llvm/llvm/include/llvm/Support/Casting.h

//===- llvm/Support/Casting.h - Allow flexible, checked, casts --*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// This file defines the isa<X>(), cast<X>(), dyn_cast<X>(),
// cast_if_present<X>(), and dyn_cast_if_present<X>() templates.
//
//===----------------------------------------------------------------------===//

#ifndef LLVM_SUPPORT_CASTING_H
#define LLVM_SUPPORT_CASTING_H

#include "llvm/Support/Compiler.h"
#include "llvm/Support/type_traits.h"
#include <cassert>
#include <memory>
#include <optional>
#include <type_traits>

namespace llvm {

//===----------------------------------------------------------------------===//
// simplify_type
//===----------------------------------------------------------------------===//

/// Define a template that can be specialized by smart pointers to reflect the
/// fact that they are automatically dereferenced, and are not involved with the
/// template selection process...  the default implementation is a noop.
// TODO: rename this and/or replace it with other cast traits.
template <typename From> struct simplify_type {};

simplify_type<const From>;

// TODO: add this namespace once everyone is switched to using the new
//       interface.
// namespace detail {

//===----------------------------------------------------------------------===//
// isa_impl
//===----------------------------------------------------------------------===//

// The core of the implementation of isa<X> is here; To and From should be
// the names of classes.  This template can be specialized to customize the
// implementation of isa<> without rewriting it from scratch.
template <typename To, typename From, typename Enabler = void> struct isa_impl {};

// Always allow upcasts, and perform no dynamic check for them.
isa_impl<To, From, std::enable_if_t<std::is_base_of_v<To, From>>>;

template <typename To, typename From> struct isa_impl_cl {};

isa_impl_cl<To, const From>;

isa_impl_cl<To, const std::unique_ptr<From>>;

isa_impl_cl<To, From *>;

isa_impl_cl<To, From *const>;

isa_impl_cl<To, const From *>;

isa_impl_cl<To, const From *const>;

template <typename To, typename From, typename SimpleFrom>
struct isa_impl_wrap {};

isa_impl_wrap<To, FromTy, FromTy>;

//===----------------------------------------------------------------------===//
// cast_retty + cast_retty_impl
//===----------------------------------------------------------------------===//

template <class To, class From> struct cast_retty;

// Calculate what type the 'cast' function should return, based on a requested
// type of To and a source type of From.
template <class To, class From> struct cast_retty_impl {};
cast_retty_impl<To, const From>;

cast_retty_impl<To, From *>;

cast_retty_impl<To, const From *>;

cast_retty_impl<To, const From *const>;

cast_retty_impl<To, std::unique_ptr<From>>;

template <class To, class From, class SimpleFrom> struct cast_retty_wrap {};

cast_retty_wrap<To, FromTy, FromTy>;

template <class To, class From> struct cast_retty {};

//===----------------------------------------------------------------------===//
// cast_convert_val
//===----------------------------------------------------------------------===//

// Ensure the non-simple values are converted using the simplify_type template
// that may be specialized by smart pointers...
//
template <class To, class From, class SimpleFrom> struct cast_convert_val {};

cast_convert_val<To, FromTy, FromTy>;

cast_convert_val<To, FromTy *, FromTy *>;

//===----------------------------------------------------------------------===//
// is_simple_type
//===----------------------------------------------------------------------===//

template <class X> struct is_simple_type {};

// } // namespace detail

//===----------------------------------------------------------------------===//
// CastIsPossible
//===----------------------------------------------------------------------===//

/// This struct provides a way to check if a given cast is possible. It provides
/// a static function called isPossible that is used to check if a cast can be
/// performed. It should be overridden like this:
///
/// template<> struct CastIsPossible<foo, bar> {
///   static inline bool isPossible(const bar &b) {
///     return bar.isFoo();
///   }
/// };
template <typename To, typename From, typename Enable = void>
struct CastIsPossible {};

// Needed for optional unwrapping. This could be implemented with isa_impl, but
// we want to implement things in the new method and move old implementations
// over. In fact, some of the isa_impl templates should be moved over to
// CastIsPossible.
CastIsPossible<To, std::optional<From>>;

/// Upcasting (from derived to base) and casting from a type to itself should
/// always be possible.
CastIsPossible<To, From, std::enable_if_t<std::is_base_of_v<To, From>>>;

//===----------------------------------------------------------------------===//
// Cast traits
//===----------------------------------------------------------------------===//

/// All of these cast traits are meant to be implementations for useful casts
/// that users may want to use that are outside the standard behavior. An
/// example of how to use a special cast called `CastTrait` is:
///
/// template<> struct CastInfo<foo, bar> : public CastTrait<foo, bar> {};
///
/// Essentially, if your use case falls directly into one of the use cases
/// supported by a given cast trait, simply inherit your special CastInfo
/// directly from one of these to avoid having to reimplement the boilerplate
/// `isPossible/castFailed/doCast/doCastIfPossible`. A cast trait can also
/// provide a subset of those functions.

/// This cast trait just provides castFailed for the specified `To` type to make
/// CastInfo specializations more declarative. In order to use this, the target
/// result type must be `To` and `To` must be constructible from `nullptr`.
template <typename To> struct NullableValueCastFailed {};

/// This cast trait just provides the default implementation of doCastIfPossible
/// to make CastInfo specializations more declarative. The `Derived` template
/// parameter *must* be provided for forwarding castFailed and doCast.
template <typename To, typename From, typename Derived>
struct DefaultDoCastIfPossible {};

namespace detail {
/// A helper to derive the type to use with `Self` for cast traits, when the
/// provided CRTP derived type is allowed to be void.
SelfType;
} // namespace detail

/// This cast trait provides casting for the specific case of casting to a
/// value-typed object from a pointer-typed object. Note that `To` must be
/// nullable/constructible from a pointer to `From` to use this cast.
template <typename To, typename From, typename Derived = void>
struct ValueFromPointerCast
    : public CastIsPossible<To, From *>,
      public NullableValueCastFailed<To>,
      public DefaultDoCastIfPossible<
          To, From *,
          detail::SelfType<Derived, ValueFromPointerCast<To, From>>> {};

/// This cast trait provides std::unique_ptr casting. It has the semantics of
/// moving the contents of the input unique_ptr into the output unique_ptr
/// during the cast. It's also a good example of how to implement a move-only
/// cast.
template <typename To, typename From, typename Derived = void>
struct UniquePtrCast : public CastIsPossible<To, From *> {};

/// This cast trait provides std::optional<T> casting. This means that if you
/// have a value type, you can cast it to another value type and have dyn_cast
/// return an std::optional<T>.
template <typename To, typename From, typename Derived = void>
struct OptionalValueCast
    : public CastIsPossible<To, From>,
      public DefaultDoCastIfPossible<
          std::optional<To>, From,
          detail::SelfType<Derived, OptionalValueCast<To, From>>> {};

/// Provides a cast trait that strips `const` from types to make it easier to
/// implement a const-version of a non-const cast. It just removes boilerplate
/// and reduces the amount of code you as the user need to implement. You can
/// use it like this:
///
/// template<> struct CastInfo<foo, bar> {
///   ...verbose implementation...
/// };
///
/// template<> struct CastInfo<foo, const bar> : public
///        ConstStrippingForwardingCast<foo, const bar, CastInfo<foo, bar>> {};
///
template <typename To, typename From, typename ForwardTo>
struct ConstStrippingForwardingCast {};

/// Provides a cast trait that uses a defined pointer to pointer cast as a base
/// for reference-to-reference casts. Note that it does not provide castFailed
/// and doCastIfPossible because a pointer-to-pointer cast would likely just
/// return `nullptr` which could cause nullptr dereference. You can use it like
/// this:
///
///   template <> struct CastInfo<foo, bar *> { ... verbose implementation... };
///
///   template <>
///   struct CastInfo<foo, bar>
///       : public ForwardToPointerCast<foo, bar, CastInfo<foo, bar *>> {};
///
template <typename To, typename From, typename ForwardTo>
struct ForwardToPointerCast {};

//===----------------------------------------------------------------------===//
// CastInfo
//===----------------------------------------------------------------------===//

/// This struct provides a method for customizing the way a cast is performed.
/// It inherits from CastIsPossible, to support the case of declaring many
/// CastIsPossible specializations without having to specialize the full
/// CastInfo.
///
/// In order to specialize different behaviors, specify different functions in
/// your CastInfo specialization.
/// For isa<> customization, provide:
///
///   `static bool isPossible(const From &f)`
///
/// For cast<> customization, provide:
///
///  `static To doCast(const From &f)`
///
/// For dyn_cast<> and the *_if_present<> variants' customization, provide:
///
///  `static To castFailed()` and `static To doCastIfPossible(const From &f)`
///
/// Your specialization might look something like this:
///
///  template<> struct CastInfo<foo, bar> : public CastIsPossible<foo, bar> {
///    static inline foo doCast(const bar &b) {
///      return foo(const_cast<bar &>(b));
///    }
///    static inline foo castFailed() { return foo(); }
///    static inline foo doCastIfPossible(const bar &b) {
///      if (!CastInfo<foo, bar>::isPossible(b))
///        return castFailed();
///      return doCast(b);
///    }
///  };

// The default implementations of CastInfo don't use cast traits for now because
// we need to specify types all over the place due to the current expected
// casting behavior and the way cast_retty works. New use cases can and should
// take advantage of the cast traits whenever possible!

template <typename To, typename From, typename Enable = void>
struct CastInfo : public CastIsPossible<To, From> {};

/// This struct provides an overload for CastInfo where From has simplify_type
/// defined. This simply forwards to the appropriate CastInfo with the
/// simplified type/value, so you don't have to implement both.
CastInfo<To, From, std::enable_if_t<!is_simple_type<From>::value>>;

//===----------------------------------------------------------------------===//
// Pre-specialized CastInfo
//===----------------------------------------------------------------------===//

/// Provide a CastInfo specialized for std::unique_ptr.
CastInfo<To, std::unique_ptr<From>>;

/// Provide a CastInfo specialized for std::optional<From>. It's assumed that if
/// the input is std::optional<From> that the output can be std::optional<To>.
/// If that's not the case, specialize CastInfo for your use case.
CastInfo<To, std::optional<From>>;

/// isa<X> - Return true if the parameter to the template is an instance of one
/// of the template type arguments.  Used like this:
///
///  if (isa<Type>(myVal)) { ... }
///  if (isa<Type0, Type1, Type2>(myVal)) { ... }
template <typename To, typename From>
[[nodiscard]] inline bool isa(const From &Val) {}

template <typename First, typename Second, typename... Rest, typename From>
[[nodiscard]] inline bool isa(const From &Val) {}

/// cast<X> - Return the argument parameter cast to the specified type.  This
/// casting operator asserts that the type is correct, so it does not return
/// null on failure.  It does not allow a null argument (use cast_if_present for
/// that). It is typically used like this:
///
///  cast<Instruction>(myVal)->getParent()

template <typename To, typename From>
[[nodiscard]] inline decltype(auto) cast(const From &Val) {}

template <typename To, typename From>
[[nodiscard]] inline decltype(auto) cast(From &Val) {}

template <typename To, typename From>
[[nodiscard]] inline decltype(auto) cast(From *Val) {}

template <typename To, typename From>
[[nodiscard]] inline decltype(auto) cast(std::unique_ptr<From> &&Val) {}

//===----------------------------------------------------------------------===//
// ValueIsPresent
//===----------------------------------------------------------------------===//

IsNullable;

/// ValueIsPresent provides a way to check if a value is, well, present. For
/// pointers, this is the equivalent of checking against nullptr, for Optionals
/// this is the equivalent of checking hasValue(). It also provides a method for
/// unwrapping a value (think calling .value() on an optional).

// Generic values can't *not* be present.
template <typename T, typename Enable = void> struct ValueIsPresent {};

// Optional provides its own way to check if something is present.
ValueIsPresent<std::optional<T>>;

// If something is "nullable" then we just compare it to nullptr to see if it
// exists.
ValueIsPresent<T, std::enable_if_t<IsNullable<T>>>;

namespace detail {
// Convenience function we can use to check if a value is present. Because of
// simplify_type, we have to call it on the simplified type for now.
template <typename T> inline bool isPresent(const T &t) {}

// Convenience function we can use to unwrap a value.
template <typename T> inline decltype(auto) unwrapValue(T &t) {}
} // namespace detail

/// dyn_cast<X> - Return the argument parameter cast to the specified type. This
/// casting operator returns null if the argument is of the wrong type, so it
/// can be used to test for a type as well as cast if successful. The value
/// passed in must be present, if not, use dyn_cast_if_present. This should be
/// used in the context of an if statement like this:
///
///  if (const Instruction *I = dyn_cast<Instruction>(myVal)) { ... }

template <typename To, typename From>
[[nodiscard]] inline decltype(auto) dyn_cast(const From &Val) {}

template <typename To, typename From>
[[nodiscard]] inline decltype(auto) dyn_cast(From &Val) {}

template <typename To, typename From>
[[nodiscard]] inline decltype(auto) dyn_cast(From *Val) {}

template <typename To, typename From>
[[nodiscard]] inline decltype(auto) dyn_cast(std::unique_ptr<From> &Val) {}

/// isa_and_present<X> - Functionally identical to isa, except that a null value
/// is accepted.
template <typename... X, class Y>
[[nodiscard]] inline bool isa_and_present(const Y &Val) {}

template <typename... X, class Y>
[[nodiscard]] inline bool isa_and_nonnull(const Y &Val) {}

/// cast_if_present<X> - Functionally identical to cast, except that a null
/// value is accepted.
template <class X, class Y>
[[nodiscard]] inline auto cast_if_present(const Y &Val) {}

template <class X, class Y> [[nodiscard]] inline auto cast_if_present(Y &Val) {}

template <class X, class Y> [[nodiscard]] inline auto cast_if_present(Y *Val) {}

template <class X, class Y>
[[nodiscard]] inline auto cast_if_present(std::unique_ptr<Y> &&Val) {}

// Provide a forwarding from cast_or_null to cast_if_present for current
// users. This is deprecated and will be removed in a future patch, use
// cast_if_present instead.
template <class X, class Y> auto cast_or_null(const Y &Val) {}

template <class X, class Y> auto cast_or_null(Y &Val) {}

template <class X, class Y> auto cast_or_null(Y *Val) {}

template <class X, class Y> auto cast_or_null(std::unique_ptr<Y> &&Val) {}

/// dyn_cast_if_present<X> - Functionally identical to dyn_cast, except that a
/// null (or none in the case of optionals) value is accepted.
template <class X, class Y> auto dyn_cast_if_present(const Y &Val) {}

template <class X, class Y> auto dyn_cast_if_present(Y &Val) {}

template <class X, class Y> auto dyn_cast_if_present(Y *Val) {}

// Forwards to dyn_cast_if_present to avoid breaking current users. This is
// deprecated and will be removed in a future patch, use
// dyn_cast_if_present instead.
template <class X, class Y> auto dyn_cast_or_null(const Y &Val) {}

template <class X, class Y> auto dyn_cast_or_null(Y &Val) {}

template <class X, class Y> auto dyn_cast_or_null(Y *Val) {}

/// unique_dyn_cast<X> - Given a unique_ptr<Y>, try to return a unique_ptr<X>,
/// taking ownership of the input pointer iff isa<X>(Val) is true.  If the
/// cast is successful, From refers to nullptr on exit and the casted value
/// is returned.  If the cast is unsuccessful, the function returns nullptr
/// and From is unchanged.
template <class X, class Y>
[[nodiscard]] inline typename CastInfo<X, std::unique_ptr<Y>>::CastResultType
unique_dyn_cast(std::unique_ptr<Y> &Val) {}

template <class X, class Y>
[[nodiscard]] inline auto unique_dyn_cast(std::unique_ptr<Y> &&Val) {}

// unique_dyn_cast_or_null<X> - Functionally identical to unique_dyn_cast,
// except that a null value is accepted.
template <class X, class Y>
[[nodiscard]] inline typename CastInfo<X, std::unique_ptr<Y>>::CastResultType
unique_dyn_cast_or_null(std::unique_ptr<Y> &Val) {}

template <class X, class Y>
[[nodiscard]] inline auto unique_dyn_cast_or_null(std::unique_ptr<Y> &&Val) {}

//===----------------------------------------------------------------------===//
// Isa Predicates
//===----------------------------------------------------------------------===//

/// These are wrappers over isa* function that allow them to be used in generic
/// algorithms such as `llvm:all_of`, `llvm::none_of`, etc. This is accomplished
/// by exposing the isa* functions through function objects with a generic
/// function call operator.

namespace detail {
template <typename... Types> struct IsaCheckPredicate {};

template <typename... Types> struct IsaAndPresentCheckPredicate {};
} // namespace detail

/// Function object wrapper for the `llvm::isa` type check. The function call
/// operator returns true when the value can be cast to any type in `Types`.
/// Example:
/// ```
/// SmallVector<Type> myTypes = ...;
/// if (llvm::all_of(myTypes, llvm::IsaPred<VectorType>))
///   ...
/// ```
IsaPred;

/// Function object wrapper for the `llvm::isa_and_present` type check. The
/// function call operator returns true when the value can be cast to any type
/// in `Types`, or if the value is not present (e.g., nullptr). Example:
/// ```
/// SmallVector<Type> myTypes = ...;
/// if (llvm::all_of(myTypes, llvm::IsaAndPresentPred<VectorType>))
///   ...
/// ```
IsaAndPresentPred;

} // end namespace llvm

#endif // LLVM_SUPPORT_CASTING_H