#include "mlir/Conversion/ControlFlowToLLVM/ControlFlowToLLVM.h"
#include "mlir/Conversion/GPUToROCDL/GPUToROCDLPass.h"
#include "mlir/Dialect/Arith/Transforms/Passes.h"
#include "mlir/Pass/Pass.h"
#include "mlir/Pass/PassManager.h"
#include "mlir/Transforms/Passes.h"
#include "mlir/Conversion/AMDGPUToROCDL/AMDGPUToROCDL.h"
#include "mlir/Conversion/ArithToLLVM/ArithToLLVM.h"
#include "mlir/Conversion/FuncToLLVM/ConvertFuncToLLVM.h"
#include "mlir/Conversion/GPUCommon/GPUCommonPass.h"
#include "mlir/Conversion/LLVMCommon/ConversionTarget.h"
#include "mlir/Conversion/LLVMCommon/LoweringOptions.h"
#include "mlir/Conversion/LLVMCommon/Pattern.h"
#include "mlir/Conversion/LLVMCommon/TypeConverter.h"
#include "mlir/Conversion/MathToLLVM/MathToLLVM.h"
#include "mlir/Conversion/MathToROCDL/MathToROCDL.h"
#include "mlir/Conversion/MemRefToLLVM/MemRefToLLVM.h"
#include "mlir/Conversion/VectorToLLVM/ConvertVectorToLLVM.h"
#include "mlir/Dialect/ControlFlow/IR/ControlFlow.h"
#include "mlir/Dialect/Func/IR/FuncOps.h"
#include "mlir/Dialect/GPU/IR/GPUDialect.h"
#include "mlir/Dialect/GPU/Transforms/Passes.h"
#include "mlir/Dialect/LLVMIR/LLVMDialect.h"
#include "mlir/Dialect/LLVMIR/ROCDLDialect.h"
#include "mlir/Dialect/Math/IR/Math.h"
#include "mlir/Dialect/MemRef/IR/MemRef.h"
#include "mlir/Dialect/Vector/IR/VectorOps.h"
#include "mlir/IR/BuiltinAttributes.h"
#include "mlir/Pass/Pass.h"
#include "mlir/Transforms/DialectConversion.h"
#include "mlir/Transforms/GreedyPatternRewriteDriver.h"
#include "llvm/Support/FormatVariadic.h"
#include "../GPUCommon/GPUOpsLowering.h"
#include "../GPUCommon/IndexIntrinsicsOpLowering.h"
#include "../GPUCommon/OpToFuncCallLowering.h"
namespace mlir {
#define GEN_PASS_DEF_CONVERTGPUOPSTOROCDLOPS
#include "mlir/Conversion/Passes.h.inc"
}
usingnamespacemlir;
static bool canBeCalledWithBarePointers(gpu::GPUFuncOp func) { … }
Value getLaneId(ConversionPatternRewriter &rewriter, Location loc,
const unsigned indexBitwidth) { … }
static constexpr StringLiteral amdgcnDataLayout = …;
namespace {
struct GPULaneIdOpToROCDL : ConvertOpToLLVMPattern<gpu::LaneIdOp> { … };
struct GPUShuffleOpLowering : public ConvertOpToLLVMPattern<gpu::ShuffleOp> { … };
#include "GPUToROCDL.cpp.inc"
struct LowerGpuOpsToROCDLOpsPass
: public impl::ConvertGpuOpsToROCDLOpsBase<LowerGpuOpsToROCDLOpsPass> { … };
}
void mlir::configureGpuToROCDLConversionLegality(ConversionTarget &target) { … }
template <typename OpTy>
static void populateOpPatterns(const LLVMTypeConverter &converter,
RewritePatternSet &patterns, StringRef f32Func,
StringRef f64Func, StringRef f32ApproxFunc,
StringRef f16Func) { … }
void mlir::populateGpuToROCDLConversionPatterns(
const LLVMTypeConverter &converter, RewritePatternSet &patterns,
mlir::gpu::amd::Runtime runtime) { … }
std::unique_ptr<OperationPass<gpu::GPUModuleOp>>
mlir::createLowerGpuOpsToROCDLOpsPass(const std::string &chipset,
unsigned indexBitwidth,
bool useBarePtrCallConv,
gpu::amd::Runtime runtime) { … }