class Type {}
class NamedType<string name> : Type {
string Name = name;
}
class Field<string name, Type type> {
string Name = name;
Type FieldType = type;
}
// Class to describe concrete structs specified by a standard.
class Struct<string name> : NamedType<name> {
list<Field> Fields;
}
class EnumNameValue<string name, string value = "__default_enum_value__"> {
string Name = name;
string Value = value;
}
class Enum<string name, list<EnumNameValue> enumerations> : NamedType<name> {
list<EnumNameValue> Enumerations = enumerations;
}
class PtrType<Type type> : Type {
Type PointeeType = type;
}
class ConstType<Type type> : Type {
Type UnqualifiedType = type;
}
class RestrictedPtrType<Type type> : Type {
Type PointeeType = type;
}
// Builtin types.
def VarArgType : NamedType<"...">;
def VaListType : NamedType<"va_list">;
def VoidType : NamedType<"void">;
def IntType : NamedType<"int">;
def UnsignedIntType : NamedType<"unsigned int">;
def LongType : NamedType<"long">;
def UnsignedLongType : NamedType<"unsigned long">;
def LongLongType : NamedType<"long long">;
def UnsignedLongLongType : NamedType<"unsigned long long">;
def FloatType : NamedType<"float">;
def DoubleType : NamedType<"double">;
def LongDoubleType : NamedType<"long double">;
def CharType : NamedType<"char">;
def UnsignedCharType : NamedType<"unsigned char">;
def UnsignedShortType : NamedType<"unsigned short">;
def BoolType : NamedType<"bool">;
def Float16Type : NamedType<"_Float16">;
def Float128Type : NamedType<"float128">;
// Common types
def VoidPtr : PtrType<VoidType>;
def VoidPtrPtr : PtrType<VoidPtr>;
def RestrictedVoidPtrPtr : RestrictedPtrType<VoidPtr>;
def ConstVoidPtr : ConstType<VoidPtr>;
def SizeTType : NamedType<"size_t">;
def SizeTPtr : PtrType<SizeTType>;
def RestrictedSizeTPtr : RestrictedPtrType<SizeTType>;
def Char8TType : NamedType<"char8_t">;
def Char16TType : NamedType<"char16_t">;
def Char32TType : NamedType<"char32_t">;
def WCharType : NamedType<"wchar_t">;
def WIntType : NamedType<"wint_t">;
def LongDoublePtr : PtrType<LongDoubleType>;
def IntMaxTType : NamedType<"intmax_t">;
def UIntMaxTType : NamedType<"uintmax_t">;
def UInt16Type : NamedType<"uint16_t">;
def UInt32Type : NamedType<"uint32_t">;
def OffTType : NamedType<"off_t">;
def OffTPtr : PtrType<OffTType>;
def SSizeTType : NamedType<"ssize_t">;
// _Noreturn is really not a type, but it is convenient to treat it as a type.
def NoReturn : NamedType<"_Noreturn void">;
//types moved from stdc.td
def VoidRestrictedPtr : RestrictedPtrType<VoidType>;
def ConstVoidRestrictedPtr : ConstType<VoidRestrictedPtr>;
def CharPtr : PtrType<CharType>;
def ConstCharPtr : ConstType<CharPtr>;
def CharRestrictedPtr : RestrictedPtrType<CharType>;
def CharRestrictedPtrPtr : RestrictedPtrType<CharPtr>;
def ConstCharRestrictedPtr : ConstType<CharRestrictedPtr>;
def ConstCharRestrictedPtrPtr : PtrType<ConstCharRestrictedPtr>;
def OnceFlagType : NamedType<"once_flag">;
def OnceFlagTypePtr : PtrType<OnceFlagType>;
// TODO(sivachandra): Remove this non-standard type when a formal
// way to describe callable types is available.
def CallOnceFuncType : NamedType<"__call_once_func_t">;
def MtxTType : NamedType<"mtx_t">;
def MtxTTypePtr : PtrType<MtxTType>;
def CndTType : NamedType<"cnd_t">;
def CndTTypePtr : PtrType<CndTType>;
def ThrdStartTType : NamedType<"thrd_start_t">;
def ThrdTType : NamedType<"thrd_t">;
def ThrdTTypePtr : PtrType<ThrdTType>;
def IntPtr : PtrType<IntType>;
def RestrictedIntPtr : RestrictedPtrType<IntType>;
def FloatPtr : PtrType<FloatType>;
def DoublePtr : PtrType<DoubleType>;
def Float16Ptr : PtrType<Float16Type>;
def Float128Ptr : PtrType<Float128Type>;
def UnsignedCharPtr : PtrType<UnsignedCharType>;
def ConstDoublePtr : ConstType<DoublePtr>;
def ConstFloatPtr : ConstType<FloatPtr>;
def ConstLongDoublePtr : ConstType<LongDoublePtr>;
def ConstFloat16Ptr : ConstType<Float16Ptr>;
def ConstFloat128Ptr : ConstType<Float128Ptr>;
def SigHandlerT : NamedType<"__sighandler_t">;
def TimeTType : NamedType<"time_t">;
def StructTimeSpec : NamedType<"struct timespec">;
def StructTimeSpecPtr : PtrType<StructTimeSpec>;
def ConstStructTimeSpecPtr : ConstType<StructTimeSpecPtr>;
def RestrictStructTimeSpecPtr : RestrictedPtrType<StructTimeSpec>;
def ConstRestrictStructTimeSpecPtr : ConstType<RestrictStructTimeSpecPtr>;
def BSearchCompareT : NamedType<"__bsearchcompare_t">;
def QSortCompareT : NamedType<"__qsortcompare_t">;
def AtexitHandlerT : NamedType<"__atexithandler_t">;
def FILE : NamedType<"FILE">;
def FILEPtr : PtrType<FILE>;
def FILERestrictedPtr : RestrictedPtrType<FILE>;
def PThreadTType : NamedType<"pthread_t">;
def PidT : NamedType<"pid_t">;
def RestrictedPidTPtr : RestrictedPtrType<PidT>;
def StructRUsage : NamedType<"struct rusage">;
def StructRUsagePtr : PtrType<StructRUsage>;
def StructTimevalType : NamedType<"struct timeval">;
def StructTimevalPtr : PtrType<StructTimevalType>;
def RestrictedStructTimevalPtr : RestrictedPtrType<StructTimevalType>;
def SuSecondsT : NamedType<"suseconds_t">;
//added because __assert_fail needs it.
def UnsignedType : NamedType<"unsigned">;
def ActionType : NamedType<"ACTION">;
def EntryType : NamedType<"ENTRY">;
def EntryTypePtr : PtrType<EntryType>;
def EntryTypePtrPtr : PtrType<EntryTypePtr>;
def MBStateTType : NamedType<"mbstate_t">;
class Macro<string name> {
string Name = name;
}
class EnumeratedNameValue<string name, string value = "__default__"> {
string Name = name;
string Value = value;
}
class Annotation {}
class RetValSpec<Type type, list<Annotation> annotations = []> {
Type ReturnType = type;
list<Annotation> Annotations = annotations;
}
class ArgSpec<Type type, list<Annotation> annotations = [], string name = ""> {
Type ArgType = type;
list<Annotation> Annotations = annotations;
string Name = name;
}
// The following classes are used to describe function attributes.
// In the future, we may consider supporting parameter attributes as well.
// https://clang.llvm.org/docs/AttributeReference.html
class FunctionAttr<string style, string attr> {
string Attr = attr;
// The style of the attribute, e.g. "gnu", "cxx11", "declspec".
// - "gnu" is for GNU-style attributes: __attribute__((...))
// - "cxx11" is for C++11-style attributes: [[...]]
// - "declspec" is for Microsoft-style attributes: __declspec(...)
string Style = style;
// For the time being, we are only interested in identifer-like attributes.
// We can extend this to support function-like attributes if needed.
// For example, in the future, we can #define __LIBC_ATTRIBUTE_NODISCARD(...) [[nodiscard(__VA_ARGS__)]]
// int FunctionLike = 0;
}
class GnuFunctionAttr<string attr> : FunctionAttr<"gnu", attr> {}
class Cxx11FunctionAttr<string attr, string namespace> : FunctionAttr<"cxx11", attr> {
// The namespace of the attribute, e.g. "gnu" or "clang". Empty string means there is no namespace.
string Namespace = namespace;
}
class DeclspecFunctionAttr<string attr> : FunctionAttr<"declspec", attr> {}
class FunctionAttrSpec<string macro, list<FunctionAttr> instances> {
list<FunctionAttr> Instances = instances;
string Macro = macro;
}
class FunctionSpec<string name, RetValSpec return, list<ArgSpec> args, list<FunctionAttrSpec> attrs = []> {
string Name = name;
RetValSpec Return = return;
list<ArgSpec> Args = args;
list<FunctionAttrSpec> Attributes = attrs;
}
class GuardedFunctionSpec<string name, RetValSpec return, list<ArgSpec> args, string guard_macro> : FunctionSpec<name, return, args> {
string Guard = guard_macro;
}
class ObjectSpec<string name, string type> {
string Name = name;
string Type = type;
}
class HeaderSpec<string name,
list<Macro> macros = [],
list<Type> types = [],
list<EnumeratedNameValue> enumerations = [],
list<FunctionSpec> functions = [],
list<ObjectSpec> objects = []> {
string Name = name;
list<FunctionSpec> Functions = functions;
list<Type> Types = types;
list<Macro> Macros = macros;
list<EnumeratedNameValue> Enumerations = enumerations;
list<ObjectSpec> Objects = objects;
}
class StandardSpec<string name> {
string Name = name;
list<HeaderSpec> Headers;
}