// RUN: mlir-opt %s \
// RUN: | mlir-opt -convert-scf-to-cf \
// RUN: | mlir-opt -gpu-kernel-outlining \
// RUN: | mlir-opt -pass-pipeline='builtin.module(gpu.module(strip-debuginfo,convert-gpu-to-rocdl{chipset=%chip index-bitwidth=32}),rocdl-attach-target{chip=%chip})' \
// RUN: | mlir-opt -gpu-to-llvm -reconcile-unrealized-casts -gpu-module-to-binary \
// RUN: | mlir-cpu-runner \
// RUN: --shared-libs=%mlir_rocm_runtime \
// RUN: --shared-libs=%mlir_runner_utils \
// RUN: --entry-point-result=void \
// RUN: | FileCheck %s
// TODO: swap for vector transfer reads if we ever create a --vector-to-amdgpu
func.func @vectransferx2(%arg0 : memref<?xf32>, %arg1 : memref<?xf32>) {
%cst = arith.constant 1 : index
gpu.launch blocks(%bx, %by, %bz) in (%grid_x = %cst, %grid_y = %cst, %grid_z = %cst)
threads(%tx, %ty, %tz) in (%block_x = %cst, %block_y = %cst, %block_z = %cst) {
%f0 = arith.constant 0.0: f32
%base = arith.constant 0 : i32
%f = amdgpu.raw_buffer_load {boundsCheck = true } %arg0[%base]
: memref<?xf32>, i32 -> vector<2xf32>
%c = arith.addf %f, %f : vector<2xf32>
%base1 = arith.constant 1 : i32
amdgpu.raw_buffer_store { boundsCheck = false } %c -> %arg1[%base1]
: vector<2xf32> -> memref<?xf32>, i32
gpu.terminator
}
return
}
func.func @vectransferx4(%arg0 : memref<?xf32>, %arg1 : memref<?xf32>) {
%cst = arith.constant 1 : index
gpu.launch blocks(%bx, %by, %bz) in (%grid_x = %cst, %grid_y = %cst, %grid_z = %cst)
threads(%tx, %ty, %tz) in (%block_x = %cst, %block_y = %cst, %block_z = %cst) {
%f0 = arith.constant 0.0: f32
%base = arith.constant 0 : i32
%f = amdgpu.raw_buffer_load { boundsCheck = false } %arg0[%base]
: memref<?xf32>, i32 -> vector<4xf32>
%c = arith.addf %f, %f : vector<4xf32>
amdgpu.raw_buffer_store { boundsCheck = false } %c -> %arg1[%base]
: vector<4xf32> -> memref<?xf32>, i32
gpu.terminator
}
return
}
func.func @main() {
%c0 = arith.constant 0 : index
%c1 = arith.constant 1 : index
%c4 = arith.constant 4 : index
%cf1 = arith.constant 1.0 : f32
%cf1dot23 = arith.constant 1.23 : f32
%arg0 = memref.alloc() : memref<4xf32>
%arg1 = memref.alloc() : memref<4xf32>
%22 = memref.cast %arg0 : memref<4xf32> to memref<?xf32>
%23 = memref.cast %arg1 : memref<4xf32> to memref<?xf32>
scf.for %i = %c0 to %c4 step %c1 {
memref.store %cf1dot23, %22[%i] : memref<?xf32>
memref.store %cf1dot23, %23[%i] : memref<?xf32>
}
%cast0 = memref.cast %22 : memref<?xf32> to memref<*xf32>
%cast1 = memref.cast %23 : memref<?xf32> to memref<*xf32>
gpu.host_register %cast0 : memref<*xf32>
gpu.host_register %cast1 : memref<*xf32>
%24 = call @mgpuMemGetDeviceMemRef1dFloat(%22) : (memref<?xf32>) -> (memref<?xf32>)
%26 = call @mgpuMemGetDeviceMemRef1dFloat(%23) : (memref<?xf32>) -> (memref<?xf32>)
// CHECK: [1.23, 2.46, 2.46, 1.23]
call @vectransferx2(%24, %26) : (memref<?xf32>, memref<?xf32>) -> ()
call @printMemrefF32(%cast1) : (memref<*xf32>) -> ()
// CHECK: [2.46, 2.46, 2.46, 2.46]
call @vectransferx4(%24, %26) : (memref<?xf32>, memref<?xf32>) -> ()
call @printMemrefF32(%cast1) : (memref<*xf32>) -> ()
return
}
func.func private @mgpuMemGetDeviceMemRef1dFloat(%ptr : memref<?xf32>) -> (memref<?xf32>)
func.func private @printMemrefF32(%ptr : memref<*xf32>)