llvm/mlir/test/Dialect/Mesh/spmdization.mlir

// RUN: mlir-opt \
// RUN:   --pass-pipeline="builtin.module(func.func(mesh-spmdization,test-constant-fold))" \
// RUN:   %s | FileCheck %s

mesh.mesh @mesh_1d(shape = 2)

// CHECK-LABEL: func @full_replication
func.func @full_replication(
  // CHECK-SAME: %[[ARG:.*]]: tensor<2xi8>
  %arg0: tensor<2xi8>
// CHECK-SAME: -> tensor<2xi8> {
) -> tensor<2xi8> {
  %s0 = mesh.sharding @mesh_1d split_axes = [[]] : !mesh.sharding
  %0 = mesh.shard %arg0 to %s0  : tensor<2xi8>
  %s1 = mesh.sharding @mesh_1d split_axes = [[]] : !mesh.sharding
  %1 = mesh.shard %0 to %s1  annotate_for_users : tensor<2xi8>
  // CHECK: return %[[ARG]] : tensor<2xi8>
  return %1 : tensor<2xi8>
}

// CHECK-LABEL: func @sharding_triplet
func.func @sharding_triplet(
  // CHECK-SAME: %[[ARG:.*]]: tensor<1xf32>
  %arg0: tensor<2xf32>
// CHECK-SAME: ) -> tensor<2xf32> {
) -> tensor<2xf32> {
  // CHECK: %[[ALL_GATHER:.*]] = mesh.all_gather %[[ARG]] on @mesh_1d mesh_axes = [0] gather_axis = 0 : tensor<1xf32> -> tensor<2xf32>
  %ssharding_annotated = mesh.sharding @mesh_1d split_axes = [[0]] : !mesh.sharding
  %sharding_annotated = mesh.shard %arg0 to %ssharding_annotated  : tensor<2xf32>
  %ssharding_annotated_0 = mesh.sharding @mesh_1d split_axes = [[0]] : !mesh.sharding
  %sharding_annotated_0 = mesh.shard %sharding_annotated to %ssharding_annotated_0  annotate_for_users : tensor<2xf32>
  %ssharding_annotated_1 = mesh.sharding @mesh_1d split_axes = [[]] : !mesh.sharding
  %sharding_annotated_1 = mesh.shard %sharding_annotated_0 to %ssharding_annotated_1  : tensor<2xf32>
  // CHECK: return %[[ALL_GATHER]] : tensor<2xf32>
  return %sharding_annotated_1 : tensor<2xf32>
}


// CHECK-LABEL: func @move_split_axis
func.func @move_split_axis(
  // CHECK-SAME: %[[ARG:.*]]: tensor<1x2xi8>
  %arg0: tensor<2x2xi8>
// CHECK-SAME: -> tensor<2x1xi8> {
) -> tensor<2x2xi8> {
  // CHECK: %[[ALL_TO_ALL:.*]] = mesh.all_to_all %[[ARG]] on @mesh_1d
  // CHECK-SAME: mesh_axes = [0] split_axis = 1 concat_axis = 0 : tensor<1x2xi8> -> tensor<2x1xi8>
  %s0 = mesh.sharding @mesh_1d split_axes = [[0]] : !mesh.sharding
  %0 = mesh.shard %arg0 to %s0  : tensor<2x2xi8>
  %s1 = mesh.sharding @mesh_1d split_axes = [[], [0]] : !mesh.sharding
  %1 = mesh.shard %0 to %s1  annotate_for_users : tensor<2x2xi8>
  // CHECK: return %[[ALL_TO_ALL]] : tensor<2x1xi8>
  return %1 : tensor<2x2xi8>
}

// CHECK-LABEL: func @non_tensor_value
func.func @non_tensor_value(
  // CHECK-SAME: %[[ARG:.*]]: i8
  %arg0: i8
// CHECK-SAME: -> i8 {
) -> i8 {
  // CHECK: %[[RES:.*]] = arith.addi %[[ARG]], %[[ARG]] : i8
  %0 = arith.addi %arg0, %arg0 : i8
  // CHECK: return %[[RES]] : i8
  return %0 : i8
}

// CHECK-LABEL: func @unary_elementwise
func.func @unary_elementwise(
  // CHECK-SAME: %[[ARG:.*]]: tensor<1xi8>
  %arg0: tensor<2xi8>
// CHECK-SAME: -> tensor<1xi8> {
) -> tensor<2xi8> {
  %s0 = mesh.sharding @mesh_1d split_axes = [[0]] : !mesh.sharding
  %0 = mesh.shard %arg0 to %s0  : tensor<2xi8>
  %s1 = mesh.sharding @mesh_1d split_axes = [[0]] : !mesh.sharding
  %1 = mesh.shard %0 to %s1  annotate_for_users : tensor<2xi8>
  // CHECK: %[[RES:.*]] = tosa.abs %[[ARG]] : (tensor<1xi8>) -> tensor<1xi8>
  %2 = tosa.abs %1 : (tensor<2xi8>) -> tensor<2xi8>
  %s3 = mesh.sharding @mesh_1d split_axes = [[0]] : !mesh.sharding
  %3 = mesh.shard %2 to %s3  : tensor<2xi8>
  %s4 = mesh.sharding @mesh_1d split_axes = [[0]] : !mesh.sharding
  %4 = mesh.shard %3 to %s4  annotate_for_users : tensor<2xi8>
  // CHECK: return %[[RES]] : tensor<1xi8>
  return %4 : tensor<2xi8>
}

// full replication -> shard axis -> abs -> shard axis -> full replication
// CHECK-LABEL: func @unary_elementwise_with_resharding
func.func @unary_elementwise_with_resharding(
  // CHECK-SAME: %[[ARG:.*]]: tensor<2xi8>
  %arg0: tensor<2xi8>
// CHECK-SAME: -> tensor<2xi8> {
) -> tensor<2xi8> {
  // CHECK: %[[SLICE:.*]] = mesh.all_slice %[[ARG]] on @mesh_1d mesh_axes = [0] slice_axis = 0
  // CHECK-SAME: tensor<2xi8> -> tensor<1xi8>
  %s0 = mesh.sharding @mesh_1d split_axes = [[]] : !mesh.sharding
  %0 = mesh.shard %arg0 to %s0  : tensor<2xi8>
  %s1 = mesh.sharding @mesh_1d split_axes = [[0]] : !mesh.sharding
  %1 = mesh.shard %0 to %s1  annotate_for_users : tensor<2xi8>
  // CHECK: %[[ABS:.*]] = tosa.abs %[[SLICE]] : (tensor<1xi8>) -> tensor<1xi8>
  %2 = tosa.abs %1 : (tensor<2xi8>) -> tensor<2xi8>
  // CHECK: %[[RES:.*]] = mesh.all_gather %[[ABS]] on @mesh_1d
  // CHECK-SAME: mesh_axes = [0] gather_axis = 0 : tensor<1xi8> -> tensor<2xi8>
  %s3 = mesh.sharding @mesh_1d split_axes = [[0]] : !mesh.sharding
  %3 = mesh.shard %2 to %s3  : tensor<2xi8>
  %s4 = mesh.sharding @mesh_1d split_axes = [[]] : !mesh.sharding
  %4 = mesh.shard %3 to %s4  annotate_for_users : tensor<2xi8>
  // CHECK: return %[[RES]] : tensor<2xi8>
  return %4 : tensor<2xi8>
}

// CHECK-LABEL: func @binary_elementwise
func.func @binary_elementwise(
  // CHECK-SAME: %[[ARG0:.*]]: tensor<1xi8>,
  %arg0: tensor<2xi8>,
  // CHECK-SAME: %[[ARG1:.*]]: tensor<1xi8>
  %arg1: tensor<2xi8>
// CHECK-SAME: -> tensor<1xi8> {
) -> tensor<2xi8> {
  %sarg0_sharded = mesh.sharding @mesh_1d split_axes = [[0]] : !mesh.sharding
  %arg0_sharded = mesh.shard %arg0 to %sarg0_sharded  : tensor<2xi8>
  %sop_arg0 = mesh.sharding @mesh_1d split_axes = [[0]] : !mesh.sharding
  %op_arg0 = mesh.shard %arg0_sharded to %sop_arg0  annotate_for_users : tensor<2xi8>
  %sarg1_sharded = mesh.sharding @mesh_1d split_axes = [[0]] : !mesh.sharding
  %arg1_sharded = mesh.shard %arg1 to %sarg1_sharded  : tensor<2xi8>
  %sop_arg1 = mesh.sharding @mesh_1d split_axes = [[0]] : !mesh.sharding
  %op_arg1 = mesh.shard %arg1_sharded to %sop_arg1  annotate_for_users : tensor<2xi8>
  // CHECK: %[[RES:.*]] = tosa.add %[[ARG0]], %[[ARG1]] : (tensor<1xi8>, tensor<1xi8>) -> tensor<1xi8>
  %op_res = tosa.add %op_arg0, %op_arg1 : (tensor<2xi8>, tensor<2xi8>) -> tensor<2xi8>
  %sop_res_sharded = mesh.sharding @mesh_1d split_axes = [[0]] : !mesh.sharding
  %op_res_sharded = mesh.shard %op_res to %sop_res_sharded  : tensor<2xi8>
  %sres = mesh.sharding @mesh_1d split_axes = [[0]] : !mesh.sharding
  %res = mesh.shard %op_res_sharded to %sres  annotate_for_users : tensor<2xi8>
  // CHECK: return %[[RES]] : tensor<1xi8>
  return %res : tensor<2xi8>
}

// reshard
// abs
// reshard
// abs
// reshard
// CHECK-LABEL: func @multiple_chained_ops
func.func @multiple_chained_ops(
  // CHECK-SAME: %[[ARG:.*]]: tensor<2xi8>
  %arg0: tensor<2xi8>
// CHECK-SAME: -> tensor<1xi8> {
) -> tensor<2xi8> {
  // CHECK: %[[RESHARD1:.*]] = mesh.all_slice %[[ARG]] on @mesh_1d mesh_axes = [0] slice_axis = 0
  // CHECK-SAME: tensor<2xi8> -> tensor<1xi8>
  %s0 = mesh.sharding @mesh_1d split_axes = [[]] : !mesh.sharding
  %0 = mesh.shard %arg0 to %s0  : tensor<2xi8>
  %s1 = mesh.sharding @mesh_1d split_axes = [[0]] : !mesh.sharding
  %1 = mesh.shard %0 to %s1  annotate_for_users : tensor<2xi8>
  // CHECK: %[[ABS1:.*]] = tosa.abs %[[RESHARD1]] : (tensor<1xi8>) -> tensor<1xi8>
  %2 = tosa.abs %1 : (tensor<2xi8>) -> tensor<2xi8>
  // CHECK: %[[RESHARD2:.*]] = mesh.all_gather %[[ABS1]] on @mesh_1d
  // CHECK-SAME: mesh_axes = [0] gather_axis = 0 : tensor<1xi8> -> tensor<2xi8>
  %s3 = mesh.sharding @mesh_1d split_axes = [[0]] : !mesh.sharding
  %3 = mesh.shard %2 to %s3  : tensor<2xi8>
  %s4 = mesh.sharding @mesh_1d split_axes = [[]] : !mesh.sharding
  %4 = mesh.shard %3 to %s4  annotate_for_users : tensor<2xi8>
  // CHECK: %[[ABS2:.*]] = tosa.abs %[[RESHARD2]] : (tensor<2xi8>) -> tensor<2xi8>
  %5 = tosa.abs %4 : (tensor<2xi8>) -> tensor<2xi8>
  // CHECK: %[[RESHARD3:.*]] = mesh.all_slice %[[ABS2]] on @mesh_1d mesh_axes = [0] slice_axis = 0 : 
  // CHECK-SAME: tensor<2xi8> -> tensor<1xi8>
  %s6 = mesh.sharding @mesh_1d split_axes = [[]] : !mesh.sharding
  %6 = mesh.shard %5 to %s6  : tensor<2xi8>
  %s7 = mesh.sharding @mesh_1d split_axes = [[0]] : !mesh.sharding
  %7 = mesh.shard %6 to %s7  annotate_for_users : tensor<2xi8>
  // CHECK: return %[[RESHARD3]] : tensor<1xi8>
  return %7 : tensor<2xi8>
}

// CHECK-LABEL: func @incomplete_sharding
func.func @incomplete_sharding(
  // CHECK-SAME: %[[ARG:.*]]: tensor<4x16xf32>
  %arg0: tensor<8x16xf32>
// CHECK-SAME: -> tensor<4x16xf32> {
) -> tensor<8x16xf32> {
  %s0 = mesh.sharding @mesh_1d split_axes = [[0]] : !mesh.sharding
  %0 = mesh.shard %arg0 to %s0  annotate_for_users : tensor<8x16xf32>
  // CHECK: %[[RES:.*]] = tosa.sigmoid %[[ARG]] : (tensor<4x16xf32>) -> tensor<4x16xf32>
  %1 = tosa.sigmoid %0 : (tensor<8x16xf32>) -> tensor<8x16xf32>
  %s2 = mesh.sharding @mesh_1d split_axes = [[0]] : !mesh.sharding
  %2 = mesh.shard %1 to %s2  : tensor<8x16xf32>
  // CHECK: return %[[RES]] : tensor<4x16xf32>
  return %2 : tensor<8x16xf32>
}

mesh.mesh @mesh_1d_4(shape = 4)

// CHECK-LABEL: func @ew_chain_with_halo
func.func @ew_chain_with_halo(
  // CHECK-SAME: %[[IN1:[A-Za-z0-9_]+]]: tensor<5x16xf32>
  %arg0: tensor<8x16xf32>)
  // CHECK-SAME: -> tensor<5x16xf32>
   -> tensor<8x16xf32> {
  %ssharding_annotated = mesh.sharding @mesh_1d_4 split_axes = [[0]] halo_sizes = [2, 1] : !mesh.sharding
  %sharding_annotated = mesh.shard %arg0 to %ssharding_annotated  annotate_for_users : tensor<8x16xf32>
  // CHECK: %[[TMP1:.*]] = tosa.tanh %[[IN1]] : (tensor<5x16xf32>) -> tensor<5x16xf32>
  %0 = tosa.tanh %sharding_annotated : (tensor<8x16xf32>) -> tensor<8x16xf32>
  %ssharding_annotated_0 = mesh.sharding @mesh_1d_4 split_axes = [[0]] halo_sizes = [2, 1] : !mesh.sharding
  %sharding_annotated_0 = mesh.shard %0 to %ssharding_annotated_0  : tensor<8x16xf32>
  %ssharding_annotated_1 = mesh.sharding @mesh_1d_4 split_axes = [[0]] halo_sizes = [2, 1] : !mesh.sharding
  %sharding_annotated_1 = mesh.shard %sharding_annotated_0 to %ssharding_annotated_1  annotate_for_users : tensor<8x16xf32>
  // CHECK-NEXT: %[[TMP2:.*]] = tosa.abs %[[TMP1]] : (tensor<5x16xf32>) -> tensor<5x16xf32>
  %1 = tosa.abs %sharding_annotated_1 : (tensor<8x16xf32>) -> tensor<8x16xf32>
  %ssharding_annotated_2 = mesh.sharding @mesh_1d_4 split_axes = [[0]] halo_sizes = [2, 1] : !mesh.sharding
  %sharding_annotated_2 = mesh.shard %1 to %ssharding_annotated_2  : tensor<8x16xf32>
  %ssharding_annotated_4 = mesh.sharding @mesh_1d_4 split_axes = [[0]] halo_sizes = [2, 1] : !mesh.sharding
  %sharding_annotated_4 = mesh.shard %sharding_annotated_2 to %ssharding_annotated_4  annotate_for_users : tensor<8x16xf32>
  // CHECK-NEXT: %[[TMP3:.*]] = tosa.negate %[[TMP2]] : (tensor<5x16xf32>) -> tensor<5x16xf32>
  %2 = tosa.negate %sharding_annotated_4 : (tensor<8x16xf32>) -> tensor<8x16xf32>
  %ssharding_annotated_5 = mesh.sharding @mesh_1d_4 split_axes = [[0]] halo_sizes = [2, 1] : !mesh.sharding
  %sharding_annotated_5 = mesh.shard %2 to %ssharding_annotated_5  : tensor<8x16xf32>
  %ssharding_annotated_6 = mesh.sharding @mesh_1d_4 split_axes = [[0]] halo_sizes = [2, 1] : !mesh.sharding
  %sharding_annotated_6 = mesh.shard %sharding_annotated_5 to %ssharding_annotated_6  annotate_for_users : tensor<8x16xf32>
  // CHECK-NEXT: return %[[TMP3]] : tensor<5x16xf32>
  return %sharding_annotated_6 : tensor<8x16xf32>
}