ]
  %i_minus_1 = add nuw nsw i64 %i, -1
  %p_i.x = getelementptr inbounds %pair.i32, ptr %p, i64 %i, i32 0
  %p_i_minus_1.x = getelementptr inbounds %pair.i32, ptr %p, i64 %i_minus_1, i32 0
  %p_i.y = getelementptr inbounds %pair.i32, ptr %p, i64 %i, i32 1
  store i32 %z, ptr %p_i.x, align 4
  %0 = load i32, ptr %p_i_minus_1.x, align 4
  store i32 %0, ptr %p_i.y, align 4
  %i.next = add nuw nsw i64 %i, 1
  %cond = icmp slt i64 %i.next, %n
  br i1 %cond, label %for.body, label %for.end

for.end:
  ret void
}

; PR27626_3: Ensure a strided load is not moved before a dependent (negative
;            distance) strided store.

; void PR27626_3(struct pair *p, int z, int n) {
;   for (int i = 0; i < n; i++) {
;     p[i + 1].y = p[i].x;
;     s += p[i].y;
;   }
; }

define i32 @PR27626_3(ptr %p, i64 %n, i32 %z) #1 {
; CHECK-LABEL: @PR27626_3(
; CHECK-NEXT:  entry:
; CHECK-NEXT:    [[SMAX:%.*]] = call i64 @llvm.smax.i64(i64 [[N:%.*]], i64 1)
; CHECK-NEXT:    [[TMP0:%.*]] = call i64 @llvm.vscale.i64()
; CHECK-NEXT:    [[TMP1:%.*]] = shl nuw nsw i64 [[TMP0]], 2
; CHECK-NEXT:    [[MIN_ITERS_CHECK_NOT:%.*]] = icmp ugt i64 [[SMAX]], [[TMP1]]
; CHECK-NEXT:    br i1 [[MIN_ITERS_CHECK_NOT]], label [[VECTOR_PH:%.*]], label [[SCALAR_PH:%.*]]
; CHECK:       vector.ph:
; CHECK-NEXT:    [[TMP2:%.*]] = call i64 @llvm.vscale.i64()
; CHECK-NEXT:    [[TMP3:%.*]] = shl nuw nsw i64 [[TMP2]], 2
; CHECK-NEXT:    [[TMP4:%.*]] = add nsw i64 [[TMP3]], -1
; CHECK-NEXT:    [[N_MOD_VF:%.*]] = and i64 [[SMAX]], [[TMP4]]
; CHECK-NEXT:    [[TMP5:%.*]] = icmp eq i64 [[N_MOD_VF]], 0
; CHECK-NEXT:    [[TMP6:%.*]] = select i1 [[TMP5]], i64 [[TMP3]], i64 [[N_MOD_VF]]
; CHECK-NEXT:    [[N_VEC:%.*]] = sub nsw i64 [[SMAX]], [[TMP6]]
; CHECK-NEXT:    [[TMP7:%.*]] = call i64 @llvm.vscale.i64()
; CHECK-NEXT:    [[TMP8:%.*]] = shl nuw nsw i64 [[TMP7]], 2
; CHECK-NEXT:    [[TMP9:%.*]] = call <vscale x 4 x i64> @llvm.stepvector.nxv4i64()
; CHECK-NEXT:    [[DOTSPLATINSERT:%.*]] = insertelement <vscale x 4 x i64> poison, i64 [[TMP8]], i64 0
; CHECK-NEXT:    [[DOTSPLAT:%.*]] = shufflevector <vscale x 4 x i64> [[DOTSPLATINSERT]], <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer
; CHECK-NEXT:    br label [[VECTOR_BODY:%.*]]
; CHECK:       vector.body:
; CHECK-NEXT:    [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; CHECK-NEXT:    [[VEC_IND:%.*]] = phi <vscale x 4 x i64> [ [[TMP9]], [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ]
; CHECK-NEXT:    [[VEC_PHI:%.*]] = phi <vscale x 4 x i32> [ zeroinitializer, [[VECTOR_PH]] ], [ [[TMP18:%.*]], [[VECTOR_BODY]] ]
; CHECK-NEXT:    [[TMP12:%.*]] = add nuw nsw <vscale x 4 x i64> [[VEC_IND]], shufflevector (<vscale x 4 x i64> insertelement (<vscale x 4 x i64> poison, i64 1, i64 0), <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer)
; CHECK-NEXT:    [[TMP13:%.*]] = getelementptr inbounds [[PAIR_I32:%.*]], ptr [[P:%.*]], i64 [[INDEX]], i32 0
; CHECK-NEXT:    [[TMP14:%.*]] = getelementptr inbounds [[PAIR_I32]], ptr [[P]], i64 [[INDEX]], i32 1
; CHECK-NEXT:    [[TMP15:%.*]] = getelementptr inbounds [[PAIR_I32]], ptr [[P]], <vscale x 4 x i64> [[TMP12]], i32 1
; CHECK-NEXT:    [[WIDE_VEC:%.*]] = load <vscale x 8 x i32>, ptr [[TMP13]], align 4
; CHECK-NEXT:    [[STRIDED_VEC:%.*]] = call { <vscale x 4 x i32>, <vscale x 4 x i32> } @llvm.vector.deinterleave2.nxv8i32(<vscale x 8 x i32> [[WIDE_VEC]])
; CHECK-NEXT:    [[TMP16:%.*]] = extractvalue { <vscale x 4 x i32>, <vscale x 4 x i32> } [[STRIDED_VEC]], 0
; CHECK-NEXT:    call void @llvm.masked.scatter.nxv4i32.nxv4p0(<vscale x 4 x i32> [[TMP16]], <vscale x 4 x ptr> [[TMP15]], i32 4, <vscale x 4 x i1> shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i64 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer))
; CHECK-NEXT:    [[WIDE_VEC1:%.*]] = load <vscale x 8 x i32>, ptr [[TMP14]], align 4
; CHECK-NEXT:    [[STRIDED_VEC2:%.*]] = call { <vscale x 4 x i32>, <vscale x 4 x i32> } @llvm.vector.deinterleave2.nxv8i32(<vscale x 8 x i32> [[WIDE_VEC1]])
; CHECK-NEXT:    [[TMP17:%.*]] = extractvalue { <vscale x 4 x i32>, <vscale x 4 x i32> } [[STRIDED_VEC2]], 0
; CHECK-NEXT:    [[TMP18]] = add <vscale x 4 x i32> [[TMP17]], [[VEC_PHI]]
; CHECK-NEXT:    [[INDEX_NEXT]] = add nuw i64 [[INDEX]], [[TMP8]]
; CHECK-NEXT:    [[VEC_IND_NEXT]] = add <vscale x 4 x i64> [[VEC_IND]], [[DOTSPLAT]]
; CHECK-NEXT:    [[TMP19:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
; CHECK-NEXT:    br i1 [[TMP19]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP28:![0-9]+]]
; CHECK:       middle.block:
; CHECK-NEXT:    [[TMP20:%.*]] = call i32 @llvm.vector.reduce.add.nxv4i32(<vscale x 4 x i32> [[TMP18]])
; CHECK-NEXT:    br label [[SCALAR_PH]]
; CHECK:       scalar.ph:
; CHECK-NEXT:    [[BC_RESUME_VAL:%.*]] = phi i64 [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[ENTRY:%.*]] ]
; CHECK-NEXT:    [[BC_MERGE_RDX:%.*]] = phi i32 [ [[TMP20]], [[MIDDLE_BLOCK]] ], [ 0, [[ENTRY]] ]
; CHECK-NEXT:    br label [[FOR_BODY:%.*]]
; CHECK:       for.body:
; CHECK-NEXT:    [[I:%.*]] = phi i64 [ [[I_NEXT:%.*]], [[FOR_BODY]] ], [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ]
; CHECK-NEXT:    [[S:%.*]] = phi i32 [ [[TMP23:%.*]], [[FOR_BODY]] ], [ [[BC_MERGE_RDX]], [[SCALAR_PH]] ]
; CHECK-NEXT:    [[I_PLUS_1:%.*]] = add nuw nsw i64 [[I]], 1
; CHECK-NEXT:    [[P_I_X:%.*]] = getelementptr inbounds [[PAIR_I32]], ptr [[P]], i64 [[I]], i32 0
; CHECK-NEXT:    [[P_I_Y:%.*]] = getelementptr inbounds [[PAIR_I32]], ptr [[P]], i64 [[I]], i32 1
; CHECK-NEXT:    [[P_I_PLUS_1_Y:%.*]] = getelementptr inbounds [[PAIR_I32]], ptr [[P]], i64 [[I_PLUS_1]], i32 1
; CHECK-NEXT:    [[TMP21:%.*]] = load i32, ptr [[P_I_X]], align 4
; CHECK-NEXT:    store i32 [[TMP21]], ptr [[P_I_PLUS_1_Y]], align 4
; CHECK-NEXT:    [[TMP22:%.*]] = load i32, ptr [[P_I_Y]], align 4
; CHECK-NEXT:    [[TMP23]] = add nsw i32 [[TMP22]], [[S]]
; CHECK-NEXT:    [[I_NEXT]] = add nuw nsw i64 [[I]], 1
; CHECK-NEXT:    [[COND:%.*]] = icmp slt i64 [[I_NEXT]], [[N]]
; CHECK-NEXT:    br i1 [[COND]], label [[FOR_BODY]], label [[FOR_END:%.*]], !llvm.loop [[LOOP29:![0-9]+]]
; CHECK:       for.end:
; CHECK-NEXT:    ret i32 [[TMP23]]
;
entry:
  br label %for.body

for.body:
  %i = phi i64 [ %i.next, %for.body ], [ 0, %entry ]
  %s = phi i32 [ %2, %for.body ], [ 0, %entry ]
  %i_plus_1 = add nuw nsw i64 %i, 1
  %p_i.x = getelementptr inbounds %pair.i32, ptr %p, i64 %i, i32 0
  %p_i.y = getelementptr inbounds %pair.i32, ptr %p, i64 %i, i32 1
  %p_i_plus_1.y = getelementptr inbounds %pair.i32, ptr %p, i64 %i_plus_1, i32 1
  %0 = load i32, ptr %p_i.x, align 4
  store i32 %0, ptr %p_i_plus_1.y, align 4
  %1 = load i32, ptr %p_i.y, align 4
  %2 = add nsw i32 %1, %s
  %i.next = add nuw nsw i64 %i, 1
  %cond = icmp slt i64 %i.next, %n
  br i1 %cond, label %for.body, label %for.end

for.end:
  %3 = phi i32 [ %2, %for.body ]
  ret i32 %3
}

; PR27626_4: Ensure we form an interleaved group for strided stores in the
;            presence of a write-after-write dependence. We create a group for
;            (2) and (3) while excluding (1).

; void PR27626_4(int *a, int x, int y, int z, int n) {
;   for (int i = 0; i < n; i += 2) {
;     a[i] = x;      // (1)
;     a[i] = y;      // (2)
;     a[i + 1] = z;  // (3)
;   }
; }

define void @PR27626_4(ptr %a, i32 %x, i32 %y, i32 %z, i64 %n) #1 {
; CHECK-LABEL: @PR27626_4(
; CHECK-NEXT:  entry:
; CHECK-NEXT:    [[SMAX:%.*]] = call i64 @llvm.smax.i64(i64 [[N:%.*]], i64 2)
; CHECK-NEXT:    [[TMP0:%.*]] = add nsw i64 [[SMAX]], -1
; CHECK-NEXT:    [[TMP1:%.*]] = lshr i64 [[TMP0]], 1
; CHECK-NEXT:    [[TMP2:%.*]] = add nuw nsw i64 [[TMP1]], 1
; CHECK-NEXT:    [[TMP3:%.*]] = call i64 @llvm.vscale.i64()
; CHECK-NEXT:    [[TMP4:%.*]] = shl nuw nsw i64 [[TMP3]], 2
; CHECK-NEXT:    [[MIN_ITERS_CHECK:%.*]] = icmp ult i64 [[TMP2]], [[TMP4]]
; CHECK-NEXT:    br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
; CHECK:       vector.ph:
; CHECK-NEXT:    [[TMP5:%.*]] = call i64 @llvm.vscale.i64()
; CHECK-NEXT:    [[DOTNEG:%.*]] = mul nsw i64 [[TMP5]], -4
; CHECK-NEXT:    [[N_VEC:%.*]] = and i64 [[TMP2]], [[DOTNEG]]
; CHECK-NEXT:    [[IND_END:%.*]] = shl nuw i64 [[N_VEC]], 1
; CHECK-NEXT:    [[TMP6:%.*]] = call i64 @llvm.vscale.i64()
; CHECK-NEXT:    [[TMP7:%.*]] = shl nuw nsw i64 [[TMP6]], 2
; CHECK-NEXT:    [[TMP8:%.*]] = call <vscale x 4 x i64> @llvm.stepvector.nxv4i64()
; CHECK-NEXT:    [[TMP9:%.*]] = shl <vscale x 4 x i64> [[TMP8]], shufflevector (<vscale x 4 x i64> insertelement (<vscale x 4 x i64> poison, i64 1, i64 0), <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer)
; CHECK-NEXT:    [[TMP11:%.*]] = shl nuw nsw i64 [[TMP6]], 3
; CHECK-NEXT:    [[DOTSPLATINSERT:%.*]] = insertelement <vscale x 4 x i64> poison, i64 [[TMP11]], i64 0
; CHECK-NEXT:    [[DOTSPLAT:%.*]] = shufflevector <vscale x 4 x i64> [[DOTSPLATINSERT]], <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer
; CHECK-NEXT:    [[BROADCAST_SPLATINSERT:%.*]] = insertelement <vscale x 4 x i32> poison, i32 [[X:%.*]], i64 0
; CHECK-NEXT:    [[BROADCAST_SPLAT:%.*]] = shufflevector <vscale x 4 x i32> [[BROADCAST_SPLATINSERT]], <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer
; CHECK-NEXT:    [[BROADCAST_SPLATINSERT1:%.*]] = insertelement <vscale x 4 x i32> poison, i32 [[Y:%.*]], i64 0
; CHECK-NEXT:    [[BROADCAST_SPLAT2:%.*]] = shufflevector <vscale x 4 x i32> [[BROADCAST_SPLATINSERT1]], <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer
; CHECK-NEXT:    [[BROADCAST_SPLATINSERT3:%.*]] = insertelement <vscale x 4 x i32> poison, i32 [[Z:%.*]], i64 0
; CHECK-NEXT:    [[BROADCAST_SPLAT4:%.*]] = shufflevector <vscale x 4 x i32> [[BROADCAST_SPLATINSERT3]], <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer
; CHECK-NEXT:    br label [[VECTOR_BODY:%.*]]
; CHECK:       vector.body:
; CHECK-NEXT:    [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; CHECK-NEXT:    [[VEC_IND:%.*]] = phi <vscale x 4 x i64> [ [[TMP9]], [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ]
; CHECK-NEXT:    [[TMP13:%.*]] = getelementptr inbounds i32, ptr [[A:%.*]], <vscale x 4 x i64> [[VEC_IND]]
; CHECK-NEXT:    call void @llvm.masked.scatter.nxv4i32.nxv4p0(<vscale x 4 x i32> [[BROADCAST_SPLAT]], <vscale x 4 x ptr> [[TMP13]], i32 4, <vscale x 4 x i1> shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i64 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer))
; CHECK-NEXT:    [[P:%.+]] = extractelement <vscale x 4 x ptr> [[TMP13]], i64 0
; CHECK-NEXT:    [[INTERLEAVED_VEC:%.*]] = call <vscale x 8 x i32> @llvm.vector.interleave2.nxv8i32(<vscale x 4 x i32> [[BROADCAST_SPLAT2]], <vscale x 4 x i32> [[BROADCAST_SPLAT4]])
; CHECK-NEXT:    store <vscale x 8 x i32> [[INTERLEAVED_VEC]], ptr [[P]], align 4
; CHECK-NEXT:    [[INDEX_NEXT]] = add nuw i64 [[INDEX]], [[TMP7]]
; CHECK-NEXT:    [[VEC_IND_NEXT]] = add <vscale x 4 x i64> [[VEC_IND]], [[DOTSPLAT]]
; CHECK-NEXT:    [[TMP16:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
; CHECK-NEXT:    br i1 [[TMP16]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP30:![0-9]+]]
; CHECK:       middle.block:
; CHECK-NEXT:    [[CMP_N:%.*]] = icmp eq i64 [[TMP2]], [[N_VEC]]
; CHECK-NEXT:    br i1 [[CMP_N]], label [[FOR_END:%.*]], label [[SCALAR_PH]]
; CHECK:       scalar.ph:
; CHECK-NEXT:    [[BC_RESUME_VAL:%.*]] = phi i64 [ [[IND_END]], [[MIDDLE_BLOCK]] ], [ 0, [[ENTRY:%.*]] ]
; CHECK-NEXT:    br label [[FOR_BODY:%.*]]
; CHECK:       for.body:
; CHECK-NEXT:    [[I:%.*]] = phi i64 [ [[I_NEXT:%.*]], [[FOR_BODY]] ], [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ]
; CHECK-NEXT:    [[I_PLUS_1:%.*]] = or disjoint i64 [[I]], 1
; CHECK-NEXT:    [[A_I:%.*]] = getelementptr inbounds i32, ptr [[A]], i64 [[I]]
; CHECK-NEXT:    [[A_I_PLUS_1:%.*]] = getelementptr inbounds i32, ptr [[A]], i64 [[I_PLUS_1]]
; CHECK-NEXT:    store i32 [[Y]], ptr [[A_I]], align 4
; CHECK-NEXT:    store i32 [[Z]], ptr [[A_I_PLUS_1]], align 4
; CHECK-NEXT:    [[I_NEXT]] = add nuw nsw i64 [[I]], 2
; CHECK-NEXT:    [[COND:%.*]] = icmp slt i64 [[I_NEXT]], [[N]]
; CHECK-NEXT:    br i1 [[COND]], label [[FOR_BODY]], label [[FOR_END]], !llvm.loop [[LOOP31:![0-9]+]]
; CHECK:       for.end:
; CHECK-NEXT:    ret void
;
entry:
  br label %for.body

for.body:
  %i = phi i64 [ %i.next, %for.body ], [ 0, %entry ]
  %i_plus_1 = add i64 %i, 1
  %a_i = getelementptr inbounds i32, ptr %a, i64 %i
  %a_i_plus_1 = getelementptr inbounds i32, ptr %a, i64 %i_plus_1
  store i32 %x, ptr %a_i, align 4
  store i32 %y, ptr %a_i, align 4
  store i32 %z, ptr %a_i_plus_1, align 4
  %i.next = add nuw nsw i64 %i, 2
  %cond = icmp slt i64 %i.next, %n
  br i1 %cond, label %for.body, label %for.end

for.end:
  ret void
}

; PR27626_5: Ensure we do not form an interleaved group for strided stores in
;            the presence of a write-after-write dependence.

; void PR27626_5(int *a, int x, int y, int z, int n) {
;   for (int i = 3; i < n; i += 2) {
;     a[i - 1] = x;
;     a[i - 3] = y;
;     a[i] = z;
;   }
; }

define void @PR27626_5(ptr %a, i32 %x, i32 %y, i32 %z, i64 %n) #1 {
; CHECK-LABEL: @PR27626_5(
; CHECK-NEXT:  entry:
; CHECK-NEXT:    [[SMAX:%.*]] = call i64 @llvm.smax.i64(i64 [[N:%.*]], i64 5)
; CHECK-NEXT:    [[TMP0:%.*]] = add nsw i64 [[SMAX]], -4
; CHECK-NEXT:    [[TMP1:%.*]] = lshr i64 [[TMP0]], 1
; CHECK-NEXT:    [[TMP2:%.*]] = add nuw nsw i64 [[TMP1]], 1
; CHECK-NEXT:    [[TMP3:%.*]] = call i64 @llvm.vscale.i64()
; CHECK-NEXT:    [[TMP4:%.*]] = shl nuw nsw i64 [[TMP3]], 2
; CHECK-NEXT:    [[MIN_ITERS_CHECK:%.*]] = icmp ult i64 [[TMP2]], [[TMP4]]
; CHECK-NEXT:    br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
; CHECK:       vector.ph:
; CHECK-NEXT:    [[TMP5:%.*]] = call i64 @llvm.vscale.i64()
; CHECK-NEXT:    [[DOTNEG:%.*]] = mul nsw i64 [[TMP5]], -4
; CHECK-NEXT:    [[N_VEC:%.*]] = and i64 [[TMP2]], [[DOTNEG]]
; CHECK-NEXT:    [[TMP6:%.*]] = shl nuw i64 [[N_VEC]], 1
; CHECK-NEXT:    [[IND_END:%.*]] = or disjoint i64 [[TMP6]], 3
; CHECK-NEXT:    [[TMP7:%.*]] = call i64 @llvm.vscale.i64()
; CHECK-NEXT:    [[TMP8:%.*]] = shl nuw nsw i64 [[TMP7]], 2
; CHECK-NEXT:    [[TMP9:%.*]] = call <vscale x 4 x i64> @llvm.stepvector.nxv4i64()
; CHECK-NEXT:    [[TMP10:%.*]] = shl <vscale x 4 x i64> [[TMP9]], shufflevector (<vscale x 4 x i64> insertelement (<vscale x 4 x i64> poison, i64 1, i64 0), <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer)
; CHECK-NEXT:    [[INDUCTION:%.*]] = add <vscale x 4 x i64> [[TMP10]], shufflevector (<vscale x 4 x i64> insertelement (<vscale x 4 x i64> poison, i64 3, i64 0), <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer)
; CHECK-NEXT:    [[TMP12:%.*]] = shl nuw nsw i64 [[TMP7]], 3
; CHECK-NEXT:    [[DOTSPLATINSERT:%.*]] = insertelement <vscale x 4 x i64> poison, i64 [[TMP12]], i64 0
; CHECK-NEXT:    [[DOTSPLAT:%.*]] = shufflevector <vscale x 4 x i64> [[DOTSPLATINSERT]], <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer
; CHECK-NEXT:    [[BROADCAST_SPLATINSERT:%.*]] = insertelement <vscale x 4 x i32> poison, i32 [[X:%.*]], i64 0
; CHECK-NEXT:    [[BROADCAST_SPLAT:%.*]] = shufflevector <vscale x 4 x i32> [[BROADCAST_SPLATINSERT]], <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer
; CHECK-NEXT:    [[BROADCAST_SPLATINSERT1:%.*]] = insertelement <vscale x 4 x i32> poison, i32 [[Y:%.*]], i64 0
; CHECK-NEXT:    [[BROADCAST_SPLAT2:%.*]] = shufflevector <vscale x 4 x i32> [[BROADCAST_SPLATINSERT1]], <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer
; CHECK-NEXT:    [[BROADCAST_SPLATINSERT3:%.*]] = insertelement <vscale x 4 x i32> poison, i32 [[Z:%.*]], i64 0
; CHECK-NEXT:    [[BROADCAST_SPLAT4:%.*]] = shufflevector <vscale x 4 x i32> [[BROADCAST_SPLATINSERT3]], <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer
; CHECK-NEXT:    br label [[VECTOR_BODY:%.*]]
; CHECK:       vector.body:
; CHECK-NEXT:    [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; CHECK-NEXT:    [[VEC_IND:%.*]] = phi <vscale x 4 x i64> [ [[INDUCTION]], [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ]
; CHECK-NEXT:    [[TMP13:%.*]] = add <vscale x 4 x i64> [[VEC_IND]], shufflevector (<vscale x 4 x i64> insertelement (<vscale x 4 x i64> poison, i64 -1, i64 0), <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer)
; CHECK-NEXT:    [[TMP14:%.*]] = add <vscale x 4 x i64> [[VEC_IND]], shufflevector (<vscale x 4 x i64> insertelement (<vscale x 4 x i64> poison, i64 -3, i64 0), <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer)
; CHECK-NEXT:    [[TMP15:%.*]] = getelementptr inbounds i32, ptr [[A:%.*]], <vscale x 4 x i64> [[VEC_IND]]
; CHECK-NEXT:    [[TMP16:%.*]] = getelementptr inbounds i32, ptr [[A]], <vscale x 4 x i64> [[TMP13]]
; CHECK-NEXT:    [[TMP17:%.*]] = getelementptr inbounds i32, ptr [[A]], <vscale x 4 x i64> [[TMP14]]
; CHECK-NEXT:    call void @llvm.masked.scatter.nxv4i32.nxv4p0(<vscale x 4 x i32> [[BROADCAST_SPLAT]], <vscale x 4 x ptr> [[TMP16]], i32 4, <vscale x 4 x i1> shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i64 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer))
; CHECK-NEXT:    call void @llvm.masked.scatter.nxv4i32.nxv4p0(<vscale x 4 x i32> [[BROADCAST_SPLAT2]], <vscale x 4 x ptr> [[TMP17]], i32 4, <vscale x 4 x i1> shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i64 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer))
; CHECK-NEXT:    call void @llvm.masked.scatter.nxv4i32.nxv4p0(<vscale x 4 x i32> [[BROADCAST_SPLAT4]], <vscale x 4 x ptr> [[TMP15]], i32 4, <vscale x 4 x i1> shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i64 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer))
; CHECK-NEXT:    [[INDEX_NEXT]] = add nuw i64 [[INDEX]], [[TMP8]]
; CHECK-NEXT:    [[VEC_IND_NEXT]] = add <vscale x 4 x i64> [[VEC_IND]], [[DOTSPLAT]]
; CHECK-NEXT:    [[TMP18:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
; CHECK-NEXT:    br i1 [[TMP18]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP32:![0-9]+]]
; CHECK:       middle.block:
; CHECK-NEXT:    [[CMP_N:%.*]] = icmp eq i64 [[TMP2]], [[N_VEC]]
; CHECK-NEXT:    br i1 [[CMP_N]], label [[FOR_END:%.*]], label [[SCALAR_PH]]
; CHECK:       scalar.ph:
; CHECK-NEXT:    [[BC_RESUME_VAL:%.*]] = phi i64 [ [[IND_END]], [[MIDDLE_BLOCK]] ], [ 3, [[ENTRY:%.*]] ]
; CHECK-NEXT:    br label [[FOR_BODY:%.*]]
; CHECK:       for.body:
; CHECK-NEXT:    [[I:%.*]] = phi i64 [ [[I_NEXT:%.*]], [[FOR_BODY]] ], [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ]
; CHECK-NEXT:    [[A_I:%.*]] = getelementptr inbounds i32, ptr [[A]], i64 [[I]]
; CHECK-NEXT:    [[TMP19:%.*]] = getelementptr i32, ptr [[A]], i64 [[I]]
; CHECK-NEXT:    [[A_I_MINUS_1:%.*]] = getelementptr i8, ptr [[TMP19]], i64 -4
; CHECK-NEXT:    [[TMP20:%.*]] = getelementptr i32, ptr [[A]], i64 [[I]]
; CHECK-NEXT:    [[A_I_MINUS_3:%.*]] = getelementptr i8, ptr [[TMP20]], i64 -12
; CHECK-NEXT:    store i32 [[X]], ptr [[A_I_MINUS_1]], align 4
; CHECK-NEXT:    store i32 [[Y]], ptr [[A_I_MINUS_3]], align 4
; CHECK-NEXT:    store i32 [[Z]], ptr [[A_I]], align 4
; CHECK-NEXT:    [[I_NEXT]] = add nuw nsw i64 [[I]], 2
; CHECK-NEXT:    [[COND:%.*]] = icmp slt i64 [[I_NEXT]], [[N]]
; CHECK-NEXT:    br i1 [[COND]], label [[FOR_BODY]], label [[FOR_END]], !llvm.loop [[LOOP33:![0-9]+]]
; CHECK:       for.end:
; CHECK-NEXT:    ret void
;
entry:
  br label %for.body

for.body:
  %i = phi i64 [ %i.next, %for.body ], [ 3, %entry ]
  %i_minus_1 = sub i64 %i, 1
  %i_minus_3 = sub i64 %i_minus_1, 2
  %a_i = getelementptr inbounds i32, ptr %a, i64 %i
  %a_i_minus_1 = getelementptr inbounds i32, ptr %a, i64 %i_minus_1
  %a_i_minus_3 = getelementptr inbounds i32, ptr %a, i64 %i_minus_3
  store i32 %x, ptr %a_i_minus_1, align 4
  store i32 %y, ptr %a_i_minus_3, align 4
  store i32 %z, ptr %a_i, align 4
  %i.next = add nuw nsw i64 %i, 2
  %cond = icmp slt i64 %i.next, %n
  br i1 %cond, label %for.body, label %for.end

for.end:
  ret void
}

; PR34743: Ensure that a cast which needs to sink after a load that belongs to
; an interleaved group, indeeded gets sunk.

; void PR34743(short *a, int *b, int n) {
;   for (int i = 0, iv = 0; iv < n; i++, iv += 2) {
;     b[i] = a[iv] * a[iv+1] * a[iv+2];
;   }
; }

define void @PR34743(ptr %a, ptr %b, i64 %n) #1 {
; CHECK-LABEL: @PR34743(
; CHECK-NEXT:  entry:
; CHECK-NEXT:    [[DOTPRE:%.*]] = load i16, ptr [[A:%.*]], align 2
; CHECK-NEXT:    [[TMP0:%.*]] = lshr i64 [[N:%.*]], 1
; CHECK-NEXT:    [[TMP1:%.*]] = add nuw i64 [[TMP0]], 1
; CHECK-NEXT:    [[TMP2:%.*]] = call i64 @llvm.vscale.i64()
; CHECK-NEXT:    [[TMP3:%.*]] = shl nuw nsw i64 [[TMP2]], 2
; CHECK-NEXT:    [[MIN_ITERS_CHECK:%.*]] = icmp ult i64 [[TMP1]], [[TMP3]]
; CHECK-NEXT:    br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_MEMCHECK:%.*]]
; CHECK:       vector.memcheck:
; CHECK-NEXT:    [[TMP4:%.*]] = shl i64 [[N]], 1
; CHECK-NEXT:    [[TMP5:%.*]] = and i64 [[TMP4]], -4
; CHECK-NEXT:    [[TMP6:%.*]] = getelementptr i8, ptr [[B:%.*]], i64 [[TMP5]]
; CHECK-NEXT:    [[SCEVGEP:%.*]] = getelementptr i8, ptr [[TMP6]], i64 4
; CHECK-NEXT:    [[SCEVGEP1:%.*]] = getelementptr nuw i8, ptr [[A]], i64 2
; CHECK-NEXT:    [[TMP7:%.*]] = getelementptr i8, ptr [[A]], i64 [[TMP5]]
; CHECK-NEXT:    [[SCEVGEP2:%.*]] = getelementptr i8, ptr [[TMP7]], i64 6
; CHECK-NEXT:    [[BOUND0:%.*]] = icmp ult ptr [[B]], [[SCEVGEP2]]
; CHECK-NEXT:    [[BOUND1:%.*]] = icmp ult ptr [[SCEVGEP1]], [[SCEVGEP]]
; CHECK-NEXT:    [[FOUND_CONFLICT:%.*]] = and i1 [[BOUND0]], [[BOUND1]]
; CHECK-NEXT:    br i1 [[FOUND_CONFLICT]], label [[SCALAR_PH]], label [[VECTOR_PH:%.*]]
; CHECK:       vector.ph:
; CHECK-NEXT:    [[TMP8:%.*]] = call i64 @llvm.vscale.i64()
; CHECK-NEXT:    [[DOTNEG:%.*]] = mul nsw i64 [[TMP8]], -4
; CHECK-NEXT:    [[N_VEC:%.*]] = and i64 [[TMP1]], [[DOTNEG]]
; CHECK-NEXT:    [[IND_END:%.*]] = shl i64 [[N_VEC]], 1
; CHECK-NEXT:    [[TMP9:%.*]] = call i64 @llvm.vscale.i64()
; CHECK-NEXT:    [[TMP10:%.*]] = shl nuw nsw i64 [[TMP9]], 2
; CHECK-NEXT:    [[TMP11:%.*]] = call i32 @llvm.vscale.i32()
; CHECK-NEXT:    [[TMP12:%.*]] = shl nuw nsw i32 [[TMP11]], 2
; CHECK-NEXT:    [[TMP13:%.*]] = add nsw i32 [[TMP12]], -1
; CHECK-NEXT:    [[VECTOR_RECUR_INIT:%.*]] = insertelement <vscale x 4 x i16> poison, i16 [[DOTPRE]], i32 [[TMP13]]
; CHECK-NEXT:    [[TMP14:%.*]] = call <vscale x 4 x i64> @llvm.stepvector.nxv4i64()
; CHECK-NEXT:    [[TMP15:%.*]] = shl <vscale x 4 x i64> [[TMP14]], shufflevector (<vscale x 4 x i64> insertelement (<vscale x 4 x i64> poison, i64 1, i64 0), <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer)
; CHECK-NEXT:    [[TMP17:%.*]] = shl nuw nsw i64 [[TMP9]], 3
; CHECK-NEXT:    [[DOTSPLATINSERT:%.*]] = insertelement <vscale x 4 x i64> poison, i64 [[TMP17]], i64 0
; CHECK-NEXT:    [[DOTSPLAT:%.*]] = shufflevector <vscale x 4 x i64> [[DOTSPLATINSERT]], <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer
; CHECK-NEXT:    br label [[VECTOR_BODY:%.*]]
; CHECK:       vector.body:
; CHECK-NEXT:    [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; CHECK-NEXT:    [[VECTOR_RECUR:%.*]] = phi <vscale x 4 x i16> [ [[VECTOR_RECUR_INIT]], [[VECTOR_PH]] ], [ [[WIDE_MASKED_GATHER4:%.*]], [[VECTOR_BODY]] ]
; CHECK-NEXT:    [[VEC_IND:%.*]] = phi <vscale x 4 x i64> [ [[TMP15]], [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ]
; CHECK-NEXT:    [[TMP18:%.*]] = add nuw nsw <vscale x 4 x i64> [[VEC_IND]], shufflevector (<vscale x 4 x i64> insertelement (<vscale x 4 x i64> poison, i64 1, i64 0), <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer)
; CHECK-NEXT:    [[TMP19:%.*]] = add nuw nsw <vscale x 4 x i64> [[VEC_IND]], shufflevector (<vscale x 4 x i64> insertelement (<vscale x 4 x i64> poison, i64 2, i64 0), <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer)
; CHECK-NEXT:    [[TMP20:%.*]] = getelementptr inbounds i16, ptr [[A]], <vscale x 4 x i64> [[TMP18]]
; CHECK-NEXT:    [[WIDE_MASKED_GATHER:%.*]] = call <vscale x 4 x i16> @llvm.masked.gather.nxv4i16.nxv4p0(<vscale x 4 x ptr> [[TMP20]], i32 4, <vscale x 4 x i1> shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i64 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer), <vscale x 4 x i16> poison), !alias.scope [[META34:![0-9]+]]
; CHECK-NEXT:    [[TMP21:%.*]] = sext <vscale x 4 x i16> [[WIDE_MASKED_GATHER]] to <vscale x 4 x i32>
; CHECK-NEXT:    [[TMP22:%.*]] = getelementptr inbounds i16, ptr [[A]], <vscale x 4 x i64> [[TMP19]]
; CHECK-NEXT:    [[WIDE_MASKED_GATHER4]] = call <vscale x 4 x i16> @llvm.masked.gather.nxv4i16.nxv4p0(<vscale x 4 x ptr> [[TMP22]], i32 4, <vscale x 4 x i1> shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i64 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer), <vscale x 4 x i16> poison), !alias.scope [[META34]]
; CHECK-NEXT:    [[TMP23:%.*]] = call <vscale x 4 x i16> @llvm.vector.splice.nxv4i16(<vscale x 4 x i16> [[VECTOR_RECUR]], <vscale x 4 x i16> [[WIDE_MASKED_GATHER4]], i32 -1)
; CHECK-NEXT:    [[TMP24:%.*]] = sext <vscale x 4 x i16> [[TMP23]] to <vscale x 4 x i32>
; CHECK-NEXT:    [[TMP25:%.*]] = sext <vscale x 4 x i16> [[WIDE_MASKED_GATHER4]] to <vscale x 4 x i32>
; CHECK-NEXT:    [[TMP26:%.*]] = mul nsw <vscale x 4 x i32> [[TMP24]], [[TMP21]]
; CHECK-NEXT:    [[TMP27:%.*]] = mul nsw <vscale x 4 x i32> [[TMP26]], [[TMP25]]
; CHECK-NEXT:    [[TMP28:%.*]] = getelementptr inbounds i32, ptr [[B]], i64 [[INDEX]]
; CHECK-NEXT:    store <vscale x 4 x i32> [[TMP27]], ptr [[TMP28]], align 4, !alias.scope [[META37:![0-9]+]], !noalias [[META34]]
; CHECK-NEXT:    [[INDEX_NEXT]] = add nuw i64 [[INDEX]], [[TMP10]]
; CHECK-NEXT:    [[VEC_IND_NEXT]] = add <vscale x 4 x i64> [[VEC_IND]], [[DOTSPLAT]]
; CHECK-NEXT:    [[TMP29:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
; CHECK-NEXT:    br i1 [[TMP29]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP39:![0-9]+]]
; CHECK:       middle.block:
; CHECK-NEXT:    [[TMP30:%.*]] = call i32 @llvm.vscale.i32()
; CHECK-NEXT:    [[TMP31:%.*]] = shl nuw nsw i32 [[TMP30]], 2
; CHECK-NEXT:    [[TMP32:%.*]] = add nsw i32 [[TMP31]], -1
; CHECK-NEXT:    [[VECTOR_RECUR_EXTRACT:%.*]] = extractelement <vscale x 4 x i16> [[WIDE_MASKED_GATHER4]], i32 [[TMP32]]
; CHECK-NEXT:    [[CMP_N:%.*]] = icmp eq i64 [[TMP1]], [[N_VEC]]
; CHECK-NEXT:    br i1 [[CMP_N]], label [[END:%.*]], label [[SCALAR_PH]]
; CHECK:       scalar.ph:
; CHECK-NEXT:    [[BC_RESUME_VAL:%.*]] = phi i64 [ [[IND_END]], [[MIDDLE_BLOCK]] ], [ 0, [[ENTRY:%.*]] ], [ 0, [[VECTOR_MEMCHECK]] ]
; CHECK-NEXT:    [[BC_RESUME_VAL3:%.*]] = phi i64 [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[ENTRY]] ], [ 0, [[VECTOR_MEMCHECK]] ]
; CHECK-NEXT:    [[SCALAR_RECUR_INIT:%.*]] = phi i16 [ [[VECTOR_RECUR_EXTRACT]], [[MIDDLE_BLOCK]] ], [ [[DOTPRE]], [[ENTRY]] ], [ [[DOTPRE]], [[VECTOR_MEMCHECK]] ]
; CHECK-NEXT:    br label [[LOOP:%.*]]
; CHECK:       loop:
; CHECK-NEXT:    [[TMP33:%.*]] = phi i16 [ [[SCALAR_RECUR_INIT]], [[SCALAR_PH]] ], [ [[LOAD2:%.*]], [[LOOP]] ]
; CHECK-NEXT:    [[IV:%.*]] = phi i64 [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ], [ [[IV2:%.*]], [[LOOP]] ]
; CHECK-NEXT:    [[I:%.*]] = phi i64 [ [[BC_RESUME_VAL3]], [[SCALAR_PH]] ], [ [[I1:%.*]], [[LOOP]] ]
; CHECK-NEXT:    [[CONV:%.*]] = sext i16 [[TMP33]] to i32
; CHECK-NEXT:    [[I1]] = add nuw nsw i64 [[I]], 1
; CHECK-NEXT:    [[IV1:%.*]] = or disjoint i64 [[IV]], 1
; CHECK-NEXT:    [[IV2]] = add nuw nsw i64 [[IV]], 2
; CHECK-NEXT:    [[GEP1:%.*]] = getelementptr inbounds i16, ptr [[A]], i64 [[IV1]]
; CHECK-NEXT:    [[LOAD1:%.*]] = load i16, ptr [[GEP1]], align 4
; CHECK-NEXT:    [[CONV1:%.*]] = sext i16 [[LOAD1]] to i32
; CHECK-NEXT:    [[GEP2:%.*]] = getelementptr inbounds i16, ptr [[A]], i64 [[IV2]]
; CHECK-NEXT:    [[LOAD2]] = load i16, ptr [[GEP2]], align 4
; CHECK-NEXT:    [[CONV2:%.*]] = sext i16 [[LOAD2]] to i32
; CHECK-NEXT:    [[MUL01:%.*]] = mul nsw i32 [[CONV]], [[CONV1]]
; CHECK-NEXT:    [[MUL012:%.*]] = mul nsw i32 [[MUL01]], [[CONV2]]
; CHECK-NEXT:    [[ARRAYIDX5:%.*]] = getelementptr inbounds i32, ptr [[B]], i64 [[I]]
; CHECK-NEXT:    store i32 [[MUL012]], ptr [[ARRAYIDX5]], align 4
; CHECK-NEXT:    [[EXITCOND:%.*]] = icmp eq i64 [[IV]], [[N]]
; CHECK-NEXT:    br i1 [[EXITCOND]], label [[END]], label [[LOOP]], !llvm.loop [[LOOP40:![0-9]+]]
; CHECK:       end:
; CHECK-NEXT:    ret void
;
entry:
  %.pre = load i16, ptr %a
  br label %loop

loop:
  %0 = phi i16 [ %.pre, %entry ], [ %load2, %loop ]
  %iv = phi i64 [ 0, %entry ], [ %iv2, %loop ]
  %i = phi i64 [ 0, %entry ], [ %i1, %loop ]
  %conv = sext i16 %0 to i32
  %i1 = add nuw nsw i64 %i, 1
  %iv1 = add nuw nsw i64 %iv, 1
  %iv2 = add nuw nsw i64 %iv, 2
  %gep1 = getelementptr inbounds i16, ptr %a, i64 %iv1
  %load1 = load i16, ptr %gep1, align 4
  %conv1 = sext i16 %load1 to i32
  %gep2 = getelementptr inbounds i16, ptr %a, i64 %iv2
  %load2 = load i16, ptr %gep2, align 4
  %conv2 = sext i16 %load2 to i32
  %mul01 = mul nsw i32 %conv, %conv1
  %mul012 = mul nsw i32 %mul01, %conv2
  %arrayidx5 = getelementptr inbounds i32, ptr %b, i64 %i
  store i32 %mul012, ptr %arrayidx5
  %exitcond = icmp eq i64 %iv, %n
  br i1 %exitcond, label %end, label %loop

end:
  ret void
}

attributes #1 = { "target-features"="+sve" vscale_range(1, 16) }
attributes #0 = { "unsafe-fp-math"="true" "target-features"="+sve" vscale_range(1, 16) }