// RUN: %clang_cc1 -triple x86_64-apple-darwin10 -emit-llvm -o - %s | FileCheck %s
struct Vector3D
{
float x, y, z;
Vector3D();
Vector3D(const Vector3D &inVector);
Vector3D(float initX, float initY, float initZ);
Vector3D &operator=(const Vector3D & rhs);
};
@interface Object3D
{
Vector3D position;
Vector3D length;
}
@property (assign) Vector3D position;
- (Vector3D) length;
- (void) setLength: (Vector3D)arg;
@end
int main ()
{
Object3D *myObject;
Vector3D V3D(1.0f, 1.0f, 1.0f);
// CHECK: call void @_ZN8Vector3DC1ERKS_
myObject.position = V3D;
// CHECK: call void @_ZN8Vector3DC1ERKS_
myObject.length = V3D;
return 0;
}
extern "C" void exit(...);
struct CGPoint {
float x;
float y;
};
typedef struct CGPoint CGPoint;
extern "C" const CGPoint CGPointZero;
bool operator==(const CGPoint& a, const CGPoint& b);
@interface TIconViewSettings
@property (assign, nonatomic) CGPoint gridOffset;
@end
@implementation TIconViewSettings
- (CGPoint) gridOffset
{
return CGPointZero;
}
- (void) foo
{
if ((self.gridOffset) == CGPointZero)
exit(1);
if (self.gridOffset == CGPointZero)
exit(1);
}
@end