//===--- CGRecordLayout.h - LLVM Record Layout Information ------*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// #ifndef LLVM_CLANG_LIB_CODEGEN_CGRECORDLAYOUT_H #define LLVM_CLANG_LIB_CODEGEN_CGRECORDLAYOUT_H #include "clang/AST/CharUnits.h" #include "clang/AST/DeclCXX.h" #include "clang/Basic/LLVM.h" #include "llvm/ADT/DenseMap.h" #include "llvm/IR/DerivedTypes.h" namespace llvm { class StructType; } namespace clang { namespace CodeGen { /// Structure with information about how a bitfield should be accessed. /// /// Often we layout a sequence of bitfields as a contiguous sequence of bits. /// When the AST record layout does this, we represent it in the LLVM IR's type /// as either a sequence of i8 members or a byte array to reserve the number of /// bytes touched without forcing any particular alignment beyond the basic /// character alignment. /// /// Then accessing a particular bitfield involves converting this byte array /// into a single integer of that size (i24 or i40 -- may not be power-of-two /// size), loading it, and shifting and masking to extract the particular /// subsequence of bits which make up that particular bitfield. This structure /// encodes the information used to construct the extraction code sequences. /// The CGRecordLayout also has a field index which encodes which byte-sequence /// this bitfield falls within. Let's assume the following C struct: /// /// struct S { /// char a, b, c; /// unsigned bits : 3; /// unsigned more_bits : 4; /// unsigned still_more_bits : 7; /// }; /// /// This will end up as the following LLVM type. The first array is the /// bitfield, and the second is the padding out to a 4-byte alignment. /// /// %t = type { i8, i8, i8, i8, i8, [3 x i8] } /// /// When generating code to access more_bits, we'll generate something /// essentially like this: /// /// define i32 @foo(%t* %base) { /// %0 = gep %t* %base, i32 0, i32 3 /// %2 = load i8* %1 /// %3 = lshr i8 %2, 3 /// %4 = and i8 %3, 15 /// %5 = zext i8 %4 to i32 /// ret i32 %i /// } /// struct CGBitFieldInfo { … }; /// CGRecordLayout - This class handles struct and union layout info while /// lowering AST types to LLVM types. /// /// These layout objects are only created on demand as IR generation requires. class CGRecordLayout { … }; } // end namespace CodeGen } // end namespace clang #endif