llvm/clang/include/clang/Frontend/CompilerInstance.h

//===-- CompilerInstance.h - Clang Compiler Instance ------------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//

#ifndef LLVM_CLANG_FRONTEND_COMPILERINSTANCE_H_
#define LLVM_CLANG_FRONTEND_COMPILERINSTANCE_H_

#include "clang/AST/ASTConsumer.h"
#include "clang/Basic/Diagnostic.h"
#include "clang/Basic/SourceManager.h"
#include "clang/Basic/TargetInfo.h"
#include "clang/Frontend/CompilerInvocation.h"
#include "clang/Frontend/PCHContainerOperations.h"
#include "clang/Frontend/Utils.h"
#include "clang/Lex/HeaderSearchOptions.h"
#include "clang/Lex/ModuleLoader.h"
#include "llvm/ADT/ArrayRef.h"
#include "llvm/ADT/DenseMap.h"
#include "llvm/ADT/IntrusiveRefCntPtr.h"
#include "llvm/ADT/StringRef.h"
#include "llvm/Support/BuryPointer.h"
#include "llvm/Support/FileSystem.h"
#include <cassert>
#include <list>
#include <memory>
#include <optional>
#include <string>
#include <utility>

namespace llvm {
class raw_fd_ostream;
class Timer;
class TimerGroup;
}

namespace clang {
class ASTContext;
class ASTReader;

namespace serialization {
class ModuleFile;
}

class CodeCompleteConsumer;
class DiagnosticsEngine;
class DiagnosticConsumer;
class FileManager;
class FrontendAction;
class InMemoryModuleCache;
class Module;
class Preprocessor;
class Sema;
class SourceManager;
class TargetInfo;
enum class DisableValidationForModuleKind;

/// CompilerInstance - Helper class for managing a single instance of the Clang
/// compiler.
///
/// The CompilerInstance serves two purposes:
///  (1) It manages the various objects which are necessary to run the compiler,
///      for example the preprocessor, the target information, and the AST
///      context.
///  (2) It provides utility routines for constructing and manipulating the
///      common Clang objects.
///
/// The compiler instance generally owns the instance of all the objects that it
/// manages. However, clients can still share objects by manually setting the
/// object and retaking ownership prior to destroying the CompilerInstance.
///
/// The compiler instance is intended to simplify clients, but not to lock them
/// in to the compiler instance for everything. When possible, utility functions
/// come in two forms; a short form that reuses the CompilerInstance objects,
/// and a long form that takes explicit instances of any required objects.
class CompilerInstance : public ModuleLoader {};

} // end namespace clang

#endif