// RUN: %clang_cc1 -fdebugger-support -funknown-anytype -fsyntax-only -verify %s
namespace test0 {
void test(id x) {
if ([x foo]) {} // expected-error {{no known method '-foo'; cast the message send to the method's return type}}
[x foo]; // expected-error {{no known method '-foo'; cast the message send to the method's return type}}
}
}
@interface Test1
- (void) test_a: (__unknown_anytype)foo;
- (void) test_b: (__unknown_anytype)foo;
- (void) test_c: (__unknown_anytype)foo;
@end
namespace test1 {
struct POD {
int x;
};
void a(Test1 *obj) {
POD v;
[obj test_a: v];
}
struct Uncopyable {
Uncopyable();
private:
Uncopyable(const Uncopyable &); // expected-note {{declared private here}}
};
void b(Test1 *obj) {
Uncopyable v;
[obj test_b: v]; // expected-error {{calling a private constructor}}
}
void c(Test1 *obj) {
Uncopyable v;
[obj test_c: (const Uncopyable&) v];
}
}
// Just test that we can declare a function taking __unknown_anytype.
// For now, we don't actually need to make calling something like this
// work; if that changes, here's what's required:
// - get this call through overload resolution somehow,
// - update the function-call argument-passing code like the
// message-send code, and
// - rewrite the function expression to have a type that doesn't
// involving __unknown_anytype.
namespace test2 {
void foo(__unknown_anytype x);
}