llvm/lld/MachO/SymbolTable.h

//===- SymbolTable.h --------------------------------------------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//

#ifndef LLD_MACHO_SYMBOL_TABLE_H
#define LLD_MACHO_SYMBOL_TABLE_H

#include "Symbols.h"

#include "lld/Common/LLVM.h"
#include "llvm/ADT/CachedHashString.h"
#include "llvm/ADT/DenseMap.h"
#include "llvm/Object/Archive.h"

namespace lld::macho {

class ArchiveFile;
class DylibFile;
class InputFile;
class ObjFile;
class InputSection;
class MachHeaderSection;
class Symbol;
class Defined;
class Undefined;

/*
 * Note that the SymbolTable handles name collisions by calling
 * replaceSymbol(), which does an in-place update of the Symbol via `placement
 * new`. Therefore, there is no need to update any relocations that hold
 * pointers the "old" Symbol -- they will automatically point to the new one.
 */
class SymbolTable {};

void reportPendingUndefinedSymbols();
void reportPendingDuplicateSymbols();

// Call reportPendingUndefinedSymbols() to emit diagnostics.
void treatUndefinedSymbol(const Undefined &, StringRef source);
void treatUndefinedSymbol(const Undefined &, const InputSection *,
                          uint64_t offset);

extern std::unique_ptr<SymbolTable> symtab;

} // namespace lld::macho

#endif